mNo edit summary |
mNo edit summary |
||
Line 454: | Line 454: | ||
:: Mana cost: 200/300/400 |
:: Mana cost: 200/300/400 |
||
:: Cooldown: 300/240/180 |
:: Cooldown: 300/240/180 |
||
− | :: Notes: When |
+ | :: Notes: When cast, it will affect all allied heroes and Chen. The first one of them who dies gets resurrected. Does not trigger when aegis reincarnates the hero already. |
}} |
}} |
||
{{VersionTableElement|5.80| |
{{VersionTableElement|5.80| |
Revision as of 14:32, 1 November 2020
Changelogs
Version history
Version
Description
- Talents:
- Level 10 left talent: +200 cast range reduced to +150.
- Level 10 right talent: +200 health reduced to +150.
- Level 15 left talent: +20 Holy Persuasion creep attack damage reduced to +16.
- Level 15 right talent: -40s Divine Favor cooldown reduced to -32s.
- Level 20 left talent: +1000 Holy Persuasion minimum creep health reduced to +800.
- Level 20 right talent: -30s Hand of God cooldown reduced to -24s.
- Level 25 left talent: +350 Hand of God heal reduced to +280.
- Level 25 right talent: +5 Holy Persuasion max units reduced to +4.
- Reduced Divine Favor health regeneration bonus from 2/3/4/5 to 1.25/2.5/3.75/5.
- Talents:
- Level 20 right talent changed: +180 gold per minute ➜ -30s Hand of God cooldown.
- Holy Persuasion
- Reduced creep minimum health from 1000 on each level to 700/800/900/1000.
- Increased mana cost from 70/90/110/130 to 90/110/130/150.
- Increased Hand of God mana cost from 200/300/400 to 250/350/450.
- Talents:
- Level 10 right talent changed: +30% experience gain ➜ +200 health.
- Reduced Holy Persuasion creep max level from 4/5/6/6 to 3/4/5/6.
- Divine Favor
- Reduced heal amplification from 8%/12%/16%/20% to 6%/10%/14%/18%.
- Increased cooldown from 120/100/80/60 to 140/120/100/80.
- Talents:
- Level 15 right talent: -30s Divine Favor cooldown increased to -40s.
- Reduced movement speed from 305 to 300.
- Increased Divine Favor cooldown from 90/80/70/60 to 120/100/80/60.
- Reduced base attack damage from 29-39 to 25-35.
- Increased Divine Favor cooldown from 60 on each level to 90/80/70/60.
- Reduced Hand of God heal from 300/450/600 to 250/425/600.
- Increased Penitence mana cost from 70 on each level to 70/80/90/100.
- Holy Persuasion
- No longer can be cast on allies to teleport them to Chen.
- Now grants the persuaded creep a permanent 8/16/24/32 attack damage bonus.
- Divine Favor
- No longer grants 4/8/12/16 (8/16/24/32 to own creeps) attack damage.
- Now can be globally cast on allies to teleport them to Chen, with a 6-second delay, 130 mana cost, and 60-second cooldown.
- The buff gets dispelled when taking damage from players or Roshan.
- No longer teleports if Chen is dead as the buff resolves.
- Increased health regen bonus from 1/2/3/4 to 2/3/4/5.
- Talents:
- Level 10 right talent: +35% experience gain reduced to +30%.
- Level 15 left talent changed: +10 Divine Favor attack damage ➜ +20 Holy Persuasion creep attack damage.
- Level 15 right talent changed: +7 armor ➜ -30s Divine Favor cooldown.
- Holy Persuasion
- Can no longer be cast on siege creeps.
- Now grants the converted creep 10/15/20/25 movement speed.
- Reworked Divine Favor
- Old Divine Favor
- Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage. Provides triple bonus damage for non-hero targets.
- Cast range: 800
- Health regen bonus: 7/13/19/25
- Heal amplification: 25%
- Attack damage bonus: 8/16/24/32
- Duration: 8/10/12/14
- Mana cost: 70/80/90/100
- Cooldown: 26/24/22/20
- Notes: Single target active ability, buffing one ally.
- New Divine Favor
- Aura provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage for heroes. Provides double bonus damage for your own non-hero units.
- Radius: 1200
- Health regen bonus: 1/2/3/4
- Heal amplification: 8%/12%/16%/20%
- Attack damage bonus: 4/8/12/16
- Notes: Passive aura. The buff lingers for 0.5 seconds. Only affects allied heroes, and all units under Chen's control.
