Dota 2 Sounds |
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Hero Sounds | |
Abaddon, Ancient Apparition, Axe, Bane, Bristleback, Broodmother, Centaur Warrunner, Chaos Knight, Clinkz, Crystal Maiden, Dark Seer, Dawnbreaker, Dazzle, Disruptor, Doom, Dragon Knight, Earthshaker, Elder Titan, Enigma, Hoodwink, Jakiro, Keeper of the Light, Legion Commander, Leshrac, Lich, Lifestealer, Luna, Lycan, Marci, Mars, Medusa, Meepo, Monkey King, Oracle, Outworld Destroyer, Pangolier, Primal Beast, Puck, Shadow Shaman, Slardar, Slark, Snapfire, Storm Spirit, Sven, Timbersaw, Viper, Void Spirit, Weaver, Zeus | |
Other Sounds | | | |
Archived | | |
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Attacks[]
- Pre attack sound plays during the attack animation.
- Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.
Movement[]
- Play on each step while moving (10%-40% vol).
Abilities[]
Fissure[]
- ▶️ Pre cast plays about half-way through the cast animation (60% vol).
- ▶️ Cast sound plays on 2 locations upon cast, on Earthshaker and at the tip of the Fissure (70% vol).
- ▶️ Full sound example.
- Crumbling sounds play at the end of the duration at the center of the Fissure (50%-100% vol).
Gravelmaw/Golden Gravelmaw
- ▶️ Replaces the default cast sound.
- ▶️ Full sound example.
- ▶️ Unused replacement for the crumble sounds.
Enchant Totem[]
- Cast sound plays on Earthshaker upon cast.
- ▶️ Attack impact sound plays together with Earthshaker's other attack sounds.
- ▶️ Full attack sound example.
Bracers of the Cavern Luminar
- ▶️ Plays together with the default cast sound.
- ▶️ Attack impact sound plays at a 50% lower pitch, together with Earthshaker's other attack sounds.
- ▶️ Plays together with the default cast sound. Immediately cancels out the cast sound layer.
- ▶️ Full cast sound example.
- ▶️ Full attack sound example.
Aftershock[]
- Aftershock does not use any sound effects.
Echo Slam[]
- ▶️ Cast sound plays on Earthshaker upon cast when hitting at least 1 enemy unit.
- ▶️ Cast sound plays on Earthshaker upon cast when hitting no enemy units.
- Target sounds play on every hit enemy unit.
Other[]