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Version History[]

Version
Description
  • Reduced Impetus mana cost from 65 to 55.
Level 10 right talent: +12% magic resistance reduced to +10%.
Level 15 right talent: +40 attack damage increased to +45.
Level 15 left talent: +6 Nature's Attendants wisps reduced to +5.
  • Nature's Attendants
    • Rescaled number of wisps from 4/6/8/10 to 8 on each level.
    • Rescaled heal per wisp per second from 7/9/11/13 to 4/8/12/16.
    • Increased duration from 11 to 12.
  • Increased Untouchable attack speed slow from 100/140/180 to 120/160/200.
  • Enchant
    • Now grants the enchanted creep 2/4/6/8 armor.
    • Reduced creep minimum health from 200/400/800/1200 to 200/300/400/500.
Level 10 left talent: +15 movement speed increased to +20.
  • Talents:
Level 10 left talent: +20 movement speed reduced to +15.
Level 10 right talent: +15% magic resistance reduced to +12%.
Level 15 left talent: +8 Nature's Attendants wisps reduced to +6.
Level 15 right talent: +50 attack damage reduced to +40.
Level 20 right talent: +80 Untouchable attack speed slow reduced to +65.
Level 25 left talent: +25 Nature's Attendants heal per wisp reduced to +20.
Level 25 right talent: +8% Impetus distance as damage reduced to +6.5%.
  • Increased Sproink leap distance from 450 to 500.
  • Increased Impetus mana cost from 40/45/50/55 to 65 on each level.
  • Moved Impetus to the first ability slot.
  • Moved Untouchable to the fourth ability slot. This is now Enchantress minimap icon.png Enchantress' ultimate.
  • Impetus
    • Distance as damage from 14%/20%/26% to 8%/12%/16%/20%.
    • Increased mana cost from 40/55/70 to 40/45/50/55.
    • Increased cooldown from 0 on each level to 6/4/2/0.
    • No longer pierces spell immunity.
  • Enchant
    • Can no longer control more than one unit. [?]
    • Can no longer be cast on already enchanted units to refresh their duration.
    • Now grants the creep a base health minimum of 200/400/800/1200.
    • Now grants the creep 10/30/50/70 attack damage.
    • Now fully heals the targeted creep.
    • Increased creep duration from 26/44/62/80 to 30/60/90/120.
    • Increased cooldown from 20/16/12/8 to 20 on each level.
  • Untouchable
    • Attack speed slow from 20/70/120/170 to 100/140/180.
    • Now pierces spell immunity.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
Sproink
Leaps backward and dodges incoming projectiles.
Leap distance: 400
Leap duration: 0.4
Mana cost: 50
Cooldown: 3
Notes: disjoints projectiles upon cast.
  • Talents:
Level 20 right talent: +100 Untouchable attack speed slow reduced to +80.
  • Reduced base attack damage from 30-40 to 26-36.
  • Reduced Nature's Attendants heal per wisp per second from 10/11/12/13 to 7/9/11/13.
  • Reduced Impetus distance to damage from 16%/22%/28% to 14%/20%/26%.
  • Increased base armor from 0 to 1.
  • Increased Nature's Attendants heal per wisp per second from 10 on each level to 10/11/12/13.
  • Reduced Enchant cooldown from 22/18/14/10 to 20/16/12/8.
  • Increased Impetus cast range from 550 to 575.
  • Increased Impetus distance to damage from 16%/20%/24% to 16%/22%/28%.
  • Increased Intelligence attribute symbol.png intelligence gain from 3.1 to 3.6.
  • Reduced movement speed from 320 to 315.
  • Enchant
    • Reduced creep duration from 50/60/70/80 to 26/44/62/80.
    • Reduced cooldown from 55/40/25/10 to 22/18/14/10.
    • Reduced mana cost from 65 on each level to 40/50/60/70.
  • Increased base armor from -2 to 0.
  • Increased Strength attribute symbol.png strength gain from 1.5 to 1.7.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Talents:
Level 10 left talent: +25 movement speed reduced to +20.
  • Increased attack range from 550 to 575.
  • Increased Untouchable attack speed slow from 20/60/100/140 to 20/70/120/170.
  • Increased Impetus distance to damage from 14%/18%/22% to 16%/20%/24%.
  • Rescaled Untouchable attack speed slow from 40/70/100/130 to 20/60/100/140.
