Sounds
Attacks[]
- Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound and one additional impact sound.
Movement[]
- Play on each step while moving (20%-40% vol).
Abilities[]
Time Walk[]
- ▶️ Cast sound plays on Faceless Void upon cast.
- ▶️ Replaces the default cast sound.
Time Dilation[]
- ▶️ Cast sound plays on Faceless Void on cast.
- ▶️ Target sound plays on each hit enemy on cast.
- ▶️ Full sound example.
Time Lock[]
- ▶️ Bash sound plays on the attack target upon proccing (70% vol).
- Full sound example with attack sounds.
Chronosphere[]
- Cast sound plays at the targeted location upon cast.
- ▶️ Unused tick sound.
- ▶️ Replaces the default cast sound.
Other[]
- ▶️ Plays on Faceless Void upon taunt begin.