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Faceless Void
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
20 + 2.6
19 + 3
15 + 1.5
Level 0 1 15 25 30
Health 20 460 1252 2088 2418
+1 +3 +6.64 +10.44 +11.94
Mana 80 260 512 836 944
+0 +0.75 +1.8 +3.15 +3.63
Armor 0 3.17 10.17 17.17 20
Magic Resist 25% 26.5% 28.6% 31.3% 32.25%
Damage Block 16 (50%)
Damage

37
43

56
62

98
104

140
146

157
163

Attack Rate 0.59/s 0.7/s 0.95/s 1.19/s 1.29/s
Attack Range Melee 150 (400)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.5 + 0.56
Projectile Speed Instant
Move Speed ▶️ 300 (Nighttime 330)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_faceless_void
Can freeze his enemies in time.
Darkterror is a being for whom the laws of spacetime do not apply. He fast-forwards Back and Forth through space, Time Walking past obstacles, manipulating it to dodge any damage taken and Pausing his enemies in place momentarily. Enemies near him feel his gravitational presence and experience Time Dilation, slowing not only their movement, but also the rate at which spells can be cast. He rips open a rift, bringing all but himself to a complete standstill. Frozen in Time, enemies can only stand oblivious as the Faceless Void dismantles them from within.
Time Walk
Time Walk
Time Dilation
Time Lock
Reverse Time Walk
Reverse Time Walk
Chronosphere
Roles: Carry Carry Initiator Initiator Disabler Disabler Escape Escape Durable Durable
Complexity: Hero ComplexityHero Complexity
Adjectives: NicePecs
Legs ( 2 )


Bio[]

Faceless Void minimap iconDarkterror, the Faceless Void
▶️ "From a place beyond time, and time beyond counting."
Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.
Alias:
FV

Abilities[]

Time Walk
Time Walk icon
Affects
Self
(Upgradable by Aghanim's Scepter. Enemies)
Damage
Upgradable by Aghanim's Scepter. Magical
Rushes to a target location while backtracking any damage taken in the last 2 seconds.
Cast Range: Global
Max Travel Distance: Affected by Cast Range bonuses. 650/700/750/800 (With Aghanim's Shard 800/850/900/950)
Damage Taken as Self Heal: 100%
Damage Timer: 2 (Talent 2.5)
With Aghanim's Scepter Time Lock Radius: Affected by AoE Radius bonuses. 400
Cooldown symbol
 24/18/12/6 (Talent 23/17/11/5)
Mana symbol
 40
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Applies a Time Lock to all units at the landing destination.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants the Reverse Time Walk ability.
Increases Time Walk cast range by 150.
Not disabled by Break.
Break Notes:
Upgradable by Aghanim's Scepter.
Does not prevent Time Lock from applying to enemies at the landing destination.
Buff/Debuff
Modifiers [?]
modifier_faceless_void_time_walk_tracker
Undispellable
modifier_faceless_void_time_walk
Death
modifier_faceless_void_time_walk_shardbuff
Death
modifier_faceless_void_time_lock_force_proc
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Time Lock icon Time Lock must be drafted as well for it to get applied.
Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant.

  • Places a damage counter on Faceless Void upon learning the ability.
  • Time Walk moves Faceless Void with a speed of 3000.
  • Upon cast, any damage Faceless Void took in the last 2 (Talent 2.5) seconds gets healed back up.
  • Does not disjoint projectiles upon cast.
  • Does not travel the full distance, when targeting closer than the max distance.
  • Does not dispel status buffs and debuffs.
    • Neither affect ability cooldowns nor restore mana.
  • 0.4 seconds after cast, Time Walk applies Time Lock icon Time Lock based on its current level on every enemy within 400 radius at the destination point.
    • Does not perform instant attacks to trigger the Time Lock. Instead, the force proc modifier is applied on enemies, which makes Time Lock trigger on them.
      • This means Time Lock applied this way cannot proc more than once, and it does not affect Animal Courier Radiant minimap icon Couriers.
      • Despite not performing instant attacks, for Melee melee units, if the enemy target is 350 range farther than the attacker's range, the attack will always miss.
    • Dispelling this debuff does not remove the Time Lock stun, but it prevents the Time Lock instant attack from occurring.
    • Fully affects hidden or ethereal units and units in the Fog of War at the landing destination, but not invisible units.
    • With the max travel distance and effect radius, Time Lock can be applied to units up to 1050/1100/1150/1200 (Upgradable by Aghanim's Shard. 1200/1250/1300/1350) distance away.
    • If Time Lock is not leveled, it is not applied.