  • Enchant
    • Reduced enchant duration from 80 on each level to 50/60/70/80.
    • Increased slow duration from 2.25/3.5/4.75/6 to 3/4/5/6.
    • Increased cooldown from 30/24/18/12 to 55/40/25/10.
  • Rescaled Impetus mana cost from 55/60/65 to 40/55/70.
  • Reduced base attack damage from 31-41 to 28-38 (total attack damage is now 49-59).
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Enchant now applies a basic dispel on targeted enemy heroes and creep-heroes upon cast.
  • Reworked talents:
Old:
Level 10: +25 movement speed or +6 all stats
Level 15: +50 attack damage or +8 Nature's Attendants wisps
Level 20: +60 Untouchable attack speed slow or +15% magic resistance
Level 25: Enchant can target ancient creeps or +6% Impetus distance as damage
New:
Level 10: +25 movement speed or +15% magic resistance
Level 15: +8 Nature's Attendants wisps or +50 attack damage
Level 20: Enchant can target ancient creeps or +100 Untouchable attack speed slow
Level 25: +25 Nature's Attendants heal per wisp or +8% Impetus distance as damage
  • Increased Strength attribute symbol.png strength gain from 1 to 1.3.
  • Increased base Intelligence attribute symbol.png intelligence from 19 to 21.
  • Reduced base health regeneration from 0.25 to 0.
  • Enchant
    • Reduced slow duration from 5.5 on each level to 2.25/3.5/4.75/6.
    • Increased slow from 20%/30%/40%/50% to 55% on each level.
  • Talents:
Level 25 right talent changed: -50s respawn time ➜ +6% Impetus distance as damage.
Level 15 right talent: +7 Nature's Attendants wisps increased to +8.
  • Increased base movement speed from 335 to 340.
  • Talents:
Level 15 right talent changed: +10s Nature's Attendants duration ➜ +7 Nature's Attendants wisps.
Level 20 right talent: +12% magic resistance increased to +15%.
Level 25 left talent changed: +12 Nature's Attendants wisps ➜ Enchant can target ancient creeps.
  • Talents:
Level 10 right talent: +5 all stats increased to +6.
Level 10 left talent: +20 movement speed increased to +25.
Level 15 left talent: +40 attack damage increased to +50.
Level 15 right talent: +8s Nature's Attendants duration increased to +10s.
Level 20 left talent changed: -30s respawn time ➜ +60 Untouchable attack speed slow.
Level 25 right talent changed: +25 Intelligence attribute symbol.png intelligence ➜ -50s respawn time.
Level 25 left talent: +10 Nature's Attendants wisps increased to +12.
Level 10 left talent: +15 movement speed increased to +20.
Level 20 left talent: -25s respawn time increased to -30s.
  • Added talents:
Level 10: +15 movement speed or +5 all stats
Level 15: +40 attack damage or +8s Nature's Attendants duration
Level 20: -25s respawn time or +12% magic resistance
Level 25: +10 Nature's Attendants wisps or +25 Intelligence attribute symbol.png intelligence
  • Impetus
    • Reduced distance into damage from 15%/20%/25% to 14%/18%/22%.
    • Reduced distance cap from 2500 to 1750. [?]
  • Reduced Enchant cooldown from 30/25/20/15 to 30/24/18/12.
  • Increased movement speed from 315 to 335.
  • Increased movement speed from 310 to 315.
  • Reduced base armor from -1 to -2 (total armor is now 0.66).
  • Increased Untouchable attack speed slow from 20/40/60/80 to 20/50/80/110.
  • Increased movement speed from 305 to 310.
  • Increased movement speed from 295 to 305.
  • Enchant
    • Increased slow from 10%/20%/30%/40% to 20%/30%/40%/50%.
    • Reduced slow duration from 7 to 5.5.
  • Increased base attack damage from 21-31 to 31-41 (total attack damage is now 47-57).
  • Reduced Untouchable attack speed slow from 30/50/70/90 to 20/40/60/80.
  • Moved Untouchable to the first ability.
  • Moved Impetus to the fourth ability slot. This is now Enchantress minimap icon.png Enchantress's ultimate ability.
  • Untouchable
    • Rescaled attack speed slow from 50/70/90 to 30/50/70/90.
  • Reduced Enchant creep duration from 120 to 80.
  • Fixed some performance issues with Nature's Attendants.
