Old Abilities
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Witchcraft (5.35-Pre 6.86)[]
Ability
Passive
Passive
Affects
Self
Self
Increases the potency of Death Prophet's spells, while providing a passive movement speed boost. Reduces mana costs and cooldowns of Crypt Swarm and Silence, and adds additional spirits to Exorcism.
- This ability got replaced by Spirit Siphon in the 6.86 gameplay patch.
- Stats of Death Prophet's abilities as this ability still existed (to grant some insight of this ability's impact):
- Crypt Swarm: 8 seconds cooldown, 105/120/140/165 mana cost
- Silence: 15 seconds cooldown, 80 mana cost
- Exorcism: 8/14/21 spirit count
Brilliance Aura (Pre 5.35)[]
Ability
Aura
Aura
Affects
Allies
Allies
Gives additional mana regeneration to nearby friendly units.
- This ability was replaced with Witchcraft in the 5.35 gameplay patch.
- The aura's buff lingers for 0.5 seconds.
- Can regenerate up to 30/60/90/120 mana in one minute for allies.
Rain of Chaos (Pre 4.00)[]
Affects
Enemies
Enemies
Calls down multiple Infernals from the sky, lasts 300 seconds.
Cast Range: 1000
Stun Radius: 400
Infernals Interval: 0.5
Number of Golems: 2/3/4
Golem Spawn Interval: 0
Stun Duration: 1
Golem Duration: 120/180/240
- Golems are always summoned at the center of the targeted area.
- The Infernals are ancient creeps, making them interact differently with several spells.
- Upon spawning, the golems destroy all trees within a 400 radius and stun non-hero units around them.
- The visual effect and sounds during the effect delay are visible and audible to everyone.
- Death Prophet can get stunned while channeling Rain of Chaos, this stops more infernals from spawning.
Infernal (Death Prophet) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Summoned Ancient Creep-Hero | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- This ability belonged to Infernal.
- Permanent Immolation is an aura. The debuff lingers for 0.5 seconds.
- Deals damage in 1 second intervals, starting 1 second after the debuff is placed.
- Can deal up to 3600/9000/16800 damage to a single unit (before reductions) when it stays within range for its whole duration.
- Permanent Immolation of multiple golems fully stacks with each other.
Resistant Skin
Ability
Passive
Passive
Affects
Self
Self
Reduces the duration of negative spells and makes the the unit immune to certain spells.
- This ability belonged to Infernal.
- A unit affect by Resistance skin is considered a hero for spell targeting. For example: makes the unit invulnerable to Hex, Doom, Transmute, Devour, etc.
Pulverize
Ability
Passive
Passive
Affects
Self
Self
Pulverize gives the Infernals a chance of dealing area effect damage on their attacks.
Splash Chance: 25%
Total Damage Radius: 250
Half Damage Radius: 350
Damage: 100
- This ability belonged to Infernal.