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Clinkz Lore.png
Associated with
Heroes Snapfire minimap icon.png Snapfire
Races Smeevils
Places The Hoven
Bleeding Hills
Seven Hells
Characters Maraxiform
Clinkz's Grandfather
▶️ Better to run than curse the road.
Clinkz on his journey to immortality and suffering

The very embodiment of the phrase "No good deed goes unpunished", Clinkz the Bone Fletcher is the damned protector of the Hoven lands, sentenced to an eternity of torment by a reward of infinite vitality that became the catalyst of his infinite suffering.


Clinkz minimap icon.png Clinkz, the Bone Fletcher
At the base of the Bleeding Hills stretches a thousand-league wood, a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.

Hailing from a vast forest kingdom called The Hoven, where pools of tar accumulate from the Bleeding Hills, Clinkz is a sworn protector of the Hoven lands and its king-mage Sutherex, protecting the forest kingdom with his recognized skills in archery. In the three-hundredth year of the immortal king-mage, the demon Maraxiform rose from Sixth Hell to lay claim to the forest. In response, Sutherex decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded through the Hoven's tar pools to meet Maraxiform in battle. He successfully drove the demon back to its rift that lead to Sixth Hell where both combatants were locked in a mortal conflict. The wounded demon let out a blast of hellfire just as Clinkz shot the final arrow that he will ever release as a mortal being. Both arrow and hellfire found their target, killing Maraxiform and igniting the black pools across the land which burned Clinkz alive at the same time.

The archer should have been incinerated were it not for him unwittingly fulfilling the spell's condition. The immortality spell was cast at the very moment when Clinkz was immolated and it preserved him before the hellfire could consume his entire body. He survives now as a skeletal being of rage and agony, forced to feel the ever-burning hellfire lapping his bones and his soul, neither hellfire nor senescence being able to end his suffering.

But Clinkz is not one to squander his boon-curse. In defiance of the pain that he feels, he continues to dedicate himself to the defense of the Hoven lands, patrolling all reaches of his beloved forest with one painful step after another[1] and gifting Maraxiform's soul-fire to all who dare to make threats and carry them out against the Hoven.[2]

Personality and Mannerisms[]

  • Clinkz is reputed throughout the Hoven for his violent and volatile temper.[3]
  • Even in undeath, Clinkz's honor and loyalty to the Hoven persists. He dedicates his kills to the mage king Sutherex,[4] and invokes the Hoven and its king while in battle.[5][6] He still protects the Hoven, its people, and its ruler in spite of the pain that he feels just by existing.


The Hoven[]

Despite his reputation for being quick to anger, he is still revered among the people of the Hoven. He unknowingly reciprocates their respect by keeping the Hoven lands safe from harm.[3]


Clinkz carries a bow made of the bony remains of his grandfather, likely as a way to honor him. Using the bow as a medium, he often gives Clinkz unwanted advice.[7]


Snapfire minimap icon.png Snapfire trusts Clinkz to keep her secret cookie recipe and tells him to never reveal it until she's gone.[8]

Powers and Abilities[]

Life Without End[]

The source of Clinkz's immortality and suffering, this spell was first decreed by the king-mage Sutherex as a reward (and an incentive) for anyone who could kill Maraxiform. The spell is cast and activated by a strange geas, but without the restricting magic. Upon fulfilling the spell's conditions, the immortality spell will be bestowed upon the entity who fulfilled it. The spell is said to be unbreakable, but what this means in practice is unknown.

Life Without End grants eternal life beyond mere longevity to its recipient. In addition to that, it seems that being under this spell allows the user to be resurrected by Sutherex should they be killed.[9][10] The circumstances surrounding the spell's activation during Clinkz's demise has placed his own existence between the brink of life and death.[11] The spell is said to come from Sutherex's bond of life and death, which allowed Clinkz to exploit this spell's properties and gain new ways of using his immortality beyond its intended use.[12]

His immortality keeps him from being claimed by Maraxiform.[13] It's possible that if he dies permanently, Maraxiform will finally claim him and drag him back to Sixth Hell.[14]


Fitting for his Bone Fletcher moniker, Clinkz's weapon of choice is an unorthodox shaped bow crafted from sharp bone. No ordinary bow, it lacks a physical bowstring and instead uses a stream of hellfire emanating from the tip of its limbs that only appears when he draws it back and loads it with an arrow. His bony arrows have a long shaft that slightly dwarfs his short stature.

Aside from his default bow, Clinkz owns a variety of bows made from the remains of beings before him. He has a bow brought back from hell itself,[15] a recurve bow attached with the vertebrae of the fallen damned,[16] a bow made from the preserved bones of his grandfather that is imbued with spirit fire,[7] and a bow made of bone and steel that's inscribed with runes of a lost language that can corrupt anyone who manages to read them, provided that they can understand it in the first place.[17] Most of his bows have sharp pointy ends that he can use as a makeshift melee weapon should he run out of ammunition.[18]

None of these bows are as wicked as Maraxiform's head, which he has fashioned into a bow. As punishment for condemning Clinkz to the indignities of eternal torment, he has made the demon's expired visage into a bow so that both of them will witness Clinkz's suffering together, unable to look away as he carries it with him forever.[19]

Clinkz wears a set of enchanted armor that was forged by blind smeevils a long time ago. The armor represents a vague demonic being known as the Vandal. It includes the Demon Guise, an iron mask to hide one's identity,[20] the claw of the Vandal,[21] and an enchanted pair of shoulder armor.[22] It also comes with a quiver that's said to have an endless supply of arrows.[23]

Clinkz may keep his arrows in a furnace brimming with Maraxiform's fire, which he carries on his back like a quiver.[2]


Clinkz's powers are a combination of his archery skills, his newfound power over demon fire, and exploitations of his immortality spell: Life Without End.

