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Version History[]

Version
Description
  • Reduced Intelligence attribute symbol.png intelligence gain from 2.1 to 1.7.
  • Increased health regeneration from 0 to 0.25.
  • Reduced Devour gold bonus from 60/120/180/240 to 60/110/160/210.
  • Scorched Earth
    • Increased damage per second from 15/30/45/60 to 18/32/46/60.
    • Rescaled duration from 15 on each level to 10/12/14/16.
    • Reduced cooldown from 50/45/40/35 to 35 on each level.
  • Increased Infernal Blade base damage per second from 16/20/24/28 to 16/24/32/40.
  • Talents:
Level 15 right talent: -10s Scorched Earth cooldown reduced to -8s.
Level 25 right talent: +2.4% Infernal Blade max health as damage per second reduced to +2.1%.
  • Devour
    • Reduced duration from 70 to 60.
    • Reduced cooldown from 70 to 60.
  • Increased Doom damage per second from 25/40/55 to 30/45/60.
  • Increased armor from 0 to 3.
  • Increased base attack damage from 30-46 to 34-44.
  • Reduced base attack time from 2 to 1.9.
  • Increased turn rate from 0.5 to 0.6.
  • Devour
    • No longer grants 1/5/9/13 health regeneration.
    • Reduced cast backswing from 0.93 to 0.5.
    • Increased gold bonus from 50/100/150/200 to 60/120/180/240.
  • Reduced Scorched Earth cast backswing from 0.83 to 0.5.
  • Reduced Doom cast backswing from 0.73 to 0.4.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Doom
      • No longer reduces cooldown to 100.
      • Now increases duration by 6.
  • Talents:
Level 10 left talent changed: +10% Scorched Earth movement speed ➜ +20 Scorched Earth damage per second.
Level 10 right talent changed: +3s Doom duration ➜ +12% magic resistance.
Level 15 left talent changed: +120 Devour gold ➜ Devour can target ancient creeps.
Level 15 right talent changed: +30 Scorched Earth damage per second ➜ -10s Scorched Earth cooldown.
Level 20 left talent changed: Devour can target ancient creeps ➜ +15% Scorched Earth movement speed.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Infernal Blade bash duration to 1.75, burn duration to 6, and causes it to apply Break.
    • New: Reduces Doom cooldown to 100 and causes it to apply Break on the target.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Doom minimap icon.png Doom:
    • Increases Infernal Blade bash duration from 0.6 to 1.2. If the target's level is a multiple of 3 or higher than 24, they take 150 additional damage and the bash duration gets further increased by 0.6.
  • Talents:
Level 10 right talent: +2s Doom duration increased to +3s.
  • Reduced Devour health regeneration bonus from 2/6/10/14 to 1/5/9/13.
  • Reduced Scorched Earth duration from 16 to 15.
  • Talents:
Level 10 left talent: +13% Scorched Earth movement speed reduced to +10%.
  • Increased attack range from 175 to 200.
  • Increased base armor from -1 to 0.
  • Devour
    • Increased gold bonus from 20/80/140/200 to 50/100/150/200.
    • Reduced health regeneration bonus from 3/7/11/15 to 2/6/10/14.
  • Reduced Scorched Earth cast backswing from 1.27 to 0.83.
  • Talents:
Level 10 right talent changed: +16 Scorched Earth damage per second ➜ +2s Doom duration.
Level 15 right talent changed: +3s Doom duration ➜ +30 Scorched Earth damage per second.
  • Talents:
Level 15 right talent changed: 16% evasion ➜ +3s Doom duration.
Level 25 left talent: 140% cleave increased to 150%.
  • Talents:
Level 10 left talent: +16% Scorched Earth movement speed reduced to +13%.
Level 10 right talent: +20 Scorched Earth damage per second reduced to +16.
Level 15 left talent: +150 Devour gold reduced to +120.
Level 15 right talent: 20% evasion reduced to 16%.
Level 20 right talent: +40 Doom damage per second reduced to +30.
Level 25 left talent: 175% cleave reduced to 140%.
Level 25 right talent: +3% Infernal Blade max health as damage per second reduced to +2.4%.
