Changelogs
Version History[]
Version
Description
- Reduced Fire Remnant Base Charge Restore Time from 38s to 35s
- Increased Sleight of Fist Mana Cost from 60 to 65.
- Increased Searing Chains max targets from 2 to 3.
- Increased Sleight of Fist hero attack damage bonus from 45/80/115/150 to 45/85/125/165
- Increased Flame Guard radius from 450 to 500.
- Reduced base health regeneration from 1.25 to 0.5.
- Increased Sleight of Fist mana cost from 50 to 60.
- Increased Flame Guard radius from 400 to 450.
- Increased the following abilities' cast point from 0.1 to 0.2:
- Aghanim's Shard upgrade:
- Fire Remnant
- Changedfrom dealing damage upon cast and while traveling to dealing damage upon the remnant reaches its destination.
- Reduced damage radius from 600 to 450.
- Fire Remnant
- Increased Sleight of Fist jump interval from 0.2 to 0.25.
- Reduced Flame Guard damage barrier capacity from 65/145/225/305 to 60/135/210/285.
- Reduced base health from 200 to 120.
- Increased base armor from -1 to 0.
- Flame Guard
Magic damage barrier now stacks additively with the same damage-type barrier sources, and independently with other damage-type barrier sources. [?]
- Reduced damage barrier capacity from 85/190/295/400 to 65/145/225/305.
Talents:
- LVL 10+15 attack damage reduced to +12.LVL 20+65 Sleight of Fist hero attack damage bonus decreased to +55.
- Increased agility gain from 2.9 to 3.2.
- Increased base health regeneration from 0.75 to 1.25.
- Reduced base movement speed from 305 to 300.
- Increased turn rate from 0.6 to 0.8.
- Reduced Flame Guard mana cost from 80/90/100/110 to 65/80/95/110.
- Reduced Activate Fire Remnant mana cost from 150 on each level to 100/125/150.
- Increased Fire Remnant cooldown from 0 to 0.5.
- Increased base strength from 21 to 22.
- Reduced Sleight of Fist cast range from 700 to 650.
- Reduced Sleight of Fist hero attack damage bonus from 60/90/120/150 to 45/80/115/150.
- Sleight of Fist
- Increased creep damage percentage from 40% to 100%. [?]
- Rescaled hero attack damage bonus from 40/80/120/160 to 60/90/120/150.
- Reduced cooldown from 18/14/10/6 to 15/12/9/6.
- Flame Guard
- Reduced incoming magical damage absorb percentage from 100% to 70%.
- Reduced magical damage absorbed from 110/240/370/500 to 85/190/295/400.
- Increased Fire Remnant cast point from 0 to 0.1.
Talents:
- LVL 10+280 Flame Guard magical damage absorbed reduced to +200.
- Increased Activate Fire Remnant cast point from 0 to 0.1.
- Aghanim's Scepter upgrade:
- No longer reduces Activate Fire Remnant mana cost from 150 to 75.
- Increased agility gain from 2.6 to 2.9.
- Increased base health regeneration from 0.5 to 0.75.
- Rescaled Searing Chains damage per second from 50/75/90/100 to 50/70/90/110.
- Increased Flame Guard magical damage absorbed from 80/220/360/500 to 110/240/370/500.
- Aghanim's Scepter upgrade:
- Reduced Fire Remnant cast range from 3500 to 3000.
Talents:
- LVL 20+8% spell damage amplification ➜ +1 Searing Chains max targets.
- Reduced Sleight of Fist creep attack damage reduction from 50% to 40%.
- Increased turn rate from 0.5 to 0.6.
- Reduced Searing Chains cast backswing from 0.87 to 0.5.
- Flame Guard
- Reduced cast backswing from 1.07 to 0.6.
- Increased duration from 8/12/16/20 to 11/14/17/20.
- Reduced Fire Remnant cast range from 1500 to 1400.
- Activate Fire Remnant now only destroys trees Ember Spirit collides with, rather than within a 200 radius around him.
