Dota 2 Wiki
Advertisement
 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version History[]

Version
Description
  • Increased armor from -1 to 0.
Level 20 left talent: +36 Poison Touch damage per second increased to +40.
  • Reduced base Agility attribute symbol.png agility from 21 to 20.
  • Increased health regeneration from 0 to 0.25.
  • Poison Touch
    • Duration now only gets refreshed by the caster's attacks, instead of any attack.
    • Movement speed slow now increases by 2%/2.5%/3%/3.5% each time the debuff gets refreshed.
    • Increased base movement speed slow from 14%/16%/18%/20% to 16%/18%/20%/22%.
  • Reduced Shallow Grave mana cost from 150 on each level to 120/130/140/150.
  • Talents:
Level 15 right talent changed: 225 Shallow Grave heal upon end ➜ +20 Strength attribute symbol.png strength.
Level 20 right talent changed: +30 movement speed ➜ 250 Shallow Grave heal upon end.
  • Talents:
Level 15 right talent: 250 Shallow Grave heal upon end reduced to 225.
  • Increased turn rate from 0.6 to 0.7.
  • Poison Touch now deals its first tick of damage immediately, instead of 1 second after the debuff is placed. [?]
  • Shallow Grave
    • Reduced cast time from 0.4 to 0.3.
    • Reduced cooldown from 42/34/26/18 to 36/30/24/18.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Shadow Wave
      • Increased heal bonus from 60 to 100.
      • Increased damage bonus from 80 to 100.
  • Reworked Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Old: Dazzle minimap icon.png Dazzle instantly attacks the 3 closest enemies 1200 radius around him whenever he casts an ability, prioritizing heroes.
    • New: Causes Poison Touch to hex hit enemies for 1.25 seconds.
  • Talents:
Level 15 left talent: +35 attack speed increased to +60.
Level 15 right talent changed: +150 cast range ➜ 250 Shallow Grave heal upon end.
  • Shallow Grave
    • Increased cast range from 550/700/850/1000 to 700/800/900/1000.
    • Rescaled duration from 5 on each level to 4/4.5/5/5.5.
    • Reduced cooldown from 60/46/32/18 to 42/34/26/18.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Dazzle minimap icon.png Dazzle instantly attacks up to 8 random enemies within a 800 radius around him whenever he casts a ability.
    • New: Increases Shadow Wave heal by 60, damage by 80, and causes it to apply a basic dispel on allies.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Dazzle minimap icon.png Dazzle:
    • Dazzle minimap icon.png Dazzle instantly attacks the 3 closest enemies 1200 radius around him whenever he casts an ability, prioritizing heroes.
  • Talents:
Level 15 left talent changed: +30 Shadow Wave heal/damage ➜ +35 attack speed.
  • Talents:
Level 10 left talent: +1.5 mana regen increased to +1.75.
Level 15 left talent: +24 Shadow Wave heal/damage increased to +30.
Level 25 left talent: +0.4 Bad Juju armor reduction increased to +0.5.
  • Talents:
Level 10 left talent: +2 mana regen reduced to +1.5.
Level 10 right talent: +60 attack damage reduced to +50.
Level 15 left talent: +30 Shadow Wave heal/damage reduced to +24.
Level 15 right talent: +200 cast range reduced to +150.
Level 20 left talent: +45 Poison Touch damage per second reduced to +36.
Level 20 right talent: +40 movement speed reduced to +30.
Level 25 left talent: +0.5 Bad Juju armor reduction reduced to +0.4.
Level 25 right talent: +40% Poison Touch movement speed slow reduced to +32%.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Shadow Wave bounce count by from 3/4/5/6 to 6/7/8/9, bounce distance by 475 to 675, and causes it to apply a basic dispel on allies.
    • New: Dazzle minimap icon.png Dazzle instantly attacks up to 8 random enemies within a 800 radius around him whenever he casts a ability.
Notes: This effect is bound to Bad Juju. Compatible with Ability Draft.
  • Talents:
Level 10 right talent: +75 attack damage reduced to +60.
  • Talents:
Level 10 left talent changed: +20% experience gain ➜ +2 mana regen.
