Changelogs
Version History[]
Version
Description
- Increased Earth Splitter max health as damage from 30%/40%/50% to 34%/42%/50%.
- Reduced Echo Stomp radius from 500 to 475.
- Aghanim's Shard upgrade:
- Echo Stomp
- AddedAlt-cast functionality. [?]
Right Click on ability toggles and swaps the functionality of the ability with Echo Stomp (Aghanim's Shard), causing Elder Titan to teleport to the Astral Spirit's position upon successfully finishing
- Echo Stomp
- Reduced base health from 200 to 120.
- Increased base health regeneration from 0.25 to 0.75.
- Echo Stomp
- Rescaled physical damage from 75/100/125/150 to 70/100/130/160.
- Rescaled magical damage from 75/100/125/150 to 70/100/130/160.
- Reduced sleep duration from 2/3/4/5 to 2/2.8/3.6/4.4.
- Aghanim's Scepter upgrade:
- The returning Astral Spirit now grants a 2-second Debuff Immunity with 50% magic resistance bonus buff per enemy hero affected. [?]
- Increased Echo Stomp wakeup damage threshold from 50/100/150/200 to 55/120/185/250.
- Increased Astral Spirit attack damage bonus per hero from 14/36/58/80 to 17/38/59/80.
- Aghanim's Shard
- Now also reduces Echo Stomp cooldown by 2.
- Increased base agility from 14 to 16.
- Echo Stomp
Talents:
- LVL 15+15% magic resistance ➜ +75 Echo Stomp physical/magical damage.LVL 20
- Increased Astral Spirit movement speed bonus per non-hero unit from 1% to 1.5%.
- Reduced Earth Splitter cooldown from 120/110/100 to 100 on each level.
- Increased base mana regeneration from 0 to 0.25.
- Addedthe Move Astral Spirit sub-ability.
- Takes the fourth ability slot while the Astral Spirit is active.
- Casting the ability is equivalent to selecting the Astral Spirit and
Right Click to move to a certain location.
- Does not interrupt Elder Titan's channeling abilities on cast.
Talents:
- LVL 10+20 attack speed increased to +25.LVL 10+15 movement speed ➜ +2% Astral Spirit movement speed bonus per hero.
- Astral Spirit
- Rescaled movement speed bonus per hero from 7% on each level to 5%/6%/7%/8%.
- Reduced attack damage bonus per hero from 20/40/60/80 to 14/36/58/80.
- Astral Spirit
- Reduced vision range from 400 to 350.
- Increased base health regeneration from 0 to 0.25.
- Echo Stomp
- Increased Astral Spirit spirit duration from 8 to 10.
- Reduced Earth Splitter effect delay from 2.8 to 2.7182.
- Increased turn rate from 0.5 to 0.6.
- Increased Echo Stomp mana cost from 85/90/95/100 to 100 on each level.
- Earth Splitter
- No longer destroys trees within its area upon imploding.
- Reduced effect delay from 3.14 to 2.8.
- Increased cooldown from 100 on each level to 120/110/100.
- AddedAttribute Bonus.
- AddedAghanim's Shard upgrade for Elder Titan:
- Adds Autocast functionality to Echo Stomp, causes Elder Titan to teleport to the Astral Spirit's position upon successfully finishing the channeling with Autocast On.
- Increased base strength from 24 to 26.
- Increased Astral Spirit return speed from 800 to 900.
Talents:
- LVL 10+150 health ➜ +8 strength.LVL 25+475 Echo Stomp wake-up damage threshold reduced to +450.
Talents:
- LVL 10+200 health reduced to +150.LVL 10+20 movement speed reduced to +15.LVL 15+30 Astral Spirit attack damage bonus per hero reduced to +25.LVL 15+20% magic resistance reduced to +15%.LVL 20+125 Echo Stomp physical/magical damage reduced to +100.LVL 20+70 attack speed reduced to +55.LVL 25+600 Echo Stomp wake-up damage threshold reduced to +475.LVL 25-75s Earth Splitter cooldown reduced to -60s.
Talents:
- LVL 15+15% magic resistance increased to +20%.LVL 20+100 Echo Stomp physical/magical damage increased to +125.
