Epic Boss Fight |
|
Workshop: | Epic boss fight |
Players: | 10 |
Teams: | 10vE |
Creator: | FrenchDeath |
Created: | 2014-08-24 |
Last update: | 2016-10-10 |
Average duration: | 40-80 minutes depending on difficulty |
GitHub: | Unknown |
Discord: | Unknown |
Website: | Unknown |
Epic Boss Fight is a PVE game mode with up to 10 players where you fight epic bosses with special items that enhance the game.
Gameplay[]
Levels[]
Round 1
|
Money Drop
- Takes one hit to kill.
- Drops a certain amount of gold depending upon the amount of players.
|
Round 2
|
Kobold King
- Health: 7000
- Armor: 15
- Damage: 720
- Skills:
- -Mana Break (passive)
- -True Sight
|
Round 3
|
Powerful Zombie
- Health: 20,000
- Armor: 55
- Damage: 3960
- Skills:
- -NONE
|
Round 4
|
Greave King
- Health: 15,000
- Armor: 40
- Damage: 2750
- Skills:
- -Mana Break (passive)
|
Round 5
|
Boomer
- Health: 15,000
- Armor: 50
- Damage: 5400
- Skills:
- -Burst:
- The zombie explodes on death damaging everyone around him. Leaves a pool of acid that damages enemies.
- Radius: 250
- Duration 16
- Damage 118/128/138/158
- Armor Reduction: 3/4/5/6
- Tick Rate: 1
- Damage Explode: 450/650/850/1050
|
Round 6
|
Zombie Lord
- Health: 50,000
- Mana: 200
- Armor: 100
- Damage: 12,600
- Skills:
- -Summon Zombies
- Summons a horde of zombies.
- Number of Zombies: 4
- Cooldown: 10
- Mana Cost: 100
|
Round 7
|
Smark
- Health: 45,000
- Armor: 80
- Damage: 7800
- Skills:
- -True Sight
|
Round 8
|
Lifestealer
- Health: 60,000
- Armor: 70
- Damage: 18,000
- Skills:
- -Lifesteal (passive)
- Pierces Spell Immunity: Yes
- Lifesteal: 15%
- -True Sight
|
Round 9
|
Noname
- Health: 80,000
- Mana: 3000
- Armor: 100
- Damage: 18,000
- Skills:
- -Boss Spear
- Stuns the target for about 3 seconds.
|
Round 10
|
Slither Queen
- Health: 50,000
- Mana: 250
- Armor: 100
- Damage: 21,300
- Skills:
- -Summon Slither
- Summons a horde of zombies.
- Number of Zombies: 10
- Cooldown: 10
- Mana Cost: 100
- -Bash
- Enemies around Slarbasher are stunned.
- Crush Radius: 350
- Crush Extra Slow: 20
- Slow Duration: 3/3.5/4/4.5
- Stun Duration: 2/2.5/3/4
- Damage: 1000/1500/2000/6000
- Cooldown: 8
- Mana Cost: 80/95/105/115
- -Creature Bash (passive)
- Stuns the enemy.
- Chance %: 10/15/20/25
- Bonus Damage: 40/50/60/70
- Duration: 1
- Duration Creep: 2
|
Round 11
|
Dire Beast
- Health: 100,000
- Mana: 250
- Armor: 115
- Damage: 16,800
- Skills:
- -Breathe Fire
- A column of fire spews forth sweeping in an arc in front the caster.
- Radius: 200
- Speed: 1000
- Damage: 1000/1000/1250/1500
- Rotation Angle: 90
- Projectile Count: 12
- Cooldown: 10
- -True Sight
|
Round 12
|
Unicorn
- Health: 60,000
- Mana: 500
- Armor: 125
- Damage: 20,625
- Skills:
- -Split Earth
- The earth splits and spikes upwards in an area around the target location.
- Impact Radius: 210/220/230/240
- Damage: 5000
- Think Time: 1
- Cooldown: 25
- Mana Cost: 100
|
Round 13
|
N°12
- Health: 100,000
- Armor: 50
- Damage: 30,000
- Skills:
- -Split
- The boss splits on death into two N°12-1.
- N°12-1
- Health: 65,000
- Armor: 20
- Damage: 18,000
- Skills:
- -Split
- The boss splits on death into two N°12-2.