  • Talents:
Level 10 left talent: +30% experience gain reduced to +20%.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Turns Shallow Grave into a 500 radius area-targeted ability, affecting all allied heroes within the selected area.
    • New: Increases Shadow Wave bounce count by 3, bounce distance by 200, and makes the bounces apply a basic dispel on allies.
  • Talents:
Level 15 left talent: +20 Shadow Wave heal/damage increased to +30.
Level 15 right talent: +125 cast range increased to +200.
  • Increased Bad Juju cooldown reduction from 20%/35%/50% to 26%/38%/50%.
  • Talents:
Level 10 left talent changed: +200 health ➜ +30% experience gain.
  • Poison Touch
    • Reduced cast range from 600/700/800/900 to 500/600/700/800.
    • Increased mana cost from 80/100/120/140 to 95/110/125/140.
  • Increased Shallow Grave cooldown from 60/45/30/15 to 60/46/32/18.
  • Reduced Intelligence attribute symbol.png intelligence gain from 3.4 to 3.2.
  • Reduced Bad Juju cooldown reduction from 30%/40%/50% to 20%/35%/50%.
  • Increased Shadow Wave cooldown from 13/11/9/7 to 14/12/10/8.
  • Increased Poison Touch mana cost from 80/90/100/110 to 80/100/120/140.
  • Reduced Bad Juju debuff duration from 10 to 8.
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.5.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Poison Touch
    • Multiple casts now stack the debuff, instead of refreshing the duration.
    • Increased mana cost from 80 on each level to 80/90/100/110.
  • Increased Shadow Wave cooldown from 12/10/8/6 to 13/11/9/7.
  • Replaced Weave with Bad Juju.
Old Weave
Applies a buff that increases the armor of allied heroes while decreasing the armor of enemy heroes in the target area over time.
Cast range: 2000
Radius: 575
Armor per Second: 0.75/1/1.25
Duration: 24
Mana cost: 100
Cooldown: 40
New Bad Juju
Passively reduces cooldowns on your abilities and items. Anytime you cast an ability, all nearby enemies will have their armor reduced. Debuff stacks and refreshes duration.
Cooldown reduction: 30%/40%/50%
Radius: 1200
Armor reduction per cast: 2/2.25/2.5
Duration: 8
  • Talents:
Level 20 right talent: +50 movement speed reduced to +40.
Level 25 left talent changed: +0.5 Weave armor per second ➜ +0.5 Bad Juju armor reduction per stack.
Level 25 right talent changed: -4s Shadow Wave cooldown ➜ +40% Poison Touch movement speed slow.
  • Rescaled base attack damage from 16-34 to 22-28.
  • Increased Poison Touch damage per second from 10/24/38/52 to 16/28/40/52.
  • Increased Strength attribute symbol.png strength gain from 2.15 to 2.3.
  • Poison Touch
    • Rescaled number of targets from 4/5/6/7 to 2/4/6/8.
    • Reduced cooldown from 35/30/25/20 to 27/24/21/18.
  • Fixed Poison Touch's max distance not being increased by cast range bonuses.
  • Increased Poison Touch damage per second from 10/20/30/40 to 10/24/38/52.
  • Increased movement speed from 305 to 310.
  • Talents:
Level 20 left talent: +30 Poison Touch damage per second increased to +45.
  • Talents:
Level 10 left talent: +175 health increased to +200.
Level 10 right talent: +60 attack damage increased to +75.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked Poison Touch
Old Poison Touch
Casts a poisonous spell on an enemy unit, gradually slowing movement, and causing damage over time.
Cast range: 600/650/700/750
Damage per second: 14/20/26/36
Duration: 7
Mana cost: 70
Cooldown: 15/13/11/7
Level 1: 33% slow for 3 seconds
Level 2: 33% slow for 2 seconds ➜ 66% slow for 1 second
Level 3: 33% slow for 1 second ➜ 66% slow for 1 second ➜ 100% slow for 1 second
Level 4: 33% slow for 1 second ➜ 66% slow for 1 second ➜ stun for 1 second
Notes: The damage starts after the slow/stun. Deals physical damage. Multiple instances fully stack.
New Poison Touch
Releases a cone of poisonous magic that strikes multiple enemy units. Deals damage over time and slows the target. Anytime the targets get attacked, the debuff duration is refreshed.
