Changelogs
Version History[]
Version
Description
- Reduced Scorched Earth Move Speed bonus from 8%/9%/10%/11% to 7%/8%/9%/10%.
- Reduced Devour duration from 16 to 12/14/16.
- Talents:
- LVL 10+15 Scorched Earth Damage decreased to +12..
- Increased base movement speed from 285 to 290.
- Devour acquired neutral creep abilities now level up automatically accordingly to the in-game time.
- Reduced Infernal Blade cooldown from 16/12/8/4 to 13/10/7/4.
- RemovedDoom denying functionality. [?]
- Talents:
- LVL 20+1.8% Infernal Blade max health as damage per second increased to +2%.
- Devour
- Increased digest duration from 65 to 70.
- Increased cooldown from 65 to 70.
- Talents:
- LVL 20-12s Scorched Earth cooldown reduced to -10s.
- Devour
- AddedAlt-cast functionality. [?]
- Right Click on ability toggles and swaps the functionality of the ability with Devour (Secondary), and enables Devour to acquire neutral creep abilities.
- Doom
- No longer applies Mute.
- Affected target(s) now have their health freezed and being unable to be healed.
- Increased damage per second from 30/45/60 to 30/50/70.
- Reduced cooldown from 145 on each level to 140/130/120.
- ReworkedAghanim's Shard upgrade:
- OldInfernal Blade
- Increases bash duration from 0.5 to 1.
- Increases the bash duration to 1.45 and deals an additional 125 damage if the enemy's level is a multiple of 3, or above 24. [?]
- NewScorched Earth now heals Doom and his player-controlled units for 12/21/30/39 per second.
- expr
DamageValue * 0.6
[?]
- Talents:
- LVL 20LVL 25
- Reduced base armor from 3 to 2.
- Rescaled Devour gold bonus from 30/85/140/195 to 40/80/120/160 .
- Reduced Scorched Earth movement speed bonus from 9%/11%/13%/15% to 8%/9%/10%/11%.
- Talents:
- LVL 15+10% Scorched Earth movement speed reduced to +7%.
- Reduced Devour gold bonus from 50/100/150/200 to 30/85/140/195 .
- Aghanim's Shard upgrade:
- Reduced Infernal Blade level multiplier damage bonus from 150 to 125.
- Reduced base health from 200 to 120.
- UThe neutral creep's abilities acquired are based on the current level of Devour at the time of acquisition and do not upgrade.
- Reduced Infernal Blade bash duration from 0.6 to 0.5.
- Aghanim's Scepter upgrade:
- Reduced Doom radius from 325 to 300.
- Aghanim's Shard upgrade:
- Infernal Blade
- Reduced bash duration from 1.2 to 1.
- Reduced level multiplier bash duration from 1.8 to 1.45.
- Infernal Blade
- Talents:
- LVL 10+20 Scorched Earth damage per second reduced to +15.
- Increased Scorched Earth damage per second from 18/32/46/60 to 20/35/50/65.
- Increased base agility and gain from 11 + 0.9 to 15 + 1.5.
- Devour is no longer dispelled on death.
- ReworkedAghanim's Scepter upgrade:
- Doom
- Old
- Increases duration by 6.
- Applies Break on the affected target.
- New
- Enemies within 325 radius of the affected target are also affected by Doom. [?]
- Added↓↓ Double-tapping functionality, doing so affects enemies around the caster.
- Doom
- Talents:
- LVL 10LVL 15LVL 20LVL 20
- Devour
- Infernal Blade
- Increased base damage per second from 16/24/32/40 to 20/30/40/50.
- Reduced max health as damage per second from 1.25%/2.5%/3.75%/5% to 1%/2%/3%/4%.
- Increased Doom mana cost from 150/200/250 to 150/225/300.
- Reduced intelligence gain from 2.1 to 1.7.
- Increased base health regeneration from 0 to 0.25.
- Reduced Devour gold bonus from 60/120/180/240 to 60/110/160/210 .
- Scorched Earth
- Increased damage per second from 15/30/45/60 to 18/32/46/60.
- Rescaled duration from 15 on each level to 10/12/14/16.
- Reduced cooldown from 50/45/40/35 to 35 on each level.
- Increased Infernal Blade base damage per second from 16/20/24/28 to 16/24/32/40.
- Talents:
- LVL 15-10s Scorched Earth cooldown reduced to -8s.LVL 25+2.4% Infernal Blade max health as damage per second reduced to +2.1%.
- Increased base attack damage from 30‒46 to 34‒44.
- Reduced base attack time from 2 to 1.9.