- N°12-2
- Health: 32,500
- Armor: 10
- Damage: 9,000
- Skills:
- -NONE
|
Round 14
|
Troll Chief
- Health: 300,000
- Armor: 150
- Damage: 29,400
- Skills:
- -NONE
|
Round 15
|
Troll Mage
- Health: 175,000
- Mana: 450
- Armor: 150
- Damage: 54,000
- Skills:
- -Bloodlust
- Enrages the friendly target.
- Duration: 30
- Model Scale: 35%
- Bonus Movement Speed: 80
- Bonus Attack Speed: 80
- Cooldown: 20
- Mana Cost: 75
|
Mini Boss2 HE (spawns two of these at start of round)
- Health: 25,000
- Armor: 120
- Damage: 14,400
- Skills:
- -NONE
|
Round 16
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Troll Warrior
- Health: 280,000
- Armor: 200
- Damage: 33,000
- Skills:
- -Smash
- Smashes targets in front of the ogre down into the ground.
- Impact Radius: 750
- Stun Duration: 2
- Damage: 3000
- Think Time: 1
- Cooldown: 15
|
Ogre Minion (spawns two of these)
- Health: 52,000
- Armor: 200
- Damage: 30,000
- Skills:
- -NONE
|
Round 17
|
Troll Lord
- Health: 400,000
- Mana: 100
- Armor: 175
- Damage: 75,000
- Skills:
- -Smash
- Smashes targets in front of the ogre down into the ground.
- Impact Radius: 750
- Stun Duration: 2
- Damage: 3000
- Think Time: 1
- Cooldown: 15
- -Summon Ogres
- Number of Ogres: 10
- Cooldown: 10
- Mana Cost: 100
|
Troll Mage
- Health: 175,000
- Mana: 450
- Armor: 150
- Damage: 54,000
- Skills:
- -Bloodlust
- Enrages the friendly target.
- Duration: 30
- Model Scale: 35%
- Bonus Movement Speed: 80
- Bonus Attack Speed: 80
- Cooldown: 20
- Mana Cost: 75
|
Boss15 NS
- Health: 200,000
- Armor: 200
- Damage: 33,000
- Skills:
- -NONE
|
Ogre Minion (spawns two of these)
- Health: 52,000
- Armor: 200
- Damage: 30,000
- Skills:
- -NONE
|
Round 18
|
Troll Champion
- Health: 200,000
- Mana: 200
- Armor: 300
- Damage: 78,000
- Skills:
- -Smash
- Smashes targets in front of the ogre down into the ground.
- Impact Radius: 750
- Stun Duration: 2
- Damage: 3000
- Think Time: 1
- Cooldown: 15
- -Bloodlust Champion
- Enrages the friendly target.
- Duration: 30
- Model Scale: 150%
- Bonus Movement Speed: 300
- Bonus Attack Speed: 500
- Cooldown: 60
- Mana Cost: 75
|
Mini Boss2 HE (spawns two of these)
- Health: 25,000
- Armor: 120
- Damage: 14,400
- Skills:
- -NONE
|
Round 19
|
Guardian of the Dark Forest
- Health: 2,000,000
- Mana: 500
- Armor: 100
- Damage: 54,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
- -Summon Tree
- Number of Trees: 5
- Cooldown: 50/40/30/20
- Mana Cost: 100
- Living Tree
- Health: 52,000
- Mana: 500
- Armor: 150
- Damage: 39,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
|
Summon of the Dark Forest
- Health: 75,000
- Mana: 500
- Armor: 175
- Damage: 78,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
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Round 20
|
Dwalven (small orange orb that is hard to spot)
- Health: 15,000
- Mana: 2500
- Armor: 800
- Damage: 10,998
- Skills:
- -Summon Living Tree
- Number of Trees: 5
- Cooldown: 50/40/30/20
- Mana Cost: 100
- Living Tree
- Health: 52,000
- Mana: 500
- Armor: 150
- Damage: 39,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
- -Summon Tree2
- Number of Trees: 3
- Cooldown: 2
- Mana Cost: 100/90/80/70
- -Boss Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 100
- Block: 5000/10,000/15,000/20,000
- Duration: 15
- Cooldown: 60/55/50/45
- Mana Cost: 50
|
Summon of the Dark Forest (spawns two of these at start of round)
- Health: 75,000
- Mana: 500
