Hero
Faceless Void | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Can freeze his enemies in time. | |
Darkterror is a being for whom the laws of spacetime do not apply. He fast-forwards Back and Forth through space, Time Walking past obstacles, manipulating it to dodge any damage taken and Pausing his enemies in place momentarily. Enemies near him feel his gravitational presence and experience Time Dilation, slowing not only their movement, but also the rate at which spells can be cast. He rips open a rift, bringing all but himself to a complete standstill. Frozen in Time, enemies can only stand oblivious as the Faceless Void dismantles them from within. | |
Roles: | Carry Initiator Disabler Escape Durable |
Complexity: | ★★☆ |
Contents
Bio[]
▶️ "From a place beyond time, and time beyond counting."
Lore:
Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.
Alias:
FV
Voice:
Abilities[]
Time Walk
Rushes to a target location while backtracking any damage taken in the last 2 seconds.
Cast Animation: 0.3+0
Cast Range: Global
Applies a Time Lock to all units at the landing destination.
Grants the Reverse Time Walk ability.
Increases Time Walk cast range by 400.
Increases Time Walk cast range by 400.
Modifiers [?]
modifier_faceless_void_time_walk_tracker
Undispellable
modifier_faceless_void_time_walk
Death
modifier_faceless_void_time_walk_shardbuff
Death
modifier_faceless_void_time_lock_force_proc
Time Lock must be drafted as well for it to get applied.
Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant.
Notes:
- Time Walk moves Faceless Void with a speed of 3000.
- Faceless Void is invulnerable during Time Walk.
- Does not disjoint projectiles upon cast.
- Does not travel the full distance, when targeting closer than the max distance.
- Upon cast, any damage Faceless Void took in the last 2 (
2.5) seconds gets healed back up.
- Backtracks the 3 damage types, but not heals and HP Removal effects (e.g. Sunder, Soul Ring etc.).
- Status buffs and debuffs, ability cooldowns and mana values are completely unaffected.
- With Aghanim's Scepter, Time Walk triggers Time Lock based on its current level on every enemy within 350 radius at the destination point.
- Does not perform instant attacks to trigger the Time Lock. Instead, the force proc modifier is placed on enemies, which makes Time Lock trigger on them.
- Dispelling this debuff does not remove the Time Lock stun, but it prevents the Time Lock instant attack from occurring.
Cast Animation: 0.1+0.4
Radius: 775
Cooldown Rate Reduction: 60%
Duration: 8/9/10/11
Spell Immunity Notes:
Ability effects persist if debuff was placed before spell immunity and when not dispelled.
For those facing off against Darkterror, each moment seems to stretch into eternity.
Notes:
- Affects units in the Fog of War and invisible units, but not invulnerable and hidden units.
- Causes enemy cooldowns and charge-based abilities to recharge 60% slower while they have the debuff.
- Affects cooldowns of passive abilities, but not the cooldown of items.
- Deals damage in 1.1-second intervals, starting 1.1 seconds after the debuff is placed, resulting in up to 7/8/9/10 possible instances.
- This is how much it can slow and how much damage it can deal for a certain amount of cooldowns, considering the cooldowns are present for the entire duration:
- 1 Cooldown: 70/88/108/130 (
112/136/162/190) damage and 10% (
17%) movement speed slow.
- 2 Cooldowns: 140/176/216/260 (
224/272/324/380) damage and 20% (
34%) movement speed slow.
- 3 Cooldowns: 210/264/324/390 (
336/408/486/570) damage and 30% (
51%) movement speed slow.
- 4 Cooldowns: 280/352/432/520 (
448/544/648/760) damage and 40% (
68%) movement speed slow.
- 5 Cooldowns: 350/440/540/650 (
560/680/810/950) damage and 50% (
85%) movement speed slow.
- 6 Cooldowns: 420/528/648/780 (
672/816/972/1140) damage and 60% (
102%) movement speed slow.
- 1 Cooldown: 70/88/108/130 (
- The damage per second and movement speed slow increasing
talents do not update already existing debuffs on enemies.
- The slow and damage per second have no stack limit. Each ability on cooldown adds a stack.
- Also counts the cooldown of hidden abilities (e.g. acquired via Morph or previously Invoked abilities).
- Abilities acquired via Spell Steal which are on cooldown and already lost do not count, as they are not hidden, but removed.
- The debuff checks all cooldowns continuously, and adapts the slow and damage values and stack count immediately.
- Abilities affected by Time Dilation can still be reset (e.g. Refresher Orb).
- Multiple instances of Time Dilation do not stack, but refresh the duration.
