Gleipnir is an item purchasable at the Base Shop, under Magical.
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Additional Information[]
- The item's attributes grants the following additional bonuses:
- 300 mana, 1.25 mana regeneration and 2.5% flat base magic resistance.
- 25 main attack damage to heroes.
- 17.5 main attack damage to universal heroes.
Abilities[]
Roots all enemies in a target 375 radius for 2 seconds and deals 180 damage.
Damage: 180
Duration: 2
- The chains' max travel distance is based on the wielder's cast range.
- Launches projectiles onto enemies within 375 radius.
- The chains travel at a speed of 1900, taking 0.58 seconds to travel the full distance.
- Does not release projectiles for invulnerable and hidden units in any way.
- Can target invisible units and units inside the Fog of War.
- With the travel distance and the effect radius, it can hit units up to 1475 range away.
- Roots the targets, preventing them from moving and casting certain mobility abilities.
- Provides True Sight over affected targets.
- Eternal Chains first applies the damage, then the debuff.
- The debuff of successive casts on the same target does not stack but refreshes the duration instead.
- Chain Lightning proc chance does not stack with other Maelstrom-based items:
- Chain Lightning (Maelstrom), Chain Lightning (Mjollnir), Chain Lightning (Gleipnir)
- When obtaining multiple items with the Chain Lightning ability, only the one that has been continuously the longest in the inventory works.
- The lightning bounces in 0.25-second intervals, so hitting 4 targets takes 0.75 seconds.
- All bounces together can deal up to 640 damage (before reductions).
- Against a lone target, Chain Lightning adds an average of 48 magical spell damage to every attack.
- Chain Lightning can proc while a previous Chain Lightning is still bouncing.
- Does not hit the same unit more than once per proc.
- Attacks which proc Chain Lightning cannot miss.
- Can proc on invisible units or units in Fog of War, but it does not bounce toward those units.
- Does not proc if the attacker is dead. However, it can proc if the target is dead.
- Neither procs on nor hit attack immune units.
- Chain Lightning uses pseudo-random distribution.
- The hidden modifier is a hidden buff required for the lightning to bounce.
- Chain Lightning uses a custom cooldown system. It is neither displayed on the item icon when procced nor is affected by cooldown manipulation.
Recommended Heroes[]
Tips[]
- Gleipnir's chain lightning attack modifier is good against heroes who rely on illusions and summons to be effective: Phantom Lancer, Terrorblade, Chaos Knight, Naga Siren, Nature's Prophet, Broodmother, Lycan, Visage, Warlock, Wraith King.
- Gleipnir's ability to root multiple enemies at once in an area makes this item very good against heroes who rely on movement or teleport abilities to escape, as they can't be used while rooted: Phantom Assassin, Magnus, Slark, Spirit Breaker, Riki, Puck, Anti-Mage, Phantom Lancer, Techies, Void Spirit, Storm Spirit, Earth Spirit, Ember Spirit, Morphling, Meepo.
- Gleipnir's ability to apply a root in an area-of-effect can reveal invisible heroes, making it very good against heroes who rely on invisible abilities and invisible items like Silver Edge and Glimmer Cape: Riki, Bounty Hunter, Slark, Nyx Assassin, Templar Assassin, Witch Doctor, Spirit Breaker, Earthshaker, Crystal Maiden, Tusk, Shadow Fiend.
- Heroes who rely on Blink Dagger for mobility will not fare well against Gleipnir's root in an area: Earthshaker, Tinker, Enigma, Ursa, Axe, Pudge, Centaur Warrunner, Puck.
- Remember that Gleipnir's root in an area can be easily dispelled in many ways, so you should wait for the enemies to use all of their dispels first before engaging with Gleipnir.
Trivia[]
- In Norse Mythology, Gleipnir is the chain that is used to bind Fenrir, a wolf that is the son of Loki and Angrboda.
- Gleipnir's intern name is "Gungir", an incorrect spelling of Gungnir, which is the spear of the Norse Mythology God Odin.
Gallery[]
Recent Changes[]
Main Article: Gleipnir/Changelogs
Version
Description
- Item cost changes:
- Now grants 30 bonus attack speed.
- Reduced Rod of Atos cost from 2750 to 2250 (total cost decreases ▼ from 6450 to 5650 ).
- No longer grants 14 strength bonus.
- No longer grants 14 agility bonus.
- Now grants 350 health bonus.
- Increased Chain Lightning illusion damage multiplier from 1 to 1.5.
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