  • Reduced Strength attribute symbol.png strength gain from 4 to 3.7.
  • Reduced Scorched Earth movement speed from 12%/13%/14%/15% to 9%/11%/13%/15%.
  • Reduced Devour health regeneration bonus from 3/8/13/18 to 3/7/11/15.
  • Reduced base Strength attribute symbol.png strength from 26 to 24.
  • Scorched Earth
    • Reduced damage per second from 20/35/50/65 to 15/30/45/60.
    • Increased mana cost from 60/65/70/75 to 60/70/80/90.
  • Increased base attack damage from 27-43 to 30-46.
  • Devour
    • Reduced duration from 80 to 70.
    • Increased creep level limit from 3/4/5/6 to 4/5/6/6.
    • Increased cooldown from 70/60/50/40 to 70 on each level.
    • Increased gold bonus from 25/50/75/100 to 20/80/140/200.
  • Scorched Earth
    • Increased movement speed bonus from 11%/12%/13%/14% to 12%/13%/14%/15%.
    • Increased damage per second from 20/30/40/50 to 20/35/50/65.
    • Increased duration from 13/14/15/16 to 16 on each level.
  • Rescaled Infernal Blade base damage per second from 25 on each level to 16/20/24/28.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Pauses Doom's duration as long as the target stays within 900 range of Doom minimap icon.png Doom, and causes it to apply Break.
    • New: Increases Infernal Blade bash duration to 1.75, burn duration to 6, and causes it to apply Break.
  • Devour now has a creep level limit of 3/4/5/6.
  • Talents:
Level 25 left talent: 130% cleave increased to 175%.
  • Increased Strength attribute symbol.png strength gain from 3.5 to 4.
  • Reduced Devour health regeneration bonus from 4/8/13/18 to 3/8/13/18.
  • Reduced Scorched Earth cooldown from 55/50/45/40 to 50/45/40/35.
  • Increased movement speed from 280 to 285.
  • Reduced Devour health regeneration bonus from 5/10/15/20 to 4/8/13/18.
  • Increased attack range from 150 to 175.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Devour
    • Is no longer restricted from being cast again while still having the buff from a previous cast.
    • Now grants 5/10/15/20 health regeneration.
    • The buff now has a fixed duration of 80 seconds, instead of being equal to the current health of the devour creep divided by 20.
    • Can now be toggled off, in order to not acquire new spells of creeps. [?]
  • Scorched Earth
    • No longer grants 12/18/24/30 health regeneration to Doom and his units.
    • Reduced cooldown from 55 on each level to 55/50/45/40.
    • Increased damage per second from 16/24/32/40 to 20/30/40/50.
  • Increased Infernal Blade cast range from 150 to 175.
  • Talents:
Level 10 right talent changed: +10 Scorched Earth damage/heal per second ➜ +20 Scorched Earth damage per second.
Level 25 right talent: 100% cleave increased to 130%.
Cleave damage is now affected by armor value as well. [?]
Increased cleave distance from 625 to 650.
Increased cleave end radius from 330 to 360.
  • Reduced movement speed from 285 to 280.
  • Reduced Scorched Earth movement speed bonus from 14% on each level to 11%/12%/13%/14%.
  • Reduced Infernal Blade base damage per second from 25/30/35/40 to 25 on each level.
Level 10 left talent changed: +25 movement speed ➜ +16% Scorched Earth movement speed.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reduced Scorched Earth heal per second from 16/24/32/40 to 12/18/24/30.
  • Reworked talents:
Old:
Level 10: +80 Devour gold or +275 health
Level 15: +15 Scorched Earth damage/heal per second or +25 movement speed
Level 20: Devour can target ancient creeps or +40 Doom damage per second
Level 25: +40 health regeneration or +2% Infernal Blade max health as damage per second
New:
Level 10: +25 movement speed or +10 Scorched Earth damage/heal per second
Level 15: +150 Devour gold or 20% evasion
Level 20: Devour can target ancient creeps or +40 Doom damage per second
Level 25: 100% cleave or +3% Infernal Blade max health as damage per second
  • Increased Doom duration from 15 to 16. [?]