- Talents:
- Level 15 left talent changed: -7s Divine Favor cooldown ➜ +10 Divine Favor attack damage.
- Reduced Divine Favor duration from 14 on each level to 8/10/12/14.
- Divine Favor
- Reduced attack damage bonus from 12/24/36/48 to 8/16/24/32.
- Increased non-hero damage multiplier from 2 to 3.
- Increased intelligence gain from 2.8 to 3.2.
- Reduced movement speed from 310 to 305.
- Divine Favor
- Now provides double bonus damage on non-hero units.
- Rescaled attack damage bonus from 10/20/40/80 to 12/24/36/48.
- Increased duration from 12 to 14.
- Reduced mana cost from 110 to 70/80/90/100.
- Increased Hand of God heal from 250/400/550 to 300/450/600.
- Talents:
- Level 15 left talent: -10s Divine Favor cooldown reduced to -7s.
- Level 25 left talent: +400 Hand of God heal reduced to +350.
- Level 25 right talent: +4 Holy Persuasion max units increased to +5.
- Increased strength gain from 1.8 to 2.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Penitence
- Reduced projectile speed from 2000 to 1400.
- No longer amplifies damage on the target by 18%/24%/30%/36%.
- Now causes allied units attacking the target to gain 30/60/90/120 attack speed for 2 seconds.
- Replaced Test of Faith with Divine Favor
- Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage.
- Cast range: 800
- Attack damage bonus: 10/20/40/80
- Heal amplification: 25%
- Health regeneration bonus: 7/13/19/25
- Duration: 12
- Mana cost: 110
- Cooldown: 26/24/22/20
- Holy Persuasion
- Rescaled cooldown from 32/24/18/10 to 15 on each level.
- Now has a global cast range when targeting allies to teleport them.
- Now teleports the ally to Chen, instead of the fountain.
- The buff gets dispelled when taking damage from players or Roshan.
- No longer teleports if Chen is dead as the buff resolves.
- Now has a max level cap of 4/5/6/6, creeps above these levels can no longer be persuaded.
- Increased persuaded creep minimum health from 700/800/900/1000 to 1000 on each level.
- Talents:
- Level 15 left talent changed: -10s Test of Faith cooldown [?] ➜ -10s Divine Favor cooldown.
- Holy Persuasion
- Increased teleport delay from 6/5/4/3 to 6 on each level.
- Reduced cast range from 900 to 600.
- Increased cooldown from 10 on each level to 32/24/18/10.
- Reduced base intelligence from 21 to 19.
- Increased base attack damage from 27-37 to 29-39.
- Increased Hand of God heal from 250/375/500 to 250/400/550.
- Holy Persuasion can no longer target allied lane creeps to teleport them. [?]
- Increased base attack damage from 22-32 to 27-37 (total attack damage is now 48-58).
- Increased movement speed from 300 to 310.
- Reduced Holy Persuasion mana cost from 100/110/120/130 to 70/90/110/130.
- Talents:
- Level 10 left talent: +125 cast range increased to +200.
- Level 10 right talent: +20% experience gain increased to +35%.
- Increased attack range from 600 to 650.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Removed Test of Faith (Teleport).
- Test of Faith
- Can now be cast on allies to heal them for half the damage values. Always heals for max values when cast on self.
- Reduced mana cost from 90/100/110/120 to 60/80/100/120.
- Holy Persuasion
- Can now be cast on allied units to teleport them home after a 6/5/4/3 second delay. When cast on self, all of Chen's creeps are teleported to him after the delay. [?]
- UChanged legecy key from R to F.
- Increased mana cost from 100 on each level to 100/110/120/130.
- Reworked talents:
- Old:
- Level 10: +125 cast range or +30 movement speed.
- Level 15: -10s Test of Faith cooldown [?] or +250 health.
- Level 20: +1000 Holy Persuasion minimum creep health or +120 gold per minute.
- Level 25: +200 Hand of God heal or +2 Holy Persuasion max units.
- New:
- Level 10: +125 cast range or +20% experience gain.
- Level 15: -10s Test of Faith cooldown [?] or +7 armor.
- Level 20: +1000 Holy Persuasion minimum creep health or +180 gold per minute.
- Level 25: +400 Hand of God heal or +4 Holy Persuasion max units.
- Increased Hand of God heal from 225/350/475 to 250/375/500.
- Increased Hand of God heal from 225/325/425 to 225/350/475.
- Talents:
- Level 20 right talent: +90 gold per minute increased to +120.
