▶️
Many hands make light work.
This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.
Bad against...[]
- Ice Blast can prevent healing from Hand of God and kill Chen's creeps.
- Ancient Apparition can easily harass Chen on lane with Chilling Touch due to it's high range and damage. This can get even worse if Ancient Apparition buys Aghanim's Scepter and combines it with items that can give him bonus attack damage and attack speed.
- Chilling Touch combined with Ice Vortex makes it impossible for Chen to escape from Cold Feet. Ice Vortex can also make Chen's creeps more vulnerable to Ancient Apparition and his allies's magical damage.
- Track allows Bounty Hunter to keep Chen under watch whenever he jungles and to give Bounty Hunter and his allies a huge gold gain whenever Chen is killed while under effects of Track.
- Shadow Walk allows Bounty Hunter to bypass Chen's creeps and sneak on Chen and finish him off with Jinada and Shuriken Toss.
- However, Bounty Hunter's single-targeted ability arsenal can make it difficult for him to clear waves of Chen's creeps.
- Clinkz's Skeleton Walk allows him to easily sneak on Chen and bypass his creeps. It also allows him to escape from them.
- Clinkz can easily kill Chen's creeps with Death Pact and gain gold, health, damage and abilities from them when upgraded with Death Pact Steal creep abilities talent.
- Clinkz naturally loves buying Gleipnir, which allows him to easily root Chen and his creeps and to kill them more easily with Burning Barrage from Aghanim's Shard.
- Clinkz can kill Chen or any of his allies with his physical damage burst from Strafe, Tar Bomb and Burning Barrage from Aghanim's Shard before he can use Hand of God. Especially when Clinkz has Gleipnir and Daedalus. Clinkz can also buy Bloodthorn to prevent Chen from even trying to use Hand of God.
- Frostbite roots and disarms Chen's creeps for 10 seconds.
- Crystal Maiden has a lot of AOE damage between Crystal Nova and Freezing Field to clear Chen's creeps out side and during team fights.
- Enchantress can turn Chen's own creeps against him with Enchant. The creeps still keep the health buff Holy Persuasion granted them. Aghanim's Shard gives Enchantress Little Friends ability, which allows her to turn multiple of Chen's creeps all at once against him.
- Untouchable and Nature's Attendants make her difficult to kill.
- Echo Slam will deal immense damage due to the amount of creeps Chen will have.
- Fissure and Enchant Totem deal large amounts of AOE damage, wearing down non-ancient creeps that Chen converts.
- Demonic Conversion can be used to instantly kill Chen's creeps and give Enigma gold in process.
- Midnight Pulse can greatly damage Chen and his creeps and disrupt Chen's jungling.
- Black Hole combined with follow-ups from Enigma's allies can often finish Chen or any of his allies before he can use Hand of God. To make things worse, Chen has no way to cancel Black Hole on his own, especially if Enigma chooses to channel Black Hole in center, and must rely on outside from Centaur Conqueror or Mud Golem under his control.
- Chen's fragility and low mobility make him an enticing Duel target.
- Overwhelming Odds and Moment of Courage can take advantage of converted creeps's numbers.
- With enough damage from Duel stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.
- Storm Hammer locks down Chen and his converted creeps.
- Great Cleave and God's Strength can destroy Chen and his creeps quickly.
- Warcry minimizes damage taken from creeps's attacks.
- Starbreaker can deal huge damage to Chen and clear waves of his creeps.
- Celestial Hammer can deal damage over time to both, Chen and his creeps, which may force Chen to use Hand of God prematurely.
- Solar Guardian allows Dawnbreaker to counter Chen's pushing attempts and to rejoin her team with Solar Guardian when they require it. Aghanim's Scepter upgraded Solar Guardian can also give Dawnbreaker's allies evasion while Dawnbreaker is airborne for it's duration, wasting much of Penitence's power.
- Lina's high damage burst from Dragon Slave, Light Strike Array and Laguna Blade can easily kill Chen's allies or Chen himself before he can use Hand of God.
- Luna's Moon Glaives combined with Lunar Blessing can easily kill Chen's creeps.
- Eclipse can be used after Luna clears all of Chen's creeps to easily kill Chen or any of his allies before he can save them with Hand of God. This can get even worse if Luna buys Aghanim's Scepter. And Chen is not a hero that likes to buy Black King Bar to counter this problem.