Time Dilation
Time Dilation icon
Ability
No Target
Affects
Enemies
Damage
Magical
Faceless Void traps all nearby enemies in a time dilation field for 8/9/10/11 seconds, extending their cooldowns and slowing their movement and attack speed by 7%/8%/9%/10% for each cooldown extended. Deals damage per second for each cooldown.
Cast Animation: 0.1+0.4
Radius: Affected by AoE Radius bonuses. 775
Cooldown Rate Reduction: 30%/40%/50%/60%
Move Speed Slow per Stack: 7%/8%/9%/10% (Talent 19%)
Attack Speed Slow per Stack: 7/8/9/10 (Talent 12.009722222222)
Damage per Second per Stack: 7/9/11/13 (Talent 14/16/18/20)
Duration: 8/9/10/11
Cooldown symbol
 28/24/20/16
Mana symbol
 75/80/85/90
Partially pierces debuff immunity.
Does not slow debuff immune enemies, but does reduces their cooldown rate.
Buff/Debuff
Modifiers [?]
modifier_faceless_void_time_dilation_slow
For those facing off against Darkterror, each moment seems to stretch into eternity.

  • Causes enemy cooldowns and charge-based abilities to recharge 30%/40%/50%/60% slower while they have the debuff.
    • Affects cooldowns of passive abilities as well, but not item ability cooldowns.
    • Abilities affected by Time Dilation can still be reset (e.g. Refresher Orb icon Refresher Orb).
  • The debuff applied has no stack limit, and the number of stacks can be seen on the status buff icon.
    • Each ability on cooldown adds a stack. Also counts the cooldown of the following hidden/acquired abilities:
    • Time Dilation's debuff value does not include acquired abilities on cooldown and already lost, as they are not hidden, but removed.
    • Also, it does not include abilities that are unaffected by cooldown manipulation.
  • The debuff checks all cooldowns continuously and adapts the slow and damage values and stack count immediately.
    • Successive casts do not stack but refresh the duration.
    • Also refreshes the debuff duration for enemy units affected by Chronosphere icon Chronosphere, effectively extending the duration at most for 3.75/4.25/4.75 seconds.
    • TALENT
      Both the damage per second and movement and attack speed slow increasing Talent talents do not update already existing debuffs on enemies.
  • Deals damage in 1.1-second intervals, starting 1.1 seconds after the debuff is placed, resulting in up to 7/8/9/10 + Chronosphere 3/3/4 possible instances.
  • Can deal up to the following amount of damage (before reductions) with a certain amount of ability cooldowns, considering the cooldowns are present for the entire duration:
    • 1x Cooldown symbol: 49/72/99/130 (Talent 98/128/162/200) damage.
    • 2x Cooldown symbol: 98/144/198/260 (Talent 196/256/324/400) damage.
    • 3x Cooldown symbol: 147/216/297/390 (Talent 294/384/486/600) damage.
    • 4x Cooldown symbol: 196/288/396/520 (Talent 392/512/648/800) damage.
    • 5x Cooldown symbol: 245/360/495/650 (Talent 490/640/810/1000) damage.
    • 6x Cooldown symbol: 294/432/594/780 (Talent 588/768/972/1200) damage.
    • With up to 6 abilities on cooldown, it can slow up to 42% (Talent 114%) movement speed and 0.058333333333333 (Talent 72.058333333332) attack speed.


Time Lock
Time Lock icon
Ability
Passive
Affects
Enemies
Adds the chance for an attack to lock an enemy unit in time while attacking it a second time.
Proc Chance: 12%/16%/20%/24%
Damage: 10/15/20/25 (Talent 40/45/50/55)
Second Attack Delay: 0.4
Hero Duration: 0.5
Partially disabled by Break.
Break Notes:
Disabled by Break.
Upgradable by Aghanim's Scepter.
Does not prevent Time Walk from applying Time Lock at the destination area.
Buff/Debuff
Modifiers [?]
modifier_faceless_void_time_lock
Undispellable
modifier_faceless_void_timelock_freeze
The strike of the Faceless Void lands with dimension shifting force.

