Changelogs
Version History[]
Version
Description
- Time Dilation
- Reduced Slow per cooldown from 10% to 7/8/9/10%
- Increased Mana Cost from 60/70/80/90 to 75/80/85/90
- Reduced Base armor by 1
- Reduced Time Dilation Cooldown Progression Slow from 60% to 30/40/50/60%.
- Time Lock no longer has a bonus duration against creeps.
Talents:- LVL 15+40 Time Lock Damage reduced to +30.LVL 20+95 Attack Speed during Chronosphere reduced to +80.
- Increased strength gain from 2.4 to 2.6.
Talents:- LVL 10+6 Time Dilation damage per second per cooldown increased to +7.LVL 15+10% Time Dilation movement speed slow per cooldown increased to +12%.
- Reduced base health from 200 to 120.
- Reduced Time Lock duration from 0.65 to 0.5.
- Chronosphere
- Now suspends all units' abilities' cooldown and charge replenish time, including item abilities within the radius, except Faceless Void.
- Now extends all Time Dilation debuff for its duration within the radius.
- Reduced duration from 4/4.5/5 to 3.75/4.25/4.75.
- Reduced Time Dilation damage per second per extended cooldown from 10/11/12/13 to 7/9/11/13.
- Dispose no longer can pull units out of Chronosphere.
- Aghanim's Shard upgrade:
- Reduced Time Walk max travel distance bonus from 300 to 150.
Talents:- LVL 15-1.5s Time Walk cooldown reduced to -1s.LVL 20Chronosphere grants +120 attack speed reduced to +95. [?]
- Increased Time Walk max travel distance from 650 on each level to 650/700/750/800.
- Aghanim's Shard upgrade:
- Reduced Time Walk max travel distance bonus from 400 to 300.
Talents:- LVL 15+7% Time Dilation movement speed slow per cooldown increased to +10%.
- Increased Time Lock second attack delay from 0.33 to 0.4.
- Aghanim's Scepter upgrade:
- Increased Time Walk Time Lock radius from 350 to 400.
- Increased base health regeneration from 0.5 to 1.
- Reduced Chronosphere cooldown from 160 on each level to 160/150/140.
- Increased base armor from 0 to 1.
- Reduced turn rate from 1 to 0.9.
- Reduced Time Walk max distance from 675 to 650.
- Time Dilation
- Now also deals 10/11/12/13 damage per second per extended cooldown.
- Reduced cast backswing from 0.77 to 0.4.
- Reduced cooldown rate reduction from 75% to 60%.
- Reduced duration from 8/10/12/14 to 8/9/10/11.
- Rescaled mana cost from 75 on each level to 60/70/80/90.
- Reduced cooldown from 40/34/28/22 to 28/24/20/16.
- Increased Time Lock damage from 10/15/20/25 to 15/20/25/30.
- Chronosphere
- Reduced cast backswing from 0.7 to 0.35.
- Reduced cast range from 600 to 500.
- Increased radius from 450 to 500.
- Aghanim's Shard upgrade:
- Increased Time Walk max distance bonus from 200 to 400.
- The Reverse Time Walk sub-ability now appears permanently in the fourth ability slot, instead of replacing Time Walk while inactive. [?]
- Reduced base agility from 23 to 19.
- Increased base attack damage from 33‒39 to 37‒43.
- Reduced Time Lock damage from 20/25/30/35 to 10/15/20/25.
- AddedAghanim's Shard upgrade for Faceless Void:
- Increases Time Walk max distance by 200.
- Grants the Reverse Time Walk sub-ability.
- Reverse Time Walk
- Moves Faceless Void back to where he was before casting Time Walk.
- Cast time: 0
- Time window: 1.5
- Notes: Replaces Time Walk upon reaching the destination point. If not used within 1.5 seconds, Time Walk gets swapped back in. Uses the same travel speed as Time Walk. Only affects Faceless Void's position, other effects of Time Walk (e.g. health restored,
Time Lock proc) are not applied.
Talents:- LVL 20+35 attack speed increased to +40..
