Disperser is an item purchasable at the Base Shop, under Weapons.
|
Additional Information[]
- The item's attributes grants the following additional bonuses:
- 120 mana, 0.5 mana regeneration and 1% flat base magic resistance.
- 40 attack speed and 6.67 main armor.
- 40 and 10 main attack damage to / heroes respectively.
- 35 main attack damage to universal heroes.
Abilities[]
Ability
Target Unit
Target Unit
Affects
Enemies / Allies
Enemies / Allies
Slows the target for 5 seconds if they are an enemy or grants bonus movespeed, applies Basic Dispel and makes them unslowable for 5 seconds if they are an ally. Caster is always granted the ally benefit on cast.
Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration.
Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration.
Enemy Move Speed Slow: 100%
Ally Move Speed Bonus: 100%
Move Speed Change Intervals: 5
Move Speed Slow Duration: 5
Move Speed Bonus Duration: 5
- The slow decreases in 1-second intervals, so it slows for 100%/80%/60%/40%/20%, going one step down every 1 seconds.
- The movement speed increases in 1-second intervals, so it lasts for 100%/80%/60%/40%/20%, going one step down every 1 seconds.
- Sets the affected ally's current movement speed as its base movement speed for its initial seconds of the buff duration.
- Fully overrides any flat or percentage-based movement speed bonuses and reductions on the wielder, from items and abilities alike.
- Does not work against roots sources, trapping barriers and other set movement speed effects.
Mana Burned per Hit: 40
Burned Mana as Damage: 100%
- Burned mana as damage is considered as a conditional attack damage bonus.
- Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to the wielder's attack damage.
- The attack damage bonus values are not considered by the following sources:
- Critical strike sources.
- Mana loss manipulation sources, despite burning less mana and the affected target losing less mana.
- However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
- Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
- Effectively increases the wielder's or an illusion's attack damage by 40 ( 8) against units which have enough mana to burn.
- Applies the mana loss first, then the damage.
- Does not work against allied units when attacking them.
- Manabreak from multiple Diffusal Blade-based items does not stack.
- Fully stacks with other sources of mana break.
Recommended Heroes[]
Generally works well with illusion-based heroes:
Others[]
The bonus attributes and the Manabreak ability make Disperser a cost-effective damage item on agility carries/heroes in general.
Tips[]
- Because of the way Manabreak interacts with illusions, Disperser is most common and most effective on heroes with easy access to them, such as Phantom Lancer.
- Similarly, this is also why Manta Style and Disperser are so commonly seen together: after picking up one of the two, the other becomes that much more effective and attractive to buy.
- The movement slow is an effective way to kite melee characters and can both increase your team's damage output vs them (by preventing them from running away and making it easier to hit them with spells), and reduce their damage output vs your team (by preventing them from getting close enough to hit anything).
- The movement slow can help your illusions and/or summoned units stick to their attack target.
- Like Dagon, Disperser can be used to trigger Linken's Sphere on a hero who owns it and make them more vulnerable to other single-targeted abilities.
Trivia[]
- The Manabreak passive used to be called Feedback and got changed at some point without notification.
Gallery[]
Recent Changes[]
Main Article: Disperser/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Item cost changes:
- Now requires Eaglesong (2800 ) to build, instead of Demon Edge (2200 ).
- Reduced Recipe cost from 1000 to 400 .
- Total gold cost remains at 5700 .
- Reduced bonus attack damage from 45 to 0.
- Increased bouns Agility from 20 to 40.
- Increased Suppress duration from 4s to 5s.
</div> </div>
|
|