  • The proccing attack first applies the debuff, then its own damage.
  • 0.4 seconds after proccing, Time Lock causes Faceless Void to perform an instant attack on the target.
    • This instant attack can proc any attack modifiers and on-hit effects normally, including Time Lock itself. They do not have True Strike, but ignore disarms.
    • If the caster is a Ranged ranged hero, the instant attacks use their attack projectile.
    • Cleave effects are based on Faceless Void's position and not the position of the image of him that appears.
    • Death does not prevent the proccing attack from applying Time Lock on the affected target.
  • The bash damage is also dealt 0.4 seconds after proccing, in a separate instance, and counts as spell damage.
    • Fully works with spell damage amplification and spell lifesteal, but not affected or considered by anything that works with attack damage.
    • Time Lock first applies the spell damage, then the instant attack.
  • Procs an average of 0.1364/0.1905/0.25/0.3158 times on a single attack.
    • Adds an average of 13.64%/19.05%/25%/31.58% attack damage + 1.36/2.86/5/7.9 (Talent 5.46/8.57/12.5/17.37) magical damage to every attack.
  • The instant attack and spell damage is independent of the stun debuff and happens even if it gets dispelled.
  • TALENT
    The damage increasing Talent talent immediately updates already procced instances of Time Lock.


Reverse Time Walk
Reverse Time Walk icon
Ability
No Target
Affects
Self
Available for seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.
Reversal Time Window: 1.5
Cooldown symbol
 0.5
Mana symbol
 0
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
Replaces Time Walk icon Time Walk while active, instead of being in a separate slot.

  • This sub-ability stays inactive until Time Walk icon Time Walk is cast and turns inactive again once the reversal time window pass.
  • Upon cast, moves Faceless Void back to where he was as he cast Time Walk, using the same travel speed.
    • Successive Time Walk casts within 1.5 seconds, moves Faceless Void back to the first point before Time Walk was cast, upon casting Reverse Time Walk.
  • Neither disjoint projectiles, nor reverse anything else.
    • The health change upon Time Walk is not reversed, and the Time Lock icon Time Lock bash from the upgrade does not proc.


Chronosphere
Chronosphere icon
Affects
Enemies / Allies
Creates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it. All ability and item cooldowns are frozen. Only Faceless Void and any units he controls are unaffected. Invisible enemies in the sphere will be revealed.
Cast Animation: 0.35+0.35
Cast Range: Affected by Cast Range bonuses. 500
Radius: Affected by AoE Radius bonuses. 500 (Talent 640)
Haste Speed: 1000
Duration: 3.75/4.25/4.75
Flying Vision Radius: Affected by AoE Radius bonuses. 475
Talent Attack Speed Bonus: 80
Cooldown symbol
 160/150/140
Mana symbol
 150/225/300
Not disabled by Break.
Break Notes:
Faceless Void's immunity to Chronospheres is not disabled.
Buff/Debuff
Modifiers [?]
modifier_faceless_void_chronosphere
Undispellable
modifier_faceless_void_chronosphere_selfbuff
Undispellable
modifier_faceless_void_chronosphere_speed
Undispellable
modifier_faceless_void_chronosphere_freeze
Death
Ability Draft Notes
Ability Draft Notes:
Faceless Void keeps his innate immunity to Chronosphere.
When a rift opens to Claszureme, all poor souls caught within will likely never return.

  • Chronosphere freezes all units which are not owned by Faceless Void, including buildings, wards, and allies.
  • Affected units are stunned within the radius.
    • Time Dilation icon Time Dilation debuff on affected units can be also extended for 3.75/4.25/4.75 seconds.
    • When other units are moved into the effect radius, they are also affected for the remaining duration.
    • Only enemies' abilities' cooldowns, including the charge replenish time, are paused for the duration.
  • Grants Faceless Void and his player-controlled units haste and phased movement while in the Chronosphere.
    • Faceless Void and all illusions based on him, regardless of faction, are innately immune to Chronosphere's disable.
    • However, the haste and phased movement is only provided to the caster and their units.
  • Cancels most sources of forced movement upon applying the disabling debuff on a unit.
  • Despite its visual effects, the effective area is a cylinder and not a sphere.
    • Therefore, it unperches Tree Dance icon Tree Dance targets on trees.
  • TALENT
    The attack speed increasing Talent talent immediately upgrades all currently active Chronospheres, but not already placed buffs.
    • The Talent talent also affects all player-controlled units of Faceless Void while inside the Chronosphere.


Backtrack
Cannot be used by illusions. Disabled by Break.
Tal4right
Ability
Passive
Affects
Self
Grants a 20% chance to avoid damage entirely. Disabled by break.
Proc Chance: 20%
Buff/Debuff
Modifiers [?]
modifier_faceless_void_backtrack
Undispellable
Ability Draft Notes
Ability Draft Notes:
This Talent talent is available and it is not bound to any ability.

