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Attacks[]

  • Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.

Movement[]

Abilities[]

Fissure[]

  • ▶️ Pre cast plays about half-way through the cast animation (60% vol).
  • ▶️ Cast sound plays on 2 locations upon cast, on Earthshaker and at the tip of the Fissure (70% vol).
  • ▶️ Full sound example.
  • Crumbling sounds play at the end of the duration at the center of the Fissure (50%-100% vol).

Gravelmaw/Golden Gravelmaw

Enchant Totem[]

  • Cast sound plays on Earthshaker upon cast.
  • ▶️ Attack impact sound plays together with Earthshaker's other attack sounds.
  • ▶️ Full attack sound example.

Bracers of the Cavern Luminar

  • ▶️ Plays together with the default cast sound.
  • ▶️ Attack impact sound plays at a 50% lower pitch, together with Earthshaker's other attack sounds.
  • ▶️ Plays together with the default cast sound. Immediately cancels out the cast sound layer.
  • ▶️ Full cast sound example.
  • ▶️ Full attack sound example.

Aftershock[]

  • Aftershock does not use any sound effects.

Echo Slam[]

  • ▶️ Cast sound plays on Earthshaker upon cast when hitting at least 1 enemy unit.
  • ▶️ Cast sound plays on Earthshaker upon cast when hitting no enemy units.
  • Target sounds play on every hit enemy unit.

Other[]

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