- Armor: 175
- Damage: 78,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
|
Living Tree Summon (spawns four of these at start of round)
- Health: 20,000
- Mana: 500
- Armor: 100
- Damage: 45,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
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Round 21
|
Dwalven (small orange orb that is hard to spot)
- Health: 15,000
- Mana: 2500
- Armor: 800
- Damage: 10,998
- Skills:
- -Summon Living Tree
- Number of Trees: 5
- Cooldown: 50/40/30/20
- Mana Cost: 100
- Living Tree
- Health: 52,000
- Mana: 500
- Armor: 150
- Damage: 39,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
- -Summon Tree2
- Number of Trees: 3
- Cooldown: 2
- Mana Cost: 100/90/80/70
- -Boss Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 100
- Block: 5000/10,000/15,000/20,000
- Duration: 15
- Cooldown: 60/55/50/45
- Mana Cost: 50
|
Guardian of the Dark Forest
- Health: 2,000,000
- Mana: 500
- Armor: 100
- Damage: 54,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
- -Summon Tree
- Number of Trees: 5
- Cooldown: 50/40/30/20
- Mana Cost: 100
- Living Tree
- Health: 52,000
- Mana: 500
- Armor: 150
- Damage: 39,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
|
Summon of the Dark Forest (spawns two of these at start of round)
- Health: 75,000
- Mana: 500
- Armor: 175
- Damage: 78,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
|
Living Tree Summon (spawns four of these at start of round)
- Health: 20,000
- Mana: 500
- Armor: 100
- Damage: 45,000
- Skills:
- -Living Armor (stacks)
- Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
- Regen: 40/70/100/130
- Block: 200/400/600/800
- Duration: 15
- Cooldown: 32/26/20/14
- Mana Cost: 50
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Round 22
|
Bonk Master
- Health: 750,000
- Mana: 1000
- Armor: 500
- Damage: 42,000
- Skills:
- -Death Dunk (similar to Axe's Ultimate)
- Pierces Spell Immunity: Yes
- Kill Threshhold: 99,999
- Damage: 99,999
- Speed Bonus: 150
- Attack Speed Bonus: 150
- Speed Duration: 20
- Speed AoE: 900
- Cooldown: 30
- Mana Cost: 60
- -Smash
- Smashes targets into the ground.
- Impact Radius: 1000
- Stun Duration: 5
- Damage: 8000
- Think Time: 1
- Cooldown: 15
- -Bloodlust Champion
- Enrages the friendly target.
- Duration: 30
- Model Scale: 150%
- Bonus Movement Speed: 300
- Bonus Attack Speed: 500
- Cooldown: 60
- Mana Cost: 75
- -True Sight
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Round 23
|
Demon Prophet
- Health: 500,000
- Mana: 200
- Armor: 350
- Damage: 115,500
- Skills:
- -AoE Spikes
- Pierces Spell Immunity: Yes
- Cooldown: 25
- Mana Cost: 100
|
Round 24
|
Old Dragon
- Health: 500,000
- Mana: 400
- Armor: 300
- Damage: 49,500
- Skills:
- -Splash Attack (passive)
- The Black Dragon's explosive attacks are felt by all nearby enemies. Units closer to the blast take more damage.
- Close Range: 150/200/400/800
- Close Damage: 80%/100%/100%/100%
- Mid Range: 250/400/600/1000
- Mid Damage: 40%/45%/50%/80%
- Far Range: 450/600/800/1200
- Far Damage: 25%/25%/30%/40%
|
Dragon Minion
- Health: 100,000
- Mana: 400
- Armor: 200
- Damage: 33,000
- Skills:
- -NONE
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Round 25
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Skeleton Front Unit
- Health: 300,000
- Mana: 400
- Armor: 300
- Damage: 154,000
- Skills:
- -Smash
- Smashes targets in front of the ogre down into the ground.
