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Version History[]

Version
Description
  • Time Dilation
    • Reduced Slow per cooldown from 10% to 7/8/9/10%
    • Increased Mana Cost from 60/70/80/90 to 75/80/85/90
  • Reduced Base armor by 1
  • Reduced Time Dilation Cooldown Progression Slow from 60% to 30/40/50/60%.
  • Time Lock no longer has a bonus duration against creeps.
  • Time Lock
    • No longer procs on denies.
    • Reduced damage from 15/20/25/30 to 10/15/20/25.
  • Increased strength gain from 2.4 to 2.6.
  • U
    Chronosphere no longer suspends allies' abilities' cooldown and charge replenish time, including item abilities within the radius. [?]
  • Reduced base health from 200 to 120.
  • Reduced Time Lock duration from 0.65 to 0.5.
  • Chronosphere
    • Now suspends all units' abilities' cooldown and charge replenish time, including item abilities within the radius, except Faceless Void.
    • Now extends all Time Dilation debuff for its duration within the radius.
    • Reduced duration from 4/4.5/5 to 3.75/4.25/4.75.
  • Increased Time Walk max travel distance from 650 on each level to 650/700/750/800.
  • Aghanim's Shard upgrade:
    • Reduced Time Walk max travel distance bonus from 400 to 300.
  • Reduced Chronosphere cooldown from 160 on each level to 160/150/140.
  • Increased base armor from 0 to 1.
  • Reduced turn rate from 1 to 0.9.
  • Reduced Time Walk max distance from 675 to 650.
  • Time Dilation
    • Now also deals 10/11/12/13 damage per second per extended cooldown.
    • Reduced cast backswing from 0.77 to 0.4.
    • Reduced cooldown rate reduction from 75% to 60%.
    • Reduced duration from 8/10/12/14 to 8/9/10/11.
    • Rescaled mana cost from 75 on each level to 60/70/80/90.
    • Reduced cooldown from 40/34/28/22 to 28/24/20/16.
  • Increased Time Lock damage from 10/15/20/25 to 15/20/25/30.
  • Chronosphere
    • Reduced cast backswing from 0.7 to 0.35.
    • Reduced cast range from 600 to 500.
    • Increased radius from 450 to 500.
  • Aghanim's Shard upgrade:
    • Increased Time Walk max distance bonus from 200 to 400.
    • The Reverse Time Walk sub-ability now appears permanently in the fourth ability slot, instead of replacing Time Walk while inactive. [?]
Reverse Time Walk
Moves Faceless Void back to where he was before casting Time Walk.
Cast time: 0
Time window: 1.5
Notes: Replaces Time Walk upon reaching the destination point. If not used within 1.5 seconds, Time Walk gets swapped back in. Uses the same travel speed as Time Walk. Only affects Faceless Void's position, other effects of Time Walk (e.g. health restored, Upgradable by Aghanim's Scepter. Time Lock proc) are not applied.
  • Reduced base strength from 24 to 22.
  • Reduced Time Lock damage from 25/30/35/40 to 20/25/30/35.
  • Time Dilation
    • Changed
      from adding a flat 6/8/10/12 seconds to current cooldowns to slowing current cooldown rate by 75%. [?]
    • Reduced movement speed slow per cooldown extended from 14% to 10%.
    • Increased duration from 6/8/10/12 to 8/10/12/14.
  • Reduced Time Lock stun duration from 0.75 to 0.65.
  • Increased Chronosphere cooldown from 140 to 160.
  • Reworked
    Aghanim's Scepter upgrade:
    • Old
      Reduces Chronosphere cooldown to 60.
    • New
      Causes Time Lock based on its current level to proc on all enemies within 250 radius at Time Walk's destination point. [?]
  • Reduced agility gain from 3.2 to 3.
  • Increased Chronosphere cooldown from 140/130/120 to 140 on each level.
  • Increased Time Lock proc chance from 10%/14%/18%/22% to 12%/16%/20%/24%.
  • Increased Chronosphere radius from 425 to 450.
  • Increased strength gain from 2.1 to 2.4.
  • Increased base movement speed from 295 to 300.
