Changelogs
Contents
Version History[]
Version
Description
- Reduced strength gain from 3.6 to 3.4.
- Increased Luminosity critical damage from 120%/140%/160%/180% to 125%/150%/175%/200%.
- Reduced Solar Guardian cooldown from 120/110/100 to 120/105/90.
- Starbreaker
- Reduced swipe radius from 360 to 300.
- Increased smash radius from 250 to 300.
- Increased swipe attack damage bonus from 20/30/40/50 to 25/40/55/70.
- Reduced smash attack damage bonus from 30/60/90/120 to 25/40/55/70.
- Increased mana cost from 80 to 100.
- Celestial Hammer
- Increased hammer search radius from 150 to 200.
- Reduced damage radius from 250 to 200.
- Increased fire trail radius from 150 to 200.
- Increased Luminosity allied heal percentage from 35% to 50%.
- Aghanim's Shard upgrade:
- Now also allows Dawnbreaker to move during Starbreaker. [?]
Talents:
- Level 10 right talent changed: +30 Starbreaker swipe attack damage bonus ➜ +25 Starbreaker swipe/smash attack damage bonus.
- Level 15 right talent: +40% Luminosity critical damage increased to +50%.
- Starbreaker
- Reduced swipe attack damage bonus from 25/35/45/55 to 20/30/40/50.
- Rescaled smash attack damage bonus from 40/65/90/115 to 30/60/90/120.
- Rescaled Celestial Hammer fire trail movement speed slow from 35% on each level to 24%/28%/32%/36%.
- ADDEDto Captain's Mode.
- Increased health regeneration from 0 to 0.25.
- Starbreaker
- ADDEDAghanim's Scepter upgrade for Dawnbreaker:
- Reduces Solar Guardian channel time to 1, increases flight duration by 3.5, increases heal per pulse to 60/90/120, causes it to grant allies within the area 60% evasion, and grants her the Solar Guardian Land sub-ability while airborne, which allows her to land early.
- ADDEDAghanim's Shard upgrade for Dawnbreaker:
- Causes Starbreaker to provide spell immunity during it.
Talents:
- Level 10 left talent changed: +20 movement speed ➜ +15% Celestial Hammer movement speed slow.
- Level 10 right talent changed: +7 strength ➜ +30 Starbreaker swipe attack damage bonus.
- Level 15 right talent changed: +20 attack damage ➜ +40% Luminosity critical damage.
- Level 20 left talent changed: +40% Luminosity critical damage ➜ -1 Luminosity attacks required.
- Level 20 right talent changed: 2 Starbreaker charges ➜ +150 Solar Guardian radius.
- Level 25 right talent changed: +200 Solar Guardian radius ➜ 2 Starbreaker charges.
- Reduced base agility and gain from 20 + 2.4 to 14 + 1.7.
- Increased Celestial Hammer mana cost from 110 on each level to 110/120/130/140.
Talents:
- Level 10 right talent: +8 strength reduced to +7.
- CREATED
Patch History[]
Patch
Description
-
- Updated default hero model.
- Fixed
Starbreaker smash damage bonus not being applied upon acquiring talent.
- Fixed Starbreaker not dealing its swipe and smash attack damage bonus properly.
- Updated default hero model.
- Enabled rivalry and allied responses with Primal Beast.
- Updated Starbreaker ability tooltip.
- Updated default hero model.
- Fixed Starbreaker stun debuff modifiers missing descriptions.
-
- Fixed Solar Guardian's modifiers missing its description.
- Updated default hero model and animations.
- Updated default attack particle effects.
- Increased max polygons of all loadout slots.
- Increase head LOD0/LOD1 max polygons from 1000/500 to 4000/1600.
- Increase arms LOD0/LOD1 max polygons from 700/520 to 2500/1000.
- Increase armor LOD0/LOD1 max polygons from 2000/1000 to 5000/2000.
- Increase weapon LOD0/LOD1 max polygons from 1000/500 to 2500/1000.
- Reduced strength gain from 3.8 to 3.6.
- Reduced base damage from 36-40 to 31‒35.
- Reduced base movement speed from 315 to 310.
- Starbreaker
- Can no longer be cast while rooted. [?]
- The movement is no longer canceled by other sources of non-disabling forced movement. [?]
- Converge
- Can no longer be cast while rooted.
- No longer triggers on-cast effects.
- Luminosity
- Fixed being affected twice by lifesteal manipulation.
- Fixed the attack buff being dispellable.
- Solar Guardian
- Now turns Dawnbreaker spell immune once the channeling succeeds.
- Fixed the buff while channeling being dispellable.
- Fixed the pulse damage not affecting ancient creeps.
-
- Updated response rules.
- Increased strength gain from 3.2 to 3.8.
- Increased base armor from 0 to 2.
- Reduced Starbreaker self stun duration from 0.3 to 0.2.
- Increased Celestial Hammer fire trail damage per second from 20 on each level to 20/30/40/50.
- Increased Luminosity lifesteal from 25%/30%/35%/40% to 30%/40%/50%/60%.
- Solar Guardian
- Increased radius from 400 to 500.
- Increased landing stun duration from 1.1/1.3/1.5 to 1.5/1.75/2.
- Increased heal per pulse from 40/55/70 to 45/70/95.
- Added Alejandra Reynoso to the voice credits as Dawnbreaker.
-
- Updated default hero model.