- ReworkedAghanim's Scepter upgrade:
- OldGrants spell immunity during the cast time and while channeling Echo Stomp, and for an additional 2 seconds per enemy hero hit by the stomp.
- NewGrants a 2-second spell immunity buff per enemy hero affected by Astral Spirit once the spirit fully returns to Elder Titan.
- Astral Spirit
- The buff granted by the spirit upon return is now fully dispellable.
- Increased cooldown from 17 on each level to 23/21/19/17.
- Reduced Echo Stomp mana cost from 100 on each level to 85/90/95/100.
- Increased Astral Spirit attack damage bonus per hit hero from 15/30/60/80 to 20/40/60/80.
- ReworkedAghanim's Scepter upgrade:
- OldEarth Splitter
- Now disarms affected units for 4/5/6.
- Increases movement speed slow duration to 4/5/6.
- NewGrants spell immunity during the cast time and while channeling Echo Stomp, and for an additional 2 seconds per enemy hero hit by the stomp.
- Reduced Astral Spirit attack damage bonus per non-hero unit from 6/9/12/15 to 3/7/11/15.
- Increased strength gain from 2.6 to 3.
Talents:
- LVL 10+25 movement speed reduced to +20.
Talents:
- LVL 25
- Astral Spirit
- Reduced attack damage bonus per hit hero from 20/40/60/80 to 15/30/60/80.
- Increased cooldown from 16 to 17.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Astral Spirit
- Now also grants 1.5/3/4.5/6 armor bonus per hit hero.
- Now also grants 0.5 armor bonus per hit non-hero unit.
- Reduced damage from 60/90/120/150 to 50 on each level.
- Increased attack damage bonus per hit hero from 15/30/45/60 to 20/40/60/80.
- Increased movement speed bonus per hit hero from 5% to 7%.
- Increased movement speed bonus cap from 30% to 40%.
- Increased Astral Spirit return speed from 600 to 800.
- Increased buff duration from 9 to 10.
- Natural Order no longer pierces spell immunity.
Talents:
- LVL 25
- Reduced base armor from 1 to 0.
- Reduced base movement speed from 315 to 310.
- Reduced Echo Stomp initial stun duration from 0.8 to 0.2.
- Increased turn rate from 0.4 to 0.5.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Echo Stomp
- Hit units now wake up after taking 50/100/150/200 accumulative damage while sleeping. [?]
- Now counts any damage the hit units take, instead of only counting player-based damage.
- Added visual effects for Natural Order's debuffs.
Talents:
- LVL 10+200 mana ➜ +25 movement speed.LVL 15LVL 15+275 health ➜ +15% magic resistance.LVL 20+50 attack speed ➜ +100 Echo Stomp physical/magical damage.LVL 20+12% magic resistance ➜ +70 attack speed.LVL 25LVL 25+15 armor ➜ -75s Earth Splitter cooldown.
- Increased strength gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Increased Astral Spirit attack damage per hero from 12/24/36/48 to 15/30/45/60.
- Increased Earth Splitter crack width from 300 to 315.
- Increased Natural Order radius from 325 to 350.
Talents:
- LVL 15+25% experience gain ➜ +30 Echo Stomp physical/magical damage.LVL 25+80 Astral Spirit attack damage bonus per hero increased to +100.
- Increased Astral Spirit attack damage bonus per hero from 10/20/30/40 to 12/24/36/48.
- Natural Order
- Splitthe armor and magic resistance reduction aura into two components.
- Elder Titan now bestows the main armor reduction aura; while the Astral Spirit bestows the magic resistance reduction aura.
- When Astral Spirit is not summoned, both aura components are applied around Elder Titan, since the Astral Spirit follows him hidden.
- Changedmagic resistance reduction aura from a flat 12%/19%/26%/33% to 40%/60%/80%/100% of the affected units' base magic resistance reduction. [?]
- UAddedNatural Order ability to Astral Spirit.
- Increased radius from 275 to 325.
- RemovedAttribute Bonus.
- added
Talents:
- Increased Echo Stomp channel time from 1.2 to 1.3.
