Changelogs
Version History[]
Version
Description
- Reduced Ion Shell mana cost from 110/120/130/140 to 100/110/120/130.
- Wall of Replica now deals 25/40/55 magical damage per enemy illusion created.
- Reduced Vacuum effect radius from 400/450/500/550 to 325/400/475/550.
- Increased Surge mana cost from 35/40/45/50 to 50 on each level.
- UWall of Replica now fully affects an enemy Spirit Bear.
- Aghanim's Scepter upgrade:
- Normal Punch
- UNow fully affects an enemy Spirit Bear.
- Increased distance required for max values from 900 to 1100.
- Normal Punch
- Aghanim's Shard upgrade:
- Surge
- AddedAlt-cast functionality. [?]
- Right Click on ability toggles and swaps the functionality of the ability with Surge (Aghanim's Shard), creating a trail behind affected units.
- Surge
- Reduced base attack damage from 13‒19 to 7‒13.
- Dark Seer no longer has Intelligence as a primary attribute and is now a Universal hero.
- Reduced base health from 200 to 120.
- Increased base health regeneration from 0.25 to 1.
- Reduced base attack damage from 33‒39 to 13‒19.
- Increased Ion Shell damage interval from 0.15 to 0.2.
- Aghanim's Scepter upgrade:
- Reduced Normal Punch max stun duration from 2 to 1.5.
- Aghanim's Scepter upgrade:
- Reduced Normal Punch max stun duration from 2.25 to 2.
- Increased Ion Shell cast range from 600 to 800.
- ReworkedAghanim's Scepter upgrade:
- OldIon Shell
- Replaces the cooldown with 2 charges that have a 9-second replenish time.
- Increases duration by 15.
- Grants 275 max health to affected ally targets.
- NewGrants Dark Seer the Normal Punch ability.
- Rescaled illusion damage dealt from 80% to 70%/85%/100%.
- Increased max damage from 300 to 450. [?]
- Reduced illusion spawn delay from 0.7 to 0.25.
- Reduced cooldown from 14 to 9.
- ReworkedAghanim's Shard upgrade:
- OldGrants Dark Seer the Normal Punch ability.
- NewSurge
- Adds Autocast functionality, with On disabling the Ability Upgrade.
- Units affected by the buff now leave behind a 7-second 150-radius trail that applies a 50% movement speed slow and deals 35 damage in 0.5-second intervals to enemies.
- Rescaled base strength and gain from 20 + 3.1 to 22 + 2.6.
- Reduced intelligence gain from 3.1 to 2.7.
- UReduced Vacuum damage from 100/150/200/250 to 40/110/180/250.
- Ion Shell
- Can now be cast on creep-heroes.
- Rescaled duration from 25 on each level to 21/24/27/30.
- Aghanim's Scepter upgrade:
- Reduced Ion Shell duration bonus from 20 to 15.
- Aghanim's Shard upgrade:
- Reduced Normal Punch illusion duration from 8 to 6.
- Aghanim's Scepter upgrade:
- Reduced Ion Shell max health bonus from 300 to 275.
- Talents:
- LVL 20-30s Wall of Replica cooldown increased to -40s.LVL 25320 AoE Surge increased to 350.
- Increased base health regeneration from 0 to 0.25.
- Reduced Wall of Replica duration from 45 to 30.
- Aghanim's Shard upgrade:
- Normal Punch
- Now has True Strike.
- Increased max damage from 250 to 300.
- Increased illusion duration from 5 to 8.
- Normal Punch
- Talents:
- LVL 10LVL 15LVL 15+60 Ion Shell damage per second reduced to +50.LVL 20-30s Wall of Replica cooldown increased to -35s.
- Vacuum
- Reduced cast backswing from 0.7 to 0.4.
- Reduced tree destruction radius from 275 to 150.
- Ion Shell
- Increased damage interval from 0.1 to 0.15.
- Increased damage per second from 24/46/68/90 to 30/50/70/90.
- Increased mana cost from 100/110/120/130 to 110/120/130/140.
- Aghanim's Scepter upgrade:
- Reduced Ion Shell max health bonus from 350 to 300.
- Aghanim's Shard upgrade:
- Normal Punch
- Reduced distance required for max values from 1500 to 900.
- Increased illusion damage dealt from 40% to 80%.
- Reduced illusion damage taken from 300% to 200%.
- Normal Punch
- AddedAttribute Bonus.
- Aghanim's Shard upgrade:
- Normal Punch
- Increased illusion damage dealt from 25% to 40%.
- Increased max stun duration from 2 to 2.25.
- Normal Punch
- Increased Ion Shell radius from 250 to 275.
