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Puck
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
17 + 2.2
22 + 1.7
23 + 2.7
Level 0 1 15 25 30
Health 120 494 1154 1902 2188
+0 +1.53 +4.3 +7.36 +8.53
Mana 75 351 795 1263 1455
+0 +1.15 +3.04 +4.99 +5.77
Armor -1 2.67 6.63 11.47 13.22
Magic Resist 25% 27.3% 31.08% 34.98% 36.53%
Damage Block -
Damage

30
41

53
64

90
101

129
140

145
156

Attack Rate 0.59/s 0.72/s 0.86/s 1.03/s 1.09/s
Attack Range Ranged 550 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.5 + 0.8
Projectile Speed 900
Move Speed ▶️ 295 (Nighttime 325)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided


Orbs to enemies and silences them.
Hatched on the frond of the Undertree, Puck's youthful mischievousness belied inscrutable motives. By teleporting to its Illusory Orb to Jaunt through short distances, it attacks and disrupt foes with bursts of Silencing Dust, Phase Shifting in and out of existence to avoid swords and spells alike. Equally adept at fighting and play, Puck Coils its foes to a single point, forcing them to break their restraints and be stunned, or stay and face Puck's advancing allies.
Roles: Initiator Initiator Disabler Disabler Escape Escape Nuker Nuker
Complexity: Hero ComplexityHero Complexity
Adjectives: Legs ( 2 )


Bio[]

Puck minimap iconPuck, the Faerie Dragon
▶️ "I find myself strangely drawn to this odd configuration of activity."
Lore:
While Puck seems at first glance a mischievous, childish character, this quality masks an alien personality. The juvenile form of a Faerie Dragon, a creature that lives for eons, Puck spends countless millennia in its childish form. So while it is technically true that Puck is juvenile, it will continue to be so when the cities of the present age have sloughed away into dust. Its motives are therefore inscrutable, and what appears to be play may in fact indicate a darker purpose or just its endless fondness for mischief.
Voice:


Abilities[]

Illusory Orb
Does not pierce spell immunity. QR
Illusory Orb icon
Affects
Enemies
Damage
Magical
Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.
Cast Animation: 0.1+0.27
Cast Range: 3000
Travel Distance: 1950 (Talent 2730)
Damage Radius: 225
Damage: 100/170/240/280
Cooldown symbol
 14/13/12/11 (Talent 10.5/9.75/9/8.25)
Mana symbol
 80/100/120/140
The playful Faerie Dragon delights in confusing others, vanishing and reappearing where unexpected.

  • Illusory Orb travels at a speed of 651 (Talent 911.4), resulting in a total travel time of 2.995 seconds.
  • The orb emits red pulses for the last 650 distance, indicating that it is about to reach its maximum travel range.
  • The orb can damage units up to 2175 (Talent 2955) range away (travel distance + radius).
  • The orb also spawns 7 (Talent 10) vision fields with the same vision range every 279 (Talent 273) distance traveled.
  • These vision fields last for 3.34 seconds each.


Ethereal Jaunt
Does not proc any on-cast effects when cast. DE
Ethereal Jaunt icon
Ability
No Target
Affects
Self
Teleports Puck to a flying Illusory Orb.
Cooldown symbol
 0

  • This ability is automatically learned whenever Illusory Orb icon Illusory Orb is learned.
  • This ability stays inactive until Illusory Orb is cast and turns inactive again once the orb of that cast is gone.
  • Ethereal Jaunt disjoints projectiles upon cast.
  • When two orbs are cast in succession, this ability only stays active for the duration of the first cast orb.
  • However, it always teleports Puck to its last created orb.


Waning Rift
Does not pierce spell immunity. WW
Waning Rift icon
Ability
No Target
Affects
Enemies
Damage
Magical
Puck releases a burst of faerie dust that deals damage and silences enemy units nearby.
Cast Animation: 0.1+0.27
Radius: 400
Damage: 100/160/220/280
Duration: 2/2.5/3/3.5
Cooldown symbol
 16/15/14/13 (Talent 8/7/6/5)
Mana symbol
 100/110/120/130
Buff/Debuff
Modifiers
Silence
With a mischievous grin, Puck spreads its enchanted powder which disrupts magical flow.