Talents:- LVL 10+10 strength reduced to +8.LVL 10+15 attack damage reduced to +12.LVL 15-1.5s Time Walk cooldown reduced to -1.2s.LVL 15+70 Time Lock damage reduced to +55.LVL 20+450 Time Walk max distance reduced to +350.LVL 20+45 attack speed reduced to +35.LVL 25+175 Chronosphere radius reduced to +140.LVL 2525% Backtrack chance reduced to 20%.
- Time Dilation
- Changedfrom adding a flat 6/8/10/12 seconds to current cooldowns to slowing current cooldown rate by 75%. [?]
- Reduced movement speed slow per cooldown extended from 14% to 10%.
- Increased duration from 6/8/10/12 to 8/10/12/14.
- Reduced Time Lock stun duration from 0.75 to 0.65.
- Increased Chronosphere cooldown from 140 to 160.
- ReworkedAghanim's Scepter upgrade:
- OldReduces Chronosphere cooldown to 60.
- NewCauses Time Lock based on its current level to proc on all enemies within 250 radius at Time Walk's destination point. [?]
- Reduced agility gain from 3.2 to 3.
- Increased Chronosphere cooldown from 140/130/120 to 140 on each level.
- Increased Time Lock proc chance from 10%/14%/18%/22% to 12%/16%/20%/24%.
- Increased Chronosphere radius from 425 to 450.
- Increased strength gain from 2.1 to 2.4.
Talents:- LVL 10+10 strength increased to +12.LVL 15-1s Time Walk cooldown increased to -1.5s.LVL 20+40 attack speed increased to +45.
- Increased agility gain from 2.8 to 3.2.
- Increased Time Dilation radius from 725 to 775.
- Increased base movement speed from 295 to 300.
- Reduced Time Lock proc chance from 10%/15%/20%/25% to 10%/14%/18%/22%.
Talents:- LVL 10+20 attack damage reduced to +15.
- Reduced base health regeneration from 2 to 0.5.
- Reduced base mana regeneration from 0.9 to 0.
- ReworkedTime Lock.
- OldTime Lock
- Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage.
- Proc chance: 10%/15%/20%/25%
- Damage: 50/75/100/125
- Hero duration: 1
- Non-Hero duration: 2
- NewTime Lock
- Passive: Adds a chance to lock an enemy unit in time, while attacking it a second time.
- Proc chance: 10%/15%/20%/25%
- Damage: 30/40/50/60
- Second attack delay: 0.3
- Hero stun duration: 0.75
- Creep stun duration: 2
- Notes: Makes Faceless Void perform an instant attack on the target. The instant attack can proc attack modifiers. The Time Lock damage is dealt separately from the attack, and is spell damage.
- Increased Chronosphere cooldown from 140/125/110 to 140/130/120.
- Increased base health regeneration from 0.5 to 2.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 300 to 295.
Talents:- LVL 10+15 attack speed ➜ +20 attack damage.LVL 15+25 attack damage ➜ +300 health.LVL 15+7 armor ➜ +100 Time Lock damage.LVL 20+300 health ➜ +40 attack speed.LVL 25LVL 25
- Increased strength gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.75 to 0.5.
- Increased base mana from 50 to 75.
- Increased Time Dilation slow per extended cooldown from 10% to 14%.
- Reduced base armor from 1 to 0.
- Time Dilation
- Now only affects abilities that were already on cooldown on cast. Abilities cast afterward are no longer affected.
- Increased slow per extended cooldown from 8% to 10%.
- Reduced base attack damage from 37‒43 to 33‒39.
- Increased Chronosphere cooldown from 130/115/100 to 140/125/110.
- Increased Time Dilation mana cost from 50 to 75.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Time Walk
- Increased cast point from 0.2 to 0.3.
- Increased max distance from 625 to 675.
- Time Dilation
- Rescaled movement speed slow per extended cooldown from 7%/8%/9%/10% to 8% on each level.
- Increased cooldown from 36/30/24/18 to 40/34/28/22.
- Time Lock
- No longer deals double damage when proccing on units inside Chronosphere.
- Increased damage from 40/50/60/70 to 50/75/100/125.
- Aghanim's Scepter upgrade:
- No longer increases Chronosphere duration to 4/5/6.
- Increased strength gain from 1.6 to 1.8.
- Increased Time Walk max distance from 550 to 625.
- Time Dilation
- Increased duration from 5.5/7/8.5/10 to 6/8/10/12.