  • Reduced Time Lock proc chance from 10%/15%/20%/25% to 10%/14%/18%/22%.
  • Reduced Time Lock damage from 30/40/50/60 to 25/30/35/40.
Old
Time Lock
Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage.
Proc chance: 10%/15%/20%/25%
Damage: 50/75/100/125
Hero duration: 1
Non-Hero duration: 2
New
Time Lock
Passive: Adds a chance to lock an enemy unit in time, while attacking it a second time.
Proc chance: 10%/15%/20%/25%
Damage: 30/40/50/60
Second attack delay: 0.3
Hero stun duration: 0.75
Creep stun duration: 2
Notes: Makes Faceless Void perform an instant attack on the target. The instant attack can proc attack modifiers. The Time Lock damage is dealt separately from the attack, and is spell damage.
  • Increased Chronosphere cooldown from 140/125/110 to 140/130/120.
  • Increased strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Increased base mana from 50 to 75.
  • Increased Time Dilation slow per extended cooldown from 10% to 14%.
  • Increased agility gain from 2.65 to 2.8.
  • Reduced base armor from 1 to 0.
  • Time Dilation
    • Now only affects abilities that were already on cooldown on cast. Abilities cast afterward are no longer affected.
    • Increased slow per extended cooldown from 8% to 10%.
  • Increased Chronosphere cooldown from 130/115/100 to 140/125/110.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased attack range from 128 to 150.
  • Time Walk
    • Increased cast point from 0.2 to 0.3.
    • Increased max distance from 625 to 675.
  • Time Dilation
    • Rescaled movement speed slow per extended cooldown from 7%/8%/9%/10% to 8% on each level.
    • Increased cooldown from 36/30/24/18 to 40/34/28/22.
  • Time Lock
    • No longer deals double damage when proccing on units inside Chronosphere.
    • Increased damage from 40/50/60/70 to 50/75/100/125.
  • Aghanim's Scepter upgrade:
  • Increased strength gain from 1.6 to 1.8.
  • Increased Time Walk max distance from 550 to 625.
  • Time Dilation
    • Increased duration from 5.5/7/8.5/10 to 6/8/10/12.
    • Increased cooldown from 34/28/22/16 to 36/30/24/18.
  • Added
    to Captain's Mode.
  • Time Dilation
    • Increased radius from 650 to 725.
    • Increased movement speed slow per extended cooldown from 4%/6%/8%/10% to 7%/8%/9%/10%.
    • Increased attack speed slow per extended cooldown from 4/6/8/10 to 7/8/9/10.
    • Rescaled duration from 6/7/8/9 to 5.5/7/8.5/10.
Old
Time Walk
Rushes to a target location while slowing the movement speed of all enemies along its path for 3 seconds.
Cast time: 0.35
Cast range: 700/900/1100/1300
Max travel distance: 700/900/1100/1300
Slow radius: 300
Movement speed slow: 20%/30%/40%/50%
Slow duration: 3
Mana cost: 90
Cooldown: 19/17/15/13
Notes: Is invulnerable and travels at a speed of 3000 during Time Walk. Does not disjoint projectiles.
New
Time Walk
Rushes to a target location while backtracking any damage taken the last 2 seconds.
Cast time: 0.2
Cast range: Global
Max travel distance: 550
Backtrack duration: 2
Mana cost: 40
Cooldown: 24/18/12/6
Notes: Only backtracks actual damage. HP removal is not backtracked.
Old
Backtrack
Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
Proc chance: 5%/10%/15%/20%
Notes: This is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg. stuns, debuffs, etc).
New
Time Dilation
Faceless Void traps all nearby enemies in a time dilation, freezing their cooldowns and slowing their movement and attack speed for each frozen cooldown.
Cast time: 0.1
Radius: 650
Slow per extended cooldown: 4%/6%/8%/10%
Duration: 6/7/8/9
Notes: Affects all abilities which already are on cooldown and abilities which enter cooldown. Does not affect items.
Happened between 6.52 and 6.85b
  • Increased Time Walk projectile speed from 2600 to 3000.
  • Increased Chronosphere mana cost from 150/175/200 to 150/225/300.
  • Time Walk no longer slows attack speed by 20/30/40/50.