- Medusa's Split Shot can easily kill Chen's creeps.
- Mystic Snake can quickly kill Chen's creeps and deal intense damage for every killed creep while also draining their mana with each bounce. Aghanim's Scepter upgraded Mystic Snake can also disable both, Chen and his creeps upon impact.
- Mana Shield will make it impossible for Chen to burst down Medusa.
- Stone Gaze can disable Chen from using Hand of God to save himself or his allies.
- Monkey King can kill Chen or any of his allies with his physical damage burst from Boundless Strike and Jingu Mastery before he can use Hand of God.
- None of the neutral creeps have any abilities to destroy trees, which makes Chen an excellent target for ganks with Tree Dance and Primal Spring.
- Poison Touch severely slows down Chen, deals damage over time and weakens his armor every time he gets attacked by Dazzle or any of his allies. Aghanim's Shard upgraded Poison Touch can hex Chen and prevent him from saving his allies with Hand of God.
- Neither Chen nor his converted creeps have burst damage at all, so Dazzle will always have plenty of time to save his allies with Shallow Grave.
- Dazzle can use Shadow Wave can heal his allies, kill Chen's creeps and damage Chen himself.
- Bad Juju can weaken Chen's armor, and the armor of his creeps every time Dazzle casts a spell while strengthening armor of Dazzle's allies.
- Inner Fire can damage and disarm Chen's creeps.
- Burning Spear's high damage over time that grows stronger the more it stacks can force Chen to use Hand of God prematurely, potentially wasting a chance to save his allies during a teamfight.
- Berserker's Blood makes it impossible for Chen and his creeps to kill Huskar.
- Life Break can deal huge damage to Chen and slow him down.
- Venomancer's damage over time can force Chen to use Hand of God prematurely, potentially wasting a chance to save his allies during a teamfight.
- Venomancer's Poison Nova, Venomous Gale and Plague Ward can easily kill Chen's creeps.
- Dual Breath, Liquid Fire, Liquid Frost from Aghanim's Shard and Macropyre allows Jakiro can clear Chen's creeps, and kill his allies before he uses Hand of God.
- Macropyre can quickly clear Chen's creeps and deal intense damage to his allies, Aghanim's Scepter upgraded Macropyre can also deal pure damage to Chen and his creeps and allies and pierce spell immunity.
- Burrowstrike, Sand Storm, Caustic Finale and Epicenter will deal a large amount of damage to Chen and his creeps.
- With Timber Chain, Timbersaw can slow, catch up with, or escape from Chen and his creeps.
- Chakram and Flamethrower from Aghanim's Shard can clear Chen's creeps and slow him.
- Attacks from multiple creeps will quickly build Reactive Armor stacks, making attacks of Chen and his creeps only tickle Timbersaw.
- Doom can easily kill Chen's creeps and obtain their abilities with Devour.
- Scorched Earth's area-of-effect can clear multiple of Chen's creeps at once.
- Doom renders Chen completely helpless, and unable to save himself or his allies with Hand of God. Aghanim's Scepter upgraded Doom also allows Doom to cast Doom on himself and disable both, Chen and his creeps around him.
- Rage gives Lifestealer spell immunity, Chen and his converted creeps have little to no ways of fighting back against Lifestealer whenever he activates it.
- Feast allows Lifestealer to recover himself by damaging Chen's creeps.
- Chen has no escape mechanisms, so he will often be unable to escape from slows applied with Ghoul Frenzy.
- Open Wounds from Aghanim's Shard can severely slow down Chen, and allow Lifestealer and his team to heal themselves by attacking Chen. Open Wounds can also fester and spread if Chen takes enough damage that will trigger the spread while he is affected with Open Wounds.
- Infest allows Lifestealer to infest into one of Chen's converted creeps and take control of it, which allows Lifestealer to either escape from Chen or surprise him. Aghanim's Scepter upgraded Infest can disarm Chen and allow Lifestealer to attack Chen from within, even if Chen is spell immune.
- Heartstopper Aura can do a decent damage overtime to Chen's High-Health-Creep Army, and Chen does not have any source of burst damage to fight back against Necrophos.
- Skilled Necrophos can purchase a Spirit Vessel to provide an AOE debuff that can reduce the healing from Divine Favor and Hand of God.
