Sounds
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Attacks[]
- Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and one follow thru sound.
Movement[]
- Play on each step while moving (50%-60% vol)
Abilities[]
Devour[]
- ▶️ Cast sound plays on Doom and on the target upon cast (50% vol).
Scorched Earth[]
- ▶️ Cast sound plays on Doom upon cast and lasts until the duration is up (60% vol).
Infernal Blade[]
- ▶️ Sound plays during the attack animation at a higher pitch, together with the regular attack sounds.
- ▶️ Target sound plays on the target on hit, together with the regular attack sounds.
- ▶️ Full attack sound example.
Doom[]
- ▶️ Target sound plays on the target upon cast and lasts until the duration is up.
Other[]
- ▶️ Idle loop sound plays permanently on Doom (30% vol).
LVL? Death
- ▶️ Target sound played on the target upon cast.