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Version History[]

Version
Description
Level 25 left talent changed: +280 Hand of God heal ➜ +200/+10 Hand of God heal/heal per second.
Level 10 left talent: +175 health increased to +200.
Level 10 left talent changed: +175 cast range ➜ +175 health.
Level 10 right talent changed: +175 health Penitence deals 250 magical damage.
Level 15 left talent changed: +16 Holy Persuasion creep attack damage ➜ +12% Penitence movement speed slow.
Level 15 right talent changed: +12% Penitence movement speed slow ➜ +16 Holy Persuasion creep attack damage.
Level 20 left talent: +800 Holy Persuasion minimum creep health increased to +1200.
Level 20 right talent: -24s Hand of God cooldown increased to -40s.
  • REMOVED
    Divine Favor active component.
    • This ability is now a passive ability.
    • MOVED
      creep teleportation component to Holy Persuasion.
  • ADDED
    new Holy Persuasion active component.
    • Can now be cast on already persuaded creeps to teleport them to Chen.
    • ↓↓ Double-tapping now teleports all persuaded creeps to Chen.
    • Has a Global cast range and a teleport delay of 6 seconds.
  • ADDED
    Aghanim's Shard icon.png Aghanim's Shard upgrade for Chen minimap icon.png Chen:
Can be cast on allies to teleport them to the team's fountain after a delay.
Cast time: 0.2
Cast range: 500
Teleport delay: 6
Mana cost: 200
Cooldown: 35
Notes: Cannot target spell immune allies. Dispellable, but does not dispel on damage like the teleport of Holy Persuasion.
Level 10 left talent: +150 cast range increased to +175.
Level 10 right talent: +150 health increased to +175.
Level 15 right talent changed: -32s Divine Favor cooldown ➜ +12% Penitence movement speed slow.
Level 25 right talent changed: +4 Holy Persuasion max units ➜ +3 Holy Persuasion max units and charges.
Level 10 left talent: +200 cast range reduced to +150.
Level 10 right talent: +200 health reduced to +150.
Level 15 left talent: +20 Holy Persuasion creep attack damage reduced to +16.
Level 15 right talent: -40s Divine Favor cooldown reduced to -32s.
Level 20 left talent: +1000 Holy Persuasion minimum creep health reduced to +800.
Level 20 right talent: -30s Hand of God cooldown reduced to -24s.
Level 25 left talent: +350 Hand of God heal reduced to +280.
Level 25 right talent: +5 Holy Persuasion max units reduced to +4.
  • Reduced Divine Favor health regeneration bonus from 2/3/4/5 to 1.25/2.5/3.75/5.
Level 20 right talent changed: +180 gold per minute ➜ -30s Hand of God cooldown.
  • Holy Persuasion
    • Reduced persuaded creep min health from 1000 on each level to 700/800/900/1000.
    • Increased mana cost from 70/90/110/130 to 90/110/130/150.
  • Increased Hand of God mana cost from 200/300/400 to 250/350/450.
  • Talent Talents:
Level 10 right talent changed: +30% experience gain ➜ +200 health.
Level 15 right talent: -30s Divine Favor cooldown increased to -40s.
  • Increased Divine Favor cooldown from 60 on each level to 90/80/70/60.
  • Reduced Hand of God heal from 300/450/600 to 250/425/600.
  • Increased Penitence mana cost from 70 on each level to 70/80/90/100.
  • Holy Persuasion
    • Now grants the persuaded creep a permanent 8/16/24/32 attack damage bonus.
    • MOVED
      the teleportation component to Divine Favor.
  • Divine Favor
    • No longer grants 4/8/12/16 attack damage.
    • No longer has a non-hero attack damage bonus multipler.
    • Now can be Globally cast on allies to teleport them to Chen minimap icon.png Chen, with a 6-second delay, 130 mana cost, and 60-second cooldown.
    • The buff gets dispelled when taking damage from players or Roshan.
    • No longer teleports if Chen is dead as the buff resolves.
    • Increased health regeneration bonus from 1/2/3/4 to 2/3/4/5.
  • Talent Talents:
Level 10 right talent: +35% experience gain reduced to +30%.
Level 15 left talent changed: +10 Divine Favor attack damage ➜ +20 Holy Persuasion creep attack damage.
Level 15 right talent changed: +7 armor ➜ -30s Divine Favor cooldown.