Time Lock
Adds the chance for an attack to lock an enemy unit in time while attacking it a second time.
Proc Chance: 12%/16%/20%/24%
Second Attack Delay: 0.33
Hero Duration: 0.65
Non-Hero Duration: 2
Modifiers [?]
modifier_faceless_void_time_lock
Undispellable
modifier_faceless_void_timelock_freeze
Fully stacks with the bash from Skull Basher and Abyssal Blade.
The strike of the Faceless Void lands with dimension shifting force.
Notes:
- Does not stack with other bashes. The bash from Skull Basher and Abyssal Blade is completely disabled for Faceless Void.
- The proccing attack first applies the debuff, then its own damage.
- 0.33 seconds after proccing, Time Lock causes Faceless Void to perform an instant attack on the target.
- This instant attack can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
- If the caster is a
ranged hero, the instant attacks uses their attack projectile.
- Cleave effects are based on Faceless Void's position, and not the position of the image of him that appears.
- The bash damage is also dealt 0.33 seconds after proccing, in a separate instance, and counts as spell damage.
- This means it is not affected or considered by anything that works with attack damage.
- This also means that it fully works with spell damage amplification and spell lifesteal.
- Time Lock first applies the spell damage, then the instant attack.
- The instant attack and spell damage are independent from the stun debuff and happen even if it gets dispelled.
- The damage increasing
talent immediately updates already procced instances of Time Lock.
- Time Lock uses pseudo-random distribution.
Reverse Time Walk
Ability
No Target
No Target
Affects
Self
Self
Available for seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.
Cast Animation: 0+0
Reversal Time Window: 1.5
Replaces Time Walk while active, instead of being in a separate slot.
Sub-ability of Time Walk.
Notes:
- Requires Aghanim's Shard to be unlocked.
- This sub-ability stays inactive until Time Walk is cast and turns inactive again once 1.5 seconds pass.
- Upon cast, moves Faceless Void back to where he was as he cast Time Walk, using the same travel speed.
- Does not reverse anything else. The health change are not reversed, and the Time Lock bash from the upgrade does not proc.
- If Time Walk was cast multiple times within 1.5 seconds, casting this moves Faceless Void back to where he was on the first cast.
Chronosphere
Ability
Target Area
Target Area
Affects
Enemies / Allies
Enemies / Allies
Creates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it. Only Faceless Void and any units he controls are unaffected. Invisible enemies in the sphere will be revealed.
Cast Animation: 0.35+0.35
Cast Range: 500
Haste Speed: 1000
Duration: 4/4.5/5
Modifiers [?]
modifier_faceless_void_chronosphere
Undispellable
modifier_faceless_void_chronosphere_selfbuff
Undispellable
modifier_faceless_void_chronosphere_speed
Undispellable
modifier_faceless_void_chronosphere_freeze
Death
When a rift opens to Claszureme, all poor souls caught within will likely never return.
Notes:
- Chronosphere freezes all units which are not owned by Faceless Void, including buildings, wards and allies.
- Does not affect Couriers, hidden units and invulnerable heroes. All other invulnerable units are fully affected.
- Instantly destroys Beetles and Homing Missiles.
- Instantly causes already latched Phantoms to return to their caster, and freezes traveling phantoms.
- Affected units are stunned. When other units walk inside the area, they also get affected for its remaining duration.
- While in the Chronosphere, Faceless Void and any units he controls are phased and hasted, meaning they cannot be slowed below the set value.
- Faceless Void is innately immune to Chronosphere's disable, regardless of whose Chronosphere it is, including all illusions based on him.
- However, the haste and phased movement is only provided to the caster and their units.
- Provides 475 radius flying vision over the center of the affected area for its duration, and provides True Sight over the whole affected area for its duration.
- Cancels most sources of forced movement upon applying the disabling debuff on a unit.
- Units inside Chronosphere can be pulled out by various abilities.
- However, the following abilities or items cannot move units out of Chronosphere: Force Staff, Hurricane Pike, Psychic Headband, Telekinesis, Snowball and Geomagnetic Grip.
- Despite its visual effects, the effective area is a cylinder not a sphere.
Ability
Passive
Passive
Affects
Self
Self
Grants a 20% chance to avoid damage entirely. Disabled by break.
Notes:
- Grants Faceless Void a chance to avoid damage completely.
- Backtrack fully negates damage (after all reductions), causing several on-damage effects to not trigger. It is not evasion.
- This means it only negates damage, it does not evade any side effects of abilities or attacks (e.g. stuns etc.).
