Hero
This page is about the hero Davion, the Dragon Knight. For other uses, see Davion (Disambiguation).
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Transforms into a formidable ranged dragon. | |
As Sir Davion slew Slyrak in arranged combat, the Eldwurm's blood mingled with his own, sealing their essences together. He was no longer a dragon-slayer, but a Dragon Knight. The infusion of Dragon Blood caused his wounds to heal with inhuman speed, and granted him great new powers. While nowhere as grand as Slyrak, he found himself with the ability to Breathe Fire and launch Fireballs, immolating packs of foes at once. But when Davion took on his Elder Dragon Form, he became the formidable Eldwurm itself, and upon his awestruck enemies he rained projectiles of acid, fire, and ice. | |
Roles: | Carry Pusher Durable Disabler Initiator Nuker |
Complexity: | |
Adjectives: | Fiery, Red, Nose Legs ( 2 )
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Bio[]
▶️ "The Dragon Slyrak sleeps within this armor, and the knight within the Dragon waits. Beware you do not wake them both."
Lore:
After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks.
Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight…
Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight…
Aliases:
DK, Davion
Abilities[]
Breathe Fire
Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.
While in Dragon Form, applies the corresponding debuff from Corrosive Breath and Frost Breath when in those forms.
While in Dragon Form, applies the corresponding debuff from Corrosive Breath and Frost Breath when in those forms.
Damage: 80/160/240/320
Debuff Duration: 11
Corrosive Breath Debuff Duration: 3
Frost Breath Debuff Duration: 3
Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.
- Breathe Fire travels at a speed of 1050, taking 1.4 seconds to travel the full distance.
- With the travel distance and end radius, Breathe Fire can hit units up to 1000 range away.
- The complete area is shaped like a cone.
- Reduces affected targets' main and bonus attack damage.
- Does not reduce conditional attack damage bonuses (e.g. Pierce or Shadow Walk).
- Stacks additively with other total attack damage reduction sources.
- Breathe Fire first applies the damage, the attack reduction debuff, then the Corrosive Breath and Frost Breath debuff based on its current level respectively.
- While in Elder Dragon Form, Breathe Fire has a cast backswing of 0.53 seconds.
- COSMETICHas a cast backswing of 0.67 with Davion of Dragon Hold equipped.
- TALENTWith the travel distance and end radius, Breathe Fire while in Elder Dragon Form can hit units up to 1637 range away, taking 0.76 seconds to travel the full distance
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to 400.
Projectile Speed: Instant
Damage: 70/100/130/160
Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.
- In human form, Dragon Tail does not rely on a projectile and can therefore not be disjointed.
- Dragon Tail first applies the damage, then the debuff.
- While in Elder Dragon Form, Dragon Tail has an increased cast range and uses a projectile with a 1600 speed projectile, instead of being 70/100/130/160.
- COSMETICHas a cast backswing of 0.7 with Davion of Dragon Hold equipped.
- While in Elder Dragon Form, it has a cast backswing of 0.6.
- TALENTThe area of effect talent adds a 400 radius to this ability while in Elder Dragon Form. The ability still must be centered over a unit.
- Causes the launched projectile to apply its effects within the area, instead of only to the targeted unit.
- Can hit invisible units and units inside the Fog of War.
- Uses a projectile with projectile speed if it is acquired while in Elder Dragon Form. Losing Elder Dragon Form does not change the projectile type and projectile speed.
Ability
Passive
Passive
Affects
Self
Self
The life blood of the Dragon improves health regeneration and strengthens armor.
Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.
- Can regenerate up to 240/420/600/780 ( 960/1140/1320/1500) health in one minute.
Fireball
Ignites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee.
Damage per Second: 75
Duration: 8
Aura Linger Duration: 2
Modifiers [?]
modifier_dragon_knight_fireball
Undispellable
modifier_dragon_knight_fireball_burn
Undispellable
Requires drafting Elder Dragon Form to be unlocked.
- Requires Aghanim's Shard to be unlocked.
- The damage is provided by an aura and lingers for seconds.