Cast range: 600/700/800/900
Starting radius: 200
Max distance: 500
End radius: 300
Number of targets: 4/5/6/7
Damage per second: 10/20/30/40
Movement speed slow: 14%/16%/18%/20%
Duration: 4/5/6/7
Mana cost: 80
Cooldown: 35/30/25/20
Notes: Single target ability, but hits a number of enemies in a cone area in front of Dazzle. The debuff gets refreshed whenever getting attacked by a player or Roshan. Deals physical damage.
  • Reworked talents:
Old:
Level 10: +125 health or +10 Intelligence attribute symbol.png intelligence
Level 15: +60 attack damage or +100 cast range
Level 20: +25 Poison Touch damage per second or 25 movement speed
Level 25: +60 Shadow Wave heal/damage or -6s Poison Touch cooldown
New:
Level 10: +175 health or +60 attack damage
Level 15: +20 Shadow Wave heal/damage or +125 cast range
Level 20: +30 Poison Touch damage per second or +50 movement speed
Level 25: +0.5 Weave armor per second or -4s Shadow Wave cooldown
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.15.
  • Reduced base health regeneration from 0.25 to 0.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Weave armor reduction per second from 0.75/1/1.25 to 1.25/1.5/1.75 and radius from 575 to 775.
    • New: Turns Shallow Grave into a 450 radius area-targeted ability, affecting all allied heroes within the selected area.
  • Talents:
Level 20 left talent changed: -30s respawn time ➜ +25 Poison Touch damage per second.
  • Talents:
Level 15 left talent: +40 attack damage increased to +60.
  • Multiple instances of Poison Touch now fully stack with each other.
  • Added talents:
Level 10: +125 health or +10 Intelligence attribute symbol.png intelligence
Level 15: +40 attack damage or +100 cast range
Level 20: -30s respawn time or +25 movement speed
Level 25: +60 Shadow Wave heal/damage or -6s Poison Touch cooldown
  • Increased Poison Touch cast range from 600 on each level to 600/650/700/750.
  • Increased Shallow Grave cast time from 0.35 to 0.4.
  • Increased Shadow Wave mana cost from 80/90/100/110 to 90/100/110/120.
  • Reduced Poison Touch mana cost from 100 to 70.
  • Shallow Grave
    • Increased cast time from 0.3 to 0.35.
    • Increased mana cost from 140/130/120/110 to 150 on each level.
  • Weave
    • Changed vision type from flying to ground.
    • Reduced vision radius from 800 to 575.
    • Reduced vision duration from 8 to 3.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Reduced Weave vision radius from 800 to 775.
  • Reduced Poison Touch mana cost from 100/115/130/145 to 100 on each level.
  • Increased Weave duration from 20 to 24.
  • Poison Touch
    • Is now disjointable.
    • Now mini-stuns upon projectile impact, instead of launch.
    • Increased damage per second from 8/16/24/32 to 14/20/26/32.
    • Reworked slow progression:
Old:
Level 1: 33% slow for 1 second
Level 2: 33% slow for 1 second ➜ 66% slow for 1 second
Level 3: 33% slow for 1 second ➜ 66% slow for 1 second ➜ stun for 1 second
Level 4: 33% slow for 1 second ➜ 66% slow for 1 second ➜ stun for 1 second
New:
Level 1: 33% slow for 3 seconds
Level 2: 33% slow for 2 seconds ➜ 66% slow for 1 second
Level 3: 33% slow for 1 second ➜ 66% slow for 1 second ➜ 100% slow for 1 second
Level 4: 33% slow for 1 second ➜ 66% slow for 1 second ➜ stun for 1 second
  • Weave
    • Rescaled armor per second from 1 on each level to 0.75/1/1.25.
    • Reduced duration from 12/18/24 to 20 on each level.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • No longer increases Weave duration.
    • Rescaled Weave armor per second from 1 on each level to 1/1.25/1.5
  • Increased Shallow Grave cast range from 400/600/800/1000 to 550/700/850/1000.
  • Shadow Wave now always heals Dazzle minimap icon.png Dazzle first, regardless of who is targeted. This heal does not count towards the bounce limit.
