Dota 2 Wiki
Drow Ranger
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
16 + 1.9
20 + 2.9
15 + 1.4
Level 0 1 15 25 30
Health 20 372 944 1626 1890
+0.25 +1.85 +4.51 +7.61 +8.76
Mana 80 260 488 800 908
+0 +0.75 +1.73 +3.03 +3.48
Armor 0 3.33 10.1 16.93 19.68
Magic Resist 25% 26.5% 28.46% 31.06% 31.96%
Damage Block -






Attack Rate 0.59/s 0.71/s 0.94/s 1.19/s 1.28/s
Attack Range Ranged 625 (750)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.5 + 0.3
Projectile Speed 1250
Move Speed ▶️ 300 (Nighttime 330)
Turn Rate Takes 0.224s to turn 180°. 0.7
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_drow_ranger
For the race in Dota 2 lore, see Drow.
Slows with her frost-tipped arrows
Dwelling deep within the forest and above the Glacier, few have ever caught a glimpse of the solitary and impossibly beautiful Drow Ranger. Her presence was known only from the chill of Frost Arrows, driving deep into her enemies' hearts. Named and raised by the sympathetic Drow, Traxex draws on her heritage to send forth a powerful Gust, silencing and repulsing assailants who venture too close. Although normally aiming for precision, Traxex does not shy away from unorthodox methods, launching a Rapid Salvo of ice-tipped arrows at multiple targets at once. Honing her skill to peerless precision, the Drow Ranger's legendary Marksmanship only improves with each passing skirmish.
Frost Arrows
Frost Arrows
Roles: Carry Carry Disabler Disabler Pusher Pusher
Complexity: Hero Complexity
Adjectives: Cape, Female, Icy, Nose
Legs ( 2 )


Drow Ranger minimap iconTraxex, the Drow Ranger
▶️ "I walk alone, but the shadows are company enough."
Drow Ranger's given name is Traxex--a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people.

After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers.

Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy's heart.


Frost Arrows
Frost Arrows icon
(Upgradable by Aghanim's Scepter. Magical)
Adds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage. Slow lasts 1.5 seconds.
Cast Range: Affected by Attack Range bonuses. 625
Base Damage: 6/12/18/24 (Talent 21/27/33/39)
Move Speed Slow: 10%/25%/40%/55%
Slow Duration: 1.5
With Aghanim's Scepter Burst Radius: Affected by AoE Radius bonuses. 650
With Aghanim's Scepter Max Stacks: 9
With Aghanim's Scepter Extra Damage per Stack: 18
With Aghanim's Scepter Burst Damage per Stack: 60
With Aghanim's Scepter Burst Move Speed Slow: 40%
With Aghanim's Scepter Health Restoration Reduction per Stack: 10%
With Aghanim's Scepter Burst Slow Duration: 2
With Aghanim's Scepter Stacks Duration: 7
Glacier icon While On Glacier
With Aghanim's Shard Cast Range: Affected by Attack Range bonuses. 825
Cooldown symbol
Mana symbol
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Frost Arrows now apply a Hypothermia stack to enemies, increasing damage from Frost Arrows and reducing their regeneration per stack. If an enemy dies with Hypothermia stacks, they burst and deal damage per stack and slow in an area around it.
Can be disjointed.
Upgradable by Aghanim's Scepter.
The hypothermia projectile can also be disjointed.
Modifiers [?]
Ice-encased arrows pierce the silence, chilling their victims to the core.

  • Frost Arrows' cast range can only be further increased by attack range bonuses of the same range type as the caster. However, it is not affected by cast range bonuses.
    • Both Autocast and manually casting it uses Drow Ranger's current attack range.
  • Frost Arrows' damage is considered as a conditional attack damage bonus.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Drow Ranger's attack damage.
    • The attack damage bonus values are not considered by critical strike.
    • However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
  • The attacks first apply the Hypothermia debuff, the slow debuff, then their own damage.
  • Movement speed slow of successive casts do not stack but refresh the duration.
  • If the target dies, including Reincarnation, with the hypothermia debuff on them, they release projectile towards all enemies within a 650 radius around them.
    • Can target invisible units and units in the Fog of War.
    • These projectiles travel at a speed of 1300.
    • The projectiles first apply the damage, then the debuff.
    • The projectiles deal up to 60/120/180/240/300/360/420/480/540 damage, based on how many stacks the unit had.
  • The bonus damage dealt (before reductions) increases to the following values with certain amount of hypothermia stacks on each level:
    • LEVEL 1
      24/42/60/78/96/114/132/150/168 (Talent 39/57/75/93/111/129/147/165/183) damage.
    • LEVEL 2
      30/48/66/84/102/120/138/156/174 (Talent 45/63/81/99/117/135/153/171/189) damage.
    • LEVEL 3
      36/54/72/90/108/126/144/162/180 (Talent 51/69/87/105/123/141/159/177/195) damage.
    • LEVEL 4
      42/60/78/96/114/132/150/168/186 (Talent 57/75/93/111/129/147/165/183/201) damage.
    The damage increasing Talent talent immediately upgrades all of Drow Ranger's currently flying arrows and Multishot icon Multishot arrows.

