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This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.
Fallen Sky is a Tier 5 neutral item dropped by neutral creeps.
Fallen Sky
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One of the few surviving creations of the acolytes of the Wyrmforge. | |||||||||||||||||||||||||||||||||
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Additional Information[]
- The item's attributes grants the following additional bonuses:
- 550 health and 2.5 health regeneration.
- 180 mana, 0.75 mana regeneration and 1.5% flat base magic resistance.
- 25 and 15 main attack damage to / heroes respectively.
- 28 main attack damage to universal heroes.
Ability[]
Ability
Target Area
Target Area
Affects
Self / Enemies
Self / Enemies
Transforms into a meteor that strikes down at the target area after 1 seconds in a 315 AoE, stunning enemies for 1.6 seconds and dealing impact damage. Continues to deal damage every 1 seconds to enemy units and buildings for 6 seconds.
- The meteor takes 1 seconds to land. During this period, the caster is invulnerable and hidden.
- Upon landing, all enemies within the area, including buildings but excluding wards, get damaged, stunned, and receive a damaging debuff.
- The meteor first applies the debuffs, then the impact damage.
- Deals damage in 1-second intervals, starting 1 second after the debuff is placed, resulting in 7 total instances, including the impact damage.
- Can deal a total of 510 ( 435) damage (before reductions).
- Multiple casts on the same targets do not stack but refresh the duration instead.
- Stacks with the debuff of Meteor Hammer.
- Destroys trees within the radius upon impact.
- Damage greater than 0 from any player (including allies, excluding self) or Roshan puts Fallen Sky on a 3 second cooldown.
- The damage cooldown only triggers when Fallen Sky is in its active state in the neutral item slot. In any other case, the damage cooldown does not trigger it.
- Since it is a cooldown and not actually disabled, it can be refreshed with cooldown resetting sources.
- However, this cooldown is not affected by cooldown reduction sources.
- It is also not disabled by damage flagged as HP Removal.
- Neither shares cooldown with any Blink Dagger-based items or Meteor Hammer.
Tips[]
- Fallen Sky is best used as both initiation and escape tool, as it works like a combination of Meteor Hammer and Blink Dagger.
Recent Changes[]
Main Article: Fallen Sky/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- REMOVED
- Reduced Fallen Sky stun duration from 2 to 1.6.
</div> </div>
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