- ReworkedAghanim's Scepter upgrade:
- Old
- Reduces Vacuum cooldown to 12 on each level.
- Increases Wall of Replica length multiplier from 1 to 2.
- NewIon Shell
- Replaces the cooldown with 2 charges that have a 9-second replenish time.
- Increases duration by 20.
- Grants 350 max health to affected ally targets.
- AddedAghanim's Shard upgrade for Dark Seer:
- Grants Dark Seer the Normal Punch ability.
- Normal Punch
- Causes Dark Seer's next attack to punch an illusion out of them, knocking them back, dealing extra magical damage, and stunning them. Knockback distance, damage, and stun duration are based on how far Dark Seer has moved recently.
- Recent movement time window: 3
- Distance required for max: 1500
- Max damage: 250
- Max knockback distance: 350
- Max stun duration: 2
- Illusion damage dealt: 25%
- Illusion damage taken: 300%
- Illusion duration: 5
- Cooldown: 14
- Notes: Passive attack modifier. The illusion spawns 0.7 seconds after punch, 350 range behind the spot the enemy lands at, and is ordered to attack the target. The illusion can be controlled normally.
- Talents:
- LVL 15U+25% Wall of Replica illusion damage dealt ➜ +25% Wall of Replica/ Normal Punch illusion damage dealt.LVL 20+8 armor ➜ +1s Wall of Replica slow duration.
- Increased base agility from 12 to 18.
- Reduced base armor from 3 to 2.
- Vacuum
- Increased damage from 50/100/150/200 to 100/150/200/250.
- Reduced mana cost from 100/130/160/190 to 60/90/120/150.
- Refined cooldown from 60/50/40/30 to 60.0/50.0/40.0/30.0.
- Increased Wall of Replica slow linger duration from 0.75 to 1.
- Talents:
- LVL 10+125 Ion Shell radius reduced to +100.LVL 1012% evasion reduced to 10%.LVL 15+75 Vacuum radius reduced to +60.LVL 15+12 health regeneration reduced to +10.LVL 20+80 Ion Shell damage per second reduced to +65.LVL 20+10 armor reduced to +8.LVL 25600 Parallel Wall of Replica distance reduced to 480. [?]
- Surge
- Changedmovement speed bonus from 70% to a flat 250.
- Increased cooldown from 16/14/12/10 to 19/16/13/10.
- Surge
- Increased movement speed bonus from 25%/40%/55%/70% to 70% on each level.
- Reduced duration from 6 on each level to 3/4/5/6.
- Vacuum now affects invulnerable units as well.
- Cyclone is an exception to this change.
- ReworkedAghanim's Scepter upgrade:
- OldIncreases damage dealt by Wall of Replica illusions from 70%/85%/100% to 100%/120%/140%.
- New
- Reduces Vacuum cooldown to 12.
- Increases Wall of Replica length multiplier from 1 to 2.
- Reduced base strength from 21 to 20.
- Reduced base movement speed from 300 to 295.
- Increased intelligence gain from 2.7 to 3.1.
- Increased base movement speed from 295 to 300.
- Increased strength gain from 2.9 to 3.1.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Surge
- Now grants 36%/54%/72%/90% movement speed bonus, instead of setting it to a minimum of 550. [?]
- Now removes the max movement speed limit for the unit while active.
- Now grants phased movement to the target.
- Rescaled duration from 3/4.5/6/7.5 to 6 on each level.
- Increased cooldown from 13/12/11/10 to 16/14/12/10.
- Wall of Replica
- Addednew ability targeting functionality. Now uses Vector Targeting and Point Target.
- Movement speed slow no longer pierces spell immunity.
- Movement speed slow is now constantly applied to enemy heroes when within range, instead of only upon creating illusions.
- Rescaled slow duration from 0.5/0.75/1 to 0.75 on each level.
- Reduced movement speed slow from 75% on each level to 50%/60%/70%.
- Increased cast range from 500/900/1300 to 1300 on each level.
- Reduced cast point from 0.4 to 0.2.
- Reduced base intelligence from 23 to 21.
- Increased base attack damage from 31‒37 to 33‒39.
- Wall of Replica
- Illusions now automatically attack their heroes upon creation. [?]
- Reduced illusion damage taken from 300% to 200%.
- Increased illusion damage dealt from 60%/75%/90% to 70%/85%/100%.
- Vacuum
- Increased radius from 250/350/450/550 to 400/450/500/550.
- Rescaled pull duration from 0.5 on each level to 0.3/0.4/0.5/0.6.
- Rescaled cast range from 500 on each level to 450/500/550/600.
- Rescaled damage from 40/80/120/160 to 25/50/100/200.
