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[[ru:Dragon Knight/Изменения]]
 
[[ru:Dragon Knight/Изменения]]
  +
[[zh:龙骑士/改动日志]]

Revision as of 14:41, 1 July 2021

 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version History

Version
Description
  • Dragon Tail icon Dragon Tail
    • Increased damage from 50/75/100/125 to 70/100/130/160.
    • Reduced mana cost from 100 on each level to 70/80/90/100.
    • Increased cooldown from 12/11/10/9 to 16/14/12/10.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Fireball icon Fireball
      • Is now always present, instead of only during Elder Dragon Form icon Elder Dragon Form.
      • Uses a cast range of 600 when used outside of Elder Dragon Form. [?]
  • Talents:
Level 10 left talent: +24% Breathe Fire icon Breathe Fire attack damage reduction increased to +30%.
Level 10 right talent changed: +2 mana regen ➜ +15 attack damage.
Level 15 right talent changed: +25 attack damage ➜ +0.5s Dragon Tail icon Dragon Tail stun duration.
Level 20 right talent changed: 15% cooldown reduction ➜ +150 Elder Dragon Form icon Elder Dragon Form attack range.
Level 25 left talent changed: +1.6s Dragon Tail icon Dragon Tail stun duration ➜ 375 AoE Dragon Tail icon Dragon Tail during Elder Dragon Form icon Elder Dragon Form.
Level 25 right talent changed: 1.8x Dragon Blood icon Dragon Blood health regen/armor ➜ +12 Dragon Blood icon Dragon Blood health regen/armor.
Fireball icon Fireball
Ignites an area, dealing damage per seconds to enemies standing within it for some time.
Cast time: 0.2
Cast range: 1400
Radius: 450
Damage per second: 80
Duration: 10
Mana cost: 150
Cooldown: 20
Notes: Only available during Elder Dragon Form icon Elder Dragon Form. Deals damage in 0.5 second intervals.
  • Talents:
Level 15 left talent: +350 health increased to +400.
  • Talents:
Level 10 right talent: +2.5 mana regeneration reduced to +2.
Level 15 left talent: +325 health increased to +350.
  • Talents:
Level 10 left talent: +30% Breathe Fire icon Breathe Fire attack damage reduction reduced to +24%.
Level 10 right talent: +3 mana regeneration reduced to +2.5.
Level 15 left talent: +400 health reduced to +325.
Level 15 right talent: +30 attack damage reduced to +25.
Level 20 left talent: +25 Strength attribute symbol strength reduced to +20.
Level 20 right talent: 20% cooldown reduction reduced to 15%.
Level 25 left talent: +2s Dragon Tail icon Dragon Tail stun duration reduced to +1.6s.
Level 25 right talent: 2x Dragon Blood icon Dragon Blood health regen/armor reduced to 1.8x.
Level 20 right talent changed: +210 gold per minute ➜ 20% cooldown reduction.
Level 20 right talent: +180 gold per minute increased to +210.
Level 10 left talent: +25% Breathe Fire icon Breathe Fire attack damage reduction increased to to +30%.
Level 15 left talent: +350 health increased to +400.
Level 10 left talent: +20% Breathe Fire icon Breathe Fire attack damage reduction increased to to +25%.
Level 15 left talent: +300 health increased to +350.
Level 20 right talent: +150 gold per minute increased to +180.
Level 25 left talent: +1.75s Dragon Tail icon Dragon Tail stun duration increased to +2s.
  • Increased Strength attribute symbol strength gain from 3.1 to 3.6.
  • Increased movement speed from 285 to 295.
  • Increased Dragon Blood icon Dragon Blood health regen bonus from 4/7/10/13 to 4/8/12/16.
  • Fixed Elder Dragon Form icon Elder Dragon Form Frost Breath attack speed slow still being 20, instead of 30. [?]
  • Talents:
Level 20 left talent changed: 2x Dragon Blood icon Dragon Blood health regen/armor ➜ +25 Strength attribute symbol strength.
Level 25 right talent changed: +40 Strength attribute symbol strength ➜ 2x Dragon Blood icon Dragon Blood health regen/armor.
  • Increased movement speed from 280 to 285.
Level 10 right talent: +2 mana regen increased to +3.
  • Talents:
Level 15 right talent: +35 attack damage reduced to +30.
  • Reduced Agility attribute symbol agility gain from 2.2 to 2.
  • Talents:
Level 10 left talent changed: +30 attack speed ➜ +20% Breathe Fire icon Breathe Fire attack damage reduction.