  • Chronosphere
    • Increased cooldown from 130/110/90 to 130/115/100.
    • Wards can no longer attack inside the Chronosphere.
  • Increased Chronosphere cooldown from 120/100/80 to 130/110/90.
  • Chronosphere
    • Reduced radius from 450 to 425.
    • Reduced flying vision from 1000 to 425.
    • No longer disables passive abilities.
    • Ability effects no longer linger for an extra 0.5 seconds at the end of its duration.
  • Reduced Time Walk mana cost from 120 to 90.
  • Chronosphere
    • Now grants 1000 hasted and phased movement speed to all player-controlled units owned by the caster within the Chronosphere.
    • Reduced cooldown from 120/110/100 to 120/100/80.
  • Time Walk
    • Increased movement speed slow from 25%/30%/35%/40% to 20%/30%/40%/50%.
    • Increased attack speed slow from 25/30/35/40 to 20/30/40/50.
  • Increased Chronosphere radius from 400 to 450.
  • Added
    new Bound Radius mechanic. [?]
    • Faceless Void has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Increased strength gain from 1.4 to 1.6.
  • Time Walk
    • Increased movement speed slow from 10%/20%/30%/40% to 25%/30%/35%/40%.
    • Increased attack speed slow from 10/20/30/40 to 25/30/35/40.
    • Increased cooldown from 13 on each level to 19/17/15/14.
  • Reduced Chronosphere cooldown from 165 on each level to 120/110/100.
  • Reduced strength gain from 2.2 to 1.4.
  • Time Walk
    • Changed
      from moving Faceless Void to the targeted point within 1.5 seconds regardless of the distance to a constant speed of 2600.
    • Reduced cast point from 0.5 to 0.35.
  • Reduced Chronosphere cast point from 0.5 to 0.35.
  • Chronosphere
    • Reduced cast range from 500/600/700 to 500/550/600.
    • Reduced duration from 3/4.5/6 to 3/4/5.
    • Reduced cooldown from 180 to 165.
    • Reduced mana cost from 175/200/225 to 150/175/200.
  • Time Walk
    • Reduced movement speed slow from 15%/30%/45%/60% to 10%/20%/30%/40%.
    • Reduced attack speed slow from 15/30/45/60 to 10/20/30/40.
  • Time Walk
    • Increased mana cost from 100 to 120.
    • Increased cooldown from 12 to 13.
Old
Time Walk
Quickly moves around the battlefield attacking units in a radius around him.
Cast time: 0.5
Radius: 400
Attack damage bonus: 30%/60%/90%/120%
Mana cost: 100/120/140/160
Cooldown: 15
Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
New
Time Walk
Quickly moves to a target location and slows the movement and attack speed of all units at the end of his path.
Cast time: 0.5
Cast range: 700/900/1100/1300
Max travel distance: 700/900/1100/1300
Slow radius: 300
Movement speed slow: 15%/30%/45%/60%
Attack speed slow: 15/30/45/60
Slow duration: 3
Mana cost: 60
Cooldown: 12
Notes: Faceless Void is invulnerable during Time Walk and cannot do anything during it. Faceless Void reaches the target location within 1.5 seconds. Can jump over impassable terrain and trees.
  • Increased Backtrack proc chance from 5%/10%/15%/20% to 10%/15%/20%/25%.
  • Updated Backtrack ability animations.
  • Chronosphere
    • Fixed ability starting its effects before the cast point is reached.
    • Reduced cast point from 1.5 to 0.5.
  • Reduced Time Walk attack damage bonus from 30%/60%/90%/120% to 15%/30%/45%/60%.
  • Updated Backtrack backend ability operations.
  • Chronosphere
    • Updated ability tooltips.
    • Increased cast point from 0.5 to 1.5.
Old
Carrion Swarm
Sends a horde of bats to damage enemies.
Cast range: 600
Starting radius: 110
Travel distance: 810
End radius: 300
Damage: 100/175/225/300
Mana cost: 105/120/140/165
Cooldown: 9
New
Time Walk
Quickly moves around the battlefield attacking units within a radius around him.