- Necrophos often builds Radiance, which combined with Death Seeker from Aghanim's Shard allows him to quickly clear Chen's creeps.
- Necrophos can often kill Chen's allies with Reaper's Scythe before Chen can save them with Hand of God.
- Weaver can easily kill Chen's creeps and kite Chen with The Swarm and Shukuchi.
- Neither Chen nor his converted creeps have burst damage at all, so Weaver will always have plenty of time to save himself with Time Lapse or his allies with Aghanim's Scepter upgraded Time Lapse.
- Silence will prevent Chen from activating Hand of God.
- Crypt Swarm and Exorcism can clear Chen's creeps and heavily damage Chen.
- Spirit Siphon heavily damages Chen and slows him, while healing Death Prophet.
- Dark Seer's Vacuum and Ion Shell can clear a wave of Chen's Creeps effectively.
- Surge applies haste movement and negates the slow from Penitence, allowing Dark Seer to easily escape from Chen and his creeps.
- Dark Seer's full combo from Dark Seer's Vacuum, Wall of Replica and Normal Punch from Aghanim's Scepter can often kill Chen or any of his allies before he can save them with Hand of God.
- Magic Missile can stun Chen and deal heavy damage to him.
- Wave of Terror weakens durability of Chen and his creeps.
- Nether Swap can be used to separate Chen away from his creeps, often to certain death from Vengeful Spirit's allies.
- Chen has no area-of-effect spells to deal with Broodmother's spiderlings and must rely on his creeps to take care of them.
- Spawn Spiderlings can kill Chen's creeps and spawn spiderlings in their place.
- Spin Web allows Broodmother to disrupt Chen's jungling.
- Silken Bola will cause Chen and his creeps's attack to miss more often while also making them more vulnerable to magical damage, especially if Broodmother picks 400 AoE Silken Bola talent.
- Broodmother is a natural Bloodthorn wielder, which will allow her to prevent Chen from trying to save himself with Hand of God while also making him more vulnerable to damage, and when combined with Insatiable Hunger, it will spell a quick and certain death for Chen. Bloodthorn's passive ability will also reduce any spell damage Chen tries to inflict with his creeps.
- Spinner's Snare from Aghanim's Scepter allows Broodmother to create invisible lines on her webs from Spin Web that will root Chen and his creeps, deal damage over time to them and reveal them if they unwittingly steps on them, disrupting Chen's jungling even more while also alerting Broodmother on their attempts to ambush her and her allies.
- Arcane Orb and Sanity's Eclipse can often kill Chen or his allies before he can save them with Hand of God.
- Arcane Orb, Astral Imprisonment and Sanity's Eclipse can clear waves of Chen's converted creeps.
- Earthshock can slow down Chen and deal damage to both, Chen and his creeps.
- Many stacks from Fury Swipes combined with Overpower can guaranatee a kill for Ursa before Chen can save his allies with Hand of God.
- Enrage only makes Chen's attacks and his creeps's attacks tickle Ursa.
- Nether Blast can deal high damage to Chen and clear waves of his creeps.
- Decrepify can be used to waste the duration of Penitence.
- Nether Ward can discourage Chen from using Penitence, Holy Persuasion and Hand of God due to their fairly high mana costs.
- Life Drain can often kill Chen or any of his allies before he can save them with Hand of God thanks to it's high damage and low cooldown.
- Shadowraze can clear waves of Chen's creeps while giving Shadow Fiend gold and damage for Necromastery.
- Requiem of Souls's very high magical damage can often kill Chen and his creeps or his allies before he can save them with Hand of God.
- Spectral Dagger can severely slow down Chen and allow Spectre to chase him down.
- Spectre often buys Radiance, which allows her to clear waves of Chen's creeps and if Chen has no creeps beside himself, he will suffer serious damage from Desolate.
- Dispersion will make attacks from Chen's creeps only tickle Spectre while also killing themselves in process.
- Haunt can find Chen anywhere on the map, no matter where he is.
- Alchemist's Acid Spray can heavily damage Chen's creeps and disrupt his jungling.
- Alchemist builds items like Radiance and Battle Fury, allowing him to quickly clear Chen's creeps.
- Alchemist's Greevil's Greed will grant him more bonus gold as he kills Chen's creeps.