OLD
Divine Favor
Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage. Provides triple bonus damage for non-hero targets.
Cast range: 800
Health regen bonus: 7/13/19/25
Heal amplification: 25%
Attack damage bonus: 8/16/24/32
Duration: 8/10/12/14
Mana cost: 70/80/90/100
Cooldown: 26/24/22/20
Notes: Single target active ability, buffing one ally.
NEW
Divine Favor
Aura provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage for heroes. Provides double bonus damage for your own non-hero units.
Radius: 1200
Health regen bonus: 1/2/3/4
Heal amplification: 8%/12%/16%/20%
Attack damage bonus: 4/8/12/16
Notes: Passive aura. The buff lingers for 0.5 seconds. Only affects allied heroes, and all player-controlled units under Chen minimap icon.png Chen's control.
Level 15 left talent changed: -7s Divine Favor cooldown ➜ +10 Divine Favor attack damage.
  • Reduced Divine Favor duration from 14 on each level to 8/10/12/14.
  • Divine Favor
    • Reduced attack damage bonus from 12/24/36/48 to 8/16/24/32.
    • Increased non-hero damage multiplier from 2 to 3.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.8 to 3.2.
  • Reduced base movement speed from 310 to 305.
  • Divine Favor
    • Rescaled attack damage bonus from 10/20/40/80 to 12/24/36/48.
    • Now grants 24/48/72/96 attack damage bonus for non-hero units.
    • Increased duration from 12 to 14.
    • Reduced mana cost from 110 to 70/80/90/100.
  • Increased Hand of God heal from 250/400/550 to 300/450/600.
  • Talent Talents:
Level 15 left talent: -10s Divine Favor cooldown reduced to -7s.
Level 25 left talent: +400 Hand of God heal reduced to +350.
Level 25 right talent: +4 Holy Persuasion max units increased to +5.
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Penitence
    • Reduced projectile speed from 2000 to 1400.
    • No longer amplifies damage on the target by 18%/24%/30%/36%.
    • Now causes allied units attacking the target to gain 30/60/90/120 attack speed for 2 seconds.
  • REPLACED
    Test of Faith with Divine Favor.
OLD
Test of Faith
Deals random damage to test an enemy unit's faith. Heals a random amount to allied units. Always applies the maximum effect when cast on yourself.
Cast range: 600
Min Damage: 50/100/150/200
Max Damage: 100/200/300/400
Min Heal: 25/50/75/100
Max Heal: 50/100/150/200
Mana cost: 60/80/100/120
Cooldown: 16
NEW
Divine Favor
Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage.
Cast range: 800
Attack damage bonus: 10/20/40/80
Heal amplification: 25%
Health regeneration bonus: 7/13/19/25
Duration: 12
Mana cost: 110
Cooldown: 26/24/22/20
  • REWORKED
    Holy Persuasion.
    • Rescaled cooldown from 32/24/18/10 to 15 on each level.
    • Now has a Global cast range when targeting allies to teleport them.
    • Now teleports the ally to Chen minimap icon.png Chen, instead of to the fountain.
    • The buff gets dispelled when taking player-based or Roshan icon.png Roshan-based damage.
    • No longer teleports if Chen is dead as the buff resolves.
    • Now has a max level cap of 4/5/6/6, creeps above these levels can no longer be persuaded.
    • Increased persuaded creep min health from 700/800/900/1000 to 1000 on each level.
  • Talent Talents:
Level 15 left talent changed: -10s Test of Faith cooldown [?] ➜ -10s Divine Favor cooldown.
  • Reduced Penitence duration from 8 on each level to 5/6/7/8.
  • Holy Persuasion
    • Increased teleport delay from 6/5/4/3 to 6 on each level.
    • Reduced cast range from 900 to 600.
    • Increased cooldown from 10 on each level to 32/24/18/10.
  • Increased Hand of God heal from 250/375/500 to 250/400/550.
  • Holy Persuasion can no longer target allied lane creeps to teleport them. [?]
Level 10 left talent: +125 cast range increased to +200.
Level 10 right talent: +20% experience gain increased to +35%.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Increased attack range from 600 to 650.
  • REMOVED
    Test of Faith (Teleport).
  • Test of Faith
    • Can now be cast on allies to heal them for 50/100/150/200. [?] Always heals for max values when cast on self.
    • ADDED
      ↓↓ Double-tapping support.