  • Talents:
Level 15 right talent changed: +40% experience gain ➜ +35 attack damage.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Rescaled Dragon Blood icon Dragon Blood health regeneration bonus from 3/6/9/12 to 4/6/8/10.
  • Breathe Fire icon Breathe Fire
    • Now reduces total attack damage, instead of just base attack damage and damage gained from primary attributes.
    • Reduced attack damage reduction from 35% to 25%.
    • Increased cast time from 0 to 0.2.
    • U
      Increased cast range from 500 to 600.
    • Increased travel distance from 650 to 750.
  • Reworked talents:
Old:
Level 10: +30 attack speed or +10 Strength attribute symbol strength
Level 15: +40 attack damage or +40% experience gain
Level 20: +300 health or +120 gold per minute
Level 25: 2x Dragon Blood icon Dragon Blood health regen/armor or +75 movement speed
New:
Level 10: +30 attack speed or +2 mana regen
Level 15: +300 health or +40% experience gain
Level 20: 2x Dragon Blood icon Dragon Blood health regen/armor or +150 gold per minute
Level 25: +1.75s Dragon Tail icon Dragon Tail stun duration or +40 Strength attribute symbol strength
  • Talents:
Level 10 right talent: +9 Strength attribute symbol strength increased to +10.
Level 10 left talent: +25 attack speed increased to +30.
Level 15 right talent: +35% experience gain increased to +40%.
  • Talents:
Level 10 right talent: +7 Strength attribute symbol strength increased to +9.
Level 10 left talent: +20 attack speed increased to +25.
Level 25 right talent: +60 movement speed increased to +75.
  • Talents:
Level 10 right talent: +6 Strength attribute symbol strength increased to +7.
Level 15 right talent: +25% experience gain increased to +35%.
Level 25 right talent: +50 movement speed increased to +60.
Level 10: +20 attack speed or +6 Strength attribute symbol strength
Level 15: +40 attack damage or +25% experience gain
Level 20: +300 health or +120 gold per minute
Level 25: 2x Dragon Blood icon Dragon Blood health regen/armor or +50 movement speed
  • Increased base attack damage from 27-33 to 31-37.
  • Increased attack range from 128 to 150.
  • Breathe Fire icon Breathe Fire
    • Increased attack damage reduction from 20%/25%/30%/35% to 35% on each level.
    • Rescaled cooldown from 12 on each level to 14/13/12/11.
  • Reduced Elder Dragon Form icon Elder Dragon Form attack range bonus from 372 to 350. [?]
  • Increased Breathe Fire icon Breathe Fire damage reduction duration from 8 to 11.
  • Reduced armor from 2 to 1.
  • Increased Dragon Blood icon Dragon Blood armor bonus from 2/4/6/8 to 3/6/9/12.
  • Elder Dragon Form icon Elder Dragon Form
    • No longer grants 0/5/14 attack damage bonus.
    • Splash Attack
      • Level 2: Increased high/medium/low damage radius rom 75/150/250 to 100/200/250.
      • Level 3: Increased small/medium/large radius damage from 100%/50%/25% to 100%/75%/50%.
      • Level 3: Increased high/medium/low damage radius rom 50/150/225 to 100/200/250.
      • Notes: No longer uses different values for different levels.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 125 to 128.
  • Increased Breathe Fire icon Breathe Fire damage from 75/150/225/300 to 90/170/240/300.
  • Reduced Breathe Fire icon Breathe Fire mana cost from 100/115/130/150 to 100/110/120/130.
  • Elder Dragon Form icon Elder Dragon Form
    • Reduced attack point and backswing from 0.94/0.56 to 0.5/0.5. [?]
    • Increased cooldown from 100 to 115.
  • Elder Dragon Form icon Elder Dragon Form
    • Reduced mana cost from 100/150/200 to 50 on each level.
    • Reduced cooldown from 135 to 100.
  • Increased base Agility attribute symbol agility and gain from 17 + 1.7 to 19 + 2.2.
  • Fixed Dragon Knight being unable to level up his abilities while in Elder Dragon Form icon Elder Dragon Form.
  • Reduced Breathe Fire icon Breathe Fire damage from 85/170/255/320 to 75/150/225/300.
  • Elder Dragon Form icon Elder Dragon Form
    • Dragon Knight can no longer be Toss icon Tossed while under the effect of Elder Dragon Form.
    • No longer grants 100/200/0 health.
    • No longer uses 1 second transformation time. [?]