- Increased Hand of God heal from 200/300/400 to 225/325/425.
- Increased strength gain from 1.5 to 1.8.
- Reduced base health regeneration from 0.25 to 0.
- Reduced Holy Persuasion cooldown from 30/26/22/18 to 10 on each level.
- Talents:
- Level 20 left talent changed: -45s respawn time ➜ +1000 Holy Persuasion minimum creep health.
- Talents:
- Level 10 right talent: +25 movement speed increased to +30.
- Level 20 left talent: -40s respawn time increased to -45s.
- Talents:
- Level 10 right talent: +15 movement speed increased to +25.
- Level 15 left talent changed: +25% spell damage amplification ➜ -10s Test of Faith cooldown. [?]
- Level 15 right talent: +200 health increased to +250.
- Increased Penitence slow and damage amplification from 15%/20%/25%/30% to 18%/24%/30%/36%.
- Test of Faith now displays how much damage it dealt above the target.
- Test of Faith (Teleport) now disjoints projectiles upon teleporting.
- Added talents:
- Level 10: +125 cast range or +15 movement speed.
- Level 15: +25% spell damage amplification or +200 health.
- Level 20: -40s respawn time or +90 gold per minute.
- Level 25: +200 Hand of God heal or +2 Holy Persuasion max units.
- Hand of God no longer fully heals all units under Chen's control
- Notes: It heals the same value as the hero heal now.
- Aghanim's Scepter upgrade:
- No longer reduces Hand of God's cooldown from 160/140/120 to 30.
- Increased Penitence slow and damage amplification from 14%/18%/22%/26% to 15%/20%/25%/30%.
- Test of Faith
- Reduced mana cost from 175 on each level to 90/100/110/120.
- Reduced cooldown from 24 to 16.
- Holy Persuasion now provides a base health minimum of 700/800/900/1000 instead of a raw 75/150/225/300 health bonus.
- Test of Faith (Teleport) now teleports all of Chen's units towards him cast on self.
- Notes: Uses the same delay as when cast on allied heroes.
- Increased Holy Persuasion max units from 1/1/2/3 to 1/2/3/4.
- Penitence
- Now directly amplifies damage, instead of attempting to re-deal a percentage of the damage taken as physical damage.
- Increased cast range from 600 to 800.
- Increased slow and damage amplification from 8%/16%/24%/32% to 14%/18%/22%/26%
- Rescaled duration from 7 on each level to 5/6/7/8.
- Holy Persuasion now pierces spell immunity (can convert spell immune units).
- Aghanim's Scepter upgrade:
- Ancient creeps can be persuaded by Holy Persuasion, according to per level of Hand of God.
- Test of Faith (Teleport) is now dispellable.
- Increased Hand of God cooldown from 140/130/120 to 160/140/120.
- Increased Penitence damage amplification from 7%/14%/21%/28% to 8%/16%/24%/32%.
- Increased Hand of God cooldown from 120 on each level to 140/130/120.
- Holy Persuasion no longer has the ability to teleport allied units.
- Test of Faith now grants a secondary ability Test of Faith (Teleport) to teleport allied units.
- Test of Faith (Teleport):
- Teleports heroes to fountain after a delay. Instant teleport for persuaded creeps.
- Cast range: 600
- Teleport delay: 6/5/4/3
- Mana cost: 200
- Cooldown: 24
- Moved the teleportation component of Test of Faith to Holy Persuasion.
- Reduced Test of Faith cooldown rescaled from 30/28/26/24 to 24.
- Reduced Holy Persuasion cooldown from 30 to 30/26/22/18.
- Reduced Test of Faith cooldown from 30 to 30/28/26/24.
- Added Aghanim's Scepter upgrade:
- Reduces Hand of God cooldown from 120 to 30.
- Increased movement speed from 295 to 300.
- Increased movement speed from 290 to 295.
- Reduced movement speed from 295 to 290.
- Hand of God
- Increased mana cost from 150/200/250 to 200/300/400.
- Increased cooldown from 70 to 120.
- Reduced movement speed from 300 to 295.
- Increased Test of Faith mana cost from 140 to 175.
- Reduced movement speed from 310 to 300.
- Reduced Penitence damage amplification from 8%/16%/24%/32% to 7%/14%/21%/28%.
- Increased Test of Faith max damage from 75/150/225/300 to 100/200/300/400.
- Holy Persuasion
- Persuaded creeps now have 0 collision size.
- Persuaded creeps no longer die when Chen dies.