  • Increased Strength attribute symbol.png strength gain from 3.2 to 3.5.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Scorched Earth damage and heal per second from 10/20/30/40 to 16/24/32/40.
  • Rescaled Devour mana cost from 60 on each level to 40/50/60/70.
  • Increased Doom damage per second from 20/35/50 to 25/40/55.
  • Talents:
Level 10 right talent: +250 health increased to +275.
Level 15 right talent: +20 movement speed increased to +25.
Level 20 right talent: +35 Doom damage per second increased to +40.
Level 20 left talent changed: +25 health regeneration Devour can target ancient creeps.
Level 25 left talent changed: Devour can target ancient creeps ➜ +40 health regeneration.
  • Talents:
Level 10 left talent changed: +8 Intelligence attribute symbol.png intelligence ➜ +80 Devour gold.
Level 10 right talent: +150 health increased to +250.
Level 15 left talent changed: +6 armor ➜ +15 Scorched Earth damage/heal per second.
Level 15 right talent: +15 movement speed increased to +20.
Level 20 right talent changed: +65 attack damage ➜ +35 Doom damage per second.
  • Talents:
Level 20 right talent: +50 attack damage increased to +65.
Level 20 left talent: +20 health regeneration increased to +25.
  • Increased Infernal Blade bash duration from 0.3 to 0.4.
  • Added talents:
Level 10: +8 Intelligence attribute symbol.png intelligence or +150 health
Level 15: +6 armor or +15 movement speed
Level 20: +20 health regeneration or +50 attack damage
Level 25: Devour can target ancient creeps or +2% Infernal Blade max health as damage per second
  • Increased Doom cooldown from 140 to 145.
  • Increased Doom cooldown from 125 to 140.
  • Reduced Infernal Blade base damage per second from 40 on each level to 25/30/35/40.
Old LVL? Death
Ignites an enemy hero's soul, dealing base damage and a mini-stun. If the target hero's level is a multiple of the Hero Level Multiplier, or they are level 25, they will be dealt additional damage.
Cast range: 600
Base damage: 125/175/225/275
Max health as extra damage: 20%
Hero level multiplier: 6/5/4/3
Stun duration: 0.01
Mana cost: 110
Cooldown: 7
New Infernal Blade
Doom swings his burning sword, igniting the enemy. Stuns and applies a burn that deals damage per second based on the target's health.
Cast range: 128
Base damage per second: 40
Max health as damage per second: 1.25%/2.5%/3.75%/5%
Burn duration: 4
Bash duration: 0.3
Mana cost: 40
Cooldown: 16/12/8/4
Notes: Active attack modifier. Does not pierce spell immunity. Deals magical damage.
  • Scorched Earth
    • Reduced damage and heal per second from 12/24/36/48 to 12/23/34/45.
    • Rescaled cooldown from 60/55/50/45 to 55 on each level.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • No longer increases Doom damage to 40/60/80.
  • Increased Scorched Earth damage and heal per second from 12/18/24/30 to 12/24/36/48.
  • Reduced LVL? Death cooldown from 8 to 7.
  • Doom
    • No longer disables any passive abilities.
    • Increased cast point from 0.3 to 0.5.
    • Changed damage type from universal to pure.
    • Reduced damage from 30/50/70 to 20/35/50.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Now also causes Doom to apply Break on the target.
    • Reduced Doom damage from 50/80/110 to 40/60/80.
  • Increased Devour mana cost from 60/50/40/30 to 60 on each level.
  • Increased base armor from -2 to -1.
  • Scorched Earth now affects every unit under Doom's control.
  • Devour
    • No longer has a creep level limit of 2/4/5/6.
    • Reduced gold bonus from 40/60/80/100 to 25/50/75/100.
    • Rescaled cooldown from 60/55/50/45 to 70/60/50/40.
    • Reduced mana cost from 60 from each level to 60/50/40/30.
  • Increased Scorched Earth damage/heal per second from 12/16/20/24 to 12/18/24/30.
  • LVL? Death
    • Changed bonus damage from fixed 275 damage to 20% of the target's maximum health.
    • Increased damage from 100/150/200/250 to 125/175/225/275.