- Deals 37.5 damage in 0.5-second intervals, immediately upon receiving the debuff, resulting in 21 damage instances.
- Can deal up to 787.5 damage to a single unit (before reductions).
- Successive casts of Fireball debuff do not stack but refresh the duration.
- While in Elder Dragon Form, Fireball has a 0.6 cast backswing and an increased cast range.
- COSMETICHas a cast backswing of 0.73 with Davion of Dragon Hold equipped.
Dragon Knight takes the form of one of three powerful elder dragons, increasing his speed, and Dragon Tail's range, while granting him new powers.
LEVEL 1 Green Dragon - Corrosive Breath: attacks deal 25 poison damage per second for 3 seconds. Works on structures.
LEVEL 2 Red Dragon - Splash Attack: attacks damage all enemy units in a 350 radius for 0%/75%/75%/100%, with Corrosive Breath added to the targets.
LEVEL 3 Blue Dragon - Frost Breath: slows movement speed by 30% and attack speed by 30 of enemy units in Splash Attack range for 3 seconds, with Corrosive Breath added to the targets.
LEVEL 1 Green Dragon - Corrosive Breath: attacks deal 25 poison damage per second for 3 seconds. Works on structures.
LEVEL 2 Red Dragon - Splash Attack: attacks damage all enemy units in a 350 radius for 0%/75%/75%/100%, with Corrosive Breath added to the targets.
LEVEL 3 Blue Dragon - Frost Breath: slows movement speed by 30% and attack speed by 30 of enemy units in Splash Attack range for 3 seconds, with Corrosive Breath added to the targets.
Move Speed Bonus: 30/35/40/45
Magic Resistance Bonus: 0%/0%/0%/20%
Corrosive Breath Damage per Second: 25/25/25/35
Corrosive Breath Debuff Duration: 3
Splash Attack Damage: 0%/75%/75%/100%
Frost Breath Move Speed Slow: 0%/0%/30%/45%
Frost Breath Attack Speed Slow: 0/0/30/45
Frost Breath Debuff Duration: 3
Dragon Form Duration: 60
Increases the level of Dragon Knight's ultimate. Adds a 4th level, Black Dragon. Black Dragon has bonus Corrosive Damage, Splash Damage and Slow amount, 20% increased Magic Resistance and free pathing.
Grants the Fireball ability.
Illusion Notes:
Illusions created while the ability is active copy all modifiers. The main modifier uses matching duration, while the 3 attack modifiers last indefinitely.
Modifiers [?]
The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.
- Turns Dragon Knight into a ranged unit and increases his attack range to 500 ( 650). His attack projectiles travel at a speed of 900.
- This causes items that use different values for melee and ranged heroes (e.g. Manta Style) to now treat the caster as a ranged hero.
- Also increases Dragon Knight's movement speed to 345/350/355/360.
- Stacks multiplicatively with other magic resistance sources.
- Increases Dragon Knight's magic resistance to 40%.
- With the magic resistance bonus from this source, every 10 points of intelligence further increases the total magic resistance by 0.8%. [?]
- Transform Dragon Knight into the following Dragon Forms on each level:
- LEVEL 1Green Dragon ➤LEVEL 2Red Dragon ➤LEVEL 3Blue Dragon ➤LEVEL 4Black Dragon.
- Elder Dragon Form is fully canceled on death.
- The Dragon Form buff is hidden, only the 3 attack modifier buffs are displayed.
- Successive casts of Elder Dragon Form refresh the duration and update the form, adapting to the current level of the ability.
- While in Elder Dragon Form, Dragon Knight gains the following attack modifiers through undispellable buffs:
- The debuffs and splash damage are not applied within the radius when the attack launched misses or is disjointed.
- Successive hits do not stack or update the ability values but refresh the debuff duration.
- Breathe Fire applies the corresponding debuff from Corrosive Breath and Frost Breath when in those forms based on the current level.
- CORROSIVE BREATH(Available for Elder Dragon Form Level 1 and above)
- When on level 2 or higher, the debuff is applied to all enemies within the 350 splash radius.