- Increased cooldown from 34/28/22/16 to 36/30/24/18.
- Addedto Captain's Mode.
- Time Dilation
- Increased radius from 650 to 725.
- Increased movement speed slow per extended cooldown from 4%/6%/8%/10% to 7%/8%/9%/10%.
- Increased attack speed slow per extended cooldown from 4/6/8/10 to 7/8/9/10.
- Rescaled duration from 6/7/8/9 to 5.5/7/8.5/10.
- Removedfrom Captain's Mode.
- Increased base health from 150 to 180.
- ReworkedTime Walk.
- OldTime Walk
- Rushes to a target location while slowing the movement speed of all enemies along its path for 3 seconds.
- Cast time: 0.35
- Cast range: 700/900/1100/1300
- Max travel distance: 700/900/1100/1300
- Slow radius: 300
- Movement speed slow: 20%/30%/40%/50%
- Slow duration: 3
- Mana cost: 90
- Cooldown: 19/17/15/13
- Notes: Is invulnerable and travels at a speed of 3000 during Time Walk. Does not disjoint projectiles.
- NewTime Walk
- Rushes to a target location while backtracking any damage taken the last 2 seconds.
- Cast time: 0.2
- Cast range: Global
- Max travel distance: 550
- Backtrack duration: 2
- Mana cost: 40
- Cooldown: 24/18/12/6
- Notes: Only backtracks actual damage. HP removal is not backtracked.
- ReplacedBacktrack with Time Dilation.
- OldBacktrack
- Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
- Proc chance: 5%/10%/15%/20%
- Notes: This is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg. stuns, debuffs, etc).
- NewTime Dilation
- Faceless Void traps all nearby enemies in a time dilation, freezing their cooldowns and slowing their movement and attack speed for each frozen cooldown.
- Cast time: 0.1
- Radius: 650
- Slow per extended cooldown: 4%/6%/8%/10%
- Duration: 6/7/8/9
- Notes: Affects all abilities which already are on cooldown and abilities which enter cooldown. Does not affect items.
- Faceless Void is no longer restricted from buying Skull Basher and Abyssal Blade.
- Increased Chronosphere mana cost from 150/175/200 to 150/225/300.
- Time Walk no longer slows attack speed by 20/30/40/50.
- Chronosphere
- Increased cooldown from 130/110/90 to 130/115/100.
- Wards can no longer attack inside the Chronosphere.
- Increased Chronosphere cooldown from 120/100/80 to 130/110/90.
- Chronosphere
- Reduced radius from 450 to 425.
- Reduced flying vision from 1000 to 425.
- No longer disables passive abilities.
- Ability effects no longer linger for an extra 0.5 seconds at the end of its duration.
- Reduced Time Walk mana cost from 120 to 90.
- Chronosphere
- Now grants 1000 hasted and phased movement speed to all player-controlled units owned by the caster within the Chronosphere.
- Reduced cooldown from 120/110/100 to 120/100/80.
- Time Walk
- Increased movement speed slow from 25%/30%/35%/40% to 20%/30%/40%/50%.
- Increased attack speed slow from 25/30/35/40 to 20/30/40/50.
- Increased Chronosphere radius from 400 to 450.
- Chronosphere
- Time Lock now deals twice as much damage when proccing on a unit inside his Chronosphere.
- Faceless Void can no longer be frozen by any Chronosphere. [?]
- ChangedFaceless Void hull type from
DOTA_HULL_SIZE_HERO_SMALLtoDOTA_HULL_SIZE_HERO. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Fixed hero vision range interactions with Reincarnation.
- ChangedFaceless Void hull type from
DOTA_HULL_SIZE_HEROtoDOTA_HULL_SIZE_HERO_SMALL.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Increased base health regeneration from 0.25 to 0.75
- Time Walk
- Now applies the slow around Faceless Void during the travel distance, instead of applying slow only at the destination.
- Fixed ability issues causing the cast to travel further than the intended distance.
- Chronosphere
- Now reveals invisible units within the radius.
- Units inside Chronosphere can no longer be moved by Forced Movement sources (e.g. Force).
- Increased cast range from 500/550/600 to 600 on each level.