  • Increased LVL? Death bonus damage from 250 to 275.
  • Reduced Scorched Earth damage/heal per second from 15/20/25/30 to 12/16/20/24.
  • Reduced base armor from 0 to -2.
  • Reduced Doom cast range from 650 to 550.
  • Reduced base Intelligence attribute symbol.png intelligence from 16 to 13.
  • Scorched Earth
    • Increased mana cost from 60 on each level to 60/65/70/75.
    • Reduced movement speed bonus from 20% to 16%.
  • Rescaled LVL? Death mana cost from 85/105/125/145 to 110 on each level.
  • Reduced base armor from 2 to 0.
  • Reduced movement speed from 300 to 290.
  • Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45.
  • Devour
    • Doom minimap icon.png Doom now gains the abilities of the target neutral creep until another neutral creep with abilities is Devoured to replace them.
    • Increased creep level limit from 1/2/4/6 to 2/4/5/6.
    • Increased gold bonus from 10/20/30/40 to 40/60/80/100.
    • Increased cooldown from 30/25/20/15 to 60/55/50/45.
    • Increased mana cost from 50/45/40/35 to 60 on each level.
  • Reworked Scorched Earth
Old Scorched Earth
Blankets the ground in flames, damaging enemies and healing Doom. Also increases Doom's attack and movement speed.
Cast range: 800
Radius: 700
Damage per second: 1/2/3/4
Heal per second: 1/2/3/4
Movement speed bonus: 10%/15%/20%/30%
Attack speed bonus: 10/15/20/30
Duration: 20
Mana cost: 60
Cooldown: 10
Notes: Affects all units under Doom's control.
New Scorched Earth
Carpets the nearby earth in flames, damaging enemies while Doom gains bonus health regeneration and increased movement speed.
Radius: 600
Damage per second: 15/20/25/30
Heal per second: 15/20/25/30
Movement speed bonus: 20%
Duration: 8/10/12/14
Mana cost: 60
Cooldown: 60/50/40/30
Notes: The radius is centered around Doom for the full duration. Not channeling. Only affects Doom.
  • Doom
    • Rescaled damage per second from 40/60/80 to 30/50/70.
    • Rescaled duration from 12/14/16 to 14 on each level.
    • Rescaled cooldown from 160/130/100 to 110 on each level.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • No longer increases Doom duration to 14/16/18
    • No longer reduces cooldown to 90/80/70.
    • Rescaled damage per second from 50/70/90 to 50/80/110.
  • Reduced cast point of all abilities from 0.5 to 0.3.
  • Devour
    • No longer shows the devoured unit's icon and health status in the HUD. Previously, it was covering Doom minimap icon.png Doom's stats.
    • No longer causes Doom to be revealed to the enemy team while digesting the unit.
    • Now shows an overhead indicator showing how long it takes to consume the unit.
    • The ability is now disabled while consuming the unit.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade ofr Doom minimap icon.png Doom:
    • Increases Doom damage per second to 60/80/120, duration to 14/16/18, and reduces cooldown to 150/120/120.
  • Increased Doom duration from 12 on each level to 12/14/16.
  • Increased base armor from 1 to 2.
  • Reduced Scorched Earth damage/heal per second from 2/4/6/8 to 1/2/3/4.
  • Reduced Scorched Earth damage/heal per second from 2/4/6/10 to 2/4/6/8.
  • Reduced Doom mana cost from 250/300/350 to 150/200/250.
  • Doom
    • Reduced damage per second from 40/80/120 to 40/60/80.
    • Reduced duration from 18 to 12.
    • Reduced mana cost from 250/300/380 to 250/300/350.
    • Reduced cooldown from 300 to 180/150/120
  • Scorched Earth
    • Increased radius from 600 to 700.
    • Increased damage/heal per second from 2/4/6/8 to 2/4/6/10.
    • Increased movement speed bonus from 10%/15%/20%/25% to 10%/15%/20%/30%.
    • Increased attack speed bonus from 10/15/20/25 to 10/15/20/30.
    • Reduced mana cost from 60/65/70/75 to 60 on each level.
Old Fire Storm
Calls down 6 waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for 3 seconds.