- Increased cooldown from 32 on each level to 60/50/40/30.
- Wall of Replica
- Reduced illusion damage taken from 400% to 300%.
- Increased wall length from 1000 to 1300.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- ReworkedTalents:
- Talents:
- LVL 10+100 cast range ➜ +90 attack damage.LVL 15+14 health regeneration ➜ +75 Vacuum radius.LVL 15+120 attack damage ➜ +12 health regeneration.LVL 2010% cooldown reduction increased to 15%.LVL 25+80 Ion Shell damage per second increased to +150.LVL 25
- Reduced base intelligence from 25 to 23.
- Reduced Wall of Replica slow duration from 0.6/0.8/1 to 0.5/0.75/1.
- Increased strength gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Reduced Wall of Replica slow duration from 1 on each level to 0.6/0.8/1.
- Reduced base movement speed from 300 to 295.
- Increased Ion Shell mana cost from 70/90/110/130 to 100/110/120/130.
- Talents:
- LVL 15+90 attack damage increased to +120.LVL 20LVL 20LVL 25+70 Ion Shell damage per second increased to +80.LVL 2512% cooldown reduction ➜ +25 strength.
- Wall of Replica
- No longer deals 150 damage to enemy heroes upon creating illusions of them.
- Now apply a 1-second 75% movement speed slow to enemy heroes it creates illusions of.
- RemovedAttribute Bonus.
- addedTalents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased base health from 150 to 180.
- Reduced base intelligence from 27 to 25.
- Ion Shell is now dispellable.
- Reduced base intelligence from 29 to 27.
- Increased Ion Shell duration from 20 to 25.
- Wall of Replica
- Reduced illusion damage dealt from 70%/80%/90% to 60%/75%/90%.
- Increased duration from 15/30/45 to 45 on each level.
- Reduced mana cost from 200/300/400 to 125/250/375.
- Increased Vacuum cooldown from 19 to 22.
- Wall of Replica
- Reduced movement speed from 305 to 300.
- Vacuum
- No longer affects invulnerable units.
- Reduced cast range from 550 to 500.
- Reduced radius from 275/375/475/575 to 250/350/450/550.
- Increased cooldown from 16 to 19.
- Increased Wall of Replica illusion damage taken from 250% to 300%.
- Aghanim's Scepter upgrade:
- Wall of Replica
- No longer creates illusions of ally heroes.
- Now increases illusion damage dealt to 100%/120%/140%.
- Wall of Replica
- Ion Shell
- Increased damage radius from 225 to 250.
- Increased duration from 15 to 20.
- Increased damage per second from 30/45/60/75 to 30/50/70/90.
- Increased cooldown from 7 to 10.
- Wall of Replica illusions are now visually distinguishable for enemies.
- ChangedDark Seer hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedDark Seer hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Increased attack range from 125 to 128.
- Updated Vacuum ability tooltips.
- Increased Wall of Replica illusion damage dealt from 70% on each level to 70%/80%/90%.
- AddedAghanim's Scepter upgrade for Dark Seer:
- Wall of Replica now create illusions of ally heroes as well. [?]
- Addednew Bound Radius mechanic. [?]
- Dark Seer has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Dark Seer has the
- Updated Surge ability icon.
- Recasting Ion Shell on the same unit now refreshes the duration, instead of stacking.
- Wall of Replica
- Increased damage from 125 to 150.
- Increased illusion dealt damage from 60% to 70%.
- Increased Ion Shell mana cost from 60/80/100/120 to 70/90/110/130.
- Wall of Replica
- No longer creates illusions of allies.
- Now deals 125 damage to heroes whenever it creates illusions of them.
- Increased illusion dealt damage from 25% to 60%.
- Vacuum
- No longer pierces spell immunity.
- Now pulls affected units to the center over 0.4 seconds, instead of instantly.
- Increased stun duration from 0.1 to 0.4. [?]
- Increased cast range from 550 to 800.
- Ion Shell
- Fixed some minor potential ability bugs.
- Reduced cooldown from 15 to 7.
- Wall of Replica now pierces spell immunity.
- Reduced cast point from 0.5 to 0.4 for the following abilities:
- Wall of Replica
- Reduced cast point from 0.5 to 0.4.
- Increased wall length from 800 to 1000.
- Fixed Vacuum working on spell immune units.
- Fixed Surge ability exploit.
- Fixed Wall of Replica from working on Meepo Clones.
- Vacuum
- Fixed ability working on various exploitable areas.
- Reduced stun duration from
[ Info Needed ]
to 0.1.
- Created
Patch History[]
Patch
Description
- Fixed illusions creating sources being unable to cycle through its units.