- Increased base armor from 0 to 3.
- Increased turn rate from 0.5 to 0.6.
- Devour
- Reduced Scorched Earth cast backswing from 0.83 to 0.5.
- Reduced Doom cast backswing from 0.73 to 0.4.
- Aghanim's Scepter upgrade:
- Doom
- No longer reduces cooldown to 100.
- Now increases duration by 6.
- Doom
- AddedAttribute Bonus.
- Talents:
- LVL 10LVL 10LVL 15LVL 15LVL 20
- ReworkedAghanim's Scepter upgrade:
- OldInfernal Blade
- Increases bash duration to 1.75.
- Increases burn duration to 6.
- Causes the attack to apply Break.
- NewDoom
- Reduces cooldown to 100.
- Applies Break on the affected target.
- AddedAghanim's Shard upgrade for Doom:
- Infernal Blade
- Increases bash duration to 1.2.
- If the target's level is a multiple of 3 or higher than 24, they take 150 additional damage and the bash duration gets further increased by 0.6.
- Infernal Blade
- Reduced Devour health regeneration bonus from 2/6/10/14 to 1/5/9/13.
- Reduced Scorched Earth duration from 16 to 15.
- Talents:
- LVL 10+13% Scorched Earth movement speed reduced to +10%.
- Increased attack range from 175 to 200.
- Increased base armor from -1 to 0.
- Devour
- Reduced Scorched Earth cast backswing from 1.27 to 0.83.
- UIncreased Infernal Blade cast range from 175 to 200.
- Talents:
- LVL 10LVL 15
- Talents:
- LVL 10+16% Scorched Earth movement speed reduced to +13%.LVL 10+20 Scorched Earth damage per second reduced to +16.LVL 1520% evasion reduced to 16%.LVL 20+40 Doom damage per second reduced to +30.LVL 25175% cleave reduced to 140%.LVL 25+3% Infernal Blade max health as damage per second reduced to +2.4%.
- Reduced strength gain from 4 to 3.7.
- Reduced Devour health regeneration bonus from 3/8/13/18 to 3/7/11/15.
- Reduced Scorched Earth movement speed bonus from 12%/13%/14%/15% to 9%/11%/13%/15%.
- Reduced base strength from 26 to 24.
- Scorched Earth
- Reduced damage per second from 20/35/50/65 to 15/30/45/60.
- Increased mana cost from 60/65/70/75 to 60/70/80/90.
- Increased base attack damage from 27‒43 to 30‒46.
- Devour
- Scorched Earth
- Increased movement speed bonus from 11%/12%/13%/14% to 12%/13%/14%/15%.
- Increased damage per second from 20/30/40/50 to 20/35/50/65.
- Increased duration from 13/14/15/16 to 16 on each level.
- Rescaled Infernal Blade base damage per second from 25 on each level to 16/20/24/28.
- ReworkedAghanim's Scepter upgrade:
- OldPauses Doom duration as long as the target stays within 900 range of Doom and applies Break.
- NewInfernal Blade
- Increases bash duration to 1.75.
- Increases burn duration to 6.
- Causes the attack to apply Break.
- Increased strength gain from 3.5 to 4.
- Reduced Devour health regeneration bonus from 4/8/13/18 to 3/8/13/18.
- Reduced Scorched Earth cooldown from 55/50/45/40 to 50/45/40/35.
- Increased base movement speed from 280 to 285.
- Increased attack range from 150 to 175.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Devour
- Is no longer restricted from being cast again while still having the buff from a previous cast.
- Now grants 5/10/15/20 health regeneration bonus.
- Changedbuff duration from
CreepCurrentHP / 20
to a fixed 80 seconds. - AddedAutocast functionality, can now be toggled Off, in order to not acquire new abilities from neutral creeps.
- Autocast On acquires new abilities from neutral creeps, and it is toggled On by default.
- Scorched Earth
- No longer grants 12/18/24/30 health regeneration bonus to Doom and his player-controlled units.
- Reduced cooldown from 55 on each level to 55/50/45/40.
- Increased damage per second from 16/24/32/40 to 20/30/40/50.
- Increased Infernal Blade cast range from 150 to 175.
- Cleave
- Cleave damage is now affected by armor value as well. [?]
- Increased cleave distance from 625 to 650.
- Increased cleave end radius from 330 to 360.
- Reduced base movement speed from 285 to 280.
- Reduced Scorched Earth movement speed bonus from 14% on each level to 11%/12%/13%/14%.
- Reduced Infernal Blade base damage per second from 25/30/35/40 to 25 on each level.