- Reduced max units from 1/2/3/4 to 1/1/2/3
- Fixed some bugs with Penitence damage amplification.
- Added disablehelp support for Test of Faith.
- Holy Persuasion
- No longer grants persuaded creeps 50% magic resistance.
- Changed legacy hotkey from U to R.
- Fixed Test of Faith and Hand of God disabling Chen during their cast time and being not interruptable.
- Added and reworked Chen.
- Changed primary attribute from strength to intelligence.
- Reduced base strength and gain from 22 + 2.6 to 20 + 1.5.
- Increased base agility and gain from 13 + 1.4 to 15 + 2.1.
- Increased base intelligence from 17 + 2.2 to 21 + 2.8.
- Rescaled base attack damage from 26-28 to 22-32 (total attack damage is now 43-53).
- Reduced base armor from 0 to -1 (total armor is now 1.1).
- Increased attack range from 500 to 600.
- Increased movement speed from 300 to 310.
- Increased Attack Projectile Speed from 1000 to 1100
- Improved Attack Animation from 0.433/0.567 to 0.500/0.500.
- Improved Cast Animation from 0.500/1.670 to 0.300/0.510
- Replaced Battle Purge with Penitence
- Penitence
- Forces a unit to accept punishment for their sins, causing them to move slower and accept more damage from attacks or spells.
- Cast range: 600
- Movement speed slow: 8%/16%/24%/32%
- Damage amplification: 8%/16%/24%/32%
- Duration: 7
- Mana cost: 100
- Cooldown: 14
- Notes: Amplifies damage by re-dealing the amount as physical damage.
- Replaced Holy Light with Test of Faith
- Test of Faith
- If cast on enemy, will deal variable damage based on the unit's faith. If cast on allied hero, it will teleport him to safety. Instantly teleports Chen's persuaded units to safety.
- Cast range: 600
- Minimum damage: 50/100/150/200
- Maximum damage: 75/150/225/300
- Teleport delay: 6/5/4/3
- Mana cost: 140
- Cooldown: 30
- Notes: The damage is randomly chosen between the minimum and maximum damage. Can only teleport allied heroes or own units. Cannot target self.
- Replaced Perdition with Holy Persuasion
- Holy Persuasion
- Takes control of a target enemy unit. Unit gains 50% magic resistance. If Chen dies, all his persuaded units also die.
- Cast range: 800
- Max units: 1/2/3/4
- Health bonus: 75/150/225/300
- Mana cost: 100
- Cooldown: 30
- Notes: Cannot be cast on heroes, ancient creeps, roshan and creep-heroes.
- Replaced Divine Intervention with Hand of God
- Hand of God
- Fully regenerates your converted creeps. Heals all allied heroes on the map.
- Radius: Global
- Heal: 200/300/400
- Mana cost: 150/200/250
- Cooldown: 70
- Removed Chen.
- Increased Divine Intervention cooldown from 300/240/180 to 600/480/360.
- Reworked Chen.
- Changed primary attribute from intelligence to strength.
- Increased base strength and gain from 20 + 1.5 to 22 + 2.6.
- Reduced base agility and gain from 15 + 2 to 13 + 1.4.
- Reduced base intelligence and gain from 21 + 2.6 to 17 + 2.2.
- Rescaled base attack damage from 22-29 to 26-28 (total attack damage is now 48-50).
- Increased base armor from -1 to 0 (total armor is now 1.82).
- Reduced Acquisition range from 650 to 500.
- Reduced attack range from 550 to 500.
- Reduced Attack Projectile Speed from 1100 to 1000.
- Improved Attack Animation from 0.500/0.500 to 0.433/0.567.
- Improved Cast Animation from 0.300/0.510 to 0.500/1.670.
- Reduced base movement speed from 310 to 300.
- Renamed Purge to Battle Purge
- Reduced movement speed slow from 100% to 10%/20%/30%/40%
- Now also slows attack speed by 10/20/30/40.
- Increased duration from 6 to 7.
- No longer deals 1000 damage to summoned units.
- Increased cooldown from 12 to 13.
- Replaced Critical Strike with Perdition
- Perdition:
- Chen's ranged attacks are punishing when he reinforces them with a holy wrath. While active, adds damage based on Chen's maximum health.
- Cast range: 600
- Max health as damage: 3%/5%/7%/9%
- Mana cost: 60
- Cooldown: 0
- Notes: Is an active unique attack modifier. Can be used against buildings as well.