Gust icon
Self / Enemies
Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to Drow. Drow gains Movement Speed for the same duration.
Cast Animation: 0.25+0.6
Cast Range: Affected by Cast Range bonuses. 900
Travel Distance: Affected by Cast Range bonuses. 900
Effect Radius: 250
Max Knockback Distance: 450
Knockback Duration: 0.6/0.7/0.8/0.9
Self Move Speed Bonus: 10%/12%/14%/16% (Talent 25%/27%/29%/31%)
Buff/Debuff Duration: 3/4/5/6
Cooldown symbol
 19/17/15/13 (Talent 15/13/11/9)
Mana symbol
Does not pierce debuff immunity.
The forced movement is instantly canceled.
Modifiers [?]
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.

  • With the travel distance and the effect radius, Gust reaches up to 1150 range away.
    • The wave travels at a speed of 2000, reaching max distance in 0.45 seconds.
  • The knockback distance is based on the distance between Drow Ranger and the affected enemies. The closer they are, the further they get knocked back.
    • The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 450 range away.
    • Each additional range of distance between them affects the knockback's distance, reducing it by 0.5.
    • However, the knockback values are truncated, so that the knockback distance decreases by 1 for every 2 – 2 range between Drow and the enemy.
    • Due to this, the minimum knockback distance is 1 range.
    • When standing at the exact same location as Drow Ranger, the formula multiplies by 0, which results in no knockback.
  • Since the knockback distances do not scale with higher ability levels, but the knockback duration does, the knockback speed gets lower on each level.
    • This results in a maximum knockback speed is 750/642.86/562.5/500, while the minimum speed is 1.67/1.43/1.25/1.11.
  • Can push units over impassable terrain. Destroys trees enemies come in contact with during the knockback.
  • Units are not disabled during the knockback. They can still turn, attack, and use items. Does not interrupt channeling abilities.
    • Successive debuffs do not stack but refresh the duration instead.

Multishot icon
Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying longer duration Frost Arrows. Lasts up to 1.75 seconds.
Cast Range: Global
Attack Range as Travel Distance: Affected by Attack Range bonuses. 175%
Arrows Cone Angle: 50°
Arrows Collision Radius: 90
Max Channel Time: 1.75
Number of Waves: 3 (Talent 4)
Arrows per Wave: 4
Main Attack Damage as Damage: 100%/120%/140%/160% (Talent 125%/145%/165%/185%)
Arrows Slow Duration: 1.25/2/2.75/3.5
Glacier icon While On Glacier
With Aghanim's Shard Arrows per Wave: 5
Cooldown symbol
 24/21/18/15 (Talent 18/15/12/9)
Mana symbol
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Frost Arrows now apply a Hypothermia stack to enemies, increasing damage from Frost Arrows and reducing their regeneration per stack. If an enemy dies with Hypothermia stacks, they burst and deal damage per stack and slow in an area around it.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Additionally gets 1 bonus Multishot arrow per wave while on the Glacier.
Modifiers [?]
Ability Draft Notes
Ability Draft Notes:
Frost Arrows icon Frost Arrows must be drafted as well for it to get applied.
In the ranger's youth, learning to fire multiple arrows at once was considered a distracting frivolity. In the war of the Ancients, such technique has become strange necessity.