- Razor's Plasma Field and the passive from Eye of the Storm can damage and clear Chen's creeps.
- Chen has no escape mechanisms, making him easy prey for Static Link, which can also minimalize effects of Penitence.
- Eye of the Storm will rapidly strike Chen's creeps around Razor.
- Naga Siren can make landing Chen's combo very hard due to her being an illusion hero thanks to Mirror Image.
- Rip Tide can deal big damage to Chen and reduce Chen's armor, as well as easily kill all of Chen's creeps.
- Naga Siren often builds Radiance, which allows her to quickly clear Chen's creeps.
- Ensnare will prevent Chen from escaping.
- With Aghanim's Scepter, Naga Siren can get access to Reel In, which can separate Chen from his creeps and draw him closer to Naga Siren and her team to finish her off. To make things worse, Chen has no way to cancel Reel In on his own, and must rely on outside from Centaur Conqueror or Mud Golem under his control.
- Carry or Nuker Naga Siren can often finish off Support Chen before he can have a chance to activate Hand of God.
- Shackles prevents Chen from acting, and damages him while healing Shadow Shaman, also allowing Shadow Shaman's allies to kill him faster. Aghanim's Shard upgraded Shackles can also summon four more Mass Serpent Wards to attack Chen while he is disabled. And to make things worse, Chen has no way to cancel Shackles on his own, and must rely on outside from Centaur Conqueror or Mud Golem under his control.
- Ether Shock and Mass Serpent Ward can often not only kill Chen's allies before he can save them with Hand of God, but they can also be used to destroy Chen's creeps easily thanks to their high damage and area-of-effect.
- Hex will prevent Chen from any attempt to save himself or his allies with Hand of God.
- Phoenix's large damage over time with Icarus Dive and Fire Spirits can kill Chen's allies before he can use Hand of God.
- Phoenix naturally buys Spirit Vessel, which allows him to reduce healing from Divine Favor and Hand of God.
- Phoenix's Supernova cannot be damaged by Chen's creeps, and their normal speed means they will often not be able to kill Phoenix whenever he uses Supernova.
- Elder Titan's Astral Spirit ability gives him bonus damage for each converted creep it passes through.
- Echo Stomp and Earth Splitter will often kill him or any of his allies quickly before he has time to use Hand of God.
- Sticky Napalm slows Chen and amplifies Batrider's damage.
- Flamebreak and Firefly can deal heavy damage to Chen and his creeps.
- Flaming Lasso pulls Chen away from his creeps, often to certain death.
- Paralyzing Cask will repetively bounce between Chen and his converted creeps every single time. This can get even worse if Witch Doctor buys Aghanim's Scepter that will allow his Death Ward to bounce between Chen and his converted creeps.
- Paralyzing Cask, Maledict and Death Ward combination will often kill Chen's allies before he can save them with Hand of God. And to make things worse, Chen has no way to cancel Death Ward on his own, and must rely on outside from Centaur Conqueror or Mud Golem under his control.
- Voodoo Switcheroo from Aghanim's Shard cannot be interrupted by Chen's creeps at all because Witch Doctor is hidden for it's duration.
- If Rubick can use Spell Steal to steal Holy Persuasion, he will be able to turn Chen's creeps against him, reducing much of Chen's efficiency.
- Rubick can also steal Hand of God and use it to save his teammates during teamfights and Penitence to slow down Chen and make Rubick and his allies attack him faster.
- Telekinesis can be used to coordinate gank on Chen and prevent him from escaping.
- Fade Bolt can deal high damage to both, Chen and his creeps and weaken their damage output.
- Axe can take advantage of Chen jungling and gank him more often with Blink Dagger and Berserker's Call combination.
- Counter Helix can clear waves of Chen's creeps if they are too close to Axe.
- Berserker's Call combined with Blade Mail and Culling Blade can often kill Chen before he can save himself with Hand of God.
- However, Hand of God and Divine Favor can make it hard for Axe to finish off Chen's allies with Culling Blade when Chen is not target for Axe.
- Firestorm will easily clear Chen's creeps.
- Pit of Malice will trap Chen and render him helpless.
- Atrophy Aura gives bonus damage to Underlord for each killed creep and weakens Chen's damage output.
- Fiend's Gate can counter Chen's pushing attempts, and he has nothing to intercept it.