Cast time: 0.5
Radius: 400
Attack damage bonus: 30%/60%/90%/120%
Mana cost: 100/120/140/160
Cooldown: 15
Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
Old
Evasion
Gives a percent chance to avoid attacks.
Proc Chance: 14%/21%/28%/35%
New
Backtrack
Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
Proc chance: 5%/10%/15%/20%
Notes: This is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg. stuns, debuffs, etc).
Old
Temporal Drag
Faceless Void tears time apart, slowing down all enemy units.
Radius: Global
Movement speed slow: 40%/50%/60%
Attack speed slow: 10/20/30
Duration: 5
Mana cost: 175/250/300
Cooldown: 120/110/100
Notes: Pierces spell immunity. Does not affect buildings or wards.
New
Chronosphere
Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has mysterious connection with spacetime that causes him to be unaffected by the sphere.
Cast time: 0.5
Cast range: 500/600/700
Radius: 400
Duration: 3/4.5/6
Mana cost: 175/200/225
Cooldown: 180
Notes: Affects all units, including allies, excluding Faceless Void and his own units. Affects buildings as well. Affected units are paused.
Old
Stop Time
Darkterror stops time within a huge radius for a short while.
Radius: 1000/1500/2000
Duration: 2.5
Mana cost: 180/200/250
Cooldown: 240/185/145
Notes: Stuns enemies within the radius upon cast. Pierces spell immunity. Does not affect buildings or wards.
New
Temporal Drag
Faceless Void tears time apart, slowing down all enemy units.
Radius: Global
Movement speed slow: 40%/50%/60%
Attack speed slow: 10/20/30
Duration: 5
Mana cost: 175/250/300
Cooldown: 120/110/100
Notes: Pierces spell immunity. Does not affect buildings or wards.
  • Faceless Void is now restricted from buying Refresher Orb.
  • Stop Time
    • Changed
      ability backend operations.
    • No longer affects buildings.
    • Reduced radius from Global on each level to 1000/1500/2000.
    • Increased cooldown from 210/150/110 to 240/185/145.
  • Increased Stop Time cooldown from 210/150/90 to 210/150/110.
  • Stop Time
    • Reduced duration from 3.5 to 2.5.
    • Increased mana cost from 180/200/250 to 180/250/300.
  • Increased attack point from 0.3 to 0.5.
  • Reduced attack backswing from 0.6 to 0.56.
  • Increased cast point from 0.3 to 0.5.
  • Increase cast backswing from 0.47 to 0.51.
  • Faceless Void is no longer restricted from buying Refresher Orb.
  • Stop Time
    • Rescaled duration from 3/4/5 to 3.5 on each level.
    • Reduced cooldown from 180/240/300 to 210/150/90.
    • Now also affects buildings.
  • Reduced Stop Time cooldown from 300 on each level to 180/240/300.
  • Reduced base health regeneration from 0.5 to 0.25.
  • Increased Bash stun duration from 0.92 to 1.
  • Increased Evasion proc chance from 8%/16%/23%/30% to 14%/21%/28%/35%.
  • Stop Time
    • Rescaled stun duration from 4 to 3/4/5.
    • Increased cooldown from 240/190/140 to 300 on each level.
  • Reduced strength gain from 2.15 to 2.05.
  • Reduced agility gain from 3 to 2.65.
  • Increased base intelligence from 14 to 15.
  • Reduced base attack damage from 23‒36 to 23‒29.
  • Increased base attack time from 1.5 to 1.7.
  • Carrion Swarm
    • Reduced damage from 100/175/250/325 to 100/175/250/300.
    • Reduced mana cost from 105/120/140/170 to 105/120/140/165.
  • Bash
    • Reduced proc chance from 10%/15%/21%/28% to 10%/15%/20%/25%.
    • Increased damage from 25 to 35.
  • Stop Time
    • Rescaled stun duration from 3/4/5 to 4 on each level.
    • Reduced mana cost from 175/275/420 to 180/200/250.
    • Reduced cooldown from 275/275/250 to 240/190/140.
  • Carrion Swarm
    • Reduced cast range from 700 to 600.
    • Reduced travel distance from 800 to 700.
    • Reduced radius from 150 to 110.
  • Reduced strength gain from 2.5 to 2.15.