- Impact Radius: 750
- Stun Duration: 2
- Damage: 10000
- Think Time: 1
- Cooldown: 60
|
Skeleton Archer (spawns two of these at start)
- Health: 200,000
- Mana: 400
- Armor: 200
- Damage: 93,500
- Skills:
- -Boss Focus Fire
- Bonus Attack Speed: 500
- Focus Fire Duration: 10
|
Skeleton Sword Fighter (spawns eight of these at start of round)
- Health: 100,000
- Mana: 400
- Armor: 300
- Damage: 49,500
- Skills:
- -NONE
|
Round 26
|
Wraith King
- Health: 2,500,000
- Mana: 5000
- Armor: 650
- Damage: 165,000
- Skills:
- -Summon Skeleton Front Unit
- Number of Skeletons: 1
- Debuff Duration: 7
- Bonus Armor: 300
- Cooldown: 25
- Mana Cost: 50
- -Summon Skeleton Archer
- Number of Skeletons: 1
- Debuff Duration: 7
- Bonus Armor: 300
- Cooldown: 25
- Mana Cost: 50
- -Summon Skeleton Sword Fighter
- Number of Skeletons: 5
- Debuff Duration: 7
- Bonus Armor: 300
- Cooldown: 25
- Mana Cost: 50
- -Smash
- Smashes targets in front of the skeleton down into the ground.
- Impact Radius: 750
- Stun Duration: 2
- Damage: 10000
- Think Time: 1
- Cooldown: 60
- -Boss Power Aura (passive)
- Heals friendly units around Wraith King.
- Heal Radius: 450
- Health Regen Amount: 300
- Armor Buff: 50
- Items:
- -Physical Weakness (stacks)
- Lowers armor but grants magic immunity.
- Armor Deduction: 300
- Duration: 7.5
|
Skeleton Front Unit
- Health: 300,000
- Mana: 400
- Armor: 300
- Damage: 154,000
- Skills:
- -Smash
- Smashes targets in front of the skeleton down into the ground.
- Impact Radius: 750
- Stun Duration: 2
- Damage: 10000
- Think Time: 1
- Cooldown: 60
|
Skeleton Archer
- Health: 200,000
- Mana: 400
- Armor: 200
- Damage: 93,500
- Skills:
- -Boss Focus Fire
- Bonus Attack Speed: 500
- Focus Fire Duration: 10
|
Skeleton Sword Fighter (spawns eight of these at start of round)
- Health: 100,000
- Mana: 400
- Armor: 300
- Damage: 49,500
- Skills:
- -NONE
|
Round 27
|
Bear King
- Health: 1,000,000
- Mana: 5000
- Armor: 1200
- Damage: 1800
- Skills:
- -Boss Ursa Rage (stacks) (passive)
- Pierces Spell Immunity: Yes
- Bonus Damage Per Stack: 12,000
- Duration: 15
- -Smash
- Smashes targets in front of the bear down into the ground.
- Impact Radius: 800
- Stun Duration: 3
- Damage: 20000
- Think Time: 1
- Cooldown: 70
|
Bear (spawns four of these at start of round)
- Health: 200,000
- Mana: 5000
- Armor: 900
- Damage: 1800
- Skills:
- -Boss Ursa Rage (stacks) (passive)
- Pierces Spell Immunity: Yes
- Bonus Damage Per Stack: 12,000
- Duration: 15
- -Smash
- Smashes targets in front of the bear down into the ground.
- Impact Radius: 800
- Stun Duration: 3
- Damage: 20000
- Think Time: 1
- Cooldown: 70
|
Round 28
|
Beast Chief
- Health: 1,000,000
- Mana: 5000
- Armor: 1200
- Damage: 150,000
- Skills:
- -Boss Ursa Rage (stacks) (passive)
- Pierces Spell Immunity: Yes
- Bonus Damage Per Stack: 12,000
- Duration: 15
- -Summon Bear King and Bears (only one Bear King can be alive at any time)
- Amount of Bear Kings: 1
- Amount of Bears: 3
- Cooldown: 15
- Mana Cost: 50
|
Bear King (only spawns when Beast Chief uses his skill)
- Health: 1,000,000
- Mana: 5000
- Armor: 1200
- Damage: 1800
- Skills:
- -Boss Ursa Rage (stacks) (passive)
- Pierces Spell Immunity: Yes
- Bonus Damage Per Stack: 12,000
- Duration: 15
- -Smash
- Smashes targets in front of the bear down into the ground.
- Impact Radius: 800
- Stun Duration: 3
- Damage: 20000
- Think Time: 1
- Cooldown: 70
|
Bear (spawns four of these at start of round)
- Health: 200,000
- Mana: 5000
- Armor: 900
- Damage: 1800
- Skills:
- -Boss Ursa Rage (stacks) (passive)
- Pierces Spell Immunity: Yes
- Bonus Damage Per Stack: 12,000
- Duration: 15
- -Smash
- Smashes targets in front of the bear down into the ground.
