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Ganking is the act of actively moving around the map in order to kill an enemy hero.

The advantages of ganking[]

Ganking is used to gain an overall experience and gold advantage. Successful ganks can significantly slow down an enemy carry's farm, help a teammate recover a difficult lane, and provide a time window to push down a tower or to kill Roshan. To gain an early advantage, active ganking and pushing are essentially mandatory. Additionally, ganking is often the easiest way to kill heroes when the other team has a large advantage in the late game.

Ganking also serves as a counter to enemies trying to push because they must move deep into your territory, where they are often isolated and have little vision. After the enemy pushers are ganked, your team can execute a counterpush to negate the advantage the other team was trying to gain.

Means of ganking[]


Most ganking heroes have the ability to either slow or stun their enemies, making it easy to set up kills for their allies. There are two distinguishable roles who gank frequently:


Gankers, as their title suggests, are heroes that are extremely efficient in ganking, often destroying their opponents in one-on-one combat using the element of surprise. Some gankers depend mostly on ganking for their farm, and must get kills in other lanes to buy their items. Most gankers require quick experience, scaling best with early levels. They are also great rune carriers, especially with a Bottle, because their movement around the map while ganking gives them a chance to use the offensive runes.

Alchemist icon.png Alchemist Batrider icon.png Batrider Beastmaster icon.png Beastmaster Bloodseeker icon.png Bloodseeker
Bounty Hunter icon.png Bounty Hunter Clockwerk icon.png Clockwerk Chaos Knight icon.png Chaos Knight Clinkz icon.png Clinkz
Doom icon.png Doom Ember Spirit icon.png Ember Spirit Enchantress icon.png Enchantress Invoker icon.png Invoker
Kunkka icon.png Kunkka Mirana icon.png Mirana Nature's Prophet icon.png Nature's Prophet Necrophos icon.png Necrophos
Night Stalker icon.png Night Stalker Nyx Assassin icon.png Nyx Assassin Pudge icon.png Pudge Queen of Pain icon.png Queen of Pain
Shadow Demon icon.png Shadow Demon Slark icon.png Slark Spirit Breaker icon.png Spirit Breaker Storm Spirit icon.png Storm Spirit
Techies icon.png Techies Tinker icon.png Tinker Timbersaw icon.png Timbersaw


Roamers are heroes that are focused on warding and map control early game, often scouting territory and spending little time in lanes. Since these heroes do not need to stay in a lane, they often aid in ganking, especially if they are equipped with a powerful disable. Most roamers are capable of ganking even before they reach level 6, possibly excepting Bane minimap icon.png Bane, Jakiro minimap icon.png Jakiro, and some others. Some roamers, such as Zeus minimap icon.png Zeus, Lina minimap icon.png Lina, Leshrac minimap icon.png Leshrac, Spirit Breaker minimap icon.png Spirit Breaker, and Lion minimap icon.png Lion, are powerful gankers and may make it their primary role.

Ancient Apparition icon.png Ancient Apparition Bane icon.png Bane Clockwerk icon.png Clockwerk Crystal Maiden icon.png Crystal Maiden
Dark Seer icon.png Dark Seer Disruptor icon.png Disruptor Earthshaker icon.png Earthshaker Jakiro icon.png Jakiro
Leshrac icon.png Leshrac Lich icon.png Lich Lina icon.png Lina Lion icon.png Lion
Puck icon.png Puck Sand King icon.png Sand King Shadow Shaman icon.png Shadow Shaman Slardar icon.png Slardar
Sven icon.png Sven Tidehunter icon.png Tidehunter Vengeful Spirit icon.png Vengeful Spirit Venomancer icon.png Venomancer
Windranger icon.png Windranger Witch Doctor icon.png Witch Doctor Zeus icon.png Zeus


Smoke of Deceit is a useful ganking tool.