- Reduced base movement speed from 290 to 285.
- Increased base intelligence from 13 to 15.
- Talents:
- LVL 10+25 movement speed ➜ +16% Scorched Earth movement speed.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced Scorched Earth heal per second from 16/24/32/40 to 12/18/24/30.
- Talents:
- LVL 10LVL 10+275 health ➜ +10 Scorched Earth damage/heal per second.LVL 15LVL 15+25 movement speed ➜ 20% evasion.LVL 25+40 health regeneration ➜ 100% cleave.LVL 25+2% Infernal Blade max health as damage per second increased to +3%.
- Increased Infernal Blade bash duration from 0.4 to 0.6.
- Increased strength gain from 3.2 to 3.5.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Scorched Earth
- Increased damage per second from 10/20/30/40 to 16/24/32/40.
- Increased heal per second from 10/20/30/40 to 16/24/32/40.
- Rescaled Devour mana cost from 60 on each level to 40/50/60/70.
- Increased Doom damage per second from 20/35/50 to 25/40/55.
- Talents:
- LVL 10+250 health increased to +275.LVL 15+20 movement speed increased to +25.LVL 20+35 Doom damage per second increased to +40.LVL 25LVL 25
- Talents:
- LVL 10LVL 10+150 health increased to +250.LVL 15+6 armor ➜ +15 Scorched Earth damage/heal per second.LVL 15+15 movement speed increased to +20.LVL 20+65 attack damage ➜ +35 Doom damage per second.
- Talents:
- LVL 20+20 health regeneration increased to +25.LVL 20+50 attack damage increased to +65.
- Increased Infernal Blade bash duration from 0.3 to 0.4.
- RemovedAttribute Bonus.
- addedTalents:
- Reduced Infernal Blade base damage per second from 40 on each level to 25/30/35/40.
- Addedto Captain's Mode.
- Removedfrom Captain's Mode.
- Increased base health from 150 to 180.
- Increased base attack time from 1.7 to 2.
- Scorched Earth
- Reduced damage per second from 12/23/34/45 to 10/20/30/40.
- Reduced heal per second from 12/23/34/45 to 10/20/30/40.
- Reduced movement speed bonus from 16% to 14%.
- Increased Doom cooldown from 100 to 125.
- ReplacedLVL? Death with Infernal Blade.
- OldLVL? Death
- Ignites an enemy hero's soul, dealing base damage and a mini-stun. If the target hero's level is a multiple of the Hero Level Multiplier, or they are level 25, they will be dealt additional damage.
- Cast range: 600
- Base damage: 125/175/225/275
- Max health as extra damage: 20%
- Hero level multiplier: 6/5/4/3
- Stun duration: 0.01
- Mana cost: 110
- Cooldown: 7
- NewInfernal Blade
- Doom swings his burning sword, igniting the enemy. Stuns and applies a burn that deals damage per second based on the target's health.
- Cast range: 128
- Base damage per second: 40
- Max health as damage per second: 1.25%/2.5%/3.75%/5%
- Burn duration: 4
- Bash duration: 0.3
- Mana cost: 40
- Cooldown: 16/12/8/4
- Notes: Active attack modifier. Does not pierce spell immunity. Deals magical damage.
- Scorched Earth
- Reduced damage per second from 12/24/36/48 to 12/23/34/45.
- Reduced heal per second from 12/24/36/48 to 12/23/34/45.
- Rescaled cooldown from 60/55/50/45 to 55 on each level.
- Aghanim's Scepter upgrade:
- No longer increases Doom damage to 40/60/80.
- Scorched Earth
- Increased damage per second damage from 12/18/24/30 to 12/24/36/48.
- Increased heal per second from 12/18/24/30 to 12/24/36/48.
- Reduced LVL? Death cooldown from 8 to 7.
- Doom
- No longer disables any passive abilities.
- Changeddamage type from Universal to Pure.
- Increased cast point from 0.3 to 0.5.
- Reduced damage from 30/50/70 to 20/35/50.
- Aghanim's Scepter upgrade:
- Doom damage no longer ignores magical damage barriers.
- Doom
- Now applies a basic dispel on the target upon cast.
- Now also disables the following abilities:
- Borrowed Time passive activation
- Berserker's Blood
- Greater Bash
- Corrosive Skin
- Reduced cooldown from 110 to 100.
- Aghanim's Scepter upgrade:
- Increased Doom duration pause radius from 550 to 900.
- Doom now disables the following abilities:
- Aghanim's Scepter upgrade:
- Increased base armor from -2 to -1.
- Scorched Earth now affects all Doom's player-controlled units.