- Deals magical damage in 1-second intervals, starting 1 second after the debuff is applied, resulting in 3 instances.
- Can deal up to 75 ( 105) damage to a unit (before reductions).
- The attacks first apply the debuff, then their own attack damage.
- However, on secondary targets, it first applies the splash damage, then the debuff.
- Corrosive Breath's debuff duration is not affected by status resistance.
- Fully affects buildings and allied units, but not wards.
- However, buildings and allied units are only affected when directly attacked.
- SPLASH ATTACK(Available for Elder Dragon Form Level 2 and above)
- Splash damage is physical damage, and is affected by damage block.
- Splash damage cannot be amplified with outgoing spell damage amplification and cannot spell lifesteal.
- Can be amplified by incoming spell damage amplification.
- Neither can splash damage against wards nor buildings.
- FROST BREATH(Available for Elder Dragon Form Level 3 and above)
- The debuff is applied to all enemies within the 350 Frost Breath radius.
- The attacks first apply the debuff, then its attack damage. The splash damage is applied after the debuff as well.
- Does not work against wards, buildings, or allied units.
- The level of Elder Dragon Form is increased by 1.
- Elder Dragon Form has 4 levels by default, but the 4th level requires Aghanim's Scepter to be unlocked.
- The Black Dragon is 30% larger than the other forms.
- It has unobstructed movement, allowing him to path over impassable terrain, units, buildings and trees. However, it neither grants phased nor flying movement.
- Does not update the current instance of Elder Dragon Form upon acquiring Aghanim's Scepter.
- Losing Aghanim's Scepter during Elder Dragon Form only removes the Corrosive Breath and Frost Breath bonuses, but keeps all other bonuses.
- Transform into a smaller dragon form. All ability effects are granted upon cast, except for the attack range bonus. Grants Fireball in the Second Stolen Ability slot. If Dragon Knight doesn't have Aghanim's Shard, Fireball acquired will be at level 0. However, Rubick can cast Fireball if he has Aghanim's Shard.
Talents[]
Hero Talents | ||
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+400 AoE Dragon Tail During Elder Dragon Form | 25 | +12 Dragon Blood HP Regen/Armor |
+85% Breathe Fire Damage/Cast Range in Dragon Form | 20 | +150 Elder Dragon Form Attack Range |
+300 Health | 15 | +0.4s Dragon Tail Stun |
30% Breathe Fire Damage Reduction | 10 | +15 Damage |
Notes:
- Grants bonus attack damage.
- Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.
- The health talent increases the max health capacity and keeps the current health percentage.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Elder Dragon Form
- Illusions no longer apply dragon's on-hit effects if they have reverted back to melee form
- Reduced Corrosive Breath debuff duration from 5s to 3s
Talents
Level 15 Talent Health decreased from +400 to +300- Elder Dragon Form
- Reduced Frost Breath Movement Slow from 0/0/40/60% to 0/0/30/45%.
- Reduced Frost Breath Attack Slow from 0/0/40/60 to 0/0/30/45.
- Reduced Aghanim's Scepter Black Dragon Magic Resistance bonus from 25% to 20%.
- Breathe Fire
- Now applies Corrosive Breath and/or Frost Breath based on the current level of Elder Dragon Form.
- No longer requires Elder Dragon Form to be active to apply the debuffs.
- UIncreased Elder Dragon Form Frost Breath slow radius from 300 to 350.
</div> </div>
Recommended Items[]
Starting items:
- Iron Branch gives nice attributes, and can be used to build a Magic Wand.
- Tango regenerates health early on until Dragon Blood.
- Quelling Blade makes last hitting easier due to his low base damage.
- Gauntlets of Strength improves Dragon Knight's damage and health pool and builds into Bracer for early stats.
Early game:
- Power Treads increases attack speed, and also allows for attribute switching. Using Soul Ring while set to strength, then casting spells on intelligence minimizes the HP cost and maximizes the mana gained.
- Bracer provides a good amount of strength, survivability, and overall tankiness in the early game.
