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Version History[]

Version
Description
Level 20 right talent: +150 Elder Dragon Form attack range increased to +175.
Level 25 left talent: 375 AoE Dragon Tail during Elder Dragon Form increased to 400.
  • Dragon Tail
    • Increased damage from 50/75/100/125 to 70/100/130/160.
    • Reduced mana cost from 100 on each level to 70/80/90/100.
    • Increased cooldown from 12/11/10/9 to 16/14/12/10.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Fireball
      • Is now always present, taking the fourth ability slot, instead of only available during Elder Dragon Form.
      • Uses a cast range of 600 when used outside of Elder Dragon Form. [?]
  • Talent Talents:
Level 10 left talent: +24% Breathe Fire attack damage reduction increased to +30%.
Level 10 right talent changed: +2 mana regeneration ➜ +15 attack damage.
Level 15 right talent changed: +25 attack damage ➜ +0.5s Dragon Tail stun duration.
Level 20 right talent changed: 15% cooldown reduction ➜ +150 Elder Dragon Form attack range.
Level 25 left talent changed: +1.6s Dragon Tail stun duration ➜ 375 AoE Dragon Tail during Elder Dragon Form.
Level 25 right talent changed: 1.8x Dragon Blood health regen/armor ➜ +12 Dragon Blood health regen/armor.
Fireball
Ignites an area, dealing damage per seconds to enemies standing within it for some time.
Cast time: 0.2
Cast range: 1400
Radius: 450
Damage per second: 80
Duration: 10
Mana cost: 150
Cooldown: 20
Notes: Only available during Elder Dragon Form. Deals damage in 0.5-second intervals.
Level 15 left talent: +350 health increased to +400.
Level 10 right talent: +2.5 mana regeneration reduced to +2.
Level 15 left talent: +325 health increased to +350.
Level 10 left talent: +30% Breathe Fire attack damage reduction reduced to +24%.
Level 10 right talent: +3 mana regeneration reduced to +2.5.
Level 15 left talent: +400 health reduced to +325.
Level 15 right talent: +30 attack damage reduced to +25.
Level 20 left talent: +25 Strength attribute symbol.png strength reduced to +20.
Level 20 right talent: 20% cooldown reduction reduced to 15%.
Level 25 left talent: +2s Dragon Tail stun duration reduced to +1.6s.
Level 25 right talent: 2x Dragon Blood health regen/armor reduced to 1.8x.
Level 20 right talent changed: +210 gold per minute ➜ 20% cooldown reduction.
Level 20 right talent: +180 gold per minute increased to +210.
Level 10 left talent: +25% Breathe Fire attack damage reduction increased to to +30%.
Level 15 left talent: +350 health increased to +400.
Level 10 left talent: +20% Breathe Fire attack damage reduction increased to to +25%.
Level 15 left talent: +300 health increased to +350.
Level 20 right talent: +150 gold per minute increased to +180.
Level 25 left talent: +1.75s Dragon Tail stun duration increased to +2s.
Level 20 left talent changed: 2x Dragon Blood health regen/armor ➜ +25 Strength attribute symbol.png strength.
Level 25 right talent changed: +40 Strength attribute symbol.png strength ➜ 2x Dragon Blood health regen/armor.
Level 10 right talent: +2 mana regeneration increased to +3.
Level 15 right talent: +35 attack damage reduced to +30.
Level 10 left talent changed: +30 attack speed ➜ +20% Breathe Fire attack damage reduction.
Level 15 right talent changed: +40% experience gain ➜ +35 attack damage.
OLD
Level 10: +30 attack speed or +10 Strength attribute symbol.png strength
Level 15: +40 attack damage or +40% experience gain
Level 20: +300 health or +120 gold per minute
Level 25: 2x Dragon Blood health regen/armor or +75 movement speed
NEW
Level 10: +30 attack speed or +2 mana regeneration
Level 15: +300 health or +40% experience gain
Level 20: 2x Dragon Blood health regen/armor or +150 gold per minute
Level 25: +1.75s Dragon Tail stun duration or +40 Strength attribute symbol.png strength
Level 10 right talent: +9 Strength attribute symbol.png strength increased to +10.