- Increased Doom duration from 13 to 15.
- Aghanim's Scepter upgrade:
- Increased Doom duration from 14 to 16.
- Devour
- Scorched Earth
- Increased damage per second from 12/16/20/24 to 12/18/24/30.
- Increased heal per second from 12/16/20/24 to 12/18/24/30.
- LVL? Death
- Changeddamage bonus from a fixed 275 to
0.2 * MaxHP
. - Increased damage from 100/150/200/250 to 125/175/225/275.
- Increased LVL? Death bonus damage from 250 to 275.
- Increased Scorched Earth duration from 8/10/12/14 to 10/12/14/16.
- ChangedDoom hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Fixed ability interactions between Devour and Infest.
- ChangedDoom hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Reduced Doom duration from 14 to 13.
- Aghanim's Scepter upgrade:
- Now also increases Doom duration to 14.
- Addednew Bound Radius mechanic. [?]
- Doom has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Doom has the
- Scorched Earth
- Reduced damage per second from 15/20/25/30 to 12/16/20/24.
- Reduced heal per second from 15/20/25/30 to 12/16/20/24.
- Fixed ability interactions between Last Word and other Silence sources (e.g. Doom).
- Reduced base intelligence from 16 to 13.
- Scorched Earth
- Increased mana cost from 60 on each level to 60/65/70/75.
- Reduced movement speed bonus from 20% to 16%.
- Rescaled LVL? Death mana cost from 85/105/125/145 to 110 on each level.
- Addedto Captain's Mode.
- Reduced base armor from 2 to 0.
- Reduced base movement speed from 300 to 290.
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45.
- Devour
- Doom now acquires the abilities of the devoured neutral creep until another neutral creep with abilities is devoured again to replace them.
- Increased max creep level from 1/2/4/6 to 2/4/5/6.
- Increased gold bonus from 10/20/30/40 to 40/60/80/100 .
- Increased cooldown from 30/25/20/15 to 60/55/50/45.
- Increased mana cost from 50/45/40/35 to 60 on each level.
- ReworkedScorched Earth.
- OldScorched Earth
- Blankets the ground in flames, damaging enemies and healing Doom. Also increases Doom's attack and movement speed.
- Cast range: 800
- Radius: 700
- Damage per second: 1/2/3/4
- Heal per second: 1/2/3/4
- Movement speed bonus: 10%/15%/20%/30%
- Attack speed bonus: 10/15/20/30
- Duration: 20
- Mana cost: 60
- Cooldown: 10
- Notes: Affects all units under Doom's control.
- NewScorched Earth
- Carpets the nearby earth in flames, damaging enemies while Doom gains bonus health regeneration and increased movement speed.
- Radius: 600
- Damage per second: 15/20/25/30
- Heal per second: 15/20/25/30
- Movement speed bonus: 20%
- Duration: 8/10/12/14
- Mana cost: 60
- Cooldown: 60/50/40/30
- Notes: The radius is centered around Doom for the full duration. Not channeling. Only affects Doom.
- Doom
- Rescaled damage per second from 40/60/80 to 30/50/70.
- Rescaled duration from 12/14/16 to 14 on each level.
- Rescaled cooldown from 160/130/100 to 110 on each level.
- Aghanim's Scepter upgrade:
- Doom
- No longer increases duration to 14/16/18.
- No longer reduces cooldown to 90/80/70.
- Rescaled damage per second from 50/70/90 to 50/80/110.
- Doom
- Fixed ability interactions between Kraken Shell and Doom.
- Aghanim's Scepter upgrade:
- Now also increases Doom duration to 14/16/18.
- Increased Devour cast range from 150 to 300.
- Updated Scorched Earth ability effects.
- LVL? Death
- Updated ability effects, indicating the bonus damage dealt.
- Changedability damage type from Composite to Magical.
- Reduced Doom cooldown from 180/150/120 to 160/130/100.
- Aghanim's Scepter upgrade:
- Reduced Doom cooldown from 110/100/90 to 90/80/70.
- Reduced the following abilities' cast point from 0.5 to 0.3:
- Fixed various targeting bugs with Doom.
- ChangedDevour ability operations.
- No longer shows the devoured unit's icon and health status in the HUD. [?]
- No longer causes Doom to be revealed to the enemy team while devouring the unit.
- Now shows an overhead indicator showing how long it takes to devour the unit.
- The ability is now disabled while devouring the unit.
- Aghanim's Scepter upgrade:
- Reduced Doom cooldown from 150/120/120 to 110/100/90.