Cast range: 750
Max channel time: 6
Radius: 275
Number of waves: 6
Wave interval: 1
Damage per wave: 30/45/56/70
Damage per second: 5/10/15/20
Burn duration: 3
Mana cost: 75
Cooldown: 10
Notes: Deals 25% damage to buildings.
New Scorched Earth
Blankets the ground in flames, damaging enemies and healing Doom. Also increases Doom's attack and movement speed.
Cast range: 800
Radius: 600
Damage per second: 2/4/6/8
Heal per second: 2/4/6/8
Movement speed bonus: 10%/15%/20%/25%
Attack speed bonus: 10/15/20/25
Duration: 20
Mana cost: 60
Cooldown: 10
Notes: Affects all units under Doom's control. Does not damage buildings.
  • Reduced Doom cooldown from 480 to 300.
  • Increased movement speed from 280 to 300.
  • Increased attack point and backswing from 0.55/0.55 to 0.8/0.7.
  • Increased cast point and backswing from 0.3/1.53 to 0.75/0.51.
  • Fire Storm
    • Increased cast range from 690 on each level to 720/740/720/720.
    • Reduced damage from 35/45/55/65 to 30/43/56/70.
  • Devour
    • Increased mana cost from 50/40/30/20 to 50/45/40/35.
    • Increased cooldown from 30/20/10/0 to 30/25/20/15.
  • Removed Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Doom minimap icon.png Doom.
    • No longer increases Doom damage per second to 50/90/140 and reduces cooldown to 400.
  • Reduced Fire Storm mana cost from 105/115/125/135 to 75 on each level.
  • Changed Doom minimap icon.png Doom's base regeneration type from only regenerate at blight to always regenerate [?].
  • Reduced base health regeneration from 2 to 0.25.
  • Increased Doom cooldown from 240 to 480.
  • Replaced hero model from Mannoroth to Magtheridon, the Pit Lord.
  • Reduced base Strength attribute symbol.png strength and gain from 28 + 4.25 to 26 + 3.6.
  • Increased base attack damage from 37-56 to 39-58.
  • Increased base attack time from 1.8 to 1.85.
  • Doom
    • Rescaled mana cost from 300 on each level to 250/300/380.
    • Reduced duration from 20 to 18.
  • Devour
    • No longer grants 5/10/15/20 health regeneration while digesting a creep.
    • Now grants 10/20/30/40 gold when the creep is fully digested.
  • Increased base health from 100 to 150.
  • Fire Storm
    • Increased damage per wave from 25/35/45/55 to 35/45/55/65.
    • Increased cast range from 660 to 690.
    • Reduce cooldown from 20 to 10.
  • Increased LVL? Death mana cost from 70/90/110/130 to 85/105/125/145.
  • Removed Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Doom minimap icon.png Doom.
    • No longer increases Doom damage per second to 50/90/130 and duration to 30.
  • Fire Storm
    • Reduced cast range from 700 to 660.
    • Increased damage per wave from 25/30/35/40 to 25/35/45/55.
    • Reduced number of waves from 6/8/10/12 to 6 on each level.
    • Increased mana cost from 120/130/140/150 to 105/115/125/135.
  • Reduced Devour bonus health regeneration from 5/10/15/20 to 2/4/6/8.
  • Reduced Doom duration from 30 to 20.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Doom minimap icon.png Doom:
    • Increases Doom damage per second to 50/90/130 and duration to 30.
  • Devour
    • Now grants 5/10/15/20 bonus health regeneration while digesting a creep.
    • Devour is bugged [?].
  • Fixed LVL? Death stun lasting indefinitely, now mini-stuns for 0.01 seconds.
  • Reduced Agility attribute symbol.png agility gain from 1.25 to 1.
  • Rescaled base Intelligence attribute symbol.png intelligence and gain from 15 + 1.45 to 18 + 2.3.
  • Reduced base attack time from 2.05 to 2.
  • Increased base armor from 0 to 2.
  • Devour
    • Can no longer devour enemy heroes for 8 seconds on level 4.
    • Now lasts until the creep dies, instead of having a max duration of 20/40/60/80.
    • Increased creep level limit from 0 on each level to 1/2/5/6.