  • Dragon Tail icon Dragon Tail
    • Rescaled damage from 0/50/100/150 to 25/50/75/100.
    • Reduced stun duration from 2.5/2.75/3.1/3.35 to 2.5/2.75/3/3.25.
Old Devour icon Roar
Releases a bestial roar, directed at a particular enemy unit. The unit becomes intimidated, missing a portion of its attacks, and having a chance to get damage and stunned by Dragon Knight's attacks.
Cast Range: 500.
Enemy miss chance: 25%
Damage/stun proc chance: 12%/24%/36%/48%
Proc damage: 125
Proc stun duration: 2
Debuff Duration: 6
New Dragon Blood icon Dragon Blood
The Dragon Knight has blood descended from dragons, and it grants him bonus health regeneration.
Bonus health regeneration: 1/2/3/4
Old Dragon Tail icon Stoneform
Dragon Knight enters into a defensive state and hardens his skin, making him resilient to physical damage. Reduces his attack damage and movement speed.
Movement speed slow: 20%
Attack damage reduction: 30%
Armor bonus: 5/10/15/20
Mana cost: 50
Cooldown: 0
Notes: Toggle ability.
New Dragon Tail icon Dragon Tail
Dragon Knight bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.
Damage: 0/50/150/200
Stun Duration: 2.5/2.6/2.8/3
Cast Range: 150
  • Increased attack point and backswing from 0.325/0.675 to 0.5/0.5.
  • Reduced cast point and backswing from 0.3/2.4 to 0/0.51.
  • Replaced Dragon Blood icon Dragon Blood with Devour icon Roar.
Old Dragon Blood icon Dragon Blood
The Dragon Knight has blood descended from dragons, and it grants him bonus hp regeneration and armor.
Bonus health regeneration: 1/2/3/4
Bonus armor: 1/2/3/4
New Devour icon Roar
Releases a bestial roar, directed at a particular enemy unit. The unit becomes intimidated, missing a portion of its attacks, and having a chance to get damage and stunned by Dragon Knight's attacks.
Cast Range: 500.
Enemy miss chance: 25%
Damage/stun proc chance: 12%/24%/36%/48%
Proc damage: 125
Proc stun duration: 2
Debuff duration: 6
Old Dragon Tail icon Dragon Tail
Dragon Knight bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.
Damage: 0/50/150/200
Stun Duration: 2.5/2.6/2.8/3
Cast Range: 150
New Dragon Tail icon Stoneform
Dragon Knight enters into a defensive state and hardens his skin, making him resilient to physical damage. Reduces his attack damage and movement speed.
Movement speed slow: 20%
Attack damage reduction: 30%
Armor bonus: 5/10/15/20
Mana cost: 50
Cooldown: 0
Notes: Toggle ability.
  • Fixed Dragon Blood icon Dragon Blood granting 100%/200%/300%/400% bonus health regeneration instead of 1/2/3/4.
Old Flame Guard icon Immolation
Engulfs the Dragon Knight in flames causing damage to nearby enemy land units. Drains mana until deactivated.
Damage radius: 160
Damage per second: 12/24/36/48
Debuff linger duration: 1
Initial mana cost: 25
Mana cost per second: 4
Notes: Toggle ability. Automatically toggles itself off once mana goes below 10.
New Dragon Tail icon Dragon Tail
Dragon Knight bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.
Damage: 0/50/150/200
Stun Duration: 2.5/2.6/2.8/3
Cast Range: 150
Old Greevil's Greed icon Dragon's Greed
The Dragon Knight has the greed of a dragon and extract extra gold from enemies that you kill, These bonuses are increased while in elder dragon form.
Bonus gold: 3/6/9/12
Bonus gold while in dragon form: 5/8/11/20
New Dragon Blood icon Dragon Blood
The Dragon Knight has blood descended from dragons, and it grants him bonus health regeneration and armor.
Bonus health regeneration: 1/2/3/4
Bonus armor: 1/2/3/4
  • Reduced base mana regeneration from 0.02 to 0.01.
  • Reduced Breathe Fire icon Breathe Fire damage from 90/180/270/360 to 85/170/255/340.
  • Flame Guard icon Immolation
    • Increased damage per second from 10/20/30/40 to 12/24/36/48.
    • Reduced mana drained per second from 7 to 5.
    • Rescaled Greevil's Greed icon Dragon's Greed bonus gold while in Red Dragon form 7/10/13/20 to 5/8/10/12. [?]