- Aghanim's Scepter upgrade:
- Reduced Doom damage per second from 60/80/100 to 50/70/90.
- LVL? Death now also deals its bonus damage against heroes on level 25.
- Addeddenying functionality to Doom with the following conditions:
- Affected heroes under 25% of max health and the ability effects can now be denied by an allied hero.
- Aghanim's Scepter upgrade:
- No longer increases Doom duration to 14/16/18.
- Aghanim's Scepter upgrade:
- Reduced Doom damage per second from 60/80/120 to 60/80/100.
- Fixed ability interactions between Aphotic Shield and Doom.
- AddedAghanim's Scepter upgrade for Doom:
- Doom
- Increases damage per second to 60/80/120.
- Increases duration to 14/16/18.
- Reduces cooldown to 150/120/120.
- Doom
- Scorched Earth
- Reduced damage per second from 2/4/6/8 to 1/2/3/4.
- Reduced heal per second from 2/4/6/8 to 1/2/3/4.
- Updated hero description.
- Scorched Earth
- Reduced damage per second from 2/4/6/10 to 2/4/6/8.
- Reduced heal per second from 2/4/6/10 to 2/4/6/8.
- Reduced Doom mana cost from 250/300/350 to 150/200/250.
- Doom
- Reduced damage per second from 40/80/120 to 40/60/80.
- Reduced duration from 18 to 12.
- Reduced mana cost from 250/300/380 to 250/300/350.
- Reduced cooldown from 300 on each level to 180/150/120.
- Updated LVL? Death ability tooltips.
- Scorched Earth
- Increased radius from 600 to 700.
- Increased damage per second from 2/4/6/8 to 2/4/6/10.
- Increased heal per second from 2/4/6/8 to 2/4/6/10.
- Increased movement speed bonus from 10%/15%/20%/25% to 10%/15%/20%/30%.
- Increased attack speed bonus from 10/15/20/25 to 10/15/20/30.
- Reduced mana cost from 60/65/70/75 to 60 on each level.
- Changedhero model from Magtheridon, the Pit Lord to Doomguard.
- Increased attack range from 100 to 150.
- Reduced attack point from 0.8 to 0.5.
- Reduced cast point from 0.75 to 0.5.
- ReplacedFire Storm with Scorched Earth.
- OldFire Storm
- Calls down 6 waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for 3 seconds.
- Cast range: 750
- Max channel time: 6
- Radius: 275
- Number of waves: 6
- Wave interval: 1
- Damage per wave: 30/45/56/70
- Damage per second: 5/10/15/20
- Building damage percentage: 25%
- Burn duration: 3
- Mana cost: 75
- Cooldown: 10
- NewScorched Earth
- Blankets the ground in flames, damaging enemies and healing Doom. Also increases Doom's attack and movement speed.
- Cast range: 800
- Radius: 600
- Damage per second: 2/4/6/8
- Heal per second: 2/4/6/8
- Movement speed bonus: 10%/15%/20%/25%
- Attack speed bonus: 10/15/20/25
- Duration: 20
- Mana cost: 60
- Cooldown: 10
- Notes: Affects all units under Doom's control. Does not damage buildings.
- Reduced Doom cooldown from 480 to 300.
- Increased base movement speed from 280 to 300.
- Restored the previous hero running animations.
- Increased attack point from 0.55 to 0.8.
- Increased attack backswing from 0.55 to 0.7.
- Increased cast point from 0.3 to 0.75.
- Increased cast backswing from 1.53 to 0.51.
- Fire Storm
- Increased cast range from 690 on each level to 720/740/720/720.
- Reduced damage from 35/45/55/65 to 30/43/56/70.
- Devour
- Increased mana cost from 50/40/30/20 to 50/45/40/35.
- Increased cooldown from 30/20/10/0 to 30/25/20/15.
- RemovedAghanim's Scepter upgrade for Doom.
- No longer increases Doom damage per second to 50/90/140 and reduces cooldown to 400.
- AddedAghanim's Scepter upgrade for Doom:
- Doom
- Increases damage per second to 50/90/140.
- Reduces cooldown to 400.
- Doom
- Reduced Fire Storm mana cost from 105/115/125/135 to 75 on each level.
- Changed Doom's base regeneration type from only regenerate at blight to always regenerate. [?]
- Reduced base health regeneration from 2 to 0.25.
- Changedhero model from Mannoroth to Magtheridon, the Pit Lord.
- Reduced strength gain from 3.6 to 3.2.
- Reduced base agility and gain from 14 + 1 to 11 + 0.9.
- Reduced base intelligence and gain from 18 + 2.3 to 16 + 2.1.