  • Reduced base agility from 22 to 21.
  • Reduced base intelligence and gain from 16 + 2.1 to 14 + 1.5.
  • Increased Carrion Swarm cooldown from 7 to 9.
  • Reduced Evasion proc chance from 8%/16%/24%/32% to 8%/16%/23%/30%.
  • Increased Stop Time cooldown from 275/250/200 to 275/275/250.
  • Increased base health from 100 to 150.
  • Reduced Bash proc chance from 10%/17%/24%/31% to 10%/15%/21%/28%.
  • Stop Time
    • Reduced stun duration from 4/5/6 to 3/4/5.
    • Increased cooldown from 150/250/375 to 275/250/200.
    • Increased mana cost from 150/250/375 to 175/275/420.
  • Removed
    Aghanim's Scepter upgrade for Faceless Void.
    • No longer increases Stop Time duration to 5/6/7.
  • Reduced Bash proc chance from 20%/22%/30%/38% to 10%/17%/24%/31%.
  • Reduced Evasion proc chance from 15%/25%/35%/45% to 8%/16%/24%/32%.
  • Increased Stop Time mana cost from 150 on each level to 150/250/375.
  • Increased Carrion Swarm mana cost from 105/120/135/150 to 105/120/140/170.
  • Rescaled Carrion Swarm mana cost from 150 on each level to 105/120/135/150.
  • Added
    a 4th level to all basic abilities.
  • Carrion Swarm
    • Rescaled damage from 100/200/300 to 100/175/250/325.
    • Reduced cooldown from 14 to 10.
    • Increased mana cost from 110 to 150.
  • Bash
    • Rescaled proc chance from 20%/30%/40% to 20%/22%/30%/38%.
    • Reduced duration from 1 to 0.92.
  • Rescaled Evasion proc chance from 15%/30%/45% to 15/25/35/45%.
  • Reduced base armor from 3 to 0.
  • Increased base movement speed from 290 to 300.
  • Increased Carrion Swarm cooldown 10 from to 14.
  • Stop Time
    • Increased number of ability levels from 1 to 3.
    • Reduced duration from 7 to 4/5/6.
    • Increased mana cost from 110 to 150.
    • Increased cooldown from 120 to 150.
  • Increased Evasion proc chance from 10%/20%/30% to 15%/30%/45%.
  • Increased Stop Time cooldown from 60 to 120.
  • Created

Patch History[]

Patch
Description
  • Increased versus scale from 0.85 to 0.9.
  • Reduced loadout scale from 0.95 to 0.9.
  • Added
    new Adjectives attributes. [?]
    • Faceless Void has the following values: NicePecs 1, Legs 2 and Nose 0.
  • Added attack speed activity modifiers.
  • Fixed +6 Talent Time Dilation damage per second values to be integers instead of floats.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Increased shoulder slot max polygons LOD0/1 from 800/400 to 800/600.
  • Added some sound blockers to Time Lock, that prevents it from playing more than once within 0.1 seconds, or within a 500 radius.
  • Fixed Time Dilation not affecting charge-based abilities properly.
  • Time Walk
    • Fixed ability having a radius slow particle effect (since the ability no longer slows).
    • Fixed ability particle effect visibility bounds in Fog of War.
  • Chronosphere
  • Fixed the Talent talent tooltip stating 70 Time Lock Damage instead of +70 Time Lock Damage.
    • Updated default item build.
    • Minor updates to default hero model.
  • Fixed hero portraits and animations clashing when equipped various combinations of cosmetic items.
  • Fixed hero portrait animations.
  • Fixed Time Walk ability effects.
  • Updated hero icon.
  • Updated minimap icon.
  • Reworked
    Faceless Void default hero model.
  • Updated hero portrait.
  • Updated hero icon and ability icons.
  • Added a loadout animation with particles.
  • Increased the vision on Chronosphere slightly to fit the affected area better.
  • Updated workshop files, including separated fbx and smd.
  • Fixed having 1 more armor than intended.
  • Chronosphere
    • Fixed ability interaction with various passives.
    • Fixed ability freezing other units you own.
  • Time Walk will now continue previously-commanded movement properly.
    • Should no longer double-back after using those abilities.