  • Elder Dragon Form icon Elder Dragon Form
    • Changed order of dragons from Blue Dragon/Green Dragon/Red Dragon to Green Dragon/Red Dragon/Blue Dragon
    • No longer gains flying movement and flying vision on level 3.
    • Reduced base attack time from 1.4/1.35/1.3 to 1.35/1.3/1.3.
    • Reduced movement speed bonus from 15/25/50 to 0/25/50.
    • Reduced health bonus from 100/200/300 to 100/200/0.
    • Increased attack damage bonus from 15/25/35 to 25/30/35.
    • Increased mana cost from 175 to 175/225/300.
    • Increased cooldown from 75 to 135.
    • Reduced duration 75 to 60.
    • Added Corrosive Breath to level 1.
      • Applies a debuff on attack that deals 5 damage per second for 8 seconds.
    • Splash Attack
      • Level 2: Increased small/medium/large radius damage from 100%/50%/25% to 100%/75%/50%.
      • Level 2: Increased high/medium/low damage radius rom 47/140/215 to 75/150/250.
      • Level 3 values are unchanged (100%/50%/25% damage in a 50/150/225 radius)
    • Moved Frost Breath from level 1 to level 3.
Old Dragon Blood icon Dragonhide Armor
Armor made form the hides of dragons.
Bonus armor: 1/3/4/6
New Flame Guard icon Immolation
Engulfs the Dragon Knight in flames causing damage to nearby enemy land units. Drains mana until deactivated.
Damage radius: 160
Damage per second: 10/20/30/40
Debuff linger duration: 1
Initial mana cost: 25
Mana cost per second: 7
Notes: Toggle ability. Automatically toggles itself off once mana goes below 10.
  • Added a 4th level to all basic abilities.
  • Breathe Fire icon Breathe Fire
    • Rescaled damage 90/180/270 to 90/180/270/360.
    • Increased mana cost from 85 to 150.
    • Increased cooldown from 15 to 12.
  • Greevil's Greed icon Dragon's Greed
    • Rescaled bonus gold from 3/6/9 to 3/6/9/12.
    • Rescaled bonus gold while in Blue Dragon/Green Dragon form from 5/8/11 to 5/8/11/20.
    • Rescaled bonus gold while in Red Dragon form from 7/10/13 to 7/10/13/20.
  • Dragon Blood icon Dragonhide Armor
    • Rescaled bonus armor from 3/6/10 to 2/5/8/12.
  • Elder Dragon Form icon Elder Dragon Form
    • Reduced health bonus from 100/400/450 to 100/200/300.
    • Reduced base attack damage from 35/50/65 to 15/25/35.
    • Reduced base attack time from 1.40/1.25/1.2 to 1.40/1.35/1.30
    • Reduced attack range from 500/700/900 to 500
  • Reduced base armor from 2 to 0.
  • Breathe Fire icon Breathe Fire
    • Reduced cast range from 600 to 500.
    • Reduced travel distance from 600 to 500.
    • Reduced final area radius from 250/300/350 to 250 on each level.
  • Created.

Patch History

Patch
Description
  • Updated default hero model and animations.
    • Added attack speed activity modifier at 140 attack speed.
    • Added attack range activity modifier at 0 for closest range and 90 for normal range.
    • Added aggressive stance animations.
  • Updated subtitles.
  • Added new Fireball icon Fireball animations. [?]
  • Update 2
    • Updated default hero model.
  • Typing Davion in the hero selection now highlights Dragon Knight minimap icon Dragon Knight.
  • Increased shoulder slot poly budget from 1000/750 to 1600/1200.
  • Some particle effects support for Aurora Weapon has been added.
  • Added Elder Dragon Form icon Elder Dragon Form as officially supported workshop submissions.
    • To function with animation layers and cloth, these need to use Valve's skeleton and animations.
  • Fixed having slightly too large of an attack range during Elder Dragon Form icon Elder Dragon Form.
    • Reduced bonus from 372 to 350.
  • Added Russian voiceover lines.
  • Elder Dragon Form icon Elder Dragon Form
    • Fixed transformation bug allowing Dragon Knight minimap icon Dragon Knight in Dragon Form to attack Roshan icon Roshan from outside of the pit.
    • Splash Attack will now do half damage to nearby units if it misses the primary target.
  • Updated ability icons.
  • U
    Added victory animations.
  • U
    Added teleport start and end animations.
  • U
    Added spawn animations.
  • U
    Added injured attack animations and injured idle animations.