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Visage Familiar model.png
Visage Familiar icon.png
Summoned Ancient Creep-Hero
This unit has no mana.
Level 2
Duration Permanent
Armor Defense Class Hero
Magic Resistance 35%
Status Resistance 0%
Attack Damage Attack Class Hero
Attack Range Ranged 160
Acquisition Range 250
Attack Speed 2 attack(s) per second. 100 • 0.5s BAT
Attack Animation 0.33+0.2
Projectile Speed 900
Movement Speed 430 (100)
(Talent 470)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 16
Vision Range (F) 390
Bounty Gold 100
Experience 41
Model Scale 0.66
Abilities Stone Form
Source Summon Familiars
Main Article: Visage


Stone Form
Stone Form (Familiar) icon.png
No Target
Enemies / Self
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form.
Cast Animation: 0+0
Effect Radius: 350
Effect Delay: 0.55
Health Regen Bonus: 150/175/200
Damage: 60/100/140
Stun Duration: 1/1.25/1.5
Stone Form Duration: 6
Cooldown: 14
Buff modifier_visage_summon_familiars_stone_form: Undispellable. Persists death.
Buff modifier_rooted: Dispellable with any dispel.
Buff modifier_visage_summon_familiars_stone_form_buff: Dispellable with death only.
Buff modifier_visage_summonfamiliars_timer: Dispellable with death only.
Debuff modifier_stunned: Dispellable with strong dispels.


  • The Familiar is rooted during the 0.55 effect delay. It can still turn, attack, and cast abilities during the effect delay.
  • Stone Form first applies the debuff, then the damage.
  • After the effect delay, the Familiar is invulnerable and disabled.
    • The 60/100/140 area damage and 1/1.25/1.5 seconds stun is then applied, and it regenerates up to 900/1050/1200 health over its full duration.
    • When a Familiar dies during the effect delay, the area damage and stun are not applied, but the visual effects still appear.
    • The duration is indicated by a yellow number above the Familiar. This number is visible to Visage only.
  • The stun and damage location is determined upon landing, not upon cast.
    • Upon landing, trees within 350 radius are destroyed.