- Aghanim's Scepter upgrade:
- Reduced Fire Remnant cast range from 4500 to 3500.
- Aghanim's Shard upgrade:
- Fire Remnant
- No longer sends out a Fire Remnant to enemy's death locations. [?]
- Now also replenishes a charge when killing enemy heroes or when enemy heroes die within 400 range of a Fire Remnant.
- Fire Remnant
- AddedAttribute Bonus.
Talents:
- LVL 15+0.8s Searing Chains duration increased to +1s.
- Increased intelligence gain from 1.8 to 2.2.
- Aghanim's Scepter upgrade:
- Increased Activate Fire Remnant mana cost from 25 to 75.
- AddedAghanim's Shard upgrade for Ember Spirit:
- Reduced Flame Guard damage per second from 30/40/50/60 to 25/35/45/55.
Talents:
- LVL 10+20 attack damage reduced to +15.LVL 20+50 Sleight of Fist hero attack damage bonus increased to +65.LVL 25-13s Fire Remnant charge replenish time reduced to -12s.
Talents:
- LVL 10+350 Flame Guard magical damage absorbed reduced to +280.LVL 10+25 attack damage reduced to +20.LVL 15+1s Searing Chains duration reduced to +0.8s.LVL 15+60 Flame Guard damage per second reduced to +50.LVL 20+60 Sleight of Fist hero attack damage bonus reduced to +50.LVL 20+10% spell damage amplification reduced to +8%.LVL 25-16s Fire Remnant charge replenish time reduced to -13s.
- Increased Searing Chains cooldown from 11/10/9/8 to 13/12/11/10.
- Searing Chains
- Reduced mana cost from 110 on each level to 80/90/100/110.
- Reduced cooldown from 14/12/10/8 to 11/10/9/8.
Talents:
- LVL 10+275 Flame Guard magical damage absorbed increased to +350.
Talents:
- LVL 10+250 Flame Guard magical damage absorbed increased to +275.LVL 20Gain True Strike ➜ +60 Sleight of Fist hero attack damage bonus.LVL 25-20s Fire Remnant charge replenish time reduced to -16s.
- Sleight of Fist can no longer be cast while rooted.
- Reduced Searing Chains damage per second from 60/80/92/100 to 50/75/90/100.
- Aghanim's Scepter upgrade:
- Increased Activate Fire Remnant mana cost from 0 to 25.
Talents:
- LVL 25-25s Fire Remnant charge replenish time reduced to -20s.
- AddedAghanim's Scepter upgrade for Ember Spirit:
- Fire Remnant
- Increases cast range to 4500.
- Increases max charges to 5.
- Increases remnant travel speed to 500%.
- Reduces Activate Fire Remnant mana cost to 0.
- Fire Remnant
- Increased agility gain from 1.8 to 2.1.
- Increased base attack damage from 30‒34 to 33‒37.
- Reduced Sleight of Fist cooldown from 30/22/14/6 to 18/14/10/6.
- Increased Sleight of Fist hero attack damage bonus from 35/70/105/140 to 40/80/120/160.
Talents:
- LVL 10+200 Flame Guard magical damage absorbed increased to +250.LVL 15+50 Flame Guard damage per second increased to +60.
- Increased Sleight of Fist hero attack damage bonus from 30/60/90/120 to 35/70/105/140.
- Reduced base health regeneration from 2 to 0.5.
- Reduced base mana regeneration from 0.9 to 0.
- Searing Chains' root no longer interrupts the targets.
- Activate Fire Remnant now also damages enemies within a 225 radius as Ember Spirit travels, instead of only applying it upon reaching the remnants. [ ?]
- Increased Fire Remnant charge replenish time from 35 to 38.
- Searing Chains
- Reduced damage interval from 1 to 0.5.
- Rescaled duration from 1/2/2/3 to 1.5/2/2.5/3
- Rescaled damage per second from 80/60/120/100 to 60/80/92/100.