- Reduced Astral Spirit vision range from 450 to 400.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Echo Stomp
- Increased base health from 150 to 180.
- Earth Splitter
- Physical damage is no longer reduced by Damage Block.
- Rescaled damage from 35% on each level to 30%/40%/50%.
- Rescaled mana cost from 175 on each level to 125/175/225.
- Increased Echo Stomp radius from 475 to 500.
- Astral Spirit
- Increased attack damage bonus per creep from 3/6/9/12 to 6/9/12/15.
- Reduced mana cost from 110 on each level to 80/90/100/110.
- Increased Natural Order aura linger duration from 0.5 to 1.
- Echo Stomp
- Physical damage is no longer reduced by Damage Block.
- No longer ignore ancient creeps, Roshan and creep-heroes.
- Reduced channel time from 1.4 to 1.2.
- Reduced cooldown from 15 on each level to 14/13/12/11.
- Astral Spirit no longer ignore ancient creeps, Roshan and creep-heroes.
- Reduced Astral Spirit contact damage from 60/100/140/180 to 60/90/120/150.
- Natural Order
- Increased base armor reduction from 25%/50%/75%/100% to 40%/60%/80%/100%.
- Increased base magic resistance reduction from 8%/16%/25%/33% to 12%/19%/26%/33%.
- AddedAghanim's Scepter upgrade for Elder Titan:
- Earth Splitter
- Now disarms affected units for 4/5/6.
- Increases movement speed slow duration to 4/5/6.
- Earth Splitter
- Astral Spirit
- Reduced contact damage from 80/120/160/200 to 60/100/140/180.
- Astral Spirit
- Reduced vision radius from 600 to 450.
- Reduced Astral Spirit contact damage from 120/160/200/240 to 80/120/160/200.
- Fixed Echo Stomp sometimes ending too early.
- ChangedAstral Spirit vision type from Flying to Ground.
- Increased Natural Order base armor reduction from 20%/40%/60%/80% to 25%/50%/75%/100%.
- Astral Spirit
- Fixed missing unit icon.
- Astral Spirit
- Can now be fully controlled as a unit until it starts returning, rather than mirroring Elder Titan's movements. [ ?]
- Changedmovement speed from a fixed 455 to a set movement speed equal to Elder Titan.
- Addedthe following abilities to the unit, that can be cast directly.
- Echo Stomp. This ability is still synchronized between them, regardless of who got the cast order.
- Return Astral Spirit
- Return Astral Spirit no longer interrupts channeling abilities upon cast.
- ChangedElder Titan hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedElder Titan hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Astral Spirit
- Reduced cooldown from 19 to 16.
- Increased cast range from 1000 to 1200.
- Addedthe Return Astral Spirit sub-ability.
- Returns the Astral Spirit to Elder Titan.
- Notes: Replaces Astral Spirit until the spirit fully returns or until Elder Titan dies.
- Returns the Astral Spirit to Elder Titan.
- Fixed ability interactions between Natural Order and Magic Resistance item sources.
- Increased base movement speed from 310 to 315.
- Addednew Bound Radius mechanic. [?]
- Elder Titan has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Elder Titan has the
- Increased Natural Order radius from 250 to 275.
- Updated Earth Splitter ability effects. [ ?]
- Reduced Astral Spirit cast range from 1500 to 1000.
- Astral Spirit
- Addedthe Natural Order ability.
- Natural Order
- Updated ability effects.
- Updated ability icon.
- Earth Splitter
- Reduced crack width from 350 to 300.
- Increased cooldown from 90/75/60 to 100 on each level.
- Reduced strength gain from 2.7 to 2.3.
- Reduced base attack damage from 33‒43 to 23‒33.
- Natural Order
- Reduced base armor reduction from 25%/50%/75%/100% to 20%/40%/60%/80%.
- Fixed aura instant killing Forged Spirit.
- Fixed Echo Stomp something getting wrongly dispelled.
- Created
Patch History[]
Patch
Description
-
- Fixed the following abilities' interaction with debuff immune sources (e.g.
Astral Spirit):
- Fixed the following abilities' interaction with debuff immune sources (e.g.
