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Wave 1: Kobolds, Kobolds Everywhere![]

Kobold
Kobold
Kobold Soldier model.png
Neutral Creep
40
+0.5
This unit has no mana.
Level
Armor Armor 1
Magic Resistance 0%
Attack Damage ▶️ Unknown
14 ‒ 15
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.38+0.6
Projectile Speed Instant
Movement Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 0
Experience 16
Model Scale ?
Notes Difficulty level bonus:
  • +45 health
  • +2 attack damage
  • +0.25 armor
  • +1 movement speed
  • +2 experience


Strategy

227 Kobolds will spawn in the following: 24 waves of 8, and 7 waves of 5 at the beginning. Fairly weak, and should be easy to clear away without taking high damage.

Gnoll
Gnoll
Vhoul Assassin model.png
Neutral Creep
75
+0.5
This unit has no mana.
Level
Armor Armor 1
Magic Resistance 0%
Attack Damage ▶️ Unknown
30 ‒ 36
Attack Range Ranged 500
Acquisition Range 800
Attack Animation 0.4+0.3
Projectile Speed 1500
Movement Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 400
Bounty Gold 0
Experience 24
Model Scale ?
Notes Difficulty level bonus:
  • +50 health
  • +2 attack damage
  • +0.25 armor
  • +1 movement speed
  • +15 experience

Strategy

After 30 seconds has passed since the first Kobolds have spawned, 40 Gnolls will spawn in 8 waves of 5. Weak, but can be a minor threat to melee heroes due to their attack range.

Troll Healer
Troll Healer
Dark Troll Summoner model.png
Neutral Creep
400
+0.25
300
+2.5
Level
Armor Armor 1
Magic Resistance 20%
Attack Damage ▶️ Unknown
22 ‒ 28
Attack Range Ranged 500
Acquisition Range 800
Attack Animation 0.3+0.3
Projectile Speed 1200
Movement Speed ▶️ 285 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 0
Experience 32
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Healing Aura".
Notes Difficulty level bonus:
  • +55 health
  • +2 attack damage
  • +1 armor
  • +1 movement speed
  • +13 experience

Strategy

4 Troll Healers will spawn with the last 4 waves of Kobolds, 1 in each wave. Focus on them as Healing Aura heals for a fair amount and also gives bonus armor to the creeps around them.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 2: Left 5 Dead[]

Zombie
Zombie
Undying Zombie model.png
Neutral Creep
120
+0.25
This unit has no mana.
Level
Armor Armor 3
Magic Resistance 33%
Attack Damage ▶️ Unknown
18 ‒ 22
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 120 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 35
Model Scale ?
Notes Difficulty level bonus:
  • +40 health
  • +10 attack damage
  • +1 armor
  • +1 movement speed
  • +20 experience

Strategy

120 Zombies will spawn in the following: 6 waves of 6, 9 waves of 8, 4 waves of 3, and 4 waves of 10.

Volatile Zombie
Volatile Zombie
Undying Zombie model.png
Neutral Creep
360
+0.25
This unit has no mana.
Level
Armor Armor 3
Magic Resistance 33%
Attack Damage ▶️ Unknown
37 ‒ 45
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 85 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 35
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Burst".
Notes Difficulty level bonus:
  • +40 health
  • +10 attack damage
  • +1 armor
  • +1 movement speed
  • +20 experience

Strategy

9 Volatile Zombies will spawn, with one in each wave. They explode when they die and leave a pool of acid on the ground. Both the explosion and pool of acid deal very high damage, and it is recommended to kill the Volatile Zombies from afar.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Corpse Lord
Corpse Lord
Undying icon.png
Neutral Creep
1200
+1
200
+5
Level
Armor Armor 5
Magic Resistance 33%
Attack Damage Unknown
37 ‒ 45
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 125 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Summon Zombies".
Notes Difficulty level bonus:
  • +75 health
  • +5 attack damage
  • +0.25 armor
  • +1 movement speed
  • +13 experience

