The Frostbitten are a time-displaced species from an unknown era.[1] Today, they only dwell in the Frostbite Tundra, which may have gotten its name from them.[2]
Characteristics[]
Morphology[]
The most common and distinctive features of the Frostbitten are their weird faces and their pale blue hides. They seem to have no noses at first, but they actually have a tiny nose with a nonexistent bridge, aligning their very little nose up with their blank blue eyes. Because of their tiny noses, the space between it and above their upper lip is wide, akin to Nature's Prophet's Muppetlike face. Some Frostbitten possess a twisted pair of antlers with the same shape, albeit the length and size of these antlers are asymmetrical to each other. They bear no lips on their mouths, so their teeth are always bared. Plus, they seem to have an underbite. A pair of tiny ears sit behind their antlers, but it may be covered by their hair. Lastly, they have small spikes on their chins.
All Frostbitten have the same amount and collection of teeth, with irregular tooth sizes. On their mandible, they have a total of ten teeth. They have four teeth at the front of the lower jaw which sits between two bigger fangs. Beyond their fangs are two smaller teeth on both corners of their mouth. As for their upper jaw, it has a total of seven teeth. The left corner of their upper jaw has no teeth, but they have irregular teeth starting at the front until the right corner of the upper jaw.
Some Frostbitten have pale blue fur that covers their form, save for their head and their extremities. They may also grow long straight hair that has the same pale blue color of their fur in a balding pattern, which is exclusive to Frostbitten who don't have antlers. Frostbitten have long black fingernails and grey toenails.
Body shape seems to vary between Frostbitten. The more muscular Frostbitten have an asymmetrical body shape. They have wide torsos and huge neck muscles which hide their short necks, but the size of their arms are irregular. The right arm is larger and more muscular while the left arm is much smaller, similar to the Charger of Left 4 Dead 2. They also have seven small spikes on their back. The Frostbitten Shamans have a physique similar to Witch Doctor's. All in all, they are a race with odd and twisted bodies.
Diet[]
All Frostbitten are carnivores. Remi's diary mentions his first experience with a Frostbitten tribe, whom he saw feasting on a fur trader's corpse. Said tribe chased him for another meal, but failed thanks to Ymir who drove them off and saved his life.[3]
Intelligence[]
The Frostbitten are a primitive people, but not without intelligence. They work in groups and live in camps rather than live solitary lives, are persistent hunters, use magic, wear armor and clothing, wield simple weapons, and have their own culture.[4]
Powers[]
Due to their time-displaced nature, the Frostbitten possess an innate control over time. This manifests as a Time Warp Aura that speeds up the spell cooldowns of nearby allies.[1]
Counting gameplay spells, some Frostbitten seem to have ice magic in their arcane repertoire, such as Freezing Blast, Frost Armor, and Icicle Spike. Their spells have no lore.
Culture[]
Some Frostbitten Shamans can be observed dancing together in a circle (with Witch Doctor's reused animations) within a ring of monoliths. It's unknown what this ritual is about.
In his hunt for a worthy dish that would secure his place among the White Orchids, the gastromancer Remi ventured into the Frostbite Tundra for some ingredients. There he found some Frostbitten from a distance, surmising that they were a primitive tribe and thought that he could barter for some local spices. As he went closer, he saw them feasting on the corpse of a fur trader.[3] Remi escaped them and tried to find shelter, but said tribe found him four days later. But they were driven off by Ymir, saving Remi's life.[4]
References[]
↑ 1.01.1Time Warp Aura description: Coming from a different era, the Frostbitten Golem has an innate control of time, speeding up the cooldowns of all nearby allies.