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Fell Spirit
Fell Spirit
Fell Spirit model
Fell Spirit icon
Neutral Creep
Level 2
Armor Armor 1
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
14 ‒ 15
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.68 attack(s) per second. 135 • 2s BAT
Attack Animation 0.4+0.3
Projectile Speed Instant
Move Speed 350 (100)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 1415
Experience 26
Model Scale 0.9
Abilities Vex (Fell Spirit) icon Vex

Fell Spirit is a neutral creep found in:


Cannot be disjointed. Not blocked by Linken's Sphere. Does not pierce debuff immunity. QV
Vex (Fell Spirit) icon
Silences target unit.
Cast Range: Affected by Cast Range bonuses. 600
Projectile Speed: 500/600/700/800
Silence Duration: 3
Cooldown symbol
Mana symbol
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Modifiers [?]

  • The projectile travels at a speed of 500/600/700/800.
  • As a neutral unit:
    • The spirit never casts this ability.
  • As a player-controlled unit:
    • No restrictions
  • Has a cast backswing of 1.16 when cast by Doom minimap icon Doom (acquired through Devour icon Devour).
  • Has a cast backswing of 1.1 when cast by Rubick minimap icon Rubick (acquired through casting Spell Steal icon Spell Steal on Doom).


Neutral Upgrade
Unknown icon
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Modifiers [?]

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


  • Judging by the unused modifier_fel_beast_haunt_on_death modifier on the Vex (Fell Spirit) icon Vex ability, it was meant to be a passive ability that triggers when the Fell Spirit dies, targeting the unit that killed it.

Recent Changes[]

  • Vex (Fell Spirit) icon Vex [?]
    • Increased projectile speed from 500 to 500/600/700/800.
    • Reduced cooldown from 15 to 15/13/11/7.
  • Increased mana from 0 to 200.
  • Increased base attack time from 1.5 to 2.
  • Increased attack speed from 100 to 135.
  • Increased turn rate from 0.5 to 0.9.
  • Reduced gold bounty from 17‒20Gold to 14‒15Gold.
  • Increased experience bounty from 28XP to 26XP.
    attack class from Basic to Default. [?]
    defense class from Basic to Default. [?]
    new Vex (Fell Spirit) icon Vex ability.
Launches a projectile that silences the target.
Duration: 3
Mana cost: 75
Cooldown: 15
Notes: The projectile travels at a speed of 500 and cannot be disjointed. Does not pierce spell immunity. Does not trigger spell block or spell reflection.
  • Reduced experience bounty from 31XP to 28XP.