Patches (latest) | ← January 23, 2018 Patch | February 01, 2018 Patch | February 05, 2018 Patch → |
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Sources
Source: Spring Cleaning 2018, Gameplay Update 7.08
Version Notes
Updated to game version 7.08.
General
- Observer Ward and Sentry Ward now require a constant 2 hits to kill
- Tier 1 Tower armor aura increased from 1 to 2
- Bounty Rune:
- Base XP reduced from 25 to 0
- Gold growth increased from 2/min to 4/min
- Roshan now has 25% Status Resistance
- All Pick: Drafting time per hero selection reduced from 30 to 25 seconds
Heroes
- Chemical Rage base attack time improved from 1.4/1.2/1.0 to 1.3/1.15/1.0.
- Level 10 Talent increased from -5 Unstable Concoction Cooldown to -8.
- Level 15 Talent increased from +350 Health to +400.
- Level 20 Talent increased from +360 Unstable Concoction Damage to +400.
- Sleight of Fist Hero Damage increased from 20/40/60/80 to 25/50/75/100.
- Base damage reduced by 3.
- Attack backswing reduced from 0.5 to 0.3.
- Blade Dance damage reduced from 200% to 180%.
- Split Earth mana cost reduced from 100/125/140/160 to 80/100/120/140.
- Intelligence increased by 3.
- Base Damage changed from 13-31 to 16-28.
- Mana Drain now slows the target by 14/16/18/20%.
- Base armor reduced by 1.
- Shapeshift cooldown increased from 120/90/60 to 130/105/80.
- Mystic Snake cast range reduced from 800 to 700.
- Level 10 Talent increased from 12% Evasion to 15%.
- Level 15 Talent increased from +15% Mystic Snake Mana Steal to +20%.
- Level 20 Talent reduced from +800 Mana to +700.
- Morph cast range increased from 600 to 1000.
- Morph mana cost reduced from 75/100/125 to 50.
- Morph Replicate cast point removed.
- Wrath of Nature cooldown reduced from 90/75/60 to 70/65/60.
- Purification cast range reduced from 450 to 400.
- Degen Aura range reduced from 300 to 275.
- Fortune's End mana cost reduced from 110 to 75.
- Rolling Thunder cooldown increased from 50/45/40 to 70/65/60.
- Rot slow rescaled from 30% to 20/24/28/32%.
- Life Drain damage increased from 150/200/250 to 150/225/300 (Scepter now only removes cooldown).
- Level 15 Talent increased from +1 Nether Ward to +2.
- Necromastery max souls reduced from 18/24/30/36 to 12/20/28/36.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Ether Shock". cooldown increased from 8 to 14/12/10/8.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Shackles". total damage reduced from 120/200/280/360 to 60/160/260/360.
- Base movement speed reduced from 305 to 290.
- Toss cooldown increased from 8 to 11.
- Snowball can no longer be cast while rooted.
- Windrun mana cost reduced from 60 to 50.
- Level 20 Talent changed from +1 Shackleshot Target to +0.5s Shackleshot Duration.
- Level 25 Talent increased from +30% Ministun Focus Fire to +35%.
Items
- Health threshold reduced from 80% to 70%
- Creep Bonus damage reduced from 60% to 50%
- Creep Bonus no longer works with illusions
- Cooldown rescaled from 80/75/70/65/60/55 to 70
- Cooldown increased from 12 to 14
- Mana restore increased from 150 to 175
- Heal increased from 75 to 85
- Time it takes for the full distance to be traveled increased from 0.4 to 0.5
- Time it takes for the full distance to be traveled increased from 0.4 to 0.5
- Cooldown increased from 18 to 23
- Cooldown reduced from 40 to 28
- Recipe increased from 185 to 200
- Recipe cost increased from 600 to 750
Patch Notes
- Redesigned the player profile window.
- Added latest match performance information.
- Added display for featured heroes.
- Loading Screens can now be used as a profile's background.
