Patches (latest) | ← December 17, 2022 Patch | December 22, 2022 Patch | January 05, 2023 Patch → |
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Sources
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Patch Notes
- Fixed Tree Grab missing its model when equipping certain cosmetic items.
- Fixed Black King Bar and other instant spells being castable using shift queue when doomed after returning from being hidden (e.g. Astral Imprisonment or Disruption)
- Sticky Bomb
- Fixed unit accelerating infinitely if the target teleports away.
- Fixed unit providing vision over the target if the target teleports away.
- Fixed Shadow Realm projectile while attacking Runes or items.
- Fixed the following ability interactions with Spell Steal:
- Meld
- Attacks coming out of invisibility will always apply the debuff (e.g. including the
bash debuff).
- Fixed normal attacks being able to apply the debuff without breaking invisibility. [?]
- Attacks coming out of invisibility will always apply the debuff (e.g. including the
- Fixed Luminosity losing its buff when the attack misses upon reaching the number of required hits.
- Fixed ability interactions between
Finger of Death and Divided We Stand.
- Fixed requiring to turn while casting
Living Armor.
- Fixed Death Ward attacks not bouncing if the target of the first bounce is not moving and is invisible but are affected by true sight.
- Fixed
Shadow Walk interrupting channeling abilities.
- Fixed purchasing Aghanim's Shard granting Level 1 Demonic Cleanse without Demonic Purge being leveled up.
- Fixed Inspiration Aura not granting its Gold
bonuses.
- Fixed ability interactions between Essence Flux and
Storm Surge.