Fallen Sky is a Tier 5 neutral item dropped by neutral creeps.
Fallen Sky
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One of the few surviving creations of the acolytes of the Wyrmforge. | ||||||||||||||||||||||||||||||
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Additional Information[]
- The item's attributes grants the following bonuses:
- 300 health and 1.5 health regeneration.
- 180 mana and 0.75 mana regeneration.
- 15 main attack damage to
/
heroes.
Ability[]
Ability
Target Area
Target Area
Affects
Self / Enemies
Self / Enemies
Transforms into a meteor that strikes down at the target area after 1 seconds in a 315 AoE, stunning enemies for 2 seconds and dealing impact damage. Continues to deal damage every 1 seconds to enemy units and buildings for 6 seconds.
Notes:
- The meteor takes 1 seconds to land. During this period, the caster is invulnerable and hidden.
- Upon landing, all enemies within the area, including buildings but excluding wards, get damaged, stunned and receive a damaging debuff.
- The meteor first applies the debuffs, then the impact damage.
- Deals damage in 1-second intervals, starting 1 second after the debuff is placed, resulting in 7 total instances, including the impact damage.
- Can deal a total of 510 (
435) damage (before reductions).
- Can deal a total of 510 (
- Multiple casts on the same targets do not stack, but refresh the duration instead.
- Stacks with the debuff of Meteor Hammer.
- Destroys trees within the radius upon impact.
- Damage greater than 0 from any player (including allies, excluding self) or Roshan puts Fallen Sky on a 3 second cooldown.
- The damage cooldown only triggers when Fallen Sky is in its active state in the neutral item slot. In any other case the damage cooldown does not trigger for it.
- Since it is a cooldown and not actually disabled, it can be refreshed with Refresher Orb and Refresher Shard.
- However, this cooldown is not affected by Octarine Core or Arcane Rune.
- Does not get disabled by damage flagged as HP Removal.
- Does not share cooldowns with Blink Dagger or Meteor Hammer.
Tips[]
- Fallen Sky is best used as both initiation and escape tool, as it works like a combination of Meteor Hammer and Blink Dagger.
Recent Changes[]
Main Article: Fallen Sky/Changelogs
Version
Description
- Reduced strength from 20 to 15.
- Reduced intelligence from 20 to 15.
- Fallen Sky
- Reduced unit damage per second from 90 to 60.
- Increased building damage per second from 50 to 60.
- Increased Fallen Sky effect delay from 0.5 to 1.
- Reduced Fallen Sky cast range from 1600 to 1200.