- Increased versus scale from 0.65 to 0.75.
- Increased loadout scale from 0.63 to 0.75.
- Addednew Adjectives attributes. [?]
- Elder Titan has the following values: NicePecs
1
, Horns1
, Parent1
, Legs2
and Nose1
.
- Elder Titan has the following values: NicePecs
- Fixed the following ability interactions with
Astral Spirit:
- False Promise
- Forced movement sources (e.g. Force) granting unobstructed movement.
- Updated Astral Spirit ability backend strings.
-
- Updated the following ability descriptions:
-
- Fixed ability interactions between Spell Steal and
Astral Spirit.
- Fixed ability interactions between Spell Steal and
-
- Updated Echo Stomp ability tooltips.
- Updated the following ability tooltips:
- Fixed not granting Astral Spirit buff when used on spell immune enemies.
-
- Fixed Astral Spirit's magic resistance reduction aura ignoring spell immunity when Natural Order is not learned.
- Updated the following abilities' damage type tooltips:
- Fixed
Natural Order talent not granting its bonuses to Astral Spirit's Natural Order.
- Updated the following models:
- Default hero
- Astral Spirit
- Updated Astral Spirit ability and
talent descriptions.
- Fixed Astral Spirit having an intialized value in
client.dll
even though it should never have been initialized.
- Updated default hero portrait.
- Fixed Natural Order armor and magic resistance reduction being wrongly changed to 41%/59%/73%/89% in 7.30e.
- Updated default hero model and animations.
-
- Fixed Earth Splitter description not appearing.
- Increased max polygon counts.
- Fixed a small sound blocking issue with Earth Splitter implode sound.
- Fixed some issues with Earth Splitter sound.
- Fixed Echo Stomp animation not stopping on Elder Titan and Astral Spirit when the cast gets canceled.
- Fixed Astral Spirit buff on return not updating its values based on the number of enemies hit upon getting refreshed with a new cast.
- Fixed Astral Spirit counting spell immune enemies towards the buff without damaging them. It now fully ignores spell immune enemies.
- Fixed Astral Spirit description showing the wrong dispel interaction.
- Fixed
Echo Stomp applying the magic immunity at the start of cast time instead of channeling time.
- Fixed Natural Order and Marksmanship base armor negation stacking incorrectly.
- Fixed Echo Stomp counting its own damage towards the wakeup threshold.
- Fixed a bug where Natural Order was applied twice.
- Fixed an animation issue on the default hero model with Bellows of Creation equipped.
- Increased hero model size in the loadout from 57% to 63%.
- Fixed Astral Spirit blocking Hookshot.
-
- Updated Arcane Rune responses.
- Natural Order
-
- Fixed various ability bugs.
-
- Updated and fixed ability tooltip.
-
- Added a unique debuff icon for the magic resistance reduction aura.
-
- Fixed Omnislash jumping to Astral Spirit.
- Fixed Astral Spirit animation not being canceled if Elder Titan cancels the ability channel.
- Echo Stomp
- Fixed ability excluding ancient creeps from consideration.
- Fixed not behaving like stuns with regards to queuing actions for when sleep ends.
- Astral Spirit
- Fixed excluding ancient creeps from consideration.
- Fixed not returning control to your hero when the Astral Spirit expires.
- Fixed Natural Order not dynamically updating its armor reduction if the target's attributes change.
- Earth Splitter
- Fixed ability giving vision at the center of the map.
- Fixed ability effect range not being increased by Aethereal Focus.
- Fixed some issues with cosmetic clipping with default hero head.
- Fixed the transparency on the visual effect on Echo Stomp.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Earth Splitter).
-
- Fixed ability interactions between Earth Splitter and Aethereal Focus.
- Astral Spirit is no longer selectable while not summoned.
- Fixed a few cases where Elder Titan could move Astral Spirit while casting Echo Stomp.
- Astral Spirit
- Fixed a case where Astral Spirit could get stuck in the world when using Eul's Scepter of Divinity and with Unified Orders with Ctrl.
- Now only selectable by Elder Titan.
- Enabled alpha-test for hero model in the Dota workshop.
