| Patches (latest) | ← November 30, 2018 Patch | December 07, 2018 Patch | December 08, 2018 Patch → |
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Sources
Patch Notes
- Minor CPU performance improvements with certain types of art content.
- Reworked the Global Item Loadout page to make shuffling items easier to work with.
- Fixed Last Hit Trainer bugs.
- Various SFM improvements (material overrides, health bars, etc).
- Fountain damage now cancels effects similar to hero damage (e.g. salve, heart, blink), and now has 25% Accuracy (Note: This change was added in an update last week).
Economy
- Removed Action Item loadout slot.
- Rubick Arcana Leaks:
- Referred to as a "Mantle" and uses the BACK slot.
- Uses kill tracker gem.
- Has postgame UI support.
- Custom VO for all old lines.
- New attack animations listed at the following intervals; 200: fast, 350: faster.
- Back slot designated as the generating slot.
- Added Rubick arcana progress tracker.
- An item slot can now be designated as the "Generating" slot.
- Inscribed Gems now consider if the user is in Turbo Mode or not.
Events
- Added Event Entry: Frostivus 2018
- Replaced the Nexon PC Bang scheme with "Perfect World Cyber Cafe".
Items
- Kindler's Kit: Reduced health regen from the aura from 5 to 0.
- Kindler's Kit: No longer uses the hero's cast animations when used.
- Fistful of Snowballs: No longer uses the hero's cast animations when used.
- Pile of Coal: No longer uses the hero's cast animations when used.
- Charming Celebration: No longer uses the hero's cast animations when used.
Others
- Added a "Color Gem color" property to projectile generators.
- Optimized a ton of particles for most heroes.
- New Unit Command: Show/Hide/Toggle Consumable Abilities (Similar to actions such as Move, Use Ability, Scan and Taunt)
- Added new languages:
- Latin America Spanish
- Vietnamese
Intern
- Dream Coil now uses a variable for its allowed targets, instead of being hardcoded.
- Dream Coil now uses a variable for its spell immunity interaction, instead of being hardcoded.
- Added a boolean variable to Savage Roar that allows switching between affecting only player units, and affecting all enemy units including lane and neutral creeps.
- Skewer now uses a variable for its allowed targets, instead of being hardcoded.
- Wukong's Command now uses a variable for its allowed targets, instead of being hardcoded.
- Minor fix to Ink Swell's cast animation when used by other heroes.