- Replaced Holy Persuasion with Divine Intervention
- Divine Intervention
- Calls upon the mercy and wrath of Hextar, the god of war. The next friendly hero to die will be resurrected with half hit points and mana soon thereafter. The target also becomes invulnerable for a short duration.
- Reincarnation delay: 3
- Invulnerability duration: 5
- Mana cost: 200/300/400
- Cooldown: 300/240/180
- Notes: When cast, it will affect all allied heroes and Chen. The first one of them who dies gets resurrected. Does not trigger when aegis reincarnates the hero already.
- Reduced Holy Persuasion (Pre 6.00) cooldown from 120 to 120/90/60.
- Reduced Holy Light heal from 150/300/450/600 to 125/250/375/500.
- Reduced Holy Persuasion (Pre 6.00) units persuaded per cast from 4/8/12 to 2/4/6.
- Changed primary attribute from strength to intelligence.
- Reduced strength gain from 2.65 to 1.50.
- Reduced base agility from 21 to 15.
- Increased base intelligence from 15 to 21.
- Increased intelligence gain from 1.50 to 2.65.
- Reduced base attack damage from 22-30 to 22-29.
- Rescaled Holy Light mana cost from 100/125/150/175 to 105/120/135/150.
- Reduced Holy Light mana cost from 125/160/200/250 to 100/125/150/175.
- Added a maximum of 25 units cap to Holy Persuasion (Pre 6.00).
- Increased base HP from 100 to 150.
- Holy Light
- Reduced cast range from 650 to 600.
- Reduced cooldown from 12 to 10.
- Increased mana cost from 110/140/175/220 to 125/160/200/250.
- Reduced damage from 150/300/450/600 to 75/150/225/300.
- Now ministuns for 0.01 seconds.
- Purge no longer stuns Heroes for 2/2/3/3 seconds.
- Removed Aghanim's Scepter upgrade for Chen.
- Increased base attack damage from 13-21 to 22-30.
- Added Aghanim's Scepter upgrade:
- Reduces Holy Persuasion (Pre 6.00) mana cost from 250 to 150 and reduces cooldown from 120 to 60/40/15.
- Holy Persuasion (Pre 6.00) now ministuns only for 0.01 seconds instead of stunning until persuaded.
- Replaced Storm Bolt with Holy Light
- Holy Light
- A holy light that can heal a friendly living unit or damage an enemy Undead unit.
- Cast Range: 650
- Heal: 150/300/450/600
- Damage: 150/300/450/600
- Mana Cost: 110/140/175/220
- Cooldown: 7.
- Replaced Spiked Carapace with Purge
- Purge
- Casts a powerful anti-magic buff at a target enemy unit. Stuns for 1 second and slows movement and attack speeds for 6 seconds.
- Cast Range: 600
- Damage to Summons: 1000
- Stun Duration (immobilization): 2/2/3/3
- Movement Speed Slow: 100%
- Attack Speed Slow: 100
- Slow Duration: 6
- Mana Cost: 75/85/95/105
- Cooldown: 12
- Intervals: 3/2/1.5/1.2
- Reduced Storm Bolt mana cost from 100/125/150/180 to 100/120/140/165.
- Reduced Storm Bolt cast range from 600 to 400.
- Update attack projectile.
- Increased Storm Bolt mana cost from 85/90/95/100 to 100/125/150/180.
- Reduced Holy Persuasion (Pre 6.00) radius from 2500 to 1500.
- Increased base attack damage from 13-18 to 13-21.
- Reduced Storm Bolt mana cost from 100 to 85/90/95/100.
- Storm Bolt
- Rescaled damage from 90/175/250 to 100/150/200/275.
- Reduced stun duration from 3.5 to 3.
- Reduced cooldown from 13 to 8.
- Increased mana cost from 85 to 100.
- Rescaled Critical Strike critical damage from 150/200/250% to 150/200/250/300%.
- Spiked Carapace
- Rescaled bonus armor from 3/5/7 to 3/4/6/8.
- Rescaled damage returned from 15/25/35% to 15/20/30/35%.
- Replaced Starfall with Holy Persuasion (Pre 6.00)
- Holy Persuasion (Pre 6.00)
- Chen immediately persuades a number of enemy units within a range of 2500 to join the Sentinel.
- Cast Range: 750
- Units Persuaded per Cast: 4/8/12
- Mana Cost: 250
- Cooldown: 120
- Notes: Holy Persuasion (Pre 6.00) ministuns the main target until it is persuaded.