  • Despite the visual effects, the silence and damage are applied instantly in the entire radius.
  • Waning Rift first applies the damage, then the debuff.
  • Only the cooldown reduction from the level 20 talent is displayed. The level 25 talent can further reduce this to 6/5.25/4.5/3.75 (12/11.25/10.5/9.75 without the level 20 talent).


Phase Shift
Does not proc any on-cast effects when cast. Cannot be cast while rooted or leashed. Pierces spell immunity. EF
Phase Shift icon
Affects
Self
Puck briefly shifts into another dimension where it is immune from harm.
Max Channel Time: 0.75/1.5/2.25/3.25
Cooldown symbol
 6 (Talent 4.5)
Buff/Debuff
Modifiers
Phase Shift
Death
With a quip and flash, Puck returns to the alien dimension from whence it came.

  • Puck is invulnerable and hidden during Phase Shift, turning it to an invalid target for every spell.
  • The buff lingers for one server tick once the channeling ends or is interrupted, which allows using items while still invulnerable and hidden.
  • Puck retains its collision size during Phase Shift.
  • Puck can cancel Phase Shift at any time with any action.


Dream Coil
Partially pierces spell immunity. RC
Frosthaven Dream Coil icon
Damage
Magical
Creates a coil of volatile magic that latches onto enemies, stunning, slowing and damaging them. Puck instantly attacks all enemies affected by Dream Coil every 0.6/0.55/0.5 seconds. If the enemy stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.
Cast Animation: 0.1+0.27
Cast Range: 750
Coil Latch Radius: 375
Link Break Radius: 600
Link Break Damage: 300/400/500 (With Aghanim's Scepter 400/550/700)
Attack Interval: 0.6/0.55/0.5
Movement Speed Slow: 90%
Initial Stun Duration: 0.5
Link Break Stun Duration: 1.5/2.25/3 (With Aghanim's Scepter 1.5/3/4.5)
Coil Duration: 6 (With Aghanim's Scepter 8)
Cooldown symbol
 70/65/60 (Talent 52.5/48.75/45)
Mana symbol
 100/150/200
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Increases damage from coil breaks, increases coil duration, coil break stun goes through spell immunity.
Buff/Debuff
Modifiers
Coiled
Death
Stunned
The Faerie Dragon sows confusion by forcing its enemies to vividly dream about their own mortality.

  • Every enemy within 375 range of the coil upon cast gets linked to it. The links last as long as the coil itself or until broken.
    • Leashes all linked enemies, preventing them from casting certain mobility spells.
  • Entering the area has no effect. The coil does not leash enemies after cast.
  • Linked units have their movement speed slowed as well.
  • If a linked unit moves 600 range away from the coil, the link breaks and stuns and damages the unit.
  • It does not matter how far or how fast the unit moves away, the stun and damage always hit it, unless they are invulnerable.
  • Dream Coil latches on invisible units and on units in the Fog of War. But the visible link draws to their last known location.
  • The link break first applies the damage, then the debuff.
  • Multiple instances of Dream Coil fully stack, with each cast placing its own separate debuff.
  • Puck performs instant attacks on all enemies who have the coiled debuff.
    • The attacks are limited to Puck's attack range, and are not global.
    • These attacks can proc any attack modifier and on hit effects normally.
    • The attacks are performed even while Puck is disabled, hidden or even while dead. This means the attacks happen even during Phase Shift icon Phase Shift.
    • Since the attacking is bound to the coiled debuff, removing it earlier causes the attacks to stop, even when the enemy is still linked.
    • Multiple instances of Dream Coil on enemies causes Puck to attack multiple times, for each instance, with the interval based on when the debuffs were received.


Talents[]

Hero Talents
30% Lifesteal2525% Cooldown Reduction
+40% Illusory Orb icon Illusory Orb Distance/Speed20-8s Waning Rift icon Waning Rift Cooldown
+90 Damage15+15% Spell Amplification
+5 Armor10+10 Intelligence attribute symbol Intelligence
Notes:
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