- Aghanim's Scepter upgrade:
- Reduced Chronosphere cooldown from 75 to 60.
- Fixed the following abilities' interactions with Bash:
- Increased Chronosphere duration from 3/4/5 to 4/4.5/5.
- Addednew Bound Radius mechanic. [?]
- Faceless Void has the
DOTA_HULL_SIZE_HEROhull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Faceless Void has the
- Updated Chronosphere ability icon.
- Time Walk
- Increased movement speed slow from 10%/20%/30%/40% to 25%/30%/35%/40%.
- Increased attack speed slow from 10/20/30/40 to 25/30/35/40.
- Increased cooldown from 13 on each level to 19/17/15/14.
- AddedAghanim's Scepter upgrade for Faceless Void:
- Chronosphere
- Increases duration to 4/5/6.
- Reduces cooldown to 75.
- Chronosphere
- Updated Chronosphere ability effects.
- Reduced Chronosphere cooldown from 165 on each level to 120/110/100.
- Fixed ability interactions between Time Walk and Power Cogs.
- Reduced strength gain from 2.2 to 1.4.
- Time Walk
- Changedfrom moving Faceless Void to the targeted point within 1.5 seconds regardless of the distance to a constant speed of 2600.
- Reduced cast point from 0.5 to 0.35.
- Reduced Chronosphere cast point from 0.5 to 0.35.
- Chronosphere
- Reduced cast range from 500/600/700 to 500/550/600.
- Reduced duration from 3/4.5/6 to 3/4/5.
- Reduced cooldown from 180 to 165.
- Reduced mana cost from 175/200/225 to 150/175/200.
- Updated Chronosphere ability tooltips.
- Increased base attack damage from 23‒29 to 37‒43.
- Fixed Chronosphere from freezing Faceless Void's illusions.
- Increased base armor from 0 to 1.
- Fixed the following ability interactions with Chronosphere:
- Fixed being unable to Time Walk into Black Hole.
- Time Walk
- Reduced movement speed slow from 15%/30%/45%/60% to 10%/20%/30%/40%.
- Reduced attack speed slow from 15/30/45/60 to 10/20/30/40.
- Fixed the following abilities' interactions with units affected by Chronosphere:
- Fixed Chronosphere ability bug.
- Time Walk
- Fixed a bug which grants permanent invulnerability.
- Increased mana cost from 60 to 100.
- ReworkedTime Walk.
- OldTime Walk
- Quickly moves around the battlefield attacking units in a radius around him.
- Cast time: 0.5
- Radius: 400
- Attack damage bonus: 30%/60%/90%/120%
- Mana cost: 100/120/140/160
- Cooldown: 15
- Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
- NewTime Walk
- Quickly moves to a target location and slows the movement and attack speed of all units at the end of his path.
- Cast time: 0.5
- Cast range: 700/900/1100/1300
- Max travel distance: 700/900/1100/1300
- Slow radius: 300
- Movement speed slow: 15%/30%/45%/60%
- Attack speed slow: 15/30/45/60
- Slow duration: 3
- Mana cost: 60
- Cooldown: 12
- Notes: Faceless Void is invulnerable during Time Walk and cannot do anything during it. Faceless Void reaches the target location within 1.5 seconds. Can jump over impassable terrain and trees.
- Increased Backtrack proc chance from 5%/10%/15%/20% to 10%/15%/20%/25%.
- Updated Backtrack ability animations.
- Chronosphere
- Fixed ability starting its effects before the cast point is reached.
- Reduced cast point from 1.5 to 0.5.
- Reduced Time Walk attack damage bonus from 30%/60%/90%/120% to 15%/30%/45%/60%.
- Updated Backtrack backend ability operations.
- Chronosphere
- Updated ability tooltips.
- Increased cast point from 0.5 to 1.5.
- Updated hero description.
- ReplacedCarrion Swarm with Time Walk.
- OldCarrion Swarm
- Sends a horde of bats to damage enemies.
- Cast range: 600
- Starting radius: 110
- Travel distance: 810
- End radius: 300
- Damage: 100/175/225/300
- Mana cost: 105/120/140/165
- Cooldown: 9
- NewTime Walk
- Quickly moves around the battlefield attacking units within a radius around him.