Strategy

12 Corpse Lords will spawn, with one in each wave. Not threatening on its own, the Corpse Lord will spawn Berserk Zombies, which are very aggressive. Take them down as fast as possible.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Berserk Zombie
Berserk Zombie
Undying Zombie Torso model.png
Summoned Neutral Creep
180
+5
This unit has no mana.
Level
Armor Armor 4
Magic Resistance 33%
Attack Damage Unknown
18 ‒ 22
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 120 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 30
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Berserk".
Notes Difficulty level bonus:
  • +75 health
  • +10 attack damage
  • +1 armor
  • +1 movement speed
  • +20 experience

Strategy

8 are spawned from the Corpse Lord when it uses Summon Zombies. They will close the distance using Berserk, and can deal a lot of damage if its still in effect. Keep a distance away from them and attack once the Berserk buff runs out.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 3: The Ugly Stick[]

Ogre Grunt
Ogre Grunt
Ogre Bruiser model.png
Neutral Creep
800
+0.5
This unit has no mana.
Level
Armor Armor 1
Magic Resistance 0%
Attack Damage ▶️ Unknown
44 ‒ 52
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 245 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 0
Experience 93
Model Scale ?
Notes Difficulty level bonus:
  • +75 health
  • +15 attack damage
  • +1 armor
  • +1 movement speed
  • +20 experience


Strategy

64 Ogre Grunts will spawn in 16 waves of 4.

Ogre Shaman
Ogre Shaman
Ogre Magi icon.png
Neutral Creep
650
+1
450
+6
Level
Armor Armor 0
Magic Resistance 20%
Attack Damage Unknown
23 ‒ 31
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 245 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 0
Experience 62
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Carnal Bloodlust".
Notes Difficulty level bonus:
  • +75 health
  • +5 attack damage
  • +0.25 armor
  • +1 movement speed
  • +13 experience


Strategy

32 Ogre Shamans will spawn in 16 waves of 2. They're less resistant than the Ogre Grunts, but they can buff other units. Focus them first before their buffs can become a threat.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Ogre Commander
Ogre Commander
Ogre Bruiser model.png
Neutral Creep
3800
+8
This unit has no mana.
Level
Armor Armor 2
Magic Resistance 20%
Status Resistance 100%
Attack Damage ▶️ Unknown
124 ‒ 130
Attack Range Melee 120
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 110 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 800
Bounty Gold 0
Experience 345
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Smash".
Notes Difficulty level bonus:
  • +800 health
  • +30 attack damage
  • +1 armor
  • +5% magic resistance


Strategy

3 Ogre Commanders will spawn, with one in each wave. Very slow, with a smaller attack range than standard melee units, they're very easy to avoid. Smash deals high damage, but is easily telegraphed due to its cast time.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 4: Smashed to Slithereens[]

Shadeshore Pouncer
Shadeshore Pouncer
Slark icon.png
Neutral Creep
165
+12
This unit has no mana.
Level
Armor Armor 1
Attack Damage Unknown
60 ‒ 75
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.467+0.3
Projectile Speed Instant
Movement Speed 375 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1800
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Pounce".
Notes Difficulty level bonus:
  • +35 health
  • +1 health regeneration
  • +5 attack damage
  • +0.25 armor
  • +3 movement speed
  • +25 experience


Strategy

120 Shadeshore Pouncers will spawn in 20 waves of 6. They can easily slip through using Pounce, and will probably attack the inner towers and ignore the outer ones.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Slarbasher
Slarbasher
Slardar icon.png
Neutral Creep
500
+6
250
+0
Level
Armor Armor 7
Magic Resistance 33%
Attack Damage Unknown
75 ‒ 100
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.64
Projectile Speed Instant
Movement Speed 335 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Sprint".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Bash".


Strategy

14 Slarbashers will spawn, with one in each wave. They gain bonus damage when using Sprint, but will not use Bash if there's only one hero around. Don't group up, or the Slarbashers will try to chain-stun you.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 5: They Speak for the Trees[]

Forest Prophet
Forest Prophet
Nature's Prophet icon.png
Neutral Creep
1000
+6
250
+5
Level
Armor Armor 5
Magic Resistance 25%
Attack Damage Unknown
85 ‒ 125
Attack Range Ranged 600
Acquisition Range 800
Attack Animation 0.4+0.77
Projectile Speed 1125
Movement Speed 295 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Sprout".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Summon Treant".