    • Increased damage per second from 10 to 20.
    • Increased mana cost from 0 on each level to 50/40/30/0.
    • Increased cooldown from 0 on each level to 30/20/10/0.
  • Replaced Phaser with LVL? Death.
Old Phaser
Moves hero instantly to destination by shadow power.
Cast time: 4
Cast range: Global
Mana cost: 70
Cooldown: 60/50/40/30
New LVL? Death
Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a number.
Cast range: 600
Base damage: 100/150/200/250
Bonus damage: 250
Hero level multiplier: 6/5/4/3
Cooldown: 8
Mana cost: 70/90/110/130
Projectile speed: 1500
Stun duration: 0
Notes: The damage is dealt in 2 instances. The base damage is slightly delayed and relies on a very fast projectile. The stun was bugged and lasted indefinitely.
Old Life Wave
Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage.
Cast range: 600
Bounce radius: 1000
Number of bounces: 3/4/5/6
Base heal: 80/155/245/310
Bounce heal reduction: 20%/20%/15%/12%
New Devour
Swallows an enemy unit for a short period of time, digesting it and dealing minor damage.
Cast range: 100
Allowed targets: Creeps/Creeps/Creeps/Creeps and Heroes
Creep duration: 20/40/60/80
Hero duration: 0/0/0/8
Damage per second: 10
Creep level limit: 0
Mana cost: 0
Cooldown: 0
Notes: Devour was not able to target neutral creeps due to the creep level limit being level 0. Also, even though Devour description had a hero duration the ability was unable to target Heroes.
  • Doom
    • Increased damage per second from 40/60/80 to 40/70/100.
    • Increased cooldown from 180 to 240.
  • Reduced Phaser cast time from 5 to 4.
  • Reduced Fire Storm mana cost from 150 on each level to 120/130/140/150.
  • Reduced Life Wave mana cost from 145 on each level to 100/120/135/145.
  • Phaser
    • Increased cast time from 2 to 5.
    • Increased mana cost from 50/25/10/5 to 70 on each level.
  • Increased Doom cooldown from 150 to 180.
  • Added a 2 second cast time to Phaser.
  • Doom
    • Reduced duration from 30/60/90 to 30 on each level.
    • Increased cooldown from 120 to 150.
  • Added a 4th level to all basic abilities.
  • Increased base attack damage from 15-34 to 21-40.
  • Fire Storm
    • Rescaled base damage from 25/30/35 to 25/30/35/40.
    • Rescaled maximum damage per wave from 500/650/800 to 500/650/800/1000.
    • Rescaled damage per second from 5/10/15 to 5/10/15/20.
    • Rescaled number of fragments per Wave from 12/14/20 to 15 on each level.
    • Rescaled number of waves from 6/8/10 to 6/8/10/12.
    • Reduced radius from 200 to 185.
    • Reduced cast range from 800 to 700.
    • Reduced debuff duration from 3 to 2.
    • Reduced cooldown from 40 to 20.
    • Increased mana cost from 115 to 150.
  • Life Wave
    • Reduced cast range from 1000 to 600.
    • Rescaled number of bounces from 3/4/5 to 3/4/5/6.
    • Rescaled base heal from 120/185/275 to 80/155/245/310.
    • Rescaled heal reduction per bounce from 25%/20%/15% to 20%/20%/15%/12%.
    • Increased mana cost from 115 to 145.
  • Replaced Summon Doom Guard with Phaser.
Old Summon Doom Guard
Summons a powerful Doom Guard to attack your enemies. Each level decreases the cooldown and increases the duration.
Duration: 30/45/60
Mana cost: 125
Cooldown: 60/45/30
Attack damage: 26-33
Health: 900
Health regeneration: 0.5
Armor: 0
Base attack time: 1.80
Attack animation: 0.5/0.7
Projectile speed: 900
Movement speed: 270
New Phaser
Moves hero instantly to destination by shadow power.
Cast range: Global
Mana cost: 50/25/10/5
Cooldown: 60/50/40/30
  • Doom
    • Increased damage per second from 30/40/50 to 40/60/80.
    • Reduced cooldown from 240 to 120.