- Even though Bane has no abilities to deal with multiple Chen's creeps, skilled Bane can easily counter this problem by going for Aghanim's Shard, which will allow Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Brain Sap". to easily kill Chen's creeps and by buying either Gleipnir or Mjollnir.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip". can disable Chen or any of his allies and often finish them before he can save them with Hand of God. And to make things worse, Chen has no way to cancel Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip". on his own, and must rely on outside from Centaur Conqueror or Mud Golem under his control.
- Lycan can clear waves of Chen's creeps with his wolves from Summon Wolves, especially once Lycan takes +2 Wolves summoned talent. And even though Chen can convert one of his wolves with Holy Persuasion, Lycan can counter this by buying Helm of the Overlord to regain control of it. Uncontrollable wolves summoned from Aghanim's Shard upgrade Summon Wolves cannot be converted with Holy Persuasion.
- Shapeshift allows him to chase down Chen and kill him easily.
- Howl can reduce attack damage of both, Chen and his creeps.
- Grave Chill can heavily slow down Chen and boost Visage and his familiars's attack speed and movement speed.
- Chen's Holy Persuasion cannot convert Visage's familiars from Summon Familiars at all, not even when upgraded with Aghanim's Shard that allows Chen to use it on ancient creeps as Visage's familiars are treated as creep-heroes, which could put Chen in disadvantage against Visage if his creeps die.
- Skilled Visage can buy Bloodthorn to prevent Chen from any chance of retaliating or saving himself with Hand of God and Gleipnir to clear waves of Chen's creeps and prevent them from escaping. This can get even better if Visage has access to Silent as the Grave ability from Aghanim's Scepter that will allow Visage and his familiars to be invisible, which they can use either to escape from Chen or to prepare a deadly surprise to him.
- Wild Axes, Primal Roar and Drums of Slom can deal high damage to Chen and clear waves of his creeps.
- Even though Chen can take control of the Boar from Call of the Wild Boar at any time with Holy Persuasion, which could put Beastmaster in a disadvantage against Chen. Skilled Beastmaster can buy Helm of the Overlord to regain control of it to counter this problem.
- Smart Beastmaster can also buy Bloodthorn to prevent Chen from taking control of the Boar from Call of the Wild Boar and make Chen more vulnerable to Beastmaster.
- Techies can easily catch Chen off guard and kill him quickly with Blast Off! and Ethereal Blade combo, especially because Blast Off! can silence Chen and stun him when upgraded with Aghanim's Shard.
- However, Chen's converted creeps can trigger Proximity Mines, wasting them.
Others[]
- Heroes with strong area-of-effect damage can make quick work of Chen's converted creeps and at same time gain farm: Magnus, Jakiro, Shadow Fiend, Kunkka, Luna, Dragon Knight, Medusa, Alchemist.
- Heroes with either magical, physical or pure damage burst: Bane, Ember Spirit, Leshrac, Lina, Luna, Nyx Assassin, Phantom Assassin, Skywrath Mage, Tinker, Ursa, Void Spirit.
- Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade, Phantom Lancer, Chaos Knight, Broodmother, Naga Siren, Lycan, Visage, Beastmaster, Warlock, Wraith King. And even though Chen can convert enemy summons with Holy Persuasion, their much greater numbers will often overwhelm Chen and his creeps.
- Invisibility heroes can sneak past Chen's creeps and pick him off: Nyx Assassin, Weaver, Bounty Hunter Riki.
- Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army: Lifestealer, Doom, Mirana, Clinkz.
- Heroes with evasion will cause Chen and his creeps to struggle in attacking them and will waste much of Penitence's power: Phantom Assassin, Windranger, Hoodwink.
- Heroes that can easily bypass Chen's creeps to get to Chen: Riki, Tusk, Clinkz, Sniper, Slark, Phantom Assassin, Void Spirit, Storm Spirit, Ember Spirit, Earth Spirit, Spirit Breaker.
- Hand of God has a long cooldown, so damage over time spells can be hazardous for Chen, forcing him to use it prematurely: Jakiro, Venomancer, Viper, Dazzle, Phoenix.
- Heroes with either magical, physical or pure damage burst can often kill Chen or his allies before he can use Hand of God: Lina, Luna, Techies, Shadow Fiend, Pugna, Nyx Assassin.