- Increased Flame Guard magical damage absorbed from 50/200/350/500 to 80/220/360/500.
- Increased Sleight of Fist hero attack damage bonus from 25/50/75/100 to 30/60/90/120.
- Increased Sleight of Fist hero attack damage bonus from 20/40/60/80 to 25/50/75/100.
Talents:
- LVL 10+150 Flame Guard magical damage absorbed increased to +200.LVL 10+20 attack damage increased to +25..LVL 15+30 Flame Guard damage per second increased to +50.
- Increased base health regeneration from 0.5 to 2.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 310 to 305.
- USleight of Fist is now inactive until the current cast finishes.
Talents:
- LVL 10+30 attack damage ➜ +150 Flame Guard magical damage absorbed.LVL 10+8% spell damage amplification ➜ +20 20 attack damage.LVL 15LVL 15+20 movement speed ➜ +30 Flame Guard damage per second.LVL 20LVL 20LVL 25LVL 2520% cooldown reduction ➜ 2 Sleight of Fist charges.
Talents:
- LVL 10+25 attack damage increased to +30.LVL 10+10% spell damage amplification reduced to +8%.
- Increased strength gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.75 to 0.5.
- Increased base mana from 50 to 75.
Talents:
- LVL 10+20 attack damage increased to +25.LVL 10+12% spell damage amplification reduced to +10%.LVL 15+8 armor increased to +10.LVL 2015% cooldown reduction ➜ +500 Flame Guard magical damage absorbed.LVL 25
- Activate Fire Remnant can no longer be cast while rooted.
Talents:
- LVL 10+15% spell damage amplification reduced to +12%.
- Searing Chains now provides True Sight over affected units. [?]
- Sleight of Fist now places Ember Spirit in front of the target, from the direction of his casting location, rather than randomly around the hero.
- Increased Activate Fire Remnant damage from 100/150/200 to 100/200/300.
- RemovedAttribute Bonus.
- added
Talents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased base health from 150 to 180.
- Fire Remnants no longer provide 400 radius Flying Vision.
- Searing Chains
- Reduced duration from 2/2/3/3 to 1/2/2/3.
- Rescaled damage per second from 40/60/80/100 to 80/60/120/100.
- Reduced Sleight of Fist hero attack damage bonus from 30/60/90/120 to 20/40/60/80.
- Fire Remnant now has a buff icon to indicate its remaining duration.
- Activate Fire Remnant now destroys trees within a 200 radius around Ember Spirit while traveling.
- Addedto Captain's Mode.
- Increased Flame Guard damage per second from 30/35/40/45 to 30/40/50/60.
- Reduced base armor from -1 to -2.
- Increased Fire Remnant recharge time from 30 to 35.
- Reduced Activate Fire Remnant remnant damage from 120/160/200 to 100/150/200.
- Reduced base strength from 21 to 19.
- Reduced base armor from 0 to -1.
- Reduced Searing Chains max targets from 3 to 2.
- Fixed ability interactions between Sleight of Fist and Essence Aura.
- Reduced Flame Guard magical damage absorbed from 100/250/400/550 to 50/200/350/500.
- Reduced Activate Fire Remnant remnant damage from 140/180/220 to 120/160/200.
- Fixed Fire Remnant when cast on self.
- Fixed the hero being unable to move in certain situations.
- Fixed ability interactions between Sleight of Fist and Hex sources.
- Reduced Flame Guard magical damage absorbed from 150/300/450/600 to 100/250/400/550.
- Increased Activate Fire Remnant mana cost from 100 to 150.
- Sleight of Fist
- Fixed being unable to bash.
- Fixed ability interactions with Mirror Image.
- Fixed Activate Fire Remnant ability exploit causing it to deal more damage than intended.
- Created
Patch History[]
Patch
Description
-
- Fixed being able to cast Sleight of Fist to the right while traveling in Fire Remnant.
- Typing
ES
in the hero selection now highlights Ember Spirit.
- Fixed Fire Remnant buff not appearing on the HUD.
