Sounds
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Attacks[]
- Pre attack sound plays during the attack animation (80-100% vol).
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
Movement[]
- Play on each step while moving. Consists of one footstep sound and one echo sound per step.
Abilities[]
Echo Stomp[]
- ▶️ Channel sound plays on Elder Titan upon starting channeling.
- ▶️ Cast sound plays on Elder Titan upon successfully finishing the channeling (80% vol).
- ▶️ Full sound example
- ▶️ Channel layer, plays together with the default channel sound.
- ▶️ Cast layer, plays together with the default cast sound.
- ▶️ Full sound example.
Astral Spirit[]
- ▶️ Cast sound plays on Elder Titan upon cast (50% vol).
- ▶️ Spawn sound plays on the Astral Spirit upon spawning.
- ▶️ Loop sound plays permanently on the Astral Spirit until returning to Elder Titan (60% vol).
- ▶️ Target sound plays on every enemy unit hit by the Astral Spirit (40% vol).
- ▶️ Return sound plays on the Astral Spirit when it starts moving back to Elder Titan.
- ▶️ Buff sound plays on Elder Titan when he gains the buff from the Astral Spirit after returning (50% vol).
- ▶️ Full sound example.
- ▶️ Full sound example, return only
Natural Order[]
- Natural Order does not use any sound effects.
Earth Splitter[]
- ▶️ Cast sound plays on Elder Titan upon cast.
- ▶️ The crack sound plays on and follows the crack while expanding.
- Implode sounds play all over the crack, all together when the whole crack implodes (75% vol).
- ▶️ Full sound example.