“ | ▶️ This next one is gonna sting.
— Tusk
|
” |
Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack.
Mechanics[]
A Critical Strike's occurrence is determined upon beginning an attack, and not upon attack launch or attack landing.
For example, if the hero has Crystalys and it starts an attack that procs Critical Strike, the attack applies Crystalys' Critical Strike value regardless of if the item is being upgrade in the middle of the attack animation. Or when attacking an enemy affected by Soul Rend, and the debuff expires during an already started attack animation, that attack still applies the Critical Strike, since the attack started while the debuff was still present.
Visual Feedback[]
When a Critical Strike occurs, a red-colored number pops up on the victim of the strike, with a lightning bolt icon on the right side of the number. This number shows the multiplied damage value before reductions or amplifications. Therefore, the displayed value does not equal the damage the target actually took from the attack.
Multiplier[]
An attack that triggers Critical Strike has its total damage value multiplied by the given multiplier of the source of the Critical Strike. This means a critical strike is basically an attack damage amplifier, as it does not add extra damage on top of the attack damage, but directly increases the damage of the attack by multiplying it.
It can be defined as
- Critical Strike Multiplier = 1 + MAX Ci
The multiplier is applied before any reductions or amplifications on the target or on the attacking unit. It only counts the unit's main attack damage, plus any bonus attack damage (percentage and flat bonuses) it has, meaning any damage instances (i.e. conditional attack damage bonuses) added to the attack damage which is separate from the attack damage itself is not considered by critical strikes.
Therefore, if an ability adds its damage directly to the attack damage, then it may be considered by Critical Strike, though there are exceptions to this. See total attack damage for the complete calculation.
All chance-based sources of Critical Strike use pseudo-random distribution.
Stacking[]
Multiple critical strike procs are rolled from the strongest to the weakest multiplier, and stop rolling once proc occurs, so that two critical strikes cannot proc on the same attack, resulting in a diminishing behavior. This means when having multiple sources of chance-based crits, and the one with a higher multiplier proc, that attack is not counted for the other critical strike sources, since they did not roll. Thus their pseudo-random distribution states are preserved: the unrolled weaker critical strikes' current proc chance is neither increased nor reset for this attack.
For example, Tusk's attack will not proc the critical strike of Daedalus' (225%) while casting Walrus PUNCH! because the latter ability has a higher critical strike value of 250%/325%/400%.
With cooldown-based critical strike sources (e.g. Mortal Strike), this means that when a stronger value occurs, the cooldown-based critical strike stays unused and does not go on cooldown for that attack.
Attack Modifier Interactions[]
Critical Strike fully stacks and does not interfere with any attack modifier. If an attack modifier increases or reduces attack damage, it is counted by the critical strike multiplier.
Abilities that grant conditional attack damage bonus may or may not be affected by the multiplier.
The following common attack modifiers is calculated after the critical strike, which increases the value during a proc/trigger:
- Lifesteal - Increases the amount lifesteal, not to be mixed up with lifesteal manipulation.
- Cleave / Splash - Deals increased damage to all units within the cleave radius.
Sources Affected[]
Sources Not Affected[]
- Abyssal Blade – Bash
- Ancient Apparition – Chilling Touch
- Clinkz – Burning Barrage Arrows3
- Clinkz – Skeleton Arrows Multishot2b, 1
- Clinkz – Burning Army Arrows2a, 3
- Drow Ranger – Frost Arrows
- Drow Ranger – Multishot Frost Arrows
- Drow Ranger – Splinter Shot2a, 3
- Enchanted Quiver – Certain Strike
- Enchantress – Impetus
- Enchantress – Sproink2a
- Faceless Void – Time Walk2a, 3
- Faceless Void – Time Lock3
- Maelstrom – Chain Lightning
- Mjollnir – Chain Lightning
- Gleipnir – Chain Lightning
- Javelin – Pierce
- Monkey King Bar – Pierce
- Outworld Destroyer – Arcane Orb
- Roshan – Bash
- Shadow Blade – Shadow Walk
- Silencer – Glaives of Wisdom2a, 3
- Silver Edge – Shadow Walk
- Skull Basher – Bash
- Slardar – Bash of the Deep
- Sniper – Headshot
- Spectre – Desolate
- Storm Spirit – Overload1, 3
- Templar Assassin – Meld
- Ursa – Fury Swipes
- Warlock Golem – Flaming Fists
- Anti-Mage – Mana Break
- Diffusal Blade – Manabreak
- Disperser – Manabreak
- Necronomicon Warrior – Mana Break
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 3 The ability's multishot / bounces can proc critical strike. The bonus spell damage is not considered by critical damage.
Critical Strike Sources[]
The amount of damage increase is defined as:
- Critical Attack Damage = %Critical / %Proc
Chance-based Sources[]
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Ensured Critical Strike Sources[]
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Unique Critical Strike Sources[]
The following sources have the MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE
flag. These sources proc critical strike upon the unit's attack point against the affected target.
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Talents[]
- Grants the hero's attacks a chance to deal critical damage.
- Has the following values:
- Proc chance: 24%/30%/20%/50%
- Critical damage: 200%/200%/150%/400%
- Increases attack damage by an average of 24%/30%/10%/150%.
- The proc chances of multiple critical strike sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Critical Strike uses pseudo-random distribution.
The following heroes have a talent that grants them critical strike.
Bonus | Level 10 | Level 15 | Level 20 | Level 25 | ||||
---|---|---|---|---|---|---|---|---|
Left | Right | Left | Right | Left | Right | Left | Right | |
Critical Strike |
Version History[]
- Multiple critical strike procs are now rolled from the strongest to weakest multiplier and stop rolling once a proc occurs. [?]