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Abilities[]
Chorus of Madmen
F
Ability
Target Area
Target Area
Affects
Enemies
Enemies
Enemies around the Chanter are rendered helpless, unable to attack or cast spells.
Cast Range: 900
Effect Radius: 350
Duration: 20
The Chorus of Madmen echoes a twanging dissonance, playing on the lack of clear thought that insanity brings.
Abandoned Heart
Q
Ability
No Target
No Target
Affects
Enemies
Enemies
Incites a chant that slows targets for the duration.
Effect Radius: 500/550/600/650/700/750/800/850/900/950
Attack Speed Reduction: 3%/6%/9%/12%/15%/18%/21%/24%/27%/30%
Move Speed Reduction: 10%/18%/26%/34%/42%/50%/58%/66%/74%/85%
Duration: 20
From its melancholy introduction to the final lyrics, Abandoned Heart saps the very will to live from those who hear it.
Combat Mastery
W
Ability
Passive
Passive
Affects
Self
Self
Increases the familiarity of the hero with their weapon and expands on the body's physical limits; reflexes in particular.
Critical Damage: 200%
Critical Chance: 9%/18%/27%/36%/45%/54%/63%/72%/81%/90%
Evasion Chance: 5%/10%/15%/20%/25%/30%/35%/40%/45%/50%
Failure of the Forge
E
Ability
Aura
Aura
Affects
Enemies
Enemies
Reduces the armor of nearby enemies.
Armor Reduction: 3/5/7/9/11/13/15/17/19/21
Radius: 900
A bizarre and discordant enchantment, Failure of the Forge's sonic assault attacks the structure of armors and shields in the area, lowering their strength and resistance capabilities.
Muse's Inspiration
D
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Sparking the creative energy of the mind with its dulcet tones, Muse's Inspiration resets the ability cooldowns of a target friendly hero.
Cast Range: 1000
Cannot use this spell on yourself.