- For example, an attack with attack modifiers hit Faceless Void, and Backtrack triggers on the attack, the damage is avoided while the attack modifier still takes effect.
- Therefore, True Strike or accuracy does not stop Backtrack from avoiding attack damage.
- However, evasion has priority over Backtrack. When evasion procs, Backtrack cannot proc on that attack.
- Backtrack has the third highest priority in the group of damage negating effects.
- This means when combined with other damage negating effects (e.g. Aphotic Shield), Backtrack negates damage while the other sources do not.
- As with all damage manipulating effects, Backtrack can negate all 3 damage types, but not heals and HP Removal effects (e.g. Sunder, Soul Ring etc.).
- Increases Faceless Void's effective health by an average of 25% against those damage types.
- Backtrack uses pseudo-random distribution.
Talents[]
Hero Talents | ||
---|---|---|
+140 Chronosphere AoE | 25 | +20% Backtrack |
+70 Time Lock Damage | 20 | +120 Attack Speed during Chronosphere |
+7% Time Dilation Slow per Cooldown | 15 | -1.5s Time Walk |
+0.5s Time Walk Backtrack Duration | 10 | +6 Time Dilation DPS per cooldown |
Recent Changes[]
Main Article: Faceless Void/Changelogs
Version
Description
- Increased health regeneration from 0.5 to 1.
- Reduced Chronosphere cooldown from 160 on each level to 160/150/140.
Talents:
- Level 10 left talent changed: +9 strength ➜ +0.5s Time Walk backtracked time.
- Level 10 right talent changed: +7 agility ➜ +6 Time Dilation damage per second per cooldown.
- Level 15 left talent changed: +300 health ➜ +7% Time Dilation movement speed slow per cooldown.
- Level 15 right talent changed: +55 Time Lock damage ➜ -1.5s Time Walk cooldown.
- Level 20 left talent changed: -2s Time Walk cooldown ➜ +70 Time Lock damage.
- Level 20 right talent changed: +40 attack speed ➜ Chronosphere grants 120 attack speed to Faceless Void and his units.
Recommended Items[]
Starting items:
- Tango and Healing Salve regenerates health during the laning stage.
- Quelling Blade increases Faceless Void's ability to last-hit creeps to ensure that the enemy has a hard time denying creeps.
- Magic Stick can be useful to get on Faceless Void given his small base HP and mana pool. The burst regen can give him more survivability and the ability to cast his spells if he finds himself in lots of early engagements.
Early game:
- Magic Wand gives Faceless Void increased attributes, and provides even more burst HP and mana regen than Magic Stick.
- Boots of Speed give more movement speed, important in the early game since he is a melee hero who must be able to position himself quickly for last-hitting and avoiding harass.
Mid game:
- Power Treads provides bonus attack speed and the ability to switch attributes, useful for giving Faceless Void more HP for survivability, more mana for casting spells on his limited mana pool, or more attack speed and base damage.
- Mask of Madness allows Faceless Void to lifesteal, which is important for ensuring that his HP remains topped off, especially while farming in the jungle. The active also gives lots of attack speed for him to proc Time Lock, which works with the lifesteal.
- Maelstrom provides Faceless Void some decent bonus damage and flash farming capability thanks to Chain Lightning, whilst also improving his DPS during multiple heroes in Chronosphere, demolishing any foes in his catch.
Late game:
- Mjollnir is a strong farming and attack damage item that greatly increases Faceless Void's damage output during Chronosphere. The increased attack speed and Chain Lightning allow Faceless Void to farm creeps more quickly, as well as proccing multiple times during a Chronosphere to spread magical damage around to all caught enemies. As well, the active can allow Faceless Void to punish enemies if they try to attack him, whether he is inside a Chronosphere or not.
- Butterfly's evasion gives him survivability against physical attacks, increasing his ability to ignore enemy attacks while the increased agility, damage and attack speed greatly increase his ability to deal damage with his attacks.
- Black King Bar can be a powerful defensive item if the enemy has ranged disablers or nukers that can position themselves to avoid being caught by Chronosphere. Activating spell immunity during Chronosphere allows Faceless Void to avoid being disabled or nuked down from outside the sphere, which lets him focus his undivided attention on targets inside. The item provides more HP and attack damage as well.
- Satanic's ludicrous lifesteal, after dismantling Mask of Madness makes it extremely valuable to Faceless Void since the amount of health regained is doubled thanks to Time Lock's proc, especially when its active is casted, allowing him to fight back even when his Time Walk is on cooldown, further refining his sustainability while providing bonus damage.