- Fixed ability interactions between Echo Stomp and spell immunity.
-
- Fixed default loadout icons.
- Fixed
Earth Splitter debuff tooltip.
- Broken down hero model for cosmetics.
- Astral Spirit
- Fixed the spirit not stopping immediately when Echo Stomp was cast while the spirit was returning.
- Fixed Hookshot being able to latch on to the spirit.
- Updated Earth Splitter ability tooltip to better describe how the damage is dealt.
- Addedto Captain's Mode.
- Fixed Astral Spirit Legacy Keys not working.
- Fixed Natural Order not upgrading on Elder Titan.
- Astral Spirit
- Fixed waking up units that were hit by the Spirit Stomp.
- Fixed having the wrong radius while returning after it expired.
- Fixed Astral Spirit giving vision to Elder Titan while dead.
- Natural Order
- Fixed not getting upgraded on the Astral Spirit if it was already in the air.
- Fixed sometimes not getting applied before Astral Spirit ability damage.
- Fixed Earth Splitter being placed slightly too far forward.
- Fixed Legacy Keys.
- AddedElder Titan.
-
- Fixed a case where Astral Spirit's Echo Stomp cooldown would get out of sync with Elder Titan's Echo Stomp
- Astral Spirit
- Fixed an issue where you could cast the Return Astral Spirit sub-ability while it wasn't in the world.
- Astral Spirit
- Fixed Astral Spirit not facing Elder Titan when cast.
- Fixed Astral Spirit providing flying vision at the wrong time.
- Added visual effect for units moving due to being affected by Earth Splitter.
-
- Echo Stomp
- Fixed physical damage not affecting magic immune units.
- Fixed damaging ancient creeps.
- Fixed not having the correct cast time.
- Astral Spirit
- The Return Astral Spirit sub-ability now use the same ability slot and replace one another when cast.
- Fixed the ability buff on the caster being dispelable.
- Fixed buff duration being slightly too short.
- Fixed movement speed bonus not being capped at 30%.
- Astral Spirit
- Fixed affecting ancient creeps on its return path.
- Fixed adding illusions to the hit hero total.
- Fixed staying in the world if Elder Titan died.
- Fixed not counting Spirit Bear towards the creep count.
- Earth Splitter
- Fixed a crash if caster died while casting.
- Fixed affecting ancient creeps.
- Fixed not interrupting channeling abilities.
- Fixed units being pulled into the crack slightly too late.
- Echo Stomp
-
- Echo Stomp
- Fixed getting out of sync if Elder Titan is silenced.
- Fixed damage sources being reversed.
- Fixed damage reflection interactions (i.e. Blade Mail).
- Astral Spirit
- Return Astral Spirit
- Fixed the sub-ability interrupting channeling abilities.
- Fixed the sub-ability from procing Magic Stick-based items.
- Astral Spirit
- Fixed some HUD and movement speed issues.
- Fixed various Astral Spirit interactions with Echo Stomp/ Echo Stomp:
- Fixed returning during an Echo Stomp cast.
- Fixed damaging and waking units affected by Echo Stomp
- Fixed getting de-selected after casting Echo Stomp.
- Return Astral Spirit
- Earth Splitter
- Fixed cast range being too low.
- Fixed speed being slightly too slow.
- Fixed delay being slightly too short.
- Fixed vision being incorrect.
- Echo Stomp
-
- Added recommended items.
- Made visual effect of Earth Splitter crack extend to the radius of the effect.
-
- Echo Stomp
- Fixed dealing magical damage first.
- Fixed not having an initial invurnerable sleep period.
- Fixed cancelling the ability while Astral Spirit was active causing the Astral Spirit to remain in the world.
- Astral Spirit
- Fixed not having the correct vision.
- Fixed being able to move while casting Echo Stomp.
- Fixed returning speed being too fast.
- Natural Order
- Fixed the tooltip showing level 4 for all levels.
- Fixed working on ancient creeps.
- Fixed not working on magic immune units.
- Earth Splitter
- Fixed not moving units into its center.
- Fixed not working with Refresher Orb.
- Echo Stomp