- Magic Wand can help offset the damage of being harassed by spells, and provide a burst of HP and Mana to help win early fights.
- Soul Ring is a useful item on Dragon Knight, as it allows him to farm using Breathe Fire constantly. The health regeneration from Dragon Blood offsets the health loss.
Mid game:
- Aghanim's Scepter upgrades Elder Dragon Form, which is Dragon Knight's key source of teamfighting power. This lets him come online much sooner and makes him very formidable in late-game fights with the Black Dragon form.
- Black King Bar is a crucial item to have in most games to prevent being disabled and protect against magical damage. The combination of Avatar and Dragon Blood make Dragon Knight extremely hard to kill.
- Blink Dagger gives great mobility and initiation potential which Dragon Knight severely lacks.
- Shadow Blade gives good mobility and ideal in games where Dragon Knight requires a way to initiate or gank the opposing team. The stealth allows you to initiate using your stun, and the bonus damage coming out of stealth is also helpful. Can be upgraded later into Silver Edge to break passive abilities.
Late game:
- Assault Cuirass gives attack speed and armor to you and surrounding allies. It also places a debuff on enemies, making them easier to kill. It is a good item if you have many attackers in your team.
- Octarine Core gives health, mana, regen and reduces the cooldown of DK's spells, most importantly the ultimate. It results in less downtime between transformations and allows you to be more offensive.
Situational items:
- Heaven's Halberd gives strength, status resistance and evasion that stacks nicely with Dragon Knight's large HP pool and high armor, and the disarm effectively prevents the enemy from dealing damage.
- Sange and Yasha provides you with a modest chunk of attributes, as well as increasing his movement speed and attack speed, boosts health regeneration and lifesteal, and gives status resistance.
- Manta Style illusions get full benefits of the bonuses of Elder Dragon Form and the passive Dragon Blood. It provides you with valuable attack speed and movement speed.
- Satanic grants a sizeable strength boost, as well as damage and lifesteal, significantly increasing Dragon Knight's survivability.
- Heart of Tarrasque provides you with a massive HP boost and a passive ability to gain health more quickly, also adds strength which increases his attack damage and synergizes well with Dragon Blood.
- Daedalus makes you deal more damage, and gives you the chance to make critical hits.
- Eye of Skadi provides a slow that pierces spell immunity, like the Frost Breath from your level 3 Dragon Form. Cold Attack combined with Frost Breath reduces an enemy's damage output significantly and makes it hard for enemy heroes to disengage from a fight once they are attacked by Dragon Knight. It also provides a huge boost to health (increases overall survivability), intelligence (helps with your mana consumption), and agility (gives more attack speed and armor).
- Overwhelming Blink a natural upgrade for Blink Dagger which gives a good amount of strength as well as slowing both attack and movement speed of enemies when you blink near them.
- Radiance Substantially increases DPS in team fights due to the AoE DoT and can also boost farming potential.
Dota Plus Progress[]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[]
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Trivia[]
- In DotA, Dragon Knight's fun name was Trogdor, a character that first appeared in episode 58 of the "Strong Bad e-mail" show on the website HomestarRunner.com.
- He also has an alternate name when he transforms with his ultimate in DotA, in which he is named "Arc Honist".
- In The Lab, a VR game by Valve, there are some Bendie soldiers who wield Dragon Knight's sword in the minigame Longshot, along with other Dota 2 weapons like Axe's war axe, Huskar's spear and Stout Shield.
- One of Davion's voice line during his Elder Dragon Form ▶️ “Fly-by-night” may be a reference to the unnamed dragon in the Old English poem "Beowulf", who waited for night to attack a settlement, hence he was known as an "old night-ravager". Said dragon was an inspiration for another dragon named "Smaug" from "The Hobbit" series by J.R.R. Tolkien. Like Beowulf's dragon, Smaug attacked Laketown at night.
Gallery[]
Alpha textures from 2011 as seen in the trailer
"Are We Heroes Yet?", featuring new shield designNew textures to avoid similarities between Dragon Knight and Silencer
Dragon Knight concept art for Dragon's Blood