  • Increased Poison Touch damage per second from 7/14/21/28 to 8/16/24/32.
  • Shallow Grave now has a duration indicator above the target, visible to allies only.
  • Increased Shallow Grave cooldown from 54/40/26/12 to 60/45/30/15.
  • Fixed Shadow Wave not bouncing the correct number of times.
  • Reduced Poison Touch cast time from 0.5 to 0.3.
  • Moved Weave to the fourth ability slot. This is now Dazzle minimap icon.png Dazzle's ultimate ability.
  • Moved Shallow Grave to the second ability slot.
  • Shadow Wave
    • Can now also bounce on Dazzle minimap icon.png Dazzle, instead of always excluding him.
    • Reduced cast time from 0.5 to 0.3.
    • Increased cast range from 550 to 900.
    • Increased number of bounces from 3/3/3/4 to 3/3/4/5.
  • Reworked Shallow Grave
Old Shallow Grave
The next time target allied hero dies, he will revive in 40% of the regular time and will not lose gold. Revives with full mana. The enemy still gets gold and experience. Dying unit will deal physical damage to its killer if it was a hero.
Cast time: 0.5
Cast range: 550
Damage: 150/300/450
Buff duration: 360
Mana cost: 100/200/300
Cooldown: 200/175/150
Notes: Ultimate ability. When dying with the buff on, the hero's respawn time is reduced by 60%. The damage is afflicted to the hero who kills the buffed ally.
New Shallow Grave
Shallow Grave prevents any damage from killing the targeted hero for 5 seconds.
Cast time: 0.3
Cast range: 400/600/800/1000
Duration: 5
Mana cost: 140/130/120/110
Cooldown: 90/70/50/30
Notes: Regular ability. Prevents the target's health from dropping below 1 for its duration. No damage can kill it for its duration.
Old Weave
A powerful shadow magic used to increase or decrease a target's defenses over time. Changes armor by 1 every pulse.
Cast time: 0.5
Cast range: 800
Pulses: 4/8/12/16
Duration: 17
Mana cost: 100
Cooldown: 20
Notes: A regular ability. Increases/decreases armor in 5/2.5/1.33/1 second intervals, starting immediately upon cast, reaching 4/8/12/16 armor after 16 seconds.
New Weave
A powerful shadow magic used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a radius.
Cast time: 0.3
Cast range: 2000
Radius: 575
Armor per second: 1
Duration: 12/18/24
Mana cost: 100
Cooldown: 40
Notes: Ultimate ability. Places a buff on all allied and a debuff on enemy heroes within the area. All buffed/debuffed units gain/lose 1 armor per second throughout the whole duration. At the end of the duration, their armor goes back to normal.
  • Added a visual effect Weave, visible to allies only.
  • Shallow Grave now has a 360 second buff duration, instead of lasting until the next death.
  • Shallow Grave
    • No longer has a 300 second buff duration and lasts until the next death again.
    • Reduced respawn time reduction from 80% to 60%.
    • Reduced cooldown from 250/200/150 to 200/175/150.
  • Shallow Grave
    • Fixed not working properly for heroes with transformation abilities.
    • Now has a 300 second buff duration, instead of lasting until the next death.
    • Reduced mana cost from 200/350/500 to 100/200/300.
    • Rescaled cooldown from 300/200/100 to 250/200/150.
  • Added and reworked Dazzle minimap icon.png Dazzle. (To see the previous Shadow Priest, see here).
    • Renamed from Razzle to Dazzle.
  • Increased Strength attribute symbol.png strength gain from 1.65 to 1.85.
  • Increased base Agility attribute symbol.png agility and gain from 15 + 1.4 to 21 + 1.7.
  • Increased base Intelligence attribute symbol.png intelligence from 22 + 3.15 to 27 + 3.4.
  • Rescaled base attack damage from 17-29 to 14-32 (total attack damage is now 41-59).
  • Reduced attack range from 600 to 500.
  • Dazzle now has Poison Touch, Weave, Shadow Wave as his basic abilities and Shallow Grave as his ultimate ability.
New Poison Touch
A poisonous magic is placed on an enemy unit causing it to move slowly becoming paralyzed. The longer the poison takes to set in, the slower the unit will become. After the poison sets in, it takes physical damage per second.