- Cast time: 0.5
- Radius: 400
- Attack damage bonus: 30%/60%/90%/120%
- Mana cost: 100/120/140/160
- Cooldown: 15
- Notes: Faceless Void is invulnerable during this and cannot be controlled. He automatically "blinks" to each enemy unit within the radius around him in 0.5 second intervals and attacks them once. When no enemies are within range upon cast, does not go into cooldown, but does use mana.
- OldEvasion
- Gives a percent chance to avoid attacks.
- Proc Chance: 14%/21%/28%/35%
- NewBacktrack
- Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack any kind of damage.
- Proc chance: 5%/10%/15%/20%
- Notes: This is not evasion. Upon taking damage, he has a chance to dodge the damage. Other parts of spells or attacks are not dodged (eg. stuns, debuffs, etc).
- RenamedBash to Time Lock.
- ChangedLegacy Keys from B to E.
- ReplacedTemporal Drag with Chronosphere.
- OldTemporal Drag
- Faceless Void tears time apart, slowing down all enemy units.
- Radius: Global
- Movement speed slow: 40%/50%/60%
- Attack speed slow: 10/20/30
- Duration: 5
- Mana cost: 175/250/300
- Cooldown: 120/110/100
- Notes: Pierces spell immunity. Does not affect buildings or wards.
- NewChronosphere
- Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has mysterious connection with spacetime that causes him to be unaffected by the sphere.
- Cast time: 0.5
- Cast range: 500/600/700
- Radius: 400
- Duration: 3/4.5/6
- Mana cost: 175/200/225
- Cooldown: 180
- Notes: Affects all units, including allies, excluding Faceless Void and his own units. Affects buildings as well. Affected units are paused.
- Increased attack range from 100 to 128.
- Faceless Void is no longer restricted from buying Refresher Orb.
- Updated Temporal Drag ability tooltips.
- Increased strength gain from 2.05 to 2.2.
- Increased Bash damage from 35 on each level to 40/50/60/70.
- ReplacedStop Time with Temporal Drag.
- OldStop Time
- Darkterror stops time within a huge radius for a short while.
- Radius: 1000/1500/2000
- Duration: 2.5
- Mana cost: 180/200/250
- Cooldown: 240/185/145
- Notes: Stuns enemies within the radius upon cast. Pierces spell immunity. Does not affect buildings or wards.
- NewTemporal Drag
- Faceless Void tears time apart, slowing down all enemy units.
- Radius: Global
- Movement speed slow: 40%/50%/60%
- Attack speed slow: 10/20/30
- Duration: 5
- Mana cost: 175/250/300
- Cooldown: 120/110/100
- Notes: Pierces spell immunity. Does not affect buildings or wards.
- Faceless Void is now restricted from buying Refresher Orb.
- Stop Time
- Changedability backend operations.
- No longer affects buildings.
- Reduced radius from Global on each level to 1000/1500/2000.
- Increased cooldown from 210/150/110 to 240/185/145.
- Stop Time
- Reduced duration from 3.5 to 2.5.
- Increased mana cost from 180/200/250 to 180/250/300.
- Increased attack point from 0.3 to 0.5.
- Reduced attack backswing from 0.6 to 0.56.
- Increased cast point from 0.3 to 0.5.
- Increase cast backswing from 0.47 to 0.51.
- Faceless Void is no longer restricted from buying Refresher Orb.
- Stop Time
- Rescaled duration from 3/4/5 to 3.5 on each level.
- Reduced cooldown from 180/240/300 to 210/150/90.
- Now also affects buildings.
- Faceless Void is now restricted from buying Refresher Orb.
- Reduced base health regeneration from 0.5 to 0.25.
- Increased Bash stun duration from 0.92 to 1.
- Increased Evasion proc chance from 8%/16%/23%/30% to 14%/21%/28%/35%.
- Stop Time
- Rescaled stun duration from 4 to 3/4/5.
- Increased cooldown from 240/190/140 to 300 on each level.
- Reduced strength gain from 2.15 to 2.05.
- Reduced agility gain from 3 to 2.65.
- Increased base intelligence from 14 to 15.
- Reduced base attack damage from 23‒36 to 23‒29.
- Increased base attack time from 1.5 to 1.7.
