Sounds
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Attacks[]
Movement[]
- Play on each step while moving (45%-55% vol).
Abilities[]
Starbreaker[]
- ▶️ Plays on Dawnbreaker upon cast.
- ▶️ Plays on Dawnbreaker during each sweep.
- ▶️ Plays on Dawnbreaker during each sweep.
- ▶️ Plays on Dawnbreaker upon smashing the ground.
- ▶️ Full sound example.
Celestial Hammer[]
- ▶️ Plays on Dawnbreaker upon cast.
- ▶️ Plays on the projectile upon cast and tracks it.
- ▶️ Plays on the targeted point upon the hammer reaching it.
- ▶️ Plays on projectile upon starting to return and tracks it.
- Damage sound plays on each hit enemy upon projectile impact.
- ▶️ Burningh sound plays along the created fire trail (40% vol, 1.5 pitch), and on enemies upon damaging them (40% vol, 1.35 pitch).
Converge[]
- ▶️ Plays on Dawnbreaker upon cast.
Luminosity[]
- ▶️ Plays on Dawnbreaker upon gaining the buff for the boosted attack.
- ▶️ Plays on Dawnbreaker upon landing the boosted attack.
- ▶️ Plays on the atta ck target upon landing the boosted attack.
Solar Guardian[]
- ▶️ Plays on Dawnbreaker upon channel begin.
- ▶️ Plays on Dawnbreaker upon channel finish.
- ▶️ Plays at the targeted area upon channel begin.
- ▶️ Plays at the targeted area upon channel begin.
- ▶️ Plays on Dawnbreaker upon landing at the targeted area.
- ▶️ Plays on Dawnbreaker upon landing at the targeted area.
- ▶️ Plays on each enemy within the targeted area upon landing.
- Damage sound plays on each hit enemy on each pulse.
- ▶️ Full sound example on Dawnbreaker's location.
- ▶️ Full sound example at the targeted area.