- Reduced base attack damage from 39‒58 to 27‒43.
- Reduced base attack time from 1.85 to 1.7.
- Increased Devour mana cost from 50/40/30/0 to 50/40/30/20.
- Reduced base strength and gain from 28 + 4.25 to 26 + 3.6.
- Increased base attack damage from 37‒56 to 39‒58.
- Increased base attack time from 1.8 to 1.85.
- Doom
- Rescaled mana cost from 300 on each level to 250/300/380.
- Reduced duration from 20 to 18.
- Increased strength gain from 4 to 4.25.
- Reduced base attack time from 2 to 1.8.
- Increased base health from 100 to 150.
- Fire Storm
- Increased damage per wave from 25/35/45/55 to 35/45/55/65.
- Increased cast range from 660 to 690.
- Reduce cooldown from 20 to 10.
- Increased LVL? Death mana cost from 70/90/110/130 to 85/105/125/145.
- RemovedAghanim's Scepter upgrade for Doom.
- No longer increases Doom damage per second to 50/90/130 and duration to 30.
- Fire Storm
- Reduced cast range from 700 to 660.
- Increased damage per wave from 25/30/35/40 to 25/35/45/55.
- Reduced number of waves from 6/8/10/12 to 6 on each level.
- Increased mana cost from 120/130/140/150 to 105/115/125/135.
- Reduced Devour health regeneration bonus from 5/10/15/20 to 2/4/6/8.
- Reduced Doom duration from 30 to 20.
- AddedAghanim's Scepter upgrade for Doom:
- Doom
- Increases damage per second to 50/90/130.
- Increases duration to 30.
- Doom
- Devour
- Now grants 5/10/15/20 health regeneration bonus while devouring a creep.
- Devour is bugged. [?]
- LVL? Death
- Fixed stun lasting indefinitely.
- Now has a 0.01-second stun duration.
- Reduced agility gain from 1.25 to 1.
- Rescaled base intelligence and gain from 15 + 1.45 to 18 + 2.3.
- Reduced base attack time from 2.05 to 2.
- Increased base armor from 0 to 2.
- Devour
- No longer can devour enemy heroes for 8 seconds.
- Changeddevour duration from a max 20/40/60/80 to until the devoured creep dies.
- Increased max creep level from 0 on each level to 1/2/5/6.
- Increased damage per second from 10 to 20.
- Increased mana cost from 0 on each level to 50/40/30/0.
- Increased cooldown from 0 on each level to 30/20/10/0.
- ReplacedPhaser with LVL? Death.
- OldPhaser
- Moves hero instantly to destination by shadow power.
- Cast time: 4
- Cast range: Global
- Mana cost: 70
- Cooldown: 60/50/40/30
- NewLVL? Death
- Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a number.
- Cast range: 600
- Base damage: 100/150/200/250
- Bonus damage: 250
- Hero level multiplier: 6/5/4/3
- Cooldown: 8
- Mana cost: 70/90/110/130
- Projectile speed: 1500
- Stun duration: 0
- Notes: The damage is dealt in 2 instances. The base damage is slightly delayed and relies on a very fast projectile. The stun was bugged and lasted indefinitely.
- Changedhero model from Erdear Warlock to Mannoroth.
- Changedprimary attribute from intelligence to strength.
- Increased base strength and gain from 20 + 1.5 to 28 + 4.
- Reduced base agility and gain from 16 + 1.5 to 14 + 1.25.
- Reduced base intelligence and gain from 22 + 3 to 15 + 1.45.
- Changedrange type from Ranged to Melee.
- Reduced attack range from 600 to 100.
- Increased base attack damage from 17‒36 to 37‒56.
- Increased base attack time from 1.65 to 2.05.
- ReplacedLife Wave with Devour.
- OldLife Wave
- Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage.
- Cast range: 600
- Bounce radius: 1000
- Number of bounces: 3/4/5/6
- Base heal: 80/155/245/310
- Bounce heal reduction: 20%/20%/15%/12%
- NewDevour
- Swallows an enemy unit for a short period of time, digesting it and dealing minor damage.
- Cast range: 100
- Allowed targets: Creeps/Creeps/Creeps/Creeps and Heroes
- Creep duration: 20/40/60/80
- Hero duration: 0/0/0/8
- Damage per second: 10
- Creep level limit: 0
- Mana cost: 0
- Cooldown: 0
- Notes: Devour was not able to target neutral creeps due to the creep level limit being level 0. Also, even though Devour description had a hero duration the ability was unable to target Heroes.
- Doom
- Increased damage per second from 40/60/80 to 40/70/100.