- Impact Radius: 800
- Stun Duration: 3
- Damage: 20000
- Think Time: 1
- Cooldown: 70
|
Round 29
|
Spirit of the Forest
- Health: 2,000,000
- Mana: 5000
- Armor: 1000
- Damage: 90,000
- Skills:
- -Boss Ursa Rage (stacks) (passive)
- Pierces Spell Immunity: Yes
- Bonus Damage Per Stack: 12,000
- Duration: 15
- -Smash
- Smashes targets in front of the bear down into the ground.
- Impact Radius: 500
- Stun Duration: 2
- Damage: 40000
- Think Time: 1
- Cooldown: 60
- -Lifesteal (passive)
- Pierces Spell Immunity: Yes
- Lifesteal: 15%
- -Forest Strength (passive)
- Radius: 1000
- Splash Damage: 50%
- Evasion: 50
- -Mana Break (passive)
|
Round 30
|
Nyx Assassin
- Health: 2,500,000
- Mana: 5000
- Armor: 2000
- Damage: 300,000
- Skills:
- -Impale A
- Sends multiple impaling spikes towards the target.
- Stun Duration: 1.5
- Cooldown: 90
- -Boss Carapace
- When someone attacks Nyx Assassin whilst this is active, they are stunned
- Stun Duration: 5
- Armor Buff: 1500
- Duration: 5
- Cooldown: 20
- Mana Cost: 100
- -Impale B
- Sends two impaling spikes towards the target.
- Stun Duration: 1.5
- Cooldown: 10
- -Mana Break (passive)
|
Round 31
|
Magma Golem
- Health: 2,500,000
- Mana: 1000
- Armor: 5000
- Damage: 900,000
- Skills:
- -Partial True Strike (passive)
- Boss has a chance to hit with true strike every attack.
- True Strike Chance: 30%
- -Hellfire Aura (passive)
- Disables Health Regeneration in an AoE.
- Range: 800
- Armor Reduction: 164
- -Boss Splash (passive)
- Boss does AoE damage on every attack.
- -Crimson Flame Spike
- Sends two spikes that can go through walls and will always insta-kill the target.
- Pierces Spell Immunity: Yes
- Cooldown: 30
- -Mana Break (passive)
|
Round 32
|
Golem Master
- Health: 2,000,000
- Mana: 400
- Armor: 1000
- Damage: 330,000
- Skills:
- -True Form Warlock (passive)
- Golem Master transforms into a golem when he dies.
|
True Magma Golem (only spawns once Golem Master dies)
- Health: 5,000,000
- Mana: 1000
- Armor: 2000
- Damage: 1,350,000
- Skills:
- -Partial True Strike (passive)
- Boss has a chance to hit with true strike every attack.
- True Strike Chance: 30%
- -Crimson Flame Spike
- Sends two spikes that can go through walls and will always insta-kill the target.
- Pierces Spell Immunity: Yes
- Cooldown: 30
- -Hell Fire Meteor
- Pierces Spell Immunity: Yes
- Creates a meteor, then hits the ground reducing the health of everyone to 50%.
- Prevents health regeneration for 16 seconds.
- Cooldown: 60
- -Mana Break (passive)
|
Round 33
|
Wrath Demon
- Health: 12,500,000
- Mana: 500
- Armor: 17
- Damage: 2,700,000
- Skills:
- -Boss Shadowraze
- Damage: 50,000
- Cooldown: 5
- -Summon Eidolon
- Cooldown: 15
|
Madness Demon
- Health: 1,000,000
- Mana: 500
- Armor: 999,999
- Damage: 825,000
- Skills:
- -Demonic Cloud (passive)
- Boss is immune to PURE and PHYSICAL damage.
- -Boss Shadows Orb
- Orbs spin around the demon and prevent health regen for 5 seconds.
- Pierces Spell Immunity: Yes
- Orb Damage: 100,000
- Cooldown: 60
- -Mana Break (passive)
|
Round 34
|
Death Demon
- Health: 10,000,000
- Mana: 500
- Armor: 10,000
- Damage: 825,000
- Skills:
- -Death Wave (cannot be revived if killed by this skill)
- Death Demon sends a wave of projectiles in front of himself in a 270 degree arc.
