In The Greeviling, any Greevils you own have gained spectacular abilities, allowing you to fight with it in the event's game mode.
For more information on how these abilities were selected, see Frostivus 2012#Player Greevils.
Red Abilities[]
- Based on Rot.
Ability
Target Unit
Target Unit
Affects
Enemies / Allies
Enemies / Allies
A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.
Cast Range: 700
Movement Speed Slow: 50%
Magic Resistance Reduction: 20%
Duration: 1.5/??/2.08
- Based on Decrepify.
Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
- Based on Laguna Blade.
Purple Abilities[]
Curses all enemy Heroes in an area, causing them to take damage every 4 seconds, adding bonus damage for every 100 HP lost since the curse began.
- Based on Maledict.
Launches a bloody hook at a unit or location. The hook will snag the first unit it encounters, dragging the unit back to the Greevil and dealing damage if it is an enemy.
- Based on Meat Hook.
- Based on Poison Nova
Blue Abilities[]
Fires a magic missile at an enemy unit, stunning and dealing damage.
- Based on Magic Missile.
- Based on Ice Wall.
Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells. The closer units get to the center, the more damage is dealt.
- Based on Black Hole
Green Abilities[]
Plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 4 times.
Cast Range: 350
Radius: 500
Pulse Interval: 0.75
Damage per Pulse: 12/15/18
Heal per Pulse: 12/15/18
Movement Speed Slow: 24%
Duration: 3
- Based on Leech Seed.
Shadow Wave heals several allies, which in turn cause damage equal to their healing in a small area around them. The Greevil is always healed by Shadow Wave, and it does not count toward the number of targets.
- Based on Shadow Wave.
Ability
No Target
No Target
Affects
Allies
Allies
A cloud of wisps heals the Greevil any friendly units nearby. Lasts 10 seconds.
- Based on Nature's Attendants.
Yellow Abilities[]
- Based on Time Lock.
Ability
Target Unit
Target Unit
Affects
Self
Self
Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it's an enemy unit.
Cast Range: 1000
Attack Speed Bonus: 100
Maximum Number of Attacks: 3
Duration: 3
- Based on Phantom Strike.
Affects
Allies
Allies
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.
- Based on Bloodlust.
Orange Abilities[]
- Based on Blade Fury.
Binds several enemy units together, causing a portion of the damage dealt to one of them to be felt by the others.
- Based on Fatal Bonds.
- Based on Echo Slam.
White Abilities[]
Instantly heals a friendly unit and damages all nearby enemy units.
- Based on Purification.
Black Abilities[]
Ability
No Target
No Target
Affects
Self
Self
The Greevil transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to the Greevil, the more damage and slow. When a plagued unit dies, the Greevil is healed equal to a percentage of its own maximum health.
- Based on Flesh Golem.