- Increased cooldown from 180 to 240.
- Reduced base attack damage from 21‒40 to 17‒36.
- Reduced Fire Storm mana cost from 150 on each level to 120/130/140/150.
- Reduced Life Wave mana cost from 145 on each level to 100/120/135/145.
- Phaser
- Increased cast time from 2 to 5.
- Increased mana cost from 50/25/10/5 to 70 on each level.
- Increased Doom cooldown from 150 to 180.
- Addeda 4th level to all basic abilities.
- Increased base attack damage from 15‒34 to 21‒40.
- Fire Storm
- Rescaled base damage from 25/30/35 to 25/30/35/40.
- Rescaled maximum damage per wave from 500/650/800 to 500/650/800/1000.
- Rescaled damage per second from 5/10/15 to 5/10/15/20.
- Rescaled number of fragments per Wave from 12/14/20 to 15 on each level.
- Rescaled number of waves from 6/8/10 to 6/8/10/12.
- Reduced radius from 200 to 185.
- Reduced cast range from 800 to 700.
- Reduced debuff duration from 3 to 2.
- Reduced cooldown from 40 to 20.
- Increased mana cost from 115 to 150.
- Life Wave
- Reduced cast range from 1000 to 600.
- Rescaled number of bounces from 3/4/5 to 3/4/5/6.
- Rescaled base heal from 120/185/275 to 80/155/245/310.
- Rescaled heal reduction per bounce from 25%/20%/15% to 20%/20%/15%/12%.
- Increased mana cost from 115 to 145.
- ReplacedSummon Doom Guard with Phaser.
- OldSummon Doom Guard
- Summons a powerful Doom Guard to attack your enemies. Each level decreases the cooldown and increases the duration.
- Duration: 30/45/60
- Mana cost: 125
- Cooldown: 60/45/30
- Attack damage: 26‒33
- Health: 900
- Health regeneration: 0.5
- Armor: 0
- Base attack time: 1.80
- Attack animation: 0.5/0.7
- Projectile speed: 900
- Movement speed: 270
- NewPhaser
- Moves hero instantly to destination by shadow power.
- Cast range: Global
- Mana cost: 50/25/10/5
- Cooldown: 60/50/40/30
- Doom
- Increased damage per second from 30/40/50 to 40/60/80.
- Reduced cooldown from 240 to 120.
- ReplacedPhaser with Summon Doom Guard.
- OldPhaser
- Moves hero instantly to destination by shadow power.
- Cast range: Global
- Mana cost: 70
- Cooldown: 60/50/40
- NewSummon Doom Guard
- Summons a powerful Doom Guard to attack your enemies. Each level decreases the cooldown and increases the duration.
- Duration: 30/45/60
- Mana cost: 125
- Cooldown: 60/45/30
- Attack damage: 26-33
- Health: 900
- Health regeneration: 0.5
- Armor: 0
- Base attack time: 1.80
- Attack animation: 0.5/0.7
- Projectile speed: 900
- Movement speed: 270
- Notes: Unit Description: Heavy ranged unit that beats some shizzle
- Rescaled base attack damage from 20‒20 to 15‒34.
- Fire Storm
- Increased mana cost from 85 to 115.
- Increased cooldown from 14 to 40.
- Increased Fire Storm damage against buildings from 2% to 25%.
- Reduced Doom damage per second from 50 on each level to 30/40/50.
- Increased base attack damage from 10‒10 to 20‒20.
- Reduced base attack time from 2.5 to 1.65.
- Reduced base armor from 1 to 0.
- Life Wave
- The heal now gets weaker by 25%/20%/15% per bounce.
- Reduced base heal from 130/215/300 to 120/185/275.
- Increased mana cost from 90 to 95.
- Increased Fire Storm cooldown from 8 to 14.
- Doom
- Increased number of ability levels from 1 to 3.
- Rescaled duration from 60 to 30/60/90.
- Increased base strength from 18 to 20.
- Increased base intelligence from 20 to 22.
- Created
Patch History[]
Patch
Description
- Increased versus scale from 0.66 to 0.86.
- Increased loadout scale from 0.7 to 0.86.
- Addednew Adjectives attributes. [?]
- Doom has the following values: Arachnophobic
1
, Demon1
, Fiery1
, Horns1
, Red1
, Wings1
, Legs2
and Nose0
.
- Doom has the following values: Arachnophobic
- Updated Scorched Earth ability backend strings.
- Updated Doom ability backend strings.
- Updated Doom ability descriptions.
- Fixed ability interactions between Spell Steal acquired Doom and Doom.