There are some items that both item-dependent and item-independent gankers can use to ease their job. Items like Blink Dagger, Force Staff, Phase Boots, and to some extent, Tranquil Boots, Town Portal Scrolls, and even Boots of Travel helps players enter battle faster and allow gankers to surprise the opposing hero. Shadow Blade and Smoke of Deceit are also great items, providing invisibility. Smoke of Deceit is especially useful because it is cheap and increases movement speed tremendously. However, the base store's stock is limited to three. Successful gankers rarely return to base, so Arcane Boots, Bottles or Clarity Potions are needed to preserve health and mana. Items that provide hit point regeneration are also helpful, especially Urn of Shadows and Magic Wand. Though not necessary, items that provide additional disables, such as Eul's Scepter of Divinity and Rod of Atos are useful in the lategame.

Clarity (50) Clarity (50 Gold) Smoke of Deceit (50) Smoke of Deceit (50 Gold) Town Portal Scroll (100) Town Portal Scroll (100 Gold) Magic Wand (450) Magic Wand (450 Gold)
Ring of Basilius (425) Ring of Basilius (425 Gold) Bottle (675) Bottle (675 Gold) Soul Ring (700) Soul Ring (700 Gold) Urn of Shadows (880) Urn of Shadows (880 Gold)
Tranquil Boots (925) Tranquil Boots (925 Gold) Medallion of Courage (1025) Medallion of Courage (1025 Gold) Phase Boots (1500) Phase Boots (1500 Gold) Arcane Boots (1300) Arcane Boots (1300 Gold)
Blink Dagger (2250) Blink Dagger (2250 Gold) Force Staff (2200) Force Staff (2200 Gold) Boots of Travel (2500) Boots of Travel (2500 Gold) Eul's Scepter of Divinity (2725) Eul's Scepter of Divinity (2725 Gold)
Dagon (2700) Dagon (2700 Gold) Shadow Blade (3000) Shadow Blade (3000 Gold) Rod of Atos (2750) Rod of Atos (2750 Gold) Scythe of Vyse (5675) Scythe of Vyse (5675 Gold)

Preventing enemy ganks[]

Observer Wards allow your team to see incoming ganks.

An efficient way to avoid a gank is turtling, the act of farming away from enemy territory by preventing creeps from pushing too far by last-hitting enemy creeps and denying. In the early game, it is difficult to perform a gank if a hero is beside their tower. Not only does the tower deal high damage, but other enemies can easily kill the ganker by using Town Portal Scrolls to reach the tower in time.

Items are useful in preventing the enemy team from ganking. A team should maintain vision of key areas of the map by placing Observer Wards and using Sentry Wards to reveal invisible heroes and enemy wards. Furthermore, Town Portal Scrolls can be used to assist allies who are ganked on the other side of the map. Carrying Town Portal Scrolls, maintaining vision, and watching the minimap can allow a team to quickly gain a numbers advantage over the gankers and kill them.

A common way to protect your team from ganks is telling your teammates when an enemy leaves a lane. In public games, this is done in team chat. For example, calling out "missing" lets teammates know that enemy hero(es) have left a lane and may be ganking.

Some abilities like Mirana minimap icon.png Mirana's Leap are well-suited to escaping from incoming ganks. These abilities are often referred to as escape mechanisms. Heroes lacking an escape mechanism like Shadow Fiend minimap icon.png Shadow Fiend and Silencer minimap icon.png Silencer are susceptible to ganks and must be especially careful when enemy heroes are missing on the minimap. These heroes can purchase items like Force Staff to gain an escape mechanism.

Other heroes have abilities that help with map control through temporary vision, pseudo-wards, temporary summons, and illusions. Clockwerk minimap icon.png Clockwerk's Rocket Flare, Vengeful Spirit minimap icon.png Vengeful Spirit's Wave of Terror, and most of Zeus minimap icon.png Zeus' abilities are prime examples of abilities that reveal the map temporarily for an advantage. Venomancer minimap icon.png Venomancer's Plague Ward is also a great anti-gank tool because the wards provide vision and can be spammed. The minions summoned by Lycan minimap icon.png Lycan's Summon Wolves, Enchantress minimap icon.png Enchantress' Enchant, and Nature's Prophet minimap icon.png Nature's Prophet's Nature's Call provide vision as well. Slardar minimap icon.png Slardar's Corrosive Haze, Bounty Hunter minimap icon.png Bounty Hunter's Track, and Necronomicon have some anti-gank utility.