Main Article: Buildings
The Effigy item modifies the appearance of filler buildings in the player's base. The Radiant has two different types of effigy building models, while the Dire has one model for all. When customized, a message is displayed whenever a player's effigy building is destroyed in-game.
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Abilities[]
Backdoor Protection
Tier 2 Tower Search Radius: 900
Ancient Search Radius: 4000
Heal per Second: 180
Damage Reduction: 50%
Protected Illusion Damage Reduction: 75%
Reactivation Delay: 15
Aura Linger Duration: 0.5
- Each Backdoor Protection search radius functions independently of the other.
- The unit detection is aura-based. If an enemy lane creep enters the search radius, the Backdoor Protection for that building is automatically disabled.
- The aura's effect lingers for 0.5 seconds, so the total reactivation delay is effectively 15.5 seconds.
- Grants the following effects to the protected building while active:
- Self-heals 18 health in 0.1 second intervals upon any damage instance.
- Only heals from enemy damage sources, ally damage dealt (e.g. from denying) is not healed. It is possible to destroy protected buildings by dealing more than 270 damage per second (before reductions).
- Applies generic incoming damage reduction on the building. Affects all damage types the building takes that is not flagged as HP removal.
- Stacks additively with other sources of generic incoming damage manipulation.
- Applies a unique incoming damage reduction with the incoming damage reduction of Reinforced.
- Stacks multiplicatively with other sources of unique incoming damage manipulation. Therefore, it further reduces the incoming damage from the following units while Backdoor Protection is active:
- EXPR
- Against illusions attack damage:
IllusionDamageDealt × 0.1
- Against illusions spell damage:
SpellDamageDealt × 0.25
- Against summons and Dominated creeps:
AttackDamageDealt × 0.225
- Against illusions attack damage:
Ability
Passive
Passive
Reinforced Units and Buildings Deal Bonus Damage to other Reinforced Units and Buildings and take less attack damage from other units.
- Treats creep-heroes and Roshan as creeps.
- Reinforced units include all units with the Reinforced ability (i.e. Siege Creep and all buildings).
- If a non-hero unit has a piercing attack, it is only affected by the attack damage reduction against piercing attacks, and not by the reduction against non-hero units.
- Player-controlled units includes summons and Dominated creeps.
- Treat creep-heroes and illusions as heroes.
Customization[]
- The Sculptor tool can be activated with Right Click on the Effigy Block within the Armory.
- Select the hero's equipments and pose, equipping certain cosmetic items in the hero's loadout will grant custom animations/poses for the Sculptor tool.
- Not all custom animations are available for poses.
- Statues can be created with an inscription, which is viewable when other players Right Click on the structure while in-game.
- If a cosmetic item piece has various styles, the first or default variation will be used.
- Once created, the Sculptor tool consumes the effigy block, and the statue cannot be changed unless an Effigy Reforger is used.
Battle Cup Effigy[]
Special variants can be earned by winning tournaments in the Weekend Battle Cup. No item is associated with this effigy, it is granted automatically.
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