Strategy

20 Forest Prophets will spawn, with one in each wave. They can only create one Treant at a time, but very frequently as the spell only has a cooldown of 2 seconds. Multiple Forest Prophets will try to chain-Sprout you, heavily restraining your movement and vision. As ranged heroes, staying close to towers will help you against the vision-blocking effect.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Treant
Treant
Nature's Prophet Treant model.png
Summoned Neutral Creep
450
+0.5
This unit has no mana.
Level
Duration Ability Duration 60
Armor Armor 0
Magic Resistance 0%
Attack Damage ▶️ Unknown
62 ‒ 80
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.467+0.533
Projectile Speed Instant
Movement Speed ▶️ 300 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1200800
Bounty Gold 0
Experience 30
Model Scale ?


Strategy

1 Treant is spawned by the Forest Prophets per cast. Although 1 is not much, there are 20 Forest Prophet which summon them frequently, which can overwhelm the players if not taken care of.

Aged Treant
Aged Treant
Treant Protector icon.png
Neutral Creep
1750
+20
500
+5
Level
Armor Armor 10
Magic Resistance 25%
Attack Damage Unknown
300 ‒ 500
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.4
Projectile Speed Instant
Movement Speed 120 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 100
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Living Armor".


Strategy

5 Aged Treants will spawn, with one in each wave. They are very slow, but deal very high damage. They have relatively low HP compared to Ogre Commanders, but can use Living Armor on other units.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Wave 6: I Lost Count[]

Broodqueen
Broodqueen
Broodmother icon.png
Neutral Creep
15000
+15
This unit has no mana.
Level
Armor Armor 20
Magic Resistance 25%
Status Resistance 50%
Attack Damage Unknown
175 ‒ 350
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.5+0.5
Projectile Speed Instant
Movement Speed 522 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 350
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Spin Web".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Lay Eggs".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Self Haste".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Incapacitating Bite".


Strategy

Only one Broodqueen will spawn in the entire wave. She will lay webs around, and also spawn Eggs. She moves at maximum movement speed, but can use Self Haste to get rid of any slows.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


Egg
Egg
Unknown icon.png
Summoned Neutral Creep
400
+1
This unit has no mana.
Level
Armor Armor 0
Magic Resistance 75%
Collision Size 24
Vision Range (G) 100
Bounty Gold 0
Experience 10
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Hatch".


Strategy

6 Eggs are spawned every time Broodqueen uses Lay Eggs. They are stationary, but have high magic resistance. Broodmotherlings will spawn from them after a period of time.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Broodmotherling
Broodmotherling
Broodmother icon.png
Summoned Neutral Creep
500
+15
This unit has no mana.
Level
Armor Armor 20
Magic Resistance 25%
Attack Damage Unknown
90 ‒ 175
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.5+0.5
Projectile Speed Instant
Movement Speed 290 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 350
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Spawn Spiders".


Strategy

Spawned from Eggs, the Broodmotherlings will spawn 2 to 4 Spiderlings every 10 seconds.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Spiderling
Spiderling
Broodmother Spiderling model.png
Summoned Neutral Creep
200
+0.5
This unit has no mana.
Level
Armor Armor 0
Magic Resistance 0%
Attack Damage Unknown
30 ‒ 37
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.5+0.3
Projectile Speed Instant
Movement Speed 280 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 31
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Poison Sting".


Strategy

Spawned from Broodmotherlings, the Spiderlings are quite frail, but can apply a slow when attacking a hero.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 7: Burn Notice[]

Flame Ancient
Flame Ancient
Roshan model.png
Neutral Creep
1500
+20
250
+5
Level
Armor Armor 7
Magic Resistance 50%
Attack Damage ▶️ Unknown
200 ‒ 300
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 100
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Breathe Fire".