- Fixed Ion Shell ability effects.
- Reduced versus scale from 0.88 to 0.74.
- Reduced loadout scale from 0.85 to 0.74.
- Addednew Adjectives attributes. [?]
- Dark Seer has the following values: Bearded
1
, Parent1
, Legs2
and Nose1
.
- Dark Seer has the following values: Bearded
- Updated Surge ability backend strings.
- Updated Surge ability backend strings.
- Fixed Aghanim's Scepter still granting Normal Punch upon selling the item.
-
- Fixed vector targeting abilities (e.g. Wall of Replica) malfunctioning.
- Fixed charged-based abilities (e.g. Ion Shell) missing their cooldowns on the ability tooltips when they are upgraded.
-
- Updated the following ability descriptions:
- Normal Punch
- Updated ability descriptions.
- Updated ability tooltips.
- Updated Wall of Replica ability spell immunity tooltip.
- Fixed still granting Normal Punch despite not having Aghanim's Scepter equipped.
- Fixed Wall of Replica not granting the illusion damage reduction bonuses to the Normal Punch illusion.
- Added☐ Disabled Help support for Ion Shell.
-
- Fixed Vacuum damage being too low at level 1.
- Updated the following ability descriptions:
- Updated default hero portrait.
- Updated Wall of Replica ability tooltip.
- Updated Surge modifier description.
- Fixed Ion Shell bonus duration being 15 instead of 20.
- Normal Punch
- Fixed the True Strike working on spell immune enemies. [?]
- Fixed illusion buff modifier missing description.
- Fixed ↓↓ Double-tapping Surge not applying its area effect with the talent.
- Removed outdated Wall of Replica ability tooltips.
- Updated default hero model.
- UNormal Punch
- Updated sound and ability particle effects.
- Reduced distance required for max effects as follow:
- Reduced distance required for weak effects from 0-599 to 0-299.
- Reduced distance required for medium effects from 600-1499 to 300-899.
- Reduced distance required for strong effects from 1500 to 900.
- Fixed Aghanim's Scepter still reducing Vacuum cooldown to 12 seconds.
- Updated default hero model and animations.
- Level 25 left talent: 400 AoE Surge reduced to 320 AoE. [?]
- Level 25 right talent: Increased parallel Wall of Replica distance from 480 to 600.
- Added new ability behavior flag:
DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING
- Added flag to Wall of Replica.
- ↓↓ Double-tapping Surge with the area of effect talent now properly target the caster, instead of targeting the ground.
- Fixed Surge ignoring the movement restrictions of the following abilities:
- Surge
- Added a sound limiter ability's sound event, to prevent it from getting too loud when cast with the radius talent.
- Fixed certain radius abilities turning the caster around when ↓↓ Double-tapping while on the move.
-
- Fixed ability interactions between Morph and Wall of Replica.
-
- ↓↓ Double-tapping abilities now works with point/area targeted abilities.
- Surge area of effect talent will now cast around Dark Seer on ↓↓ Double-tapping.
- ↓↓ Double-tapping abilities now works with point/area targeted abilities.
-
- Updated default item build.
- Incoming damage numbers are not shown in some cases to avoid giving away information.
- When the source of Ion Shell is not visible to the enemy.
- Added Arcane Rune responses.
- Fixed Vacuum sound effects not respecting the Fog of War.
- Fixed Wall of Replica dealing damage first instead of creating illusions first.
- Updated ability icons.
- Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock Golem.
- Fixed Wall of Replica illusion creation timing (affects instantly dying illusions mainly).
- Updated vision values on Wall of Replica.
-
- Fixed being unable to Vacuum sleeping units affected by Song of the Siren.
- Fixed Ion Shell showing the visual connecting effect on invisible targets.
- Fixed having 1 more armor than intended.
- Fixed Primal Split brewlings creating illusions from Wall of Replica.
- Vacuum
- Fixed continuously pulling new units in the radius for a period of time after initial cast.
- Fixed disable/pull duration lasting too long.
- Wall of Replica
- Illusions created by the ability has a new effect that is now more differentiated from a normal illusion effect.
- Made all known illusions draw with a creep style health bar. This does not affect enemy illusions, but does apply to Wall of Replica illusions.
- Changedhow Dark Seer's illusions look — smaller and illusion color for both teams.
- Fixed being able to Surge spell immune allies.
- Added more movement lines.
- Fixed Wall of Replica not providing vision.
- Fixed Blade Fury dispelling Ion Shell.
- Fixed Vacuum to allow pulling of units through buildings.
- AddedDark Seer.
- ↓↓ Double-tapping Surge now resumes Dark Seer's previous movement rather than interrupting it.