- Added changelog notifications for recently updated heroes.
- Added a Last Hit training scenario to the Learn tab.
- Improved buyback notifications.
- Added live Pro Circuit tournaments tab.
- Added function to pool items during the pick phase.
- Added in-game teleport cooldown status under the hero bar.
- Added notification of six-month ban durations for very negative player behavior.
- Increased importance of selected language preferences during matchmaking.
- Added functions to send couriers to a different teammate.
- Revamped custom games arcade window.
- Added matchmaking penalty options for custom games.
- Added dedicated server support for custom games.
- Added minimap icons showing location and difficulty of Neutral creeps.
- Added Ready Check function during queue times.
- Added active friends filter.
- Added player colors to teleport effect.
- Added visual effects and deterioration to damaged towers.
User Interface
- Hero loadout pages now show what scepter upgrades that hero has
- Talents can now show tooltips by pressing Alt
- Anyone in a party can now invite other players directly
- Commends now provide a notification to the player that includes your name
- Runes can now be pinged via the minimap
- Ability icons now show a progress overlay for cast points once the button is pressed
- Buildings now show an effect when getting hit under backdoor protection
- Added spectating view for Scan and Glyph
- Fixed various disconnection issues that affected Custom Games
- Improved input latency for low end machines
- Unit tooltip now shows Status resistance
- Lifetime and Recent game stats are no longer shown to non-friends
- Added an option to bring Dota 2 forward when match starts and when picking phase starts
- Added an option to bring Dota 2 forward when a game is unpaused
- Added Alt-click support to the sun/moon to indicate how much time left on day/night
- Added the following new average stats to the profile: Networth / Avg Win Rate / Avg Damage Dealt / Avg Heals
- Holding Alt now shows Sentry Ward AoE
- Disassembling is now allowed while dead
- Unit tooltip now shows Movement Speed (Base + Bonus)
- Consumed Tome of Knowledge now show up on the post game screen
- Skills can now be leveled up during a pause
- Skills can now be Alt-clicked during a pause
- Buying items while dead will now go to your inventory directly, rather than the stash
- Added a new backend feature to be able to immediately disable a hero (in the case of exploits while a fix is being processed)
- Added charge counts to item alerts (e.g. Bottle, Magic Wand)
- Alt-click on Observer and Sentry Wards now lists the amounts of each
- Alt-click on temporary buffs (like Spell Steal) now says how much time remains
- Upgrade courier button's active states have now been replaced with the auto upgrade time
- The highlighted player on the Watch tab will always be the highest leaderboard rank pro, if one exists in the match
- Pro players now have an indicator next to their name in the game details panel of the Watch screen
- Accept/Refuse party dialog now supports enter/escape
- Improved UI performance
- When returning to base with your items after failing to deliver due to death, the Courier will now put them back in your stash
- Wards will no longer combine from two different player sources (previously happened when there was an Observer and Sentry Wards in one slot)
- Fixed Alt-clicking an item on the courier saying ready instead of on courier
- Fixed Alt-clicking an item in the stash saying backpack
- Alt-clicking Dagon and Necronomicon now says what level it is
- Disassembling is now allowed when an item is in the stash
- Alt-clicking items and abilities now works for Allied heroes
- Alt-clicking buffs now works on heroes, units, and buildings for both Allies and Enemies
- Added Color Blind support for Power Treads (including the color of the Agility icon to match)
- Taskbar icon now flashes on pregame and when game starts
- Taskbar icon now flashes on receiving a Party invite
- Added extra cosmetic slots for the following heroes: Arc Warden, Monkey King, Troll Warlord, and Viper
- Fixed various inconsistencies with AFK and Abandon behaviors
- Fixed being unable to sell items for leavers