Strategy

9 Flame Ancients will spawn, with one in each wave. They are a high threat, the only recommended strategy is to keep clear from the area in front of them.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Shrack
Shrack
Leshrac icon.png
Neutral Creep
550
+5
500
+0
Level
Armor Armor 5
Magic Resistance 33%
Attack Damage Unknown
40 ‒ 55
Attack Range Ranged 600
Acquisition Range 800
Attack Animation 0.3+0.77
Projectile Speed 800
Movement Speed 375 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Split Earth".


Strategy

18 Shracks will spawn in 9 waves of 2. They can cast Split Earth, which stuns for a high duration, but has a high delay before being cast. The targeted area will turn red once they start casting it. It is recommended to not remain stationary at all time to avoid being hit by Split Earth.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 8: Compound Interest[]

Crumbling Golem
Crumbling Golem
Mud Golem model.png
Neutral Creep
2400
+1
This unit has no mana.
Level
Armor Armor 4
Magic Resistance 45%
Attack Damage ▶️ Unknown
242 ‒ 262
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 75 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 87
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Crumble".


Strategy

20 Crumbling Golems will spawn in 10 waves of 2. When one dies, it splits into 3 Golem Chunks. While slow, they deal high damage. Focus on one at a time, switching to its splits until they don't split any further.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Golem Chunk
Golem Chunk
Mud Golem model.png
Summoned Neutral Creep
900
+1
This unit has no mana.
Level
Armor Armor 2
Magic Resistance 45%
Attack Damage ▶️ Unknown
242 ‒ 262
Attack Range Melee 60
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 230 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 33
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Crumble".


Strategy

3 Golem Chunks will spawn each time a Crumbling Golem is killed. They are faster than Crumbling Golems, and can attack faster as well. They will split into 4 Golem Splinters when killed. Focus on one at a time, and switch to its splits until they are killed.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Golem Splinter
Golem Splinter
Mud Golem model.png
Summoned Neutral Creep
350
+0
This unit has no mana.
Level
Armor Armor 2
Magic Resistance 30%
Attack Damage ▶️ Unknown
130 ‒ 142
Attack Range Melee 40
Acquisition Range 600
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 345 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 15
Model Scale ?


Strategy

4 Golem Splinters will spawn each time a Golem Chunk is killed. Relatively frail compared to the other Golems, they are very fast and have the attack speed to match as well. They will easily catch up to heroes if they haven't bought upgraded boots at that point.

Wave 9: Bear Force One[]

Large Spirit Bear
Large Spirit Bear
Lone Druid Spirit Bear model.png
Neutral Creep
1600
+2
This unit has no mana.
Level
Armor Armor 8
Magic Resistance 0%
Attack Damage ▶️ Unknown
205 ‒ 250
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.43+0.67
Projectile Speed Instant
Movement Speed ▶️ 300 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 300
Model Scale ?


Strategy

36 Large Spirit Bears will spawn in the following: 18 waves of 1, and 9 waves of 2. They have no magic resistance at all.

Small Spirit Bear
Small Spirit Bear
Lone Druid Spirit Bear model.png
Neutral Creep
1000
+2
This unit has no mana.
Level
Armor Armor 4
Magic Resistance 0%
Attack Damage ▶️ Unknown
135 ‒ 180
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.43+0.67
Projectile Speed Instant
Movement Speed ▶️ 300 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 100
Model Scale ?


Strategy

36 Small Spirit Bears will spawn in the following: 10 waves of 3, 8 waves of 2, and 9 waves of 1. They have no magic resistance at all.

Bear Chieftan
Bear Chieftan
Lone Druid icon.png
Neutral Creep
2500
+2
This unit has no mana.
Level
Armor Armor 20
Magic Resistance 0%
Attack Damage Unknown
350 ‒ 400
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.43+0.53
Projectile Speed Instant
Movement Speed 250 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 300
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Bloodlust".


Strategy

4 Bear Chieftans will spawn, with one in each wave. They can cast Bloodlust on units. They have high armor, but no magic resistance, making magical damage more efficient.

Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.
Enraged Bear
Enraged Bear
Ursa icon.png
Neutral Creep
8000
+2
3000
+5
Level
Armor Armor 12
Magic Resistance 35%
Status Resistance 35%
Attack Damage Unknown
150 ‒ 200
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.43+0.3
Projectile Speed Instant
Movement Speed 250 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 200
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Earthshock".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Overpower".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fury Swipes".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Enrage".


Strategy

2 Enraged Bears will spawn, with one in each wave. They have all of Ursa minimap icon.png Ursa's spells. The Enraged Bear has less armor and attack damage than the Bear Chieftan, but can reach maximum attack speed and highly increase its damage output using Enrage. It becomes less threatening as its current HP goes down.

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Unknown icon.png
Ability
N/A
There is no description for this ability.


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Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.


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Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 10: Chin' Choppa Chin' Choppa![]

Pudge's Offspring
Pudge's Offspring
Pudge icon.png
Neutral Creep
15000
+10
1500
+10
Level
Armor Armor 25
Magic Resistance 50%
Status Resistance 75%
Attack Damage Unknown
450 ‒ 575
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.5+1.17
Projectile Speed Instant
Movement Speed 350 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 2000
Bounty Gold 0
Experience 93
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Giant Meat Hook".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Self Haste".
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Dismember".
Notes Difficulty level bonus:
  • +500 health
  • +25 attack damage
  • +1 armor
  • +1 movement speed
  • +100 experience


Strategy

2 Pudge's Offspring will spawn at different locations in the entire wave. The towers and altar aren't their primary objective, instead they will try to seek out the heroes. Stuns should be used to interrupt Pudge's Offsprings out of Dismember, or magic immunity onto caught allies to prevent them from taking damage as a full channeling will kill any hero.

Pudge's Offspring has Force Staff icon.png Force Staff, Phase Boots icon.png Phase Boots, Drum of Endurance icon.png Drum of Endurance and Urn of Shadows icon.png Urn of Shadows. The latter two have 10 charges.

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Unknown icon.png
Ability
N/A
There is no description for this ability.


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Unknown icon.png
Ability
N/A
There is no description for this ability.


Lua error in Module:VarQuery at line 21: No results found..

Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 11: Danger Zone[]

Goblin M.Launcher
Goblin M.Launcher
Gyrocopter icon.png
Neutral Creep
2500
+0.25
600
+4
Level
Armor Armor 12
Magic Resistance 35%
Attack Damage Unknown
12 ‒ 14
Attack Range Ranged 1050
Acquisition Range 1050
Attack Animation 0.3+0.97
Projectile Speed 3000
Movement Speed 500 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1500
Bounty Gold 0
Experience 93
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Launch Missile".
Notes Difficulty level bonus:
  • +75 health
  • 10+ attack damage
  • 1+ armor
  • 1+ movement speed
  • 20+ experience


Strategy

8 Goblin M. Launchers will spawn, with one in each wave. They do minimal damage, but have high movement speed. Instead, they rely on casting Launch Missile to deal damage. These missiles deal very high damage, and can kill weaker heroes if it travels long enough. Missiles have 650 HP, take 100 damage from hero attacks, and 50 from towers. Magic immunity will block the damage and stun.


Homing Missile
Gyrocopter Homing Missile model.png
Neutral Uncategorized Units
650
+0
This unit has no mana.
Level 1
Duration Permanent
Armor Armor 0
Magic Resistance 0%
Vision Range (G) 400
Bounty Gold 2030
Experience 20
Notes Uncontrollable

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Unknown icon.png
Ability
N/A
There is no description for this ability.
Disassembler
Disassembler
Clockwerk icon.png
Neutral Creep
3000
+2
3000
+5
Level
Armor Armor 10
Magic Resistance 0%
Attack Damage Unknown
86 ‒ 110
Attack Range Melee 128
Acquisition Range 600
Attack Animation 0.33+0.64
Projectile Speed Instant
Movement Speed 250 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 200
Model Scale ?