  • The arrows fly at a speed of 1200, and fly either the full distance or until hitting an enemy.
  • The first wave starts 0.1 seconds after the channel begins. Then it releases the waves in a 0.55 (Talent 0.4125)-second intervals.
    • Within the waves, the arrows are released with a 0.05-second delay between them, so it takes 0.15 (Glacier icon Upgradable by Aghanim's Shard. 0.2) seconds for all arrows of one wave to be released.
    • This results in a total duration of 1.35 (Talent 1.08) (Glacier icon Upgradable by Aghanim's Shard. 1.4, Talent 1.13) seconds to release all arrows, making it safe to cancel the last 0.4 (Talent 0.67) (Glacier icon 0.35, Talent 0.62) seconds of the channeling without losing an arrow.
    • TALENT
      The multishot waves increasing Talent talent does not reduce the max channel time, therefore it reduces the wave release intervals.
  • The arrows are released in a cone centered in front of Drow Ranger. The first arrow in each wave always starts on Drow Ranger's right side.
    • The cone's angle is calculated as if 6 arrows get released per wave. If 6 arrows would get released, the cone's angle would be 50°.
    • However, since only 4 (Glacier icon Upgradable by Aghanim's Shard. 5) arrows get released, the cone's angle is 33.33° (Glacier icon Upgradable by Aghanim's Shard. 41.67°), with an angle of 8.33° between each arrow.
    • Considering Drow Ranger's default attack range of Lua error in Module:Show at line 24: attempt to index field '?' (a nil value). (Glacier icon Upgradable by Aghanim's Shard. Expression error: Unexpected < operator.), the cone has a length of Expression error: Unexpected < operator. (Glacier icon Upgradable by Aghanim's Shard. Expression error: Unexpected < operator.), and an end radius of Expression error: Unexpected < operator. (Glacier icon Upgradable by Aghanim's Shard. Expression error: Unexpected < operator.).
    • The travel distance can be further increased by other attack range bonuses.
    • While on the Glacier icon Glacier, Multishot travels further and fires an extra arrow per cast.
  • The arrows provide 100 radius flying vision around them as they travel.
  • An enemy may only be hit one arrow per wave, so that up to 3 (Talent 4) arrows can hit the same enemy per cast.
  • The average damage dealt can be defined as:
    • expr
      (MainAtk + Frost Arrows 6/12/18/24 + Talent 15 + Upgradable by Aghanim's Scepter. f(x)) × 100%/120%/140%/160% (Talent 125%/145%/165%/185%)
    • The attack damage multiplier also affects Frost Arrows icon Frost Arrows damage, but not the damage dealt by the Hypothermia projectiles.
    • The arrow's damage is then dealt in one instance together with all of its effects.
  • The arrows also apply Frost Arrows icon Frost Arrows based on its current level while Drow Ranger is still channeling Multishot as the arrows are airborne.
    • If Frost Arrows is not leveled, its damage and debuffs are not applied.
    • Frost Arrows applied by Multishot do not cost any mana, are applied even if the ability itself is currently not castable, and regardless of its Autocast status.
    • The arrows stop applying Frost Arrows if the channeling is interrupted, or when the arrows are still airborne while the channeling finishes.
    • However, toggling on Autocast ensures that all Multishot arrows will apply Frost Arrows's debuff.
    The Frost Arrows damage increasing Talent talent immediately upgrades all of Drow Ranger's currently flying Multishot icon Multishot arrows.

Glacier icon
Drow Ranger creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow Ranger additionally gets bonus Multishot arrows per wave while on the hill. The front of the hill obscures vision and cannot be moved through except by Drow Ranger.
Cast Animation: 0.1+0.7
Cast Range: Affected by Cast Range bonuses. 400
Shards Spawn Radius: 180
Shards Spawn Angle: 40°
Number of Shards: 5
Ramp Radius: 150
Enemy Knockback Distance: 175
Enemy Knockback Duration: 0.1
Self Attack Range Bonus: 200
Glacier Duration: 8
Cooldown symbol
Mana symbol
Modifiers [?]
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
Requires drafting Marksmanship icon Marksmanship to be unlocked.
Glacier Size

Glacier formations and sizes. The small circles at the center are the aura sources (Point A in the formation picture).