Old Phaser
Moves hero instantly to destination by shadow power.
Cast range: Global
Mana cost: 70
Cooldown: 60/50/40
New Summon Doom Guard
Summons a powerful Doom Guard to attack your enemies. Each level decreases the cooldown and increases the duration.
Duration: 30/45/60
Mana cost: 125
Cooldown: 60/45/30
Attack damage: 26-33
Health: 900
Health regeneration: 0.5
Armor: 0
Base attack time: 1.80
Attack animation: 0.5/0.7
Projectile speed: 900
Movement speed: 270
Notes: Unit Description: Heavy ranged unit that beats some shizzle
  • Fire Storm
    • Increased mana cost from 85 to 115.
    • Increased cooldown from 14 to 40.
  • Increased Fire Storm damage against buildings from 2% to 25%.
  • Reduced Doom damage per second from 50 on each level to 30/40/50.
  • Increased base attack damage from 10-10 to 20-20.
  • Reduced base attack time from 2.50 to 1.65.
  • Reduced base armor from 1 to 0.
  • Life Wave
    • The heal now gets weaker by 25%/20%/15% per bounce.
    • Reduced base heal from 130/215/300 to 120/185/275.
    • Increased mana cost from 90 to 95.
  • Increased Fire Storm cooldown from 8 to 14.
  • Doom
    • Increased number of ability levels from 1 to 3.
    • Rescaled duration from 60 to 30/60/90.
  • Created.

Patch History[]

Patch
Description
  • Updated default hero model.
  • Fixed Devour's description saying that it does not acquire neutral creep's ability when Autocast is active.
  • Updated default hero model and animations.
  • Update 2
    • Removed damage values from Infernal Blade description, values are already in the traits.
    • Scorched Earth
      • Updated buff to no longer mention health regeneration and to show the bonus movement speed values.
      • Removed instances of Doom Bringer.
  • Fixed Devour's tooltip not showing the max creep level limit.
  • Fixed typo in Devour's description.
  • Updated and fixed hero animations.
  • Devour
    • Fixed buff being considered as a debuff.
    • Doom's Doom Shards no longer use Doom's looping idle sound.
  • Fixed Infernal Blade still going off if Doom's ability to cast it was lost during the attack animation (i.e. getting silenced).
  • Minor updates/optimization to hero animations.
  • Extra ability slots for Devour now have tooltip stating Devoured Ability rather than Empty Slot.
  • Added Russian voiceover lines.
  • Fixed Infernal Blade having 128 cast range rather than the hero's 150 attack range.
  • Update 7
    • Fixed ability wordings on items being muted and passive being Break with Doom.
  • Added new weapon drop animations.
  • Reworked default hero weapon effects, to better support cosmetics.
  • [U] Renamed Doom Bringer to Doom.
  • Scorched Earth now only applies damage from himself, not all the units affected by his aura.
  • Fixed default hero model missing its tail.
  • [U] Added teleport start and end animations.
  • [U] Added spawn animations.
  • [U] Added injured attack and injured idle animations.
  • Fixed Devour sometimes not gaining passive bonuses when devouring a neutral creep.
  • Upgradable by Aghanim's Scepter. Doom ability tooltip now correctly updates when Doom minimap icon.png Doom has the item.
  • Fixed Devour not working when eating a converted neutral creep.
  • [U] Added injured animations.
  • [U] Added chase animations.
  • Now plays Doom minimap icon.png Doom's cast animations when casting abilities from Devoured units.
  • Cannot Devour another unit while devouring.
  • Scorched Earth
    • No longer has a cast point.
    • No longer can be dispeled.
    • Now ticks once every second for its duration.
    • Now increases health regeneration instead of heal per second.
    • Now fades immediately when the duration expires instead of lasting for 0.5 seconds longer because it used to be an aura.
  • LVL? Death
    • Now first applies the regular damage and then the bonus damage.
    • Now ministuns for 0.01 instead of 0.1.
  • Doom
    • Can no longer be cast on the following units:
    • Can no longer be dispeled.
    • Now does 13 damage ticks, starting with one at the start of the cast the last one coming 1 second before it expires.
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