- Heroes with channeling spells, for Chen has no disables on his own, hates buying disabling items and his creeps are often not fast enough to cancel them: Enigma's Black Hole, Witch Doctor's Death Ward, Shadow Shaman's Shackles, Lion's Mana Drain, Bane's Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip"., Pudge's Dismember, Crystal Maiden's Freezing Field, Pugna's Life Drain, Dawnbreaker's Solar Guardian, and Naga Siren's Reel In from Aghanim's Scepter.
- Overall, Chen is weak against lots of heroes.
Items[]
- Shiva's Guard will greatly hinder the converted creeps's damage output, while the slow from Arctic Blast will make Chen and his creeps easy targets. Shiva's Guard will also reduce healing from Divine Favor and Hand of God.
- Dagon's magical burst damage can quickly finish off Chen's teammates before he is able to use Hand of God. Especially when combined with Ethereal Blade and Veil of Discord.
- Battle Fury allows melee heroes to destroy converted creeps.
- Maelstrom, Mjollnir and Gleipnir allows both, melee and ranged heroes to easily destroy Chen's converted creeps, making Chen weak even against heroes he naturally counters. Gleipnir can also root Chen and his creeps, preventing them from escaping.
- Hand of Midas instantly kills converted creeps, and grants farm in process.
- Black King Bar blocks the abilities of both Chen and his creeps.
- Manta Style can dispel Penitence and make Chen waste abilities on illusions. Additionally, illusions from Manta Style can often kill Chen and his creeps than the other way around.
- Butterfly and Heaven's Halberd can give bonus evasion against Penitence, wasting much of it's power. Heaven's Halberd can also be used to disarm Chen.
- Shadow Blade allows heroes to bypass Chen's creeps and pick him off. Shadow Blade can later be upgraded into Silver Edge which can disable Divine Favor if it's attack hits Chen.
- Helm of the Dominator and Helm of the Overlord can take control of Chen's converted creeps.
- Radiance can deal area damage to all of Chen's converted creeps while making Chen and his creeps frequently miss their attacks.
- Spirit Vessel can provide an AOE healing reduction, effectively reducing the healing from Divine Favor and Hand of God.
- Blink Dagger and it's upgrades: Overwhelming Blink, Swift Blink and Arcane Blink allows heroes to jump on Chen for quick kill.
- Orchid Malevolence, it's upgrade Bloodthorn and Scythe of Vyse will render Chen absolutely powerless if he is not protected by any form of Spell Immunity.
- Eye of Skadi will reduce healing from Divine Favor and Hand of God every time Chen is attacked by hero who owns it while also completely eliminating Chen's solo ganking as a threat.
- Linken's Sphere will block Penitence. And Chen has no way to put it on a cooldown.
- Lotus Orb will reflect Penitence back at Chen, slowing him while allowing enemy heroes to attack him faster, discouraging him from even trying to use it.
Good against...[]
- Chen in the early game is a faster pusher than Arc Warden until Arc Warden buys Maelstrom.
- Due to Clockwerk's slow damage output, Chen can often save a trapped ally with Hand of God.
- Clockwerk does not have any source of damage to deal with Chen Creeps.
- Chen can use his creeps to block Clockwerk's attempts to use Hookshot.
- Rot is not very effective against Chen's creeps.
- Chen can use his creeps to cover him or his allies from any attempts of Meat Hook.
- Centaur Conqueror or Mud Golem under Chen's control can interrupt Dismember.
Others[]
- Heroes with no stun and escape abilities such as Terrorblade are vulnerable as Chen can easily gank lanes from the jungle early game and score kills using Penitence.
- Heroes who lack area damage spells won't fare well against Chen as he can send his controlled units to push lanes without putting himself at risk.
Works well with...[]
- Vengeance Aura benefits Chen's creeps.
- Summon Wolves: Together with Chen's creeps they have a lot of lane pressure.
- Howl gives attack speed, armor and health regen to all of Chen's creeps.
Others[]
- Beastmaster's Inner Beast allows Chen's creeps to push towers quicker.
- Enigma's Demonic Conversion together with Chen's creeps they have strong damage output during the laning phase, Especially towards squishy heroes as Lion, or Shadow Shaman.
Items[]
- Boots of Travel can use Chen's creeps as targets for teleportation.