Level 10 left talent: +25 attack speed increased to +30.
Level 15 right talent: +35% experience gain increased to +40%.
Level 10 right talent: +7 Strength attribute symbol.png strength increased to +9.
Level 10 left talent: +20 attack speed increased to +25.
Level 25 right talent: +60 movement speed increased to +75.
Level 10 right talent: +6 Strength attribute symbol.png strength increased to +7.
Level 15 right talent: +25% experience gain increased to +35%.
Level 25 right talent: +50 movement speed increased to +60.
Level 10: +20 attack speed or +6 Strength attribute symbol.png strength
Level 15: +40 attack damage or +25% experience gain
Level 20: +300 health or +120 gold per minute
Level 25: 2x Dragon Blood health regen/armor or +50 movement speed
  • Increased base health from 180 to 200.
  • Increased base attack damage from 27‒33 to 31‒37.
  • Increased attack range from 128 to 150.
  • Breathe Fire
    • Increased attack damage reduction from 20%/25%/30%/35% to 35% on each level.
    • Rescaled cooldown from 12 on each level to 14/13/12/11.
  • Reduced Elder Dragon Form attack range bonus from 372 to 350. [?]
  • Increased Breathe Fire damage reduction duration from 8 to 11.
  • Rescaled Dragon Tail cooldown from 9 on each level to 12/11/10/9.
  • Reduced base armor from 2 to 1.
  • Increased Dragon Blood armor bonus from 2/4/6/8 to 3/6/9/12.
  • Elder Dragon Form
    • No longer grants 0/5/14 attack damage bonus.
    • Splash Attack
      • Level 2: Increased high/medium/low damage radius rom 75/150/250 to 100/200/250.
      • Level 3: Increased small/medium/large radius damage from 100%/50%/25% to 100%/75%/50%.
      • Level 3: Increased high/medium/low damage radius rom 50/150/225 to 100/200/250.
Notes: No longer uses different values for different levels.
  • Increased attack range from 125 to 128.
  • Increased Breathe Fire damage from 75/150/225/300 to 90/170/240/300.
  • Reduced Breathe Fire mana cost from 100/115/130/150 to 100/110/120/130.
  • Elder Dragon Form
    • Reduced attack point from 0.94 to 0.5.
    • Reduced attack backswing from 0.56 to 0.5.
    • Increased cooldown from 100 to 115.
  • Elder Dragon Form
    • Reduced mana cost from 100/150/200 to 50 on each level.
    • Reduced cooldown from 135 to 100.
  • Increased base Agility attribute symbol.png agility and gain from 17 + 1.7 to 19 + 2.2.
  • Reduced Breathe Fire damage from 85/170/255/320 to 75/150/225/300.
  • Elder Dragon Form
    • Dragon Knight can no longer be Tossed while under the effect of Elder Dragon Form.
    • No longer grants 100/200/0 health.
    • No longer uses 1 second transformation time. [?]
  • Dragon Tail
    • Rescaled damage from 0/50/100/150 to 25/50/75/100.
    • Reduced stun duration from 2.5/2.75/3.1/3.35 to 2.5/2.75/3/3.25.
OLD
Roar
Releases a bestial roar, directed at a particular enemy unit. The unit becomes intimidated, missing a portion of its attacks, and having a chance to get damage and stunned by Dragon Knight's attacks.
Cast Range: 500.
Enemy miss chance: 25%
Damage/stun proc chance: 12%/24%/36%/48%
Proc damage: 125
Proc stun duration: 2
Debuff Duration: 6
NEW
Dragon Blood
The Dragon Knight has blood descended from dragons, and it grants him bonus health regeneration.