  • Grants Faceless Void a chance to avoid damage completely.
  • Backtrack fully negates damage (after all reductions), causing several on-damage effects to not trigger. It is not evasion.
    • This means it only negates damage, it does not evade any side effects of abilities or attacks (e.g. stuns, etc.).
    • For example, an attack with attack modifiers hit Faceless Void, and Backtrack triggers on the attack, the damage is avoided while the attack modifier still takes effect.
    • Therefore, True Strike or accuracy does not stop Backtrack from avoiding attack damage.
    • However, evasion has priority over Backtrack. When evasion procs, Backtrack cannot proc on that attack.
    • Backtrack has priority over damage barriers, negating the damage before it gets blocked by the barriers.
  • As with all damage manipulating effects, Backtrack can negate all damage types, but not heals and HP Removal effects (e.g. Sunder icon Sunder).
    • Increases Faceless Void's effective health by an average of 25% against those damage types.
  • On average, Backtrack increases Faceless Void's survivability against all damage by 25%.


Talents[]

Hero Talents
+140 Chronosphere icon Chronosphere AoE25+20% Tal4right Backtrack
-1s Time Walk icon Time Walk Cooldown20+80 Attack Speed during Chronosphere icon Chronosphere
+12% Time Dilation icon Time Dilation Slow per Cooldown15+30 Time Lock icon Time Lock Damage
+0.5s Time Walk icon Time Walk Backtrack Duration10+7 Time Dilation icon Time Dilation DPS per cooldown

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore
Version
Description
  • Time Dilation icon Time Dilation
    • Reduced Slow per cooldown from 10% to 7/8/9/10%
    • Increased Mana Cost from 60/70/80/90 to 75/80/85/90
  • Reduced Base armor by 1
  • Reduced Time Dilation icon Time Dilation Cooldown Progression Slow from 60% to 30/40/50/60%.
  • Time Lock icon Time Lock no longer has a bonus duration against creeps.
  • Time Lock icon Time Lock
    • No longer procs on denies.
    • Reduced damage from 15/20/25/30 to 10/15/20/25.


Recommended Items[]

Starting items:

  • Quelling Blade icon Quelling Blade increases Faceless Void's ability to last-hit creeps to ensure that the enemy has a hard time denying creeps.

Early game:

  • Magic Wand icon Magic Wand gives Faceless Void increased attributes, and provides even more burst HP and mana regen than Magic Stick icon Magic Stick.
  • Boots of Speed icon Boots of Speed give more movement speed, important in the early game since he is a melee hero who must be able to position himself quickly for last-hitting and avoiding harass.

Mid game:

  • Power Treads icon Power Treads provides bonus attack speed and the ability to switch attributes, useful for giving Faceless Void more HP for survivability, more mana for casting spells on his limited mana pool, or more attack speed and base damage.
  • Mask of Madness icon Mask of Madness allows Faceless Void to lifesteal, which is important for ensuring that his HP remains topped off, especially while farming in the jungle. The active also gives lots of attack speed for him to proc Time Lock, which works with the lifesteal.
  • Maelstrom icon Maelstrom provides Faceless Void some decent bonus damage and flash farming capability thanks to Chain Lightning, whilst also improving his DPS during multiple heroes in Chronosphere, demolishing any foes in his catch.

Late game:

  • Mjollnir icon Mjollnir is a strong farming and attack damage item that greatly increases Faceless Void's damage output during Chronosphere. The increased attack speed and Chain Lightning allow Faceless Void to farm creeps more quickly, as well as proccing multiple times during a Chronosphere to spread magical damage around to all caught enemies. As well, the active can allow Faceless Void to punish enemies if they try to attack him, whether he is inside a Chronosphere or not.
  • Butterfly icon Butterfly's evasion gives him survivability against physical attacks, increasing his ability to ignore enemy attacks while the increased agility, damage and attack speed greatly increase his ability to deal damage with his attacks.
  • Black King Bar icon Black King Bar can be a powerful defensive item if the enemy has ranged disablers or nukers that can position themselves to avoid being caught by Chronosphere. Activating spell immunity during Chronosphere allows Faceless Void to avoid being disabled or nuked down from outside the sphere, which lets him focus his undivided attention on targets inside. The item provides more HP and attack damage as well.
  • Satanic icon Satanic's ludicrous lifesteal, after dismantling Mask of Madness icon Mask of Madness makes it extremely valuable to Faceless Void since the amount of health regained is doubled thanks to Time Lock's proc, especially when its active is casted, allowing him to fight back even when his Time Walk is on cooldown, further refining his sustainability while providing bonus damage.