Situational items:
- Vladmir's Offering is a safer alternative to Mask of Madness, trading away the attack speed in exchange for an aura that affects your team, giving them lifesteal and armor.
- Hand of Midas can be considered as a farming item with much needed attack speed and allows him to catch up on his gold acquisition until the late game.
- Battle Fury is a well-balanced farming item that provides Faceless Void with self-sustain as well as attack damage. The HP and mana regen let him farm for extended periods of time without returning to base, while the cleave, bonus creep damage and additional attack damage allow him to farm creeps more quickly. The cleave allows to spread physical damage around inside of Chronosphere, which is useful if he can catch multiple enemies in close proximity. It also works with Time Lock's damage.
- Monkey King Bar increases his attack damage and can be a necessary item to deal damage to enemies with evasion, doubled with Time Lock's proc which might allow him to proc twice.
- Aghanim's Scepter is a situational item to pick up on Faceless Void. It allows Faceless Void to apply a Time Lock to each enemy near his destination from Time Walk. This item can be bought in conjunction with Battle Fury to counter illusion heroes to deal massive cleave damage.
- Moon Shard can be a strong damage item for Faceless Void. The greatly increased attack speed can allow him to proc Time Lock and certain items much more often, greatly increasing his DPS. The increased night vision range can give him a strong vision advantage at night which in turn can allow him to initiate good fights he otherwise could not have seen. Consuming the item can free up an inventory slot for a permanent attack speed bonus and an extra late-game item.
- Daedalus is one of the best damage boosting items Faceless Void can pick up. The added damage and critical proc will boost his physical damage output immensely, and it also works with Time Lock. When coupled with some attack speed boosting items, Faceless Void becomes a very fearsome threat against enemies.
- Diffusal Blade is a solid damage increasing pick up that also allows Faceless Void to lock down a single enemy with the slow. As well, it's a good item to pick up if against enemies who rely on their mana (such as Medusa and Wraith King).
- Blink Dagger massively enhances Faceless Void's initiation factor. With its range almost double that of Time Walk, it's an important item for catching multiple enemy heroes. This can be upgraded to Swift Blink, thus increasing his attack damage and attack speed during his blitz.
- Refresher Orb is a risky but strong utility item that allows Faceless Void to cast Chronosphere twice in a teamfight. While purchasing a Refresher Orb will reduce Faceless Void's carry potential as it does not provide him with increased damage output, doubling up on Chronosphere's disable duration can give Faceless Void's team an additional window with which to focus and burst down enemy heroes, which can be necessary for winning fights.
- Nullifier can be picked up by Faceless Void just in case the enemy picked up an Aeon Disk to nullify Faceless Void's damage inside Chronosphere, as it dispels the Combo Breaker effect. It also give him plenty of damage and some Armor and HP Regeneration.
- Linken's Sphere is commonly built as a means to increase Faceless Void's survivability in conjunction with Time Walk. It prevents single target disables or silences from disrupting his initiation with Chronosphere and can save his life in a gank.
- Heart of Tarrasque is always useful on any low-HP hero. The gigantic HP increase will allow Faceless Void to better weather attacks, especially from damaging nukes that may be targeted on him from outside of a Chronosphere. The HP regen outside of battle can also allow him to become a bigger threat against the enemy team if he manages to slip away temporarily, as he can return shortly after with a full HP bar that the enemy must chip away at all over again.
- Aeon Disk greatly increases his survivability and allows him to counter-initiate with Chronosphere or escape with Time Walk if he gets disabled.
Gameplay[]
Audio[]
History[]
Equipment[]
|
Trivia[]
- In DotA, Faceless Void's alternate/fun name is Gorzerk.
- Faceless Void's death response, ▶️ "Unkind…Rewind" is likely a reference to the old saying, "Be Kind, Rewind", a saying used to remind customers to rewind rented VHS tapes before returning them to the store.
- Faceless Void's respawn line ▶️ "In the land of time, the no-eyed man is king." refers to the famous adage by Desiderius Erasmus: "In the land of the blind, the one-eyed man is king."
- Faceless Void's deny response ▶️ "Steal your face!" is a reference to the popular lyrical phrase "Steal your face right off your head!" from the Grateful Dead song "He's Gone", often seen as an allusion to the band's wild and extensive jam sessions "blowing your mind".
- ▶️ "Foreseen is forearmed." is a modified version of the proverb "Forewarned is forearmed" which means having prior knowledge begets being prepared for future problems.
Gallery[]
Model and icons before March 19, 2015 Patch