Drakken Camp
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Let's put off the inevitable.
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The Drakken camp was an ancient camp of neutral creeps. It contained 1 Ancient Drakken Sentinel and 2 Ancient Drakken Armorers, and gave a total of 300 experience and 246-278 gold.
The Drakkens were ported, but not released in Dota 2. In 7.00, the Drakkens got deprecated completely, and their game files replaced by the Ancient Prowler Shaman and Ancient Prowler Acolyte.
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Abilities
Ancient Drakken Sentinel
Ability
Passive
Passive
Affects
Self
Self
The Drakken Sentinel has assumed a partially ethereal form, making him difficult to hit with attacks.
Ancient Drakken Armorer
Ability
Passive
Passive
Affects
Self
Self
The Drakken Armorer moves about quickly, making him difficult to hit with attacks.
Ability
Aura
Aura
Affects
Allies
Allies
The Drakken Armorer is wholly devoted to his cause, increasing his tolerance for physical attacks. Nearby allies are similarly devoted to the Overseer and are able to withstand more blows.
Trivia
- In the original DotA, the Ancient Drakken Sentinel was known as "Blue Dragonspawn Sorcerer", and the Ancient Drakken Armorer was known as "Blue Dragonspawn Overseer".
- In the 7.00 gameplay patch, all traces of the Drakken camp got replaced by the Prowler Camp.
- Besides health, armor and base attack time, all stats of the Prowlers on their release were identical to the stats of the Drakkens.
Version history
Version
Description
- Fully replaced by the Prowler Camp.
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Neutral spawn empty check no longer considers corpses in its spawn rules
- Adjusted neutral pullability area for the Scourge ancients a bit
- Changed the location of some of the Scourge creep camps
- Changed the locations and distribution of neutral creep camp groups
- Reworked Neutral Creep abilities and mechanics to better balance them out
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
- Added two new neutral creep spots
- Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
- Changed the spawns between sent and scourge sides to better balance
- Neutral creep return/acquire mechanics tweaked
- Changed neutral creep chase mechanics a bit
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