Situational items:

  • Hand of Midas icon Hand of Midas can be considered as a farming item with much needed attack speed and allows him to catch up on his gold acquisition until the late game.
  • Battle Fury icon Battle Fury is a well-balanced farming item that provides Faceless Void with self-sustain as well as attack damage. The HP and mana regen let him farm for extended periods of time without returning to base, while the cleave, bonus creep damage and additional attack damage allow him to farm creeps more quickly. The cleave allows to spread physical damage around inside of Chronosphere, which is useful if he can catch multiple enemies in close proximity. It also works with Time Lock's damage.
  • Monkey King Bar icon Monkey King Bar increases his attack damage and can be a necessary item to deal damage to enemies with evasion, doubled with Time Lock's proc which might allow him to proc twice.
  • Moon Shard icon Moon Shard can be a strong damage item for Faceless Void. The greatly increased attack speed can allow him to proc Time Lock and certain items much more often, greatly increasing his DPS. The increased night vision range can give him a strong vision advantage at night which in turn can allow him to initiate good fights he otherwise could not have seen. Consuming the item can free up an inventory slot for a permanent attack speed bonus and an extra late-game item.
  • Daedalus icon Daedalus is one of the best damage boosting items Faceless Void can pick up. The added damage and critical proc will boost his physical damage output immensely, and it also works with Time Lock. When coupled with some attack speed boosting items, Faceless Void becomes a very fearsome threat against enemies.
  • Manta Style icon Manta Style is generally a solid item on any carry,and a natural follow-up to Diffusal Blade icon Diffusal Blade.As silences are Faceless Void's weakness,Mirror Image dispels them. Provides good stats and illusions which clear waves and keep attacking in Chronosphere.
  • Sange and Yasha icon Sange and Yasha provides stats that make Faceless Void stronger and able to contribute in early fights.It is an acceptable choice for rotating with your team.
  • Refresher Orb icon Refresher Orb is a risky but strong utility item that allows Faceless Void to cast Chronosphere twice in a teamfight. While purchasing a Refresher Orb icon Refresher Orb will reduce Faceless Void's carry potential as it does not provide him with increased damage output, doubling up on Chronosphere's disable duration can give Faceless Void's team an additional window with which to focus and burst down enemy heroes, which can be necessary for winning fights.
  • Nullifier icon Nullifier can be picked up by Faceless Void just in case the enemy picked up an Aeon Disk icon Aeon Disk to nullify Faceless Void's damage inside Chronosphere, as it dispels the Combo Breaker effect. It also gives him plenty of damage and some Armor and HP Regeneration.
  • Linken's Sphere icon Linken's Sphere is commonly built as a means to increase Faceless Void's survivability in conjunction with Time Walk. It prevents single target disables or silences from disrupting his initiation with Chronosphere and can save his life in a gank.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Time Walk icon Time Walk Damage Avoided
Relic Rare icon
Multi-Hero Time Dilation icon Time Dilations
Relic Rare icon
Multi-Hero Chronosphere icon Chronospheres
Relic agility icon
Physical Damage
Relic agility icon
Stuns Leading To Kills
Relic agility icon
Channels Cancelled
Relic agility icon
Time Lock icon Bashed Enemies
Relic agility icon
Slows Leading To Kills
Relic agility icon
Battle Fury icon Battle Fury Cleave Damage
Relic agility icon
Triple Kills
Relic agility icon
Mega Kill Streaks
Relic agility icon
Kill Assists
Relic agility icon
Kills
Plus Hero Badge 1
Bronze
Plus Hero Badge 2
Silver
Plus Hero Badge 3
Gold
Plus Hero Badge 4
Platinum
  • ▶️ I may be faceless, but I'm not maceless.
Plus Hero Badge 5
Master
Plus Hero Badge 6
Grandmaster

Equipment[]

Trivia[]

  • In DotA, Faceless Void's alternate/fun name is Gorzerk.
  • Enigma minimap icon Enigma's rival line towards Faceless Void ▶️ "Even time may fail in the face of gravity." is a reference to the time dilating effect of gravity.[1]
  • ▶️ "Unkind…Rewind" is likely a reference to the old saying, "Be Kind, Rewind", a saying used to remind customers to rewind rented VHS tapes before returning them to the store.
  • ▶️ "In the land of time, the no-eyed man is king." refers to the famous adage by Desiderius Erasmus: "In the land of the blind, the one-eyed man is king."
  • ▶️ "Steal your face!" is a reference to the popular lyrical phrase "Steal your face right off your head!" from the Grateful Dead song "He's Gone", often seen as an allusion to the band's wild and extensive jam sessions "blowing your mind".
  • ▶️ "Foreseen is forearmed." is a modified version of the proverb "Forewarned is forearmed" which means having prior knowledge begets being prepared for future problems.

Gallery[]

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