- Getting hit by one of these projectiles will put you on low health.
- Getting hit a second time will kill you.
- Pierces Spell Immunity: Yes
- Cooldown: 60
- -Death Timer (cannot be revived if killed by this skill)
- When the skill is cast, the closet unit to the boss has 5 seconds(4 on impossible and challenger)
- to get out of a 2000 radius of Death Demon, or else the unit dies.
- Pierces Spell Immunity: Yes
- Cooldown: 20
- -Death Amulet
- Death Demon blinks to the farthest unit away from him.
- Pierces Spell Immunity: Yes
- Range: 5000
- Cooldown: 15
|
Items[]
Clarity
|
Enchanted Mango
|
Tango
|
Healing Salve
|
Smoke of Deceit
|
Town Portal Scroll
|
Dust of Appearance
|
Animal Courier
|
Flying Courier
|
Observer Ward
|
Sentry Ward
|
Bottle
|
Attributes[]
Iron Branch
|
Gauntlets of Strength
|
Slippers of Agility
|
Mantle of Intelligence
|
Circlet
|
Belt of Strength
|
Band of Elvenskin
|
Robe of the Magi
|
Ogre Axe
|
Blade of Alacrity
|
Staff of Wizardry
|
Armaments[]
|
|
|
|
Blades of Attack
|
Chainmail
|
Quarterstaff
|
Helm of Iron Will
|
Broadsword
|
Claymore
|
Javelin
|
Mithril Hammer
|
Arcane[]
Magic Stick
|
Sage's Mask
|
Ring of Regen
|
Boots of Speed
|
Gloves of Haste
|
Cloak
|
Ring of Health
|
Void Stone
|
Gem of True Sight
|
Morbid Mask
|
Shadow Amulet
|
Blink Dagger
|
Upgrades[]
Common[]
Magic Wand
|
Null Talisman
|
Wraith Band
|
Poor Man's Shield
|
Bracer
|
Soul Ring
|
Phase Boots
|
Power Treads
|
Oblivion Staff
|
Perseverance
|
Hand of Midas
|
Boots of Travel
|
Moon Shard
|
Support[]
Ring of Basilius
|
Headdress
|
Buckler
|
Urn of Shadows
|
Tranquil Boots
|
Ring of Aquila
|
Medallion of Courage
|
Arcane Boots
|
Drum of Endurance
|
Mekansm
|
Vladmir's Offering
|
Pipe of Insight
|
Guardian Greaves
|
Caster[]
Glimmer Cape
|
Force Staff
|
Veil of Discord
|
Necronomicon
|
Dagon
|
Eul's Scepter of Divinity
|
Solar Crest
|
Rod of Atos
|
Orchid Malevolence
|
Aghanim's Scepter
|
Refresher Orb
|
Scythe of Vyse
|
Octarine Core
|
Weapons[]
Crystalys
|
Armlet of Mordiggian
|
Shadow Blade
|
Skull Basher
|
Battle Fury
|
Ethereal Blade
|
Silver Edge
|
Radiance
|
Monkey King Bar
|
Daedalus
|
Butterfly
|
Divine Rapier
|
Abyssal Blade
|
Armor[]
Hood of Defiance
|
Vanguard
|
Soul Booster
|
Crimson Guard
|
Black King Bar
|
Lotus Orb
|
Shiva's Guard
|
Bloodstone
|
Manta Style
|
Linken's Sphere
|
Assault Cuirass
|
Heart of Tarrasque
|
Artifacts[]
Mask of Madness
|
Helm of the Dominator
|
Sange
|
Yasha
|
Maelstrom
|
Diffusal Blade
|
Desolator
|
Heaven's Halberd
|
Sange and Yasha
|
Eye of Skadi
|
Mjollnir
|
Satanic
|
Tips[]
- Round 33 - A Mystical Dagon works great against Madness Demon if you have no other forms of magic damage.
- Round 34 - To kill Death Demon, stand in front of him until he uses Death Wave then blink behind him and proceed to kill him.
- Round 31 and 32 - Invisible Heroes work great against Magma Golem and True Magma Golem
Custom Games |
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| 20 Players |
No results | | 10 Players |
No results | | 8 Players |
No results | | 5 Players |
No results | | 4 Players |
No results |
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