Bonus health regeneration: 1/2/3/4
OLD
Stoneform
Dragon Knight enters into a defensive state and hardens his skin, making him resilient to physical damage. Reduces his attack damage and movement speed.
Movement speed slow: 20%
Attack damage reduction: 30%
Armor bonus: 5/10/15/20
Mana cost: 50
Cooldown: 0
Notes: Toggle ability.
NEW
Dragon Tail
Dragon Knight bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.
Damage: 0/50/150/200
Cast range: 150
Stun duration: 2.5/2.6/2.8/3
  • Increased attack point 0.325 to 0.5.
  • Reduced attack backswing from 0.675 to 0.5.
  • Reduced cast point from 0.3 to 0.
  • Reduced cast backswing from 2.4 to 0.51.
  • REPLACED
    Dragon Blood with Roar.
OLD
Dragon Blood
The Dragon Knight has blood descended from dragons, and it grants him bonus hp regeneration and armor.
Bonus health regeneration: 1/2/3/4
Bonus armor: 1/2/3/4
NEW
Roar
Releases a bestial roar, directed at a particular enemy unit. The unit becomes intimidated, missing a portion of its attacks, and having a chance to get damage and stunned by Dragon Knight's attacks.
Cast Range: 500.
Enemy miss chance: 25%
Damage/stun proc chance: 12%/24%/36%/48%
Proc damage: 125
Proc stun duration: 2
Debuff duration: 6
OLD
Dragon Tail
Dragon Knight bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.
Cast range: 150
Damage: 0/50/150/200
Stun duration: 2.5/2.6/2.8/3
NEW
Stoneform
Dragon Knight enters into a defensive state and hardens his skin, making him resilient to physical damage. Reduces his attack damage and movement speed.
Movement speed slow: 20%
Attack damage reduction: 30%
Armor bonus: 5/10/15/20
Mana cost: 50
Cooldown: 0
Notes: Toggle ability.
  • Fixed Dragon Blood granting 100%/200%/300%/400% bonus health regeneration instead of 1/2/3/4.
OLD
Immolation
Engulfs the Dragon Knight in flames causing damage to nearby enemy land units. Drains mana until deactivated.
Damage radius: 160
Damage per second: 12/24/36/48
Debuff linger duration: 1
Initial mana cost: 25
Mana cost per second: 4
Notes: Toggle ability. Automatically toggles itself off once mana goes below 10.
NEW
Dragon Tail
Dragon Knight bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.
Damage: 0/50/150/200
Stun Duration: 2.5/2.6/2.8/3
Cast Range: 150
OLD
Dragon's Greed
The Dragon Knight has the greed of a dragon and extract extra gold from enemies that you kill, These bonuses are increased while in elder dragon form.
Bonus gold: 3/6/9/12 Gold
Bonus gold while in dragon form: 5/8/11/20 Gold
NEW
Dragon Blood
The Dragon Knight has blood descended from dragons, and it grants him bonus health regeneration and armor.
Bonus health regeneration: 1/2/3/4
Bonus armor: 1/2/3/4
  • Reduced Breathe Fire damage from 90/180/270/360 to 85/170/255/340.
  • Immolation
    • Increased damage per second from 10/20/30/40 to 12/24/36/48.
    • Reduced mana drained per second from 7 to 5.
  • Rescaled Dragon's Greed bonus gold while in Red Dragon form 7/10/13/20 Gold to 5/8/10/12 Gold. [?]
  • Elder Dragon Form
    • CHANGED
      order of dragons from Blue Dragon / Green Dragon / Red Dragon to Green Dragon / Red Dragon / Blue Dragon.
    • No longer gains Flying Movement and Flying vision on Level 3.
    • Reduced base attack time from 1.4/1.35/1.3 to 1.35/1.3/1.3.
    • Reduced movement speed bonus from 15/25/50 to 0/25/50.
    • Reduced health bonus from 100/200/300 to 100/200/0.
    • Increased attack damage bonus from 15/25/35 to 25/30/35.