    • Reduced mana cost from 90/100/110/120 to 60/80/100/120.
  • Holy Persuasion
    • Can now be cast on allied units to teleport them home after a 6/5/4/3 second delay.
    • ADDED
      ↓↓ Double-tapping support.
      • When cast on self, all of Chen minimap icon.png Chen's creeps are teleported to him after the delay. [?]
    • Increased mana cost from 100 on each level to 100/110/120/130.
    • U
      CHANGED
      Legacy Keys from R to F.
  • REWORKED
    Talent Talents:
OLD
Level 10: +125 cast range or +30 movement speed
Level 15: -10s Test of Faith cooldown [?] or +250 health
Level 20: +1000 Holy Persuasion minimum creep health or +120 gold per minute
Level 25: +200 Hand of God heal or +2 Holy Persuasion max units
NEW
Level 10: +125 cast range or +20% experience gain
Level 15: -10s Test of Faith cooldown [?] or +7 armor
Level 20: +1000 Holy Persuasion minimum creep health or +180 gold per minute
Level 25: +400 Hand of God heal or +4 Holy Persuasion max units
  • Increased Hand of God heal from 225/350/475 to 250/375/500.
Level 20 right talent: +90 gold per minute increased to +120.
  • Increased Hand of God heal from 200/300/400 to 225/325/425.
  • Increased Strength attribute symbol.png strength gain from 1.5 to 1.8.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Holy Persuasion cooldown from 30/26/22/18 to 10 on each level.
  • Talent Talents:
Level 20 left talent changed: -45s respawn time ➜ +1000 Holy Persuasion minimum creep health.
Level 10 right talent: +25 movement speed increased to +30.
Level 20 left talent: -40s respawn time increased to -45s.
Level 10 right talent: +15 movement speed increased to +25.
Level 15 left talent changed: +25% spell damage amplification ➜ -10s Test of Faith cooldown. [?]
Level 15 right talent: +200 health increased to +250.
Level 10: +125 cast range or +15 movement speed
Level 15: +25% spell damage amplification or +200 health
Level 20: -40s respawn time or +90 gold per minute
Level 25: +200 Hand of God heal or +2 Holy Persuasion max units
  • CHANGED
    Hand of God player-controlled units max health as heal from 100% to a fixed 200/300/400 heal. [?]
  • Increased base Strength attribute symbol.png strength from 20 to 23.
  • Penitence
    • Reduced mana cost from 100 to 70.
    • Increased duration from 5/6/7/8 to 8 on each level.
  • Penitence
    • Increased movement speed slow from 14%/18%/22%/26% to 15%/20%/25%/30%.
    • Increased damage amplification from 14%/18%/22%/26% to 15%/20%/25%/30%.
  • Test of Faith
    • Reduced mana cost from 175 on each level to 90/100/110/120.
    • Reduced cooldown from 24 to 16.
  • CHANGED
    Holy Persuasion from granting 75/150/225/300 health bonus to granting a base min health of 700/800/900/1000 to persuaded creeps.
  • Penitence
    • Now directly amplifies damage, instead of attempting to deal a percentage of the damage taken as physical damage in another instance.
    • Increased cast range from 600 to 800.
    • Increased movement speed slow from 8%/16%/24%/32% to 14%/18%/22%/26%.
    • Increased damage amplification from 8%/16%/24%/32% to 14%/18%/22%/26%.
    • Rescaled duration from 7 on each level to 5/6/7/8.
  • Holy Persuasion now pierces spell immunity. [?]
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Reduced Penitence cooldown from 14 on each level to 14/13/12/11.
  • Increased Penitence damage amplification from 7%/14%/21%/28% to 8%/16%/24%/32%.
  • Increased Hand of God cooldown from 120 on each level to 140/130/120.
Test of Faith (Teleport)
Teleports heroes to fountain after a delay. Instant teleport for persuaded creeps.
Cast range: 600
Teleport delay: 6/5/4/3
Mana cost: 200
Cooldown: 24
  • Reduced Test of Faith cooldown rescaled from 30/28/26/24 to 24 on each level.
  • Reduced Test of Faith cooldown from 30 on each level to 30/28/26/24.
  • Hand of God
    • Increased mana cost from 150/200/250 to 200/300/400.
    • Increased cooldown from 70 to 120.
  • Reduced Penitence damage amplification from 8%/16%/24%/32% to 7%/14%/21%/28%.