  • Impetus
    • Increased distance into damage from 4%/8%/12%/16% to 15%/20%/25%.
    • Increased mana cost from 40/45/50/55 to 55/60/65.
    • Reduced cooldown from 6/5/4/0 to 0 on each level.
  • Enchant now fully replenishes the converted creep's mana pool.
  • Untouchable now also triggers on targeted spells.
  • Fixed Impetus doing extra damage when combined with illusions or in Same Hero mode.
  • Increased Strength attribute symbol.png strength gain from 1.3 to 2.
  • Increased movement speed from 285 to 295.
  • Increased Enchant creep duration from 30 to 120.
  • Reduced base Strength attribute symbol.png strength and gain from 17 + 1.8 to 16 + 1.3.
  • Reduced attack range from 600 to 550.
  • Reduced movement speed from 300 to 285.
  • Increased Untouchable attack speed slow from 30/60/90 to 50/70/90.
  • Increased attack range from 500 to 600.
  • Increased movement speed from 292 to 300.
  • Fixed Impetus not working for multiple Enchantress minimap icon.png Enchantress.
  • Impetus damage is now capped at a distance of 2500.
  • Reduced Strength attribute symbol.png strength gain from 2.4 to 1.8.
  • Increased Untouchable attack speed slow from 30/50/70 to 30/60/90.
  • Increased base Strength attribute symbol.png strength and gain from 17 + 1.8 to 19 + 2.4.
  • Nature's Attendants
    • Wisps are now released simultantiously, instead of with a 1 second interval.
    • Reduced heal per wisp per second from 25 to 10.
  • Increased Impetus mana cost from 40 on each level to 40/45/50/55.
  • Reduced Nature's Attendants number of wisps from 4/6/8/10 to 3/5/7/9.
  • Fixed Enchant level 1 and 2 being swapped.
  • Increased Impetus cooldown from 0 on each level to 6/5/4/0.
  • Created.

Patch History[]

Patch
Description
  • Updated Enchant ability description.
  • Updated default hero model.
  • Fixed Enchant buff not properly giving control to Enchantress on creeps that had previously been Enchanted then re-dominated by another player via Helm of the Dominator icon.png Helm of the Dominator.
  • Increased the maximum amount of polygons available to the Neck and Belt slots.
  • Fixed Ranged Ranged creeps affected by Enchant not auto-attacking after being issued an attack order.
  • Fixed Untouchable failing to apply on an auto attack immediately after a cancelled attack order.
  • Untouchable
    • Fixed ability lingering when attempting to attack units other than Enchantress.
    • No longer procs upon targeting Enchantress with abilities.
    • Fixed ability slow malfunctioning if the enemy attacks an illusion of Enchantress first before immediately attacking Enchantress.
    • Update 2
      • Fixed another ability issue.
  • Fixed Echo Shell incorrectly applying Enchant effects through spell immunity.
  • Fixed visual bug with default hero weapon.
  • Autocast abilities (e.g. Impetus) now check target type rules consistently.
  • [U] Updated default hero textures.
  • Added new VO lines.
  • [U] Updated default hero textures.
  • [U] Broken down default hero model into multiple parts for loadout.
  • Update 4
    • Fixed not being able to ⇱⇲ Drag-select units enchanted with Enchant by dragging over their models.
  • Fixed having 1 more armor than intended.
  • Fixed unit conversion abilities (i.e. Enchant) not removing existing debuffs properly.
  • Enchant
    • Fixed where casting ability to control a unit, then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
    • Fixed damage done to player-controlled units not showing up in combat log.
  • Units enchanted by Enchant now draw larger on the minimap.
  • Fixed voiceover lines triggering Enchant cast lines every time Enchantress minimap icon.png Enchantress casts anything.
  • Abilities that dominate creeps (i.e. Enchant) clear out the players that used to be able to control them.
    • This prevents Chen minimap icon.png Chen and Enchantress minimap icon.png Enchantress from being able to control the same creeps.
  • Fixed Autocast Impetus still being active while silenced.
  • Multi-unit selection (i.e. Enchanted Units)
    • Units are removed from player's selection when they die.
    • Tab ↹-cycling now cycles unit types instead of individual units.
    • Ctrl+Tab ↹ (or what is bound to dota_cycle_selected) cycles through selected unit groups in reverse.
  • Fixed neutral creeps affected by Enchant still casting their abilities without player orders while under controlled.
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