- Increased base attack damage from 12-16 to 13-18.
- Increased Storm Bolt cooldown from 11 to 13.
- Reduced base attack damage from 17-17 to 12-16.
- Reduced base strength from 25 to 20.
- Reduced strength gain from 2.80 to 2.50.
- Reduced base agility from 20 to 16.
- Reduced base intelligence from 20 to 15.
- Increased base attack damage from 7-7 to 17-17.
- Reduced base attack time from 2.50 to 1.70.
- Reduced base armor from 1 to 0.
- Increased base movement speed from 300 to 310.
- Storm Bolt
- Reduced damage from 100/200/300 to 90/175/250.
- Rescaled stun duration from 3/3.5/4 to 3.5.
- Increased mana cost from 75 to 85.
- Increased cooldown from 9 to 11.
- Fixed a Storm Bolt bug
- Reduced Critical Strike critical damage from 200/300/400% to 150/200/250%.
- Starfall
- Increased number of ability levels from 1 to 3.
- Rescaled damage per wave from 50 to 45/55/65.
- Reduced mana cost from 300 to 250.
- Increased cooldown from 100 to 135.
- Created.
Patch history
Patch
Description
- Fixed Divine Favor not amplifying healing and lifestealing anymore.
- Fixed Penitence being able to pierce spell immunity when the target became spell immune after projectile launch.
- Fixed Test of Faith being unable to target ancient creeps.
- Penitence now applies its debuff on projectile hit, rather than cast.
- Fixed Holy Persuasion's buff being dispellable.
- Fixed a bug with Chen's Holy Persuasion and Lifestealer's Infest that would break Chen's selection state.
- Fixed Test of Faith's target sound not playing.
- UAdded a cast ▶️ sound to Test of Faith (Teleport).
- Added extra buffer space to creeps teleporting to Chen with Test of Faith (Teleport).
- Fixed the following spells being castable on magic immune allies: Nightmare, Ice Armor, Nature's Guise, Holy Persuasion, Decrepify, Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Astral Imprisonment"., Shadow Word and X Marks the Spot.
- Updated Chen's texture.
- Fixed Holy Persuasion working on Spirit Bear.
- Added healing overhead messages for Mekansm, Chen, Lifestealer, Necrophos, and Witch Doctor.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed unit conversion spells ( Enchant, Holy Persuasion, etc) not removing existing debuffs properly.
- Fixed a case where casting an ability to control a unit (ie. Chen's Holy Persuasion), then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
- Fixed DisableHelp not working for Chen's Holy Persuasion.
- Fixed Holy Persuasion interrupting allied channeling spells on cast (rather than upon tping).
- Fixed Holy Persuasion allowing Wildkin's channeled Tornado to go uninterrupted.
- Fixed the following ability interactions with Repel/Purge: Inner Vitality, Weave, Moonlight Shadow, Overload, Holy Persuasion, Warcry, Shadow Word, Focus Fire, Shukuchi, Berserker's Call, Chilling Touch.
- Fixed Holy Persuasion not removing buffs from the converted creep
- Fixed Hand of God working on dead heroes
- Fixed Holy Persuasion not restoring converted unit's mana.
- New Chen spell icons.
- Added in missing Chen Aghanim's Scepter tooltip.
- Updated Chen's visuals.
- Chen will only immediately teleport units he controls.
- Fixed Neutrals not spawning correctly after one of the pack had been dominated away. This happened constantly while playing Chen and prevented the camp from coming back until my poor unit got killed.
- Dominated units no longer have phased collision. Affects Chen, Enchantress, and Helm of the Dominator.
- Abilities that dominate creeps clear out the players that used to be able to control them. This prevents Chen and Enchantress from being able to control the same creeps.
- Fixed Holy Persuasion to break channels on its target.
- Fixed double-kill credit due to Chen's Penitence.
- Fixed Penitence effect being delayed.
- Fixed Penitence projectile speed.
- Fixed Test of Faith working on ancients.
- Fixed Test of Faith's teleporation not interrupting a unit.
- Fixed Hand of God working on illusions.
- Dominating another creep and he's already pushed it to the limit, the oldest dominated creep will now be killed.
- Fixed Holy Persuasion to not be self-castable.
- Holy Persuasion-dominated creeps and Enchantress' Enchant-dominated creeps now have phased collision, just like units dominated with Helm of the Dominator.
- Hand of God to work on all of his controlled units.
- He will only kill his own units when trying to dominate more only if he is currently the Owner of the unit
- New Hero: Chen