    • Increased mana cost from 175 on each level to 175/225/300.
    • Increased cooldown from 75 to 135.
    • Reduced duration 75 to 60.
    • ADDED
      Corrosive Breath to level 1.
      • Applies a debuff on attack that deals 5 damage per second for 8 seconds.
    • Splash Attack
      • Level 2: Increased small/medium/large radius damage from 100%/50%/25% to 100%/75%/50%.
      • Level 2: Increased high/medium/low damage radius rom 47/140/215 to 75/150/250.
      • Level 3: Values are unchanged (100%/50%/25% damage in a 50/150/225 radius)
    • MOVED
      Frost Breath from Level 1 to Level 3.
OLD
Dragonhide Armor
Armor made form the hides of dragons.
Bonus armor: 1/3/4/6
NEW
Immolation
Engulfs the Dragon Knight in flames causing damage to nearby enemy land units. Drains mana until deactivated.
Damage radius: 160
Damage per second: 10/20/30/40
Debuff linger duration: 1
Initial mana cost: 25
Mana cost per second: 7
Notes: Toggle ability. Automatically toggles itself off once mana goes below 10.
  • ADDED
    a 4th level to all basic abilities.
  • Breathe Fire
    • Rescaled damage 90/180/270 to 90/180/270/360.
    • Increased mana cost from 85 to 150.
    • Increased cooldown from 15 to 12.
  • Dragon's Greed
    • Rescaled bonus gold from 3/6/9 Gold to 3/6/9/12 Gold.
    • Rescaled bonus gold while in Blue Dragon/Green Dragon form from 5/8/11 Gold to 5/8/11/20 Gold.
    • Rescaled bonus gold while in Red Dragon form from 7/10/13 Gold to 7/10/13/20 Gold.
  • Rescaled Dragonhide Armor armor bonus from 3/6/10 to 2/5/8/12.
  • Elder Dragon Form
    • Reduced health bonus from 100/400/450 to 100/200/300.
    • Reduced base attack damage from 35/50/65 to 15/25/35.
    • Reduced base attack time from 1.4/1.25/1.2 to 1.4/1.35/1.3
    • Reduced attack range bonus from 372/572/772 to 372.
  • Reduced base armor from 2 to 0.
  • Breathe Fire
    • Reduced cast range from 600 to 500.
    • Reduced travel distance from 600 to 500.
    • Reduced end radius from 250/300/350 to 250 on each level.
  • CREATED

Patch History[]

Patch
Description
  • Updated default hero model and animations.
    • Added attack speed activity modifier at 140 attack speed.
    • Added attack range activity modifier at 0 for closest range and 90 for normal range.
    • Added aggressive stance animations.
  • Updated subtitles.
  • Added new Fireball animations. [?]
    • Updated default hero model.
  • Typing Davion in the hero selection now highlights Dragon Knight minimap icon.png Dragon Knight.
  • Increased shoulder slot poly budget from 1000/750 to 1600/1200.
  • Some particle effects support for Aurora Weapon has been added.
  • Added Elder Dragon Form as officially supported workshop submissions.
    • To function with animation layers and cloth, these need to use Valve's skeleton and animations.
  • Fixed having slightly too large of an attack range during Elder Dragon Form.
    • Reduced bonus from 372 to 350.
  • Added Russian voiceover lines.
  • Elder Dragon Form
    • Fixed transformation bug allowing Dragon Knight minimap icon.png Dragon Knight in Dragon Form to attack Roshan icon.png Roshan from outside of the pit.
    • Splash Attack will now do half damage to nearby units if it misses the primary target.
  • Updated Dota2 workshop model and texture files.
  • Updated ability icons.
  • U
    Added victory animations.
  • U
    Added spawn, teleport start and end animations.
  • Fixed having 1 more armor than intended.
  • U
    Added injured attack animations and injured idle animations.
  • U
    Updated default hero model texture to be more orange.
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