- Carrion Swarm
- Reduced damage from 100/175/250/325 to 100/175/250/300.
- Reduced mana cost from 105/120/140/170 to 105/120/140/165.
- Bash
- Reduced proc chance from 10%/15%/21%/28% to 10%/15%/20%/25%.
- Increased damage from 25 to 35.
- Stop Time
- Rescaled stun duration from 3/4/5 to 4 on each level.
- Reduced mana cost from 175/275/420 to 180/200/250.
- Reduced cooldown from 275/275/250 to 240/190/140.
- Carrion Swarm
- Reduced cast range from 700 to 600.
- Reduced travel distance from 800 to 700.
- Reduced radius from 150 to 110.
- Reduced strength gain from 2.5 to 2.15.
- Reduced base agility from 22 to 21.
- Reduced base intelligence and gain from 16 + 2.1 to 14 + 1.5.
- Increased Carrion Swarm cooldown from 7 to 9.
- Reduced Evasion proc chance from 8%/16%/24%/32% to 8%/16%/23%/30%.
- Increased base health from 100 to 150.
- Reduced Bash proc chance from 10%/17%/24%/31% to 10%/15%/21%/28%.
- Stop Time
- Reduced stun duration from 4/5/6 to 3/4/5.
- Increased cooldown from 150/250/375 to 275/250/200.
- Increased mana cost from 150/250/375 to 175/275/420.
- RemovedAghanim's Scepter upgrade for Faceless Void.
- No longer increases Stop Time duration to 5/6/7.
- AddedAghanim's Scepter upgrade for Faceless Void:
- Increases Stop Time duration to 5/6/7.
- Reduced base attack damage from 23‒42 to 23‒36.
- Reduced base attack time from 2.5 to 1.5.
- Increased Carrion Swarm mana cost from 105/120/135/150 to 105/120/140/170.
- Reduced Carrion Swarm cooldown from 10 to 7.
- Reduced base attack damage from 30‒30 to 23‒42.
- Increased base armor from 0 to 1.
- Rescaled Carrion Swarm mana cost from 150 on each level to 105/120/135/150.
- Addeda 4th level to all basic abilities.
- Carrion Swarm
- Rescaled damage from 100/200/300 to 100/175/250/325.
- Reduced cooldown from 14 to 10.
- Increased mana cost from 110 to 150.
- Bash
- Rescaled proc chance from 20%/30%/40% to 20%/22%/30%/38%.
- Reduced duration from 1 to 0.92.
- Rescaled Evasion proc chance from 15%/30%/45% to 15/25/35/45%.
- Reduced base armor from 3 to 0.
- Increased base movement speed from 290 to 300.
- Increased Carrion Swarm cooldown 10 from to 14.
- Stop Time
- Increased number of ability levels from 1 to 3.
- Reduced duration from 7 to 4/5/6.
- Increased mana cost from 110 to 150.
- Increased cooldown from 120 to 150.
- Created
Patch History[]
Patch
Description
- Fixed ability interactions between Reveal and Chronosphere.
- Increased versus scale from 0.85 to 0.9.
- Reduced loadout scale from 0.95 to 0.9.
- Addednew Adjectives attributes. [?]
- Faceless Void has the following values: NicePecs
1, Legs2and Nose0.
- Faceless Void has the following values: NicePecs
- Updated Backtrack ability backend strings.
- Updated Backtrack ability backend strings.
- Updated Backtrack ability backend strings.
- Updated Backtrack ability backend strings.
- Chronosphere no longer exposes units affected by Depth Shroud.
- Updated Backtrack ability backend strings.
- Updated Time Dilation ability backend strings.
- Fixed Time Dilation ability radius indicator.
- Updated Time Dilation ability damage type tooltips.
- Added attack speed activity modifiers.
- Fixed ability interactions between Chronosphere and Hitch A Ride.
- Added Arcana string entries for Faceless Void.
- Fixed +6
Time Dilation damage per second values to be integers instead of floats.
- Fixed Reverse Time Walk debuff modifiers missing descriptions.
- Updated default hero model and animations.
- Updated default hero model and animations.
- Updated
Time Walk description.
-
- Updated Reverse Time Walk ability icon.
- Updated default hero model and animations.
- Updated default hero model and animations.