- Added support for Alt-clicking on the courier while dead to display the respawn time
- Reduced AFK time from 6 minutes to 5 minutes
- Fixed a bug where summoned units of abandoned/AFK'd players were not able to be controlled by teammates
- Fixed Coach pings and map drawings not being seen by their party
- Fixed Coach chat icon
- Fixed Coaches having broken hero selection screen
- Items now combine out of your stash immediately when you die (and not reincarnating), rather than waiting until you respawn
- Fixed minor minimap inaccuracies
- Alt-clicking items with charge counts now prints number of charges (e.g. Urn of Shadows, Bottle, Magic Wand)
- Alt-clicking stackable items now prints stack quantity (e.g. Wards, Tango, Town Portal Scroll)
- Fixed being unable to see party invitations from friend's you've muted
- Fixed First Blood kill tracker being incorrect
- Fixed the top bar ultimate status showing no mana if you died without mana (but would have enough after respawn)
- Ability Draft: Fixed a bug causing ability pings to not work reliably
- Ability Draft: Fixed issues with Infernal Blade causing multiple procs from abilities with trigger attacks such as Swashbuckle
- New hero list now allows all heroes that don't have a 3-diamond complexity rating
- Observer Ward and Sentry Ward are now in separate item slots during the strategy phase
- Updated default hero builds
- Fixed a bug where sometimes unranked games were showing ranked medals in the post-game screen
- Fixed Oracle not working on the Workshop
- The Attributes help tooltip now displays the extra bonuses heroes receive from their primary attributes
- Updated missing buff icons on tower auras
- Fixed a bug where summoned units weren't speaking
- Fixed a bug where the friend's list was sorted by persona name and not nickname
- Added a convar to allow the microphone to not be muted when tabbed out
- Fixed a case where the mouse cursor could be stuck after Alt + Tabbing
- Increased mesh density and small textures updates on Queen of Pain, Windranger and Crystal Maiden
- Fixed a broadcasting bug where holding select to follow the hero did not work properly
- Added VO to Terrorblade's hero loadout
- Fixed being unable to jump to a hero quickly while dragging during broadcasting
Gameplay
- Walking into shop range now clears backpack item move cooldowns
- Fixed Linken's Sphere providing 5 HP regen instead of the displayed 5.5 amount
- Fixed Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Soul Catcher". talent reducing cooldown by 5 seconds instead of the displayed 6
- Fixed many out-of-date tooltips
- Fixed Echo Stomp damage threshold not working properly
- Fixed Spiked Carapace damage return talent not working properly
- Fixed Homing Missile taking one extra hit than intended to kill
- Improved visual effect accuracy for Shrapnel
- Added allied visual effect to indicate which unit is the target for Snowball
- Added visual effect for the Death Pact buff
- Fixed Test of Faith being unable to target Ancients
- Fixed Lycan Wolves placement when upgraded with the talent
- Fixed Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Power Cogs". damage source
- Fixed Gust giving neutral creeps permanent phased movement
- Fixed Marksmanship's Aghanim's Scepter projectile being undodgeable
- Fixed Fear not affecting Primal Split units properly
- Added a Psionic Trap buff counter
- Fixed various vision projectiles from blocking neutral creep spawns when moving over the spawn box
- Fixed some rare cases where items wouldn't combine when arriving from the courier
- Fixed Spirit Vessel healing through Ice Blast
- Fixed Spirit Vessel piercing various damage blocking abilities
- Fixed Familiars not gaining Grave Chill buff if cast while in Stone Form
- Vengeful Spirit untargetable illusion no longer appears on minimap
- Fixed a Dream Coil refresher orb regression
- Fixed Shackleshot with Status Resistance
- Fixed Nature's Prophet's Greater Treants not getting the proper bonus from the talent
- Fixed Shiva's Guard interaction with Status Resistance
- Fixed Strafe disjointing allied projectiles
- Fixed Strafe disjoint not working with Bedlam and Marksmanship's Aghanim's Scepter upgrade
- Penitence now functions as a proper projectile
