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Force Boots
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Elusive marvels never successfully studied for proper classification in the archives. | |||||||||||||||||||||||||||
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The Force Boots is a Tier 5 neutral item dropped by neutral creeps.
Additional Information
- Force Boots are fully sharable.
- Movement speed bonuses from multiple pairs of boots do not stack.
- Stacks with all other movement speed bonuses.
Abilities
Force
Ability
Target Unit
Target Unit
Affects
Enemies / Allies
Enemies / Allies
Dispels the user and pushes them 750 units in the direction they are facing.
- ↓↓ Double-tapping automatically target self.
- Applies a basic dispel when targeting self or allies. Does not dispel enemies.
- Pushes the target at a speed of 1500.
- The target is not disabled during the push, so they still can cast spells or items, attack and turn during the push.
- This means it does not cancel channeling spells of the target.
- However, it interrupts the user's channeling spells upon cast, since it is a single target spell. It is not the push itself canceling them.
- Does not push the target if they are affected by Black Hole, Chronosphere, Duel, or Flaming Lasso.
- Cannot push the target through Kinetic Fields or Arenas of Blood.
- If the target is affected by Soulbind, it cannot push them further than its max stretch distance allows.
- If the target is leashed by Pounce, the leash gets instantly broken upon cast.
- However, if the target gets leashed after cast, it cannot push them further than the max stretch distance of Pounce allows.
- Cannot be cast on wards or buildings. Can be cast on Homing Missiles.
- Can move the target over impassable terrain. Trees within 100 radius around them get destroyed during the push.
- Can be cast on Roshan but without any effect, since Roshan is immune to forced movement.
- Does not share cooldown with Force Staff or Hurricane Pike.
- Equipping item unlocks maximum movement speed and removes the 550 movement speed cap for its wielder.
Recent Changes
Main Article: Force Boots/Changelogs
Version
Description
- Now grants 30 health regeneration.
- Force
- Is now a unit-targeted ability with a cast range of 750, instead of non-targeted ability that affects self on cast.
- Increased push distance from 600 to 750.
- Reduced cooldown from 9 to 8.
- CHANGEDmovement speed bonus from 40% to a flat 115.
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