Strategy

20 Disassemblers will spawn, with one in each waves. They have high HP, and will go straight for the inner towers.

Wave 12: Stay Frosty![]

Minor Frost Lich
Minor Frost Lich
Lich icon.png
Neutral Creep
1800
+5
1000
+2
Level
Armor Armor 8
Magic Resistance 35%
Attack Damage Unknown
40 ‒ 55
Attack Range Ranged 600
Acquisition Range 800
Attack Animation 0.3+0.54
Projectile Speed 800
Movement Speed 265 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Chain Frost".


Strategy

11 Minor Frost Liches will spawn, with one in each waves. They can cast Chain Frost when two heroes are nearby, which deals high damage. It is recommended to split up when it casts that spell.

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Unknown icon.png
Ability
N/A
There is no description for this ability.
Snow Satyr
Snow Satyr
Satyr Mindstealer model.png
Neutral Creep
750
+0.75
1000
+0
Level
Armor Armor 6
Magic Resistance 30%
Attack Damage ▶️ Unknown
110 ‒ 120
Attack Range Melee 100
Acquisition Range 600
Attack Animation 0.467+0.3
Projectile Speed Instant
Movement Speed ▶️ 265 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 850800
Bounty Gold 0
Experience 84
Model Scale ?
Notes Difficulty level bonus:
  • +75 health
  • +5 attack damage
  • +0.25 armor
  • +1 movement speed
  • +13 experience


Strategy

127 Snow Satyrs will spawn in the following: 11 waves of 8, and 3 waves of 10. They are of moderate threat, but they spawn along side the Minor Frost Lich and can overwhelm you.

Ice Apparition
Ice Apparition
Ancient Apparition icon.png
Neutral Creep
1500
+25
This unit has no mana.
Level
Armor Armor -1
Magic Resistance 35%
Attack Damage Unknown
19 ‒ 29
Attack Range Ranged 600
Acquisition Range 800
Attack Animation 0.45+0.3
Projectile Speed 1250
Movement Speed 195 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (F) 1400800
Bounty Gold 0
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Ice Blast".


Strategy

6 Ice Apparitions will spawn, with one in each wave. They have flying movement, so they can move over terrain. They cast Ice Blast, which creates an ice vortex on the ground at the target location, and will explode when it comes into contact with a unit. Both the Ice Blast, and the ice vortex will slow units down.

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Unknown icon.png
Ability
N/A
There is no description for this ability.

Wave 13: Reborn[]

Phase 1

The Unknown Unit icon.png Wraith King will focus on a target, and will occasionally switch. He is fairly slow, but can cast two spells. Wraithfire Blast will deal damage and stun any targets in comes in contact it. It has a cast point of 1.05 seconds, and it should be avoided by stepping out of the way when he raises his arm to cast it. Wraithfire Eruption is a high damage area-of-effect stun with a cast time of 2.5 seconds. The Wraith King will put his sword down and a glowing green ring will appear around him when he starts casting Wraithfire Eruption. Allies should step out of the ring to avoid being hit by the spell.

When the Wraith King is killed, it will trigger Reincarnation.

Phase 2

Along with his previous spells, the Unknown Unit icon.png Wraith King also has increased stats and gains the Summon Wraiths spell to augment him further. Whenever he summons Empowering Wraiths, they should be focused as their buffs stack and give the Wraith King very high damage and attack speed.

When the Wraith King is killed, it will trigger Reincarnation.

Phase 3

Unknown Unit icon.png Wraith King's stats are increased even further, and gains the Healing Ward spell. He will spawn a Wraith Obelisk on the map, which spawns Soul Restorers that restore his health when they reach him.

Empowering Wraith[]

8 Unknown Unit icon.png Empowering Wraiths are spawned around the Wraith King when he uses the Summon Wraiths spell. They will immediately use Witch Buff, which grant him bonus attack speed, movement speed, and damage. The buff stacks, so the Empowering Wraiths should be killed as soon as possible.

Wraith Obelisk & Soul Restorers[]

The Unknown Unit icon.png Wraith Obelisk is spawned by the Wraith King, and will spawn 3 Unknown Unit icon.png Soul Restorers every 6 seconds. They will head for the Wraith King to restore his health. They will die upon using Ghost Heal.


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