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Gleipnir icon.png
Bindings forged by impossible means to leash an ancient evil.
6150 (700)
Bought From
Active Eternal Chains
Passive [?] Chain Lightning
Bonus [?] +12 Strength
+12 Agility
+20 Intelligence
+30 Attack Damage
Disassemble? No
Alert allies? No
Gleipnir (6150)Components3.png
Maelstrom (2700)
Rod of Atos (2750)
Recipe (700)

The Gleipnir is an item purchasable at the Main Shop, under Artifacts.

Additional Information[edit]


Eternal Chains
Roots all enemies in a target 450 radius for 2 seconds and deals 220 damage.
Cast Range: 1100
Radius: 450
Damage: 220
Duration: 2
Cooldown: 18
Mana: 200
Does not pierce spell immunity. Does not release projectiles for spell immune enemies. Already launched projectiles do nothing if their target turns spell immune.
Debuff modifier_gungir_debuff: Dispellable with any dispel.


  • Launches projectiles onto enemies within the area.
  • The projectiles travel at a speed of 1750.
  • Roots the targets, preventing them from moving and casting certain mobility spells.
    • Provides True Sight over the target, but only when the target was not invisible or within a fade time upon hit.
    • This means invisible enemies within the area do not get revealed, although they are fully affected by it.
  • Gleipnir first applies the damage, then the debuff.
  • Successive casts on the same target do not stack, but refresh the duration instead.

Chain Lightning
Grants a 30% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 160 magical damage to each. Lightning proc pierces evasion.
Proc Chance: 30%
Bounce Distance: 650
Number of Bounces: 4
Bounce Interval: 0.25
Damage: 160
Cooldown: 0.2
Buff modifier_maelstrom_chain: Dispellable with death only.


  • When obtaining multiple items with the Chain Lightning ability, only the one that has been continuously the longest in the inventory works.
  • The lightning bounces in 0.25 second intervals, so hitting max targets takes 0.75 seconds.
  • Can proc on fogged or invisible units, but does not bounce toward fogged or invisible units.
  • Can never hit the same unit more than once per proc.
  • Against a lone target, adds an average of 48 magical damage to every attack.
  • Chain Lightning can proc while a previous chain lightning is still bouncing.
  • Chain Lightning does not proc if the attacker is dead. However, it can proc if the target is dead.
  • Attacks which proc Chain Lightning cannot miss.
  • The Maelstrom Chain buff is a hidden buff required for the lightning to jump.
  • Chain Lightning does not use a regular cooldown. It is neither displayed on the item icon when proccing, nor is it affected by cooldown manipulating effects.

Recommended Heroes[edit]

Arc Warden icon.png
  • Can be used to keep enemy within his attack range.
  • Sync with all of his spell.
Hoodwink icon.png
Leshrac icon.png
  • Keep enemy to get the damage of his spell
  • Easier to use Split Earth.
Monkey King icon.png
Mirana icon.png
  • Easy setting up stuns with Sacred Arrow.
  • Sync with Leap to deal great amount of damage.
Underlord icon.png
Windranger icon.png

Greatly increases the damage output of Windranger's Focus Fire. Good choice when playing versus high armor cores. The active spell helps to keep enemies in place. It also increases her farming speed slightly.




  • In Norse Mythology, Gleipnir is the chain that is used to bind Fenrir, a wolf that is the son of Loki and Angrboda.
  • Gleipnir's intern name is "Gungir", an incorrect spelling of Gungnir, which is the spear of the Norse Mythology God Odin.

Recent Changes[edit]

Main Article: Gleipnir/Changelogs
  • Created.