Cast range: 600
Damage per second: 7/14/21/28
Slow duration: 1/2/3/3
Mana cost: 100/115/130/145
Cooldown: 15/13/11/9
Level 1: 33% slow for 1 second
Level 2: 33% slow for 1 second ➜ 66% slow for 1 second
Level 3: 33% slow for 1 second ➜ 66% slow for 1 second ➜ stun for 1 second
Level 4: 33% slow for 1 second ➜ 66% slow for 1 second ➜ stun for 1 second
Notes: Mini-stuns the target upon cast.
New Weave
A powerful shadow magic used to increase or decrease a target's defenses over time. Changes armor by 1 every pulse.
Cast range: 800
Pulses: 4/8/12/16
Duration: 17
Mana cost: 100
Cooldown: 20
Notes: Increases/decreases armor in 5/2/1.33/1 second intervals, starting immediately upon cast, reaching 4/8/12/16 armor after ~15 seconds.
New Shadow Wave
Sends forth a Shadow Wave to heal few units. Healed units also damage a small area around them for the same amount. Dissipated damage is physical.
Cast range: 550
Bounce distance: 475
Damage radius: 155
Number of targets: 3/3/3/4
Heal/damage: 80/100/120/140
Notes: Does not include Dazzle himself. In order to heal self, the ability has to be cast on self. The wave bounces instantly to nearby units. The AoE damage around multiple healed allies stacks.
New Shallow Grave
The next time target allied hero dies, he will revive in 20% of the time and will not lose gold. Revives with full mana. The enemy still gets gold and experience. Dying unit will deal physical damage to its killer if it was a hero.
Cast range: 550
Damage: 150/300/450
Mana cost: 200/350/500
Cooldown: 300/150/75
Notes: The placed buff lasts until the next death. When dying with the buff on, the hero's respawn time is reduced by 80%. The damage is afflicted to the hero who kills the buffed ally.

Patch History[]

Patch
Description
  • Updated Shallow Grave particles.
  • Updated Poison Touch impact sound.
    • No longer has 300 spread radius.
    • Added max sound distance of 3000.
    • Added a sound blocker, with a 600 radius and 0.15 second duration, Preventing the sound from playing more than once within the given time and the given distance.
  • Added sound effect for Bad Juju targeting.
  • Fixed Poison Touch max search range not increasing along with the cast range per level.
  • Poison Touch
    • Added range tooltip modifiers.
    • Updated description.
  • Fixed missing decal on default hero model sleeve.
  • Fixed Shadow Wave sometimes counting your hero towards the limit.
  • Added Russian voiceover lines.
  • Increased max polygon counts.
  • Updated default hero model.
  • Updated ability icons.
  • Updated Dota2 workshop model and texture files.
  • Poison Touch
    • Fixed being disjointable.
    • Fixed not resetting its max slow and/or stun effect when refreshed on a target.
    • Fixed sometimes dealing 7 damage ticks instead of 8.
  • Fixed Shadow Wave being unable to bounce to allied invulnerable units.
  • Fixed having 1 more armor than intended.
  • Fixed Shadow Wave not doing its damage around the radius of the last target.
  • Fixed turn rate.
  • Added overhead healing messages.
  • Fixed being able to deny oneself while under the Poison Touch debuff if you attack through the hero icon at the top.
  • [U] Added Haste Rune minimap icon.png Haste Rune run animations.
  • [U] Added chase animation.
  • [U] Added injured idle animation.
  • [U] Added injured attack animation.
  • [U] Added spawn animation.
  • Added an impact effect on enemies who are damaged by Shadow Wave.
  • Added more movement lines.
  • Fixed Weave ability interactions with Repel/Purge
  • Fixed Shadow Wave, it now properly deals physical damage, and damages magic immune units.
  • Update stats section on HUD when a displayed modifier changes its tooltip parity (E.g. Weave).
  • Fixed Poison Touch movement speed slow duration from 1/2/2/2 to 1/2/3/3.
  • Poison Touch
    • Fixed ability projectile speed.
    • Fixed ability targeting rules.
    • Fixed various bugs.
    • Fixed ability's sound source.
Advertisement