- Increased versus scale from 1.1 to 1.2.
- Increased loadout scale from 1.1 to 1.2.
- Addednew Adjectives attributes. [?]
- Ember Spirit has the following values: Red
1
, Spirit1
, Legs2
and Nose1
.
- Ember Spirit has the following values: Red
- Updated Fire Remnant ability backend strings.
- Updated Fire Remnant ability backend strings.
- Updated Fire Remnant ability backend strings.
- Updated Fire Remnant ability backend strings.
- Fixed some cases where a damage barrier (e.g. Flame Guard) could result in negative absorbed damage and dealing extra damage to the owner.
- Updated
Fire Remnant ability backend strings.
- Sleight of Fist
- Fixed ability interactions with Shadow Walk.
- Fixed missing cooldowns on the ability tooltips when upgraded by
talent.
- Updated Fire Remnant ability backend strings.
- Fixed only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant.
- Updated default hero model.
- Fixed
Fire Remnant area damage debuff modifiers missing descriptions.
- Updated default hero model and animations.
- Increased max polygon counts.
- Updated default hero model.
- Added new voice files for rivalry towards the following heroes:
- Added new voice files for allied towards Void Spirit.
- Fixed Fire Remnant instances not doing damage properly.
-
- Added tooltip modifiers for Sleight of Fist charges.
-
- Updated default item build.
- Added Arcane Rune responses.
- Added new voice lines for rivalry and allied towards the following heroes:
- Added Russian voiceover lines.
- Fixed Flame Guard barrier capacity not being refreshed when recasting ability.
- Fixed Fire Remnant procing Magic Stick-based items.
- Fixed recasting Flame Guard not resetting the damage capacity of the magic barrier.
- Fixed Fire Remnant charge replenish time not properly affected by cooldown reduction sources (i.e. Octarine Core or Arcane Rune).
- Fire Remnant now renders while in Fog of War.
- Adjusted Sleight of Fist ability casting effects in Fog of War.
- Fixed Fire Remnant rarely creating the remnant visual effect in the wrong place.
- Fixed Sleight of Fist would not properly clear targets if it was interrupted by Activate Fire Remnant or by dying during Sleight of Fist.
- Fixed running animations with head tilted too high.
- Fixed Fire Remnant not having glow applied.
- Fixed inconsistent behavior when using Activate Fire Remnant while using Sleight of Fist.
- Fixed rendering issue with Fire Remnant.
- Now Sleight of Fist will damage invisible units that have been revealed.
- Fixed default hero voice.
- Fixed Sleight of Fist damage being reduced too much with Quelling Blade or Battle Fury equipped.
- UFixed Sleight of Fist leaving its permanent fiery image when barely missing an enemy which just turned invisible.
- UFixed another case with getting stuck using Activate Fire Remnant.
- Fixed sometimes becoming invisible after Sleight of Fist.
- Fire Remnant
- Fixed a rare bug with getting stuck after using ability.
- Fixed buff icons remaining stuck after Remnants expire.
- Fixed Activate Fire Remnant invulnerability being dispellable.
- Sleight of Fist
- Fixed ability interactions with disarm.
- Fixed sometimes being affected by damage reflection while invulnerable when ability is active.
- Added new voice files for allied and rivalry towards Techies.
- Fixed turn rate being slightly too high.
- Fixed bug with Ember Spirit which could cause him to get stuck and be unable to move.
- Fixed Sleight of Fist not doing damage if cast while being disarmed.
- Addedto Captain's Mode.
- Increased max polygon counts.
- Fixed base health regeneration being 0.25 instead of 0.75.
- Fixed some cases where Searing Chains could do less damage.
- Fixed Flame Guard damage intervals being too slow.
- AddedEmber Spirit.
- Added support for Remnant-based ability effects.
- Cosmetics equipped will apply its appearance to all Fire Remnants in-game.
- Fire Remnant
- Fixed ability targeting interaction with Essence Aura.
- Fixed a bug when casting ability on self.