  • Does not interrupt Multishot icon Multishot channeling upon cast.
  • The Glacier is always created in the same formation.
    • The open side of the shards circle is always facing towards Drow Ranger's position upon cast.
    • The shards' formation is a 180 radius circle with one open side.
    • The first shard is created at the center of the circle, 180 range in one line with Drow Ranger's facing position upon cast.
    • The next shards are placed 40° further and 125 distance to the left and the right respectively, up to 4 shards. [?]
  • Upon cast, the Glacier moves Drow Ranger 50 distance upwards.
    • The Glacier also knocks enemy units back at an arc of 50 and 175 distance over 0.1 seconds, or until touching the ground again.
    • This means the knockback distance and duration can be reduced/increased by knocking the enemy up/down a ramp or impassable terrain.
  • Non-player-controlled units (i.e. lane creeps) do not try to path around the Glacier, but simply walk against them as if they are not there.
    • This effectively causes them to get stuck, until they change directions (e.g. when being aggroed), or until the shards dissipate.
  • The Glacier artificially blocks the enemy's vision akin to vision being obstructed by higher elevations.
    • Additionally, enemies also have a 25% uphill miss chance while attacking ally heroes on top of the Glacier
  • Grants the following bonuses to all affected ally heroes within the ramp radius of the Glacier:
  • Glacier grants the following bonuses to Drow Ranger:
    • Unobstructed movement within the 180 shard spawn radius.
    • Daytime Lua error in Module:Show at line 24: attempt to index field '?' (a nil value). and Nighttime Lua error in Module:Show at line 24: attempt to index field '?' (a nil value). flying vision respectively.
    • Increases Drow Ranger's attack range to Expression error: Unexpected < operator..
    • The Marksmanship icon Marksmanship enemy hero search radius no longer checks for nearby enemy heroes.
  • Successive casts create another Glacier with each having its independent duration.

Marksmanship icon
Self / Allied Heroes
Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. Grants Drow and nearby ranged heroes with bonus agility based on Drow's current agility. This ability is disabled if there is an enemy hero within 400 range.
Enemy Hero Search Radius: 400
Aura Radius: 1200
Self Agility as Agility Bonus: 30%/40%/50%
Self Agility as Ranged Ally Agility Bonus: 15%/20%/25%
Proc Chance: 20%/30%/40% (Talent 32%/42%/52%)
Proc Damage: 40/60/80
Aura Linger Duration: 0.5
Glacier icon While On Glacier
Enemy Hero Search Radius: 0
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants the Glacier ability.
Partially disabled by Break.
Break Notes:
Disables Marksmanship procs and the agility aura.
Does not disable particle effects on enemy proximity.
Partially usable by illusions.
Illusion Notes:
Cannot proc Marksmanship. Particle effects still react on enemy proximity.
Do not bestow the aura.
Modifiers [?]
The Drow Ranger is the epitome of archery prowess.

  • An icy particle effect is visible on Drow Ranger while Marksmanship is active.
  • The aura checks for nearby enemy heroes, including invulnerable or hidden enemies, in 0.1-second intervals and adapts the bonus accordingly.
    • Neither reacts on the presence of illusions nor creep-heroes.
    • Checks for Drow Ranger's current Agility attribute symbol agility within the same intervals and adapts the agility bonus instantly.
  • Grants 15%/20%/25% of Drow Ranger's agility to Ranged ranged ally heroes as agility bonus.
    • The aura affects invulnerable, but not hidden Ranged ranged ally heroes, and its buff lingers for 0.5 seconds.
  • Marksmanship's damage is considered as a conditional attack damage bonus.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Drow Ranger's attack damage.
    • The attack damage bonus values are not considered by critical strike.
    • However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
  • Attacks proccing Marksmanship cannot miss and the attack's damage ignores main armor.
    • Neither proc against attacking buildings nor while attacking allies.
  • Visually alters Drow Ranger's attack projectile when proccing. All attack projectiles have the following visual priorities:


Hero Talents
+1 Multishot icon Multishot Waves25+12% Marksmanship icon Marksmanship Chance
-4s Gust icon Gust Cooldown20+25% Multishot icon Multishot Damage
-6s Multishot icon Multishot Cooldown1520% Lifesteal
+15 Frost Arrows icon Frost Arrow Damage10+15% Gust icon Gust Self Movement Speed
  • Stacks additively with other lifesteal sources.

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore
  • Reduced Multishot icon Multishot Cooldown from 24/22/20/18s to 24/21/18/15s


Level 15 Talent Multishot Cooldown Reduction decreased from 8s to 6s
  • Reduced Multishot icon Multishot cooldown from 26/24/22/20 to 24/22/20/18.

