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Storm Bolt
Storm Hammer icon.png
Sven launches HIMSELF towards the enemy, damaging and stunning nearby units.
Cast Animation: 0.3+0
Cast Range: 800
Effect Radius: 275/300/325/350
Damage: 100/175/250/325
Stun Duration: 2
Cooldown: 13
Mana: 125
Partially pierces spell immunity. Cannot target spell immune units. When the projectile connects with a spell immune unit, it still affects other units within the radius.
Partially blocked by Linken's Sphere. Blocked fully only when primary target. Blocked upon impact.
Buff Storm Bolt Caster: Dispellable with death only.
Debuff Stunned: Dispellable with strong dispels.
The Rogue Knight's stunning presence is always felt on the battlefield.


  • Sven is completely invulnerable during the projectile flight time.
  • If Storm Bolt is disjointed then upon projectile flight completion Sven will return to the initial cast position.

Great Cleave
Cannot be used by illusions. Disabled by Break. Pierces spell immunity. W
Great Cleave icon.png
No Target
Sven strikes with great force, cleaving all nearby enemy units with his attack. Overkill: can be activated to focus all of Sven's considerable strength on a single target. In this state, the cleave attack is lost, but Sven gains true strike, and each of his attacks causes the enemy to take bonus damage from all sources.
Cleave Radius: 400
Cleave Damage: 35%/50%/65%/80%
Overkill Damage Per Stack: 25%
Overkill Duration: 7
Debuff Duration On Enemy: 3
Cooldown: 55/45/35/25
Buff Great Cleave Overkill caster: Unknown dispel interaction.
Debuff Great Cleave Overkill debuff: Unknown dispel interaction.
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.


  • Each hit increases stack count by 1 and refreshes the debuff duration.
  • Each stack of debuff stacks additively (each stack increases damage received by 20%).
  • Increases all damage received, including damage from spells.

Warcry icon.png
Toggle / Aura
Sven's Warcry heartens his allies for battle, increasing their movement speed, armor and strength. Lasts 8 seconds. Passively grants part of the bonus around Sven as an aura.
Cast Animation: 0+0
Passive Armor: 2/3/4/5
Active Armor: 8/12/16/20
Passive Strength: 4/6/8/10
Active Strength: 10/15/20/25
Movement Speed Bonus: 12%
Effect Radius: 1200
Active Duration: 8
Cooldown: 20/18/16/14
Buff Warcry Aura: Dispellable with death only.
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!


  • This ability is an aura regardless of whether it was cast or not.
  • Allies leaving the 1200 radius of the aura lose its benefits.
  • Allies entering 1200 radius after cast will receive the benefits of the active aura.

God's Strength
God's Strength icon.png
No Target
Sven channels his rogue strength, granting bonus damage to himself and nearby allies. Strengthens Storm Bolt and Great Cleave while active.
Cast Animation: 0.3+0
Self Damage Bonus: 150%/200%/250%
Allied Damage Bonus: 40%/60%/80% (With Aghanim's Scepter 75%/100%/125%)
Effect Radius: 1200
Bonus Storm Bolt Damage: 100
Bonus Storm Bolt Radius: 125
Buff Duration: 25
Bonus Overkill Stacks Per Hit: 2/3/4
Scepter Allied Cleave Damage: 40%
Scepter Allied Cleave Radius: 400
Cooldown: 70/60/50
Mana: 100
Aghanim's Scepter upgrade: Improves allied damage bonus, and grants nearby allies a cleave attack which also works on ranged heroes.
Buff Gods Strength: Dispellable with death only.
Buff Gods Strength Child: Dispellable with death only.
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.


  • Only increases base damage and that given by the primary attribute of Sven and allies. Raw bonus damage is not increased.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, ranged units affected by aura receive the cleave damage and radius, causing their attacks have a splash effect (similar to Elder Dragon Form's ranged attack).