  • Increased Test of Faith max damage from 75/150/225/300 to 100/200/300/400.
  • Holy Persuasion
    • Persuaded creeps now have 0 collision size.
    • Persuaded creeps no longer die when Chen minimap icon.png Chen dies.
    • Reduced max units from 1/2/3/4 to 1/1/2/3.
  • ADDED
    REWORKED
    Chen minimap icon.png Chen.
  • CHANGED
    primary attribute from Strength attribute symbol.png strength to Intelligence attribute symbol.png intelligence.
  • Reduced base Strength attribute symbol.png strength and gain from 22 + 2.6 to 20 + 1.5.
  • Increased base Agility attribute symbol.png agility and gain from 13 + 1.4 to 15 + 2.1.
  • Increased base Intelligence attribute symbol.png intelligence from 17 + 2.2 to 21 + 2.8.
  • Rescaled base attack damage from 26-28 to 22-32.
  • Reduced base armor from 0 to -1.
  • Increased attack range from 500 to 600.
  • Increased attack projectile speed from 1000 to 1100.
  • Increased attack point from 0.433 to 0.5.
  • Reduced attack backswing from 0.567 to 0.5.
  • Reduced cast point from 0.5 to 0.3.
  • Reduced cast point from 1.67 to 0.51.
  • Increased base movement speed from 300 to 310.
  • Chen now has Penitence, Test of Faith, Holy Persuasion as his basic abilities and Hand of God as his ultimate ability.
NEW
Penitence
Forces a unit to accept punishment for their sins, causing them to move slower and accept more damage from attacks or spells.
Cast range: 600
Movement speed slow: 8%/16%/24%/32%
Damage amplification: 8%/16%/24%/32%
Duration: 7
Mana cost: 100
Cooldown: 14
Notes: Amplifies damage by re-dealing the amount as physical damage.
NEW
Test of Faith
If cast on enemy, will deal variable damage based on the unit's faith. If cast on allied hero, it will teleport him to safety. Instantly teleports Chen's persuaded units to safety.
Cast range: 600
Minimum damage: 50/100/150/200
Maximum damage: 75/150/225/300
Teleport delay: 6/5/4/3
Mana cost: 140
Cooldown: 30
Notes: The damage is randomly chosen between the minimum and maximum damage. Can only teleport allied heroes or own units. Cannot target self.
NEW
Holy Persuasion
Takes control of a target enemy unit. Unit gains 50% magic resistance. If Chen dies, all his persuaded units also die.
Cast range: 800
Max units: 1/2/3/4
Health bonus: 75/150/225/300
Mana cost: 100
Cooldown: 30
Notes: Cannot be cast on heroes, ancient creeps, roshan and creep-heroes.
NEW
Hand of God
Fully regenerates your converted creeps. Heals all allied heroes on the map.
Radius: Global
Heal: 200/300/400
Mana cost: 150/200/250
Cooldown: 70
  • Perdition
    • Increased mana cost from 60 to 120.
    • Increased cooldown from 0 to 2.5.
  • CHANGED
    primary attribute from Intelligence attribute symbol.png intelligence to Strength attribute symbol.png strength.
  • Increased base Strength attribute symbol.png strength and gain from 20 + 1.5 to 22 + 2.6.
  • Reduced base Agility attribute symbol.png agility and gain from 15 + 2 to 13 + 1.4.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 21 + 2.6 to 17 + 2.2.
  • Rescaled base attack damage from 22‒29 to 26‒28.
  • Increased base armor from -1 to 0 (total armor is now 1.82).
  • Reduced acquisition range from 650 to 500.
  • Reduced attack range from 550 to 500.
  • Reduced attack projectile Speed from 1100 to 1000.
  • Reduced attack point from 0.5 to 0.433.
  • Increased attack backswing from 0.5 to 0.567.
  • Increased cast point from 0.3 to 0.5.
  • Increased cast backswing from 0.51 to 1.67.
  • Reduced base movement speed from 310 to 300.
  • RENAMED
    Purge to Battle Purge.
    • No longer deals 1000 damage to summoned units.
    • Now also slows attack speed by 10/20/30/40.
    • Reduced movement speed slow from 100% on each level to 10%/20%/30%/40%
    • Increased duration from 6 to 7.
    • Increased cooldown from 12 to 13.
  • REPLACED
    Critical Strike with Perdition.