- Fixed Nether Strike issues with Status Resistance
- Fixed visual bug with Holy Persuasion buff being dispellable
- Fixed Focus Fire damage working incorrectly on the first hit after changing targets
- Fixed Focus Fire bash talent working on non-primary targets
- Fixed rare cases where Javelin would sometimes proc on buildings
- Fixed Troll Warlord's Fervor legacy keys
- Fixed Morphling legacy keys
- Ability Draft: Added support for Vengeful Spirit's Nether Swap
- Fixed a visual bug when attempting to place a ward
- Fixed incorrect stat tooltips on Necronomicon
- Fixed Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Walrus PUNCH!". effects not being destroyed reliably when Rubick steals the spell
- Fixed fake projectiles (like Phantom Lancer or Naga Siren's) causing Strafe charges to be consumed
- Fixed Illuminate channel not working correctly with the Channel Requires Stop option
- Fixed Courier Shield legacy key
- Fixed Spirit Vessel visual effects sticking around after dispel
- Fixed Stampede not working properly with Monkey King
- Fixed various attack range modifier related bugs
- Fixed some courier bugs while carrying Bottle
- Fixed Storm Spirit Level 25 Talent creating extra Static Remnants when skilled during Ball Lightning
- Fixed Tempest Aura with Status Resistance
- Fixed Tether pull range breaking prematurely when using cast range bonuses
- Fixed Null Field toggle interrupting channeling
- Fixed Adaptive Strike talent ignoring cast range bonuses
- Fixed Rubick using Strafe causing him to dodge his own Spell Steal
- Fixed Null Field talent not taking effect until toggled
- Fixed Overgrowth's Aghanim's Scepter upgrade still applying Scepter effect after dropping the item
- Fixed Linken's Sphere going into cooldown if Homing Missile hits you while you are cycloned
- Fixed the delay between Pit of Malice intervals being affected by Status Resistance
- Fixed Flak Cannon visual bug showing non-primary projectiles as carrying proc effects like Eye of Skadi and Desolator
- Fixed Stifling Dagger talent ignoring cast range bonuses
- Fixed Chemical Rage talent malfunctioning when refreshing the Chemical Rage buff
- Fixed Rubick illusion copying the incorrect state of Null Field
- Fixed Snowball vision duration being affected by Status Resistance
- Improved bot behavior for choosing lanes
- Improved logic for bots choosing to walk past towers for runes
- Fixed Hunter in the Night vs mines
- Fixed certain items like Ripper's Reel for Pudge being visible while hexed
- Fixed Status Resistance reducing Rolling Thunder's timeout debuff
- Custom Games: Add-ons can check for AFK / Fountain idling players by setting "CheckAFKPlayers" "1" in their addoninfo.txt
- Custom Games: Added Lua function
GetDedicatedServerKey(version)
which allows authors to get access to a private key string on dedicated servers that players cannot see, but that the server can include in HTTP requests for verifying the request is secure. - Disabled the ability to use the Panorama JavaScript Console to change protected settings while playing normal games of Dota.
- Turbo: Items will continue to deliver if the inventory is full but the items would stack
- Turbo: Fixed courier buffs being purgeable
- ARDM: Fixed consumed Aghanim's Scepter giving older values of health and mana
- ARDM: Fixed consumed Moon Shard night vision component not working properly for respawning heroes, Tempest Double and Spirit Bear
Others
- Some of the TI7 and Siltbreaker trophies have now been marked as unobtainable.
- Updated portraits of many cosmetics.
- Default items have been added to slots where some heroes have had cosmetics but nothing when unequipped.
- Fixed a ton of missing economy item names, descriptions and typos.
- Added a Gameplay Updates tab to the Learn tab.
- Verified Pro Players now have a small Yellow Star next to their name that certifies that they are a pro-player.
- Bring Dota 2 front setting now brings the game to front not just at the Pick Phase but also when the game starts.
- New setting has been added to the game where it will bring you back to the game if you were tabbed to the Desktop during a pause.
- Updated many tooltips.
Economy
- Added new items to existing bundles for newly created loadout slots.