Recommended Items[]

Starting items:

  • Healing Salve icon Healing Salve gives Drow Ranger a massive boost of health regeneration in one go.
  • Tango icon Tango provides Drow Ranger health regeneration in the early game.

Early game:

  • Boots of Speed icon Boots of Speed give Drow Ranger a speed boost which can be helpful for getting around.
  • Magic Wand icon Magic Wand can be a good idea to pick up if the enemy is using a lot of spells, as the burst heal can help her survive or win early fights.

Mid game:

  • Power Treads icon Power Treads provide Drow Ranger with attack speed and additional attributes.
  • Dragon Lance icon Dragon Lance provides useful stats for a highly cost effective price, and the increased range allows Drow Ranger to easily achieve good positioning. It also allows her to out-range towers and destroy them without much risk. Upgrades later into Hurricane Pike icon Hurricane Pike.
  • Shadow Blade icon Shadow Blade provides mobility and stealth for Drow Ranger, allowing her to approach an ideal position for team-fights. It also provides some useful attack speed and damage.
  • Manta Style icon Manta Style provides Drow Ranger with mobility, stats, and the ability to dispel debuffs and create illusions of herself. Since the illusions spawn with it benefit from Marksmanship agility bonus, the item considerably increases Drow Ranger's damage output, especially when sieging buildings.

Late game:

  • Butterfly icon Butterfly provides ever-useful agility for Drow Ranger. It is usually picked up to help Drow Ranger defend against efficient backline attackers.
  • Black King Bar icon Black King Bar is important if Drow Ranger is facing a team with many disables, giving her enough time to deal at least some damage.

Situational items:

  • Mask of Madness icon Mask of Madness is a good source of lifesteal, and is useful for farming. It also provides a nice boost to Drow Ranger's attack and movement speed, but it comes at the cost of being unable to use her Frost Arrows. In late game, it can be disassembled to build Satanic icon Satanic and/or Butterfly icon Butterfly.
  • Satanic icon Satanic provides Drow Ranger with a huge amount of lifesteal for a short period of time, allowing Drow Ranger to stand her ground and regain practically all of her health with just a few shots.
  • Consider an Eye of Skadi icon Eye of Skadi late game if you are fighting fast and or tanky heroes. It provides valuable attributes, useful health and mana to sustain Frost Arrows icon Frost Arrows for longer, and the slow stacks with Frost Arrows, reducing most opponents to minimum movement speed. It also has the utility of reducing health regen, making it very valuable against tanks.
  • Monkey King Bar icon Monkey King Bar provides a considerable damage boost. However, it provides no defensive bonuses, thus making Drow Ranger into even more of a glass cannon. Besides, Drow Ranger does not need to rely on it as a counter against evasion heroes, since she generally benefits accuracy from Marksmanship.
  • Daedalus icon Daedalus provides Drow Ranger with a critical strike chance, which synergizes well with the attack speed and damage she gets from her abilities, maximizing her damage output.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Multi-Hero Gust icon Gusts
Relic Rare icon
Multishot icon Multishot Hero Damage
Relic Rare icon
Marksmanship icon Marksmanship Hero Proc Damage
Relic agility icon
Silenced Kills
Relic agility icon
Enemies Silenced
Relic agility icon
Hurricane Pike icon Hurricane Pike Target Damage
Relic agility icon
Slow Duration
Relic agility icon
Damage From Invisibility
Relic agility icon
Channels Cancelled
Relic agility icon
Triple Kills
Relic agility icon
Mega Kill Streaks
Relic agility icon
Kill Assists
Relic agility icon
Plus Hero Badge 1
Plus Hero Badge 2
Plus Hero Badge 3
Plus Hero Badge 4
  • ▶️ This couldn't have ended any other way.
Plus Hero Badge 5
  • ▶️ Now that you're dead, I find it easy to respect you.
Plus Hero Badge 6
  • ▶️ I thought they warned you not to speak with rangers.



  • Traxex's original design was slightly different from the one now; aside from the same hood, her white hair was not present, and her eyes were completely white. Her outfit was also slightly more revealing. This was changed with her March 2019 reskin.
  • From her transition to Dota 2, her aura has been renamed from "Trueshot Aura" to Precision Aura icon Precision Aura.
  • Her response ▶️ "I quiver with anticipation." references a line in The Rocky Horror Picture Show "I see you shiver with anticipation."


External Links[]