- Doom
- Updated ability modifiers.
- Updated ability descriptions.
- Fixed aura dealing bonus damage to units with high status resistance values within radius.
- Updated Doom aura particle effects.
- Updated Doom ability descriptions.
- Fixed Doom not displaying the remaining duration.
- Fixed Doom going on cooldown if target becomes invulnerable during its cast point.
- Fixed ability interactions between Doom and Planar Pocket.
- Fixed Devour ability tooltips.
- Updated default hero model.
- Updated Scorched Earth ability tooltips.
- Updated default hero model.
- Updated default hero model and animations.
- Added lore text to Scorched Earth.
-
- Removed damage values from Infernal Blade description, values are already in the traits.
- Scorched Earth
- Updated buff to no longer mention health regeneration and to show the bonus movement speed values.
- Removed instances of
Doom Bringer
.
- Fixed Devour's tooltip not showing the max creep level limit.
- Fixed typo in Devour's description.
- Updated and fixed hero animations.
- Devour
- Fixed buff being considered as a debuff.
- Doom's Doom Shards no longer use Doom's looping idle sound.
- Fixed Infernal Blade still going off if Doom's ability to cast it was lost during the attack animation (i.e. getting silenced).
- Minor updates/optimization to hero animations.
- Updated Aghanim's Scepter upgrade tooltip.
- Fixed Infernal Blade not going on cooldown when used with instant attacks. [?]
- Updated Arcane Rune responses.
-
- Fixed Devour ability interactions with devouring ancient creeps.
- Extra ability slots for Devour now have tooltip stating
Devoured Ability
rather thanEmpty Slot
.
- Added Russian voiceover lines.
- Devour
- Fixed Doom Shards not being treated as your own units for purposes of bounty and kills.
- Infernal Blade
- Fixed being able to be targeted on spell immune enemies even though it has no effect.
- Fixed being disabled by Break.
- Fixed Infernal Blade not being disabled by silence.
- Fixed Infernal Blade having 128 cast range rather than the hero's 150 attack range.
- Fixed Infernal Blade affecting spell immune units.
-
- Fixed being able to level up Hurl Boulder after acquiring ability from Devour.
-
- Fixed Doom not disabling passives properly.
- Added new weapon drop animations.
- Reworked default hero weapon effects, to better support cosmetics.
- Autocast abilities (e.g. Infernal Blade) now check target type rules consistently.
- Fixed Doom not disabling Flak Cannon.
-
- Borrowed Time can now remove Doom.
- Fixed Doom not disabling Kraken Shell.
- Scorched Earth now shows its duration on the buff icon.
- Fixed Doom damage being blocked by Pipe of Insight.
- Fixed ability interaction between Doom and True Strike sources (i.e Monkey King Bar).
- URenamedfrom Doom Bringer to Doom.
- Scorched Earth now only applies damage from himself, not all the units affected by his aura.
- UPDATE 4 (TEST)
- Fixed Doom not disabling Split Shot.
- Fixed default hero model missing its tail.
-
- Fixed Devour ability cooldown.
-
- Fixed LVL? Death ability tooltip.
- Update 5
- Fixed abilities with 0 cast point (i.e. Scorched Earth) missing its ability effects.
- UAdded teleport start and end animations.
- UAdded spawn animations.
- UAdded injured attack and injured idle animations.
- Fixed Devour sometimes not gaining passive bonuses when devouring a neutral creep.
- Fixed having 1 more armor than intended.
- Fixed Spellblock working under Doom.
- Spell Block will still block Doom.
- Added additional voiceover lines.
- Fixed Devour not working when eating a converted neutral creep.
- UAdded injured animations.
- UAdded chase animations.
- Fixed the following abiltiies not being disabled by Doom:
- Fixed Devour allowing Doom to land a ranged attack by orb walking Frost Attack.
- Fixed LVL? Death to do bonus damage first.
- Devour can now be cast on lane creeps.
- Fixed being able to Devour another unit while devouring.
- Scorched Earth
- No longer has a cast point.
- No longer can be dispeled.
- Now ticks once every second for its duration.
- Now increases health regeneration instead of heal per second.
- Now fades immediately when the duration expires instead of lasting for 0.5 seconds longer because it used to be an aura.
- LVL? Death
- Now first applies the regular damage and then the bonus damage.
- Now ministuns for 0.01 instead of 0.1.
- Doom
- Can no longer be cast on the following units:
- Can no longer be dispeled.
- Now does 13 damage ticks, starting with one at the start of the cast the last one coming 1 second before it expires.
- AddedDoom.