- Increased shoulder slot max polygons LOD0/1 from 800/400 to 800/600.
- Added some sound blockers to Time Lock, that prevents it from playing more than once within 0.1 seconds, or within a 500 radius.
- Fixed Time Dilation not affecting charge-based abilities properly.
- Fixed Time Dilation affecting item cooldowns.
- Time Walk
- Fixed ability having a radius slow particle effect (since the ability no longer slows).
- Fixed ability particle effect visibility bounds in Fog of War.
- Chronosphere
- Fixed getting slowed by Haste Rune inside Chronosphere.
- Fixed the interaction between Rolling Boulder and Chronosphere.
- Fixed the
talent tooltip stating 70 Time Lock Damageinstead of+70 Time Lock Damage.
- Adjusted hero model loadout scale.
- Added Arcane Rune responses.
-
- Updated default item build.
- Minor updates to default hero model.
-
- Fixed default item build.
- Fixed hero portraits and animations clashing when equipped various combinations of cosmetic items.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. X Marks the Spot).
- Fixed a Time Walk bug.
- Time Dilation
-
- The ability now resets cooldown times correctly when dispeled.
-
- Fixed ability interactions with Refresher Orb.
-
-
- Time Walk
- Now works properly when used right after learning ability.
- Is now affected by Aethereal Focus.
- Added range indicator to ability.
- Added effect radius indicator to Time Dilation.
- Time Walk
- Fixed hero portrait animations.
- Fixed Time Walk ability effects.
-
- Fixed Chronosphere revealing Techies's Mines under
Minefield Sign.
- Fixed Chronosphere revealing Techies's Mines under
- Updated hero icon.
- Updated minimap icon.
- ReworkedFaceless Void default hero model.
- Updated hero portrait.
- Updated hero icon and ability icons.
- Added a loadout animation with particles.
- Fixed a recent change causing Chronosphere to affect invulnerable heroes (i.e. when using abilities like Ball Lightning or Cyclone).
-
- Fixed Time Walk being visible in the Fog of War.
- Fixed Time Walk invulnerability being purgeable.
- Increased the vision on Chronosphere slightly to fit the affected area better.
-
- Fixed Chronosphere not revealing the following units:
- Fixed Time Walk not travelling the full distance.
- Chronosphere
- Icarus Dive is now properly stopped the ability.
- Fixed bug with Chronosphere where damage block (i.e. Kraken Shell and Poor Man's Shield) was not being disabled.
- No longer reveals allied invisible heroes.
- Fixed a bug where any disconnected player's units could move freely within Chronosphere if the caster is also disconnected.
- Updated workshop files, including separated fbx and smd.
- Geomagnetic Grip no longer can pull Earth Spirit and allies out of Chronosphere.
- Fixed Familiars not getting affected by Chronosphere.
- Fixed Backtrack restoring health from HP Removal sources.
- Time Lock now uses pseudo-random distribution.
- Fixed having 1 more armor than intended.
- Updated Backtrack effect.
- Fixed Chronosphere not freezing invulnerable Towers.
- Fixed Skull Basher stacking with Time Lock.
- Fixed Courier interactions with Chronosphere.
- Fixed the following ability interactions with Chronosphere:
- Phase Shift
- Evasion not being properly disabled.
- Chronosphere
- Fixed ability interaction with various passives.
- Fixed ability freezing other units you own.
- Time Walk and Backtrack effects now properly draw his time shifted form.
- Chronosphere
- Now properly affects Siege Creep.
- Added new ability visual effect.
- Fixed Backtrack being able to avoid unique attack modifiers.
- Chronosphere now properly gives 1000 flying vision.
- Chronosphere is now guaranteed to show for both teams.
- Chronosphere no longer freezes Siege Creep or wards, except for Mass Serpent Ward.
- Fixed being able to Force Staff out of Chronosphere.
- Chronosphere is now visible in Fog of War.
- Time Walk now affects all units Faceless Void passes through, not just a radius at the destination. [?]
- Fixed Chronosphere moving buildings.
- Fixed Chronosphere not affecting invulnerable towers.
- AddedFaceless Void.
- Chronosphere now affects spell immune units.
- Time Walk will now continue previously-commanded movement properly.
- Should no longer double-back after using those abilities.