The Bone Fletcher's speed with the bow allows him to unleash a Burning Barrage of arrows to turn his enemies into oversized pincushions, or if he has lit his arrows beforehand, into cremated remains.

By lighting his arrows with Maraxiform's soul-fire, Clinkz can fire Searing Arrows from his bow, bringing the same torrid fate that he survived to his enemies. The way he transfers his hellfire to his arrows in the quick of battle is ambiguous, something Windranger is curious about.[24]

Skeleton Walk complements Clinkz's ambush tactics as an archer. Upon activation, Clinkz turns invisible as a burst of fire and a puff of smoke cover his disappearance.

Burning Army is a good example of Clinkz exploiting his undead state as a source of power. Clinkz's restorative immortality and consuming hellfire has balanced him on the brink of life and death, turning him into an undead who is not so alive or dead. He has learned how to temporarily bridge the gap between them both to perform necromancy and reanimate a group of fiery skeletal archers to his side.

Death Pact is the king-mage's Life Without End spell used in a more offensive way. Having assimilated the spell that preserved him into his being, Clinkz taps into Sutherex's bond of life and death to re-enact his pact on lesser beings, restoring his health at the cost of stealing the life of an unlucky sacrifice.

Friendships and rivalries[]

Allies meeting Clinkz

  • ▶️ Dark Willow minimap icon.png r You ever been to Quoidge? You'd fit right in.
  • ▶️ Dark Willow minimap icon.png r I heard about you Clinkz. Your story really taught me why I should never try to be a hero.
  • ▶️ Dawnbreaker minimap icon.png r Consider yourself lucky, Clinkz. Even the brightest of stars eventually burn away.
  • ▶️ Drow Ranger minimap icon.png r Burn them down, Clinkz.
  • ▶️ Ember Spirit minimap icon.png r Your pain is power, Clinkz.
  • ▶️ Grimstroke minimap icon.png r Your tortured existence is a compelling argument against doing the right thing, Clinkz.
  • ▶️ Hoodwink minimap icon.png r There's gotta be an easier way to light your arrows than the whole self-immolation thing...
  • ▶️ Lina minimap icon.png Clinkz! A skeleton after my own heart.
  • ▶️ Mirana minimap icon.png r Clinkz! We meet in a show of fury!
  • ▶️ ▶️ Monkey King minimap icon.png r You mind if I call you Bones? Because whenever I hear Clinkz I start looking for a clockwork creature and I get really confused.
  • ▶️ ▶️ Monkey King minimap icon.png r You're a hero Clinkz. Not enough people give you credit for that.
  • ▶️ Pangolier minimap icon.png r This is a good look for you, Clinkz.
  • ▶️ Pangolier minimap icon.png r You see: that is why I rarely do the bidding of kings. Give me a rabble of commonfolk anyday.
  • ▶️ Snapfire minimap icon.png r Listen. I'll share my recipe with you, but don't tell anyone till after I'm gone.
  • ▶️ ▶️ Terrorblade minimap icon.png r Clinkz, our horns shall run them through.
  • ▶️ Terrorblade minimap icon.png u Clinkz, our horns shall run them through.
  • ▶️ Void Spirit minimap icon.png r You're new to eternity, Clinkz. It gets better.
  • ▶️ Windranger minimap icon.png r Ready for some target practice, Clinkz?
  • ▶️ Winter Wyvern minimap icon.png r Keep your flames under control in my presence.

Enemies killing Clinkz



  1. Nomad of the Burning Decree description.
  2. 2.0 2.1 Maraxiform's Ire description.
  3. 3.0 3.1 Urushin Huntsman description.
  4. Clinkz response: ▶️ Another life for the king mage.
  5. Clinkz response: ▶️ For the Hoven lands.
  6. Clinkz response: ▶️ 300 Sutherex guide my arrows.
  7. 7.0 7.1 Heat description.
  8. Snapfire response: ▶️ r Listen. I'll share my recipe with you, but don't tell anyone till after I'm gone.
  9. Clinkz response: ▶️ The king mage shall bring me back.
  10. Clinkz response: ▶️ The mage king returns me to life.
  11. Burning Army description.
  12. Death Pact description.
  13. Clinkz response: ▶️ Once again, I slip Maraxiform's grasp.
  14. Clinkz response: ▶️ A hole to Sixth Hell opens wide!
  15. Bow of the Searing Soul description.
  16. Demon Spine Recurve Bow description.
  17. Runic Bow of Corruption description.
  18. Shredder of the Vandal description.
  19. Maraxiform's Fate description.
  20. Demon Guise of the Vandal description.
  21. Skeletal Claw of the Vandal description.
  22. Torn Guard of the Vandal description.
  23. Dark Quiver of the Vandal description.
  24. Compass of the Rising Gale response: ▶️ r Okay, color me intrigued. How does the fire to arrow transfer work in the quick of battle?