OLD
Critical Strike
Gives a chance to do more damage on an attack.
Proc chance: 15%
Critical damage: 150%/200%/250%/300%
NEW
Perdition
Chen's ranged attacks are punishing when he reinforces them with a holy wrath. While active, adds damage based on Chen's maximum health.
Cast range: 600
Max health as damage: 3%/5%/7%/9%
Mana cost: 60
Cooldown: 0
Notes: Is an active unique attack modifier. Can be used against buildings as well.
OLD
Holy Persuasion
Chen immediately persuades a number of enemy units within range to join the Sentinel.
Cast range: 800
Radius: 1500
Units persuaded per cast: 2/4/6
Max persuaded units: 25
Mana cost: 250
Cooldown: 120/90/60
NEW
Divine Intervention
Calls upon the mercy and wrath of Hextar, the god of war. The next friendly hero to die will be resurrected with half hit points and mana soon thereafter. The target also becomes invulnerable for a short duration.
Reincarnation delay: 3
Invulnerability duration: 5
Mana cost: 200/300/400
Cooldown: 300/240/180
Notes: When cast, it will affect all allied heroes and Chen. The first one of them who dies gets resurrected. Does not trigger when aegis reincarnates the hero already.
  • Reduced Holy Light heal from 150/300/450/600 to 125/250/375/500.
  • Reduced Holy Persuasion units persuaded per cast from 4/8/12 to 2/4/6.
  • Increased base Agility attribute symbol.png agility and gain from 16 + 2 to 21 + 2.05.
  • Rescaled Purge mana cost from 75/85/95/105 to 85 on each level.
  • Increased Strength attribute symbol.png strength gain from 2.5 to 2.65.
  • Increased Agility attribute symbol.png agility gain from 1.5 to 2.
  • Increased base health from 100 to 150.
  • Holy Light
    • Now stuns for 0.01 seconds.
    • Reduced cast range from 650 to 600.
    • Reduced cooldown from 12 to 10.
    • Increased mana cost from 110/140/175/220 to 125/160/200/250.
    • Reduced damage from 150/300/450/600 to 75/150/225/300.
  • Purge no longer stuns Heroes for 2/2/3/3 seconds.
  • REMOVED
    Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Chen minimap icon.png Chen.
    • No longer reduces Holy Persuasion mana cost to 150 and reduces cooldown to 60/40/15.
  • Holy Persuasion now ministuns only for 0.01 seconds instead of stunning until persuaded.
OLD
Storm Bolt
A magical hammer is thrown at an enemy unit, causing damage and stunning the target.
Cast range: 400
Damage: 100/150/200/275
Stun duration: 3
Mana cost: 100/120/140/165
Cooldown: 12
NEW
Holy Light
A holy light that can heal a friendly living unit or damage an enemy Undead unit.
Cast Range: 650
Heal: 150/300/450/600
Damage: 150/300/450/600
Mana Cost: 110/140/175/220
Cooldown: 7
OLD
Spiked Carapace
Forms barbed layers of chitinous armor that increases defense and returns damage to enemy melee attackers.
Armor bonus: 3/4/6/8
Damage returned: 15%/20%/30%/35%
NEW
Purge
Casts a powerful anti-magic buff at a target enemy unit. Stuns for 1 second and slows movement and attack speeds for 6 seconds.
Cast Range: 600
Damage to Summons: 1000
Stun Duration: 2/2/3/3
Movement Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 6
Mana Cost: 75/85/95/105
Cooldown: 12
Intervals: 3/2/1.5/1.2
  • Reduced Storm Bolt mana cost from 100/125/150/180 to 100/120/140/165.
  • Updated attack projectile.
  • Increased Storm Bolt mana cost from 85/90/95/100 to 100/125/150/180.
  • Reduced Storm Bolt mana cost from 100 on each level to 85/90/95/100.
  • ADDED
    a 4th level to all basic abilities.
  • Storm Bolt
    • Rescaled damage from 90/175/250 to 100/150/200/275.
    • Reduced stun duration from 3.5 to 3.
    • Reduced cooldown from 13 to 8.
    • Increased mana cost from 85 to 100.
  • Rescaled Critical Strike critical damage from 150%/200%/250% to 150%/200%/250%/300%.
  • Spiked Carapace
    • Rescaled bonus armor from 3/5/7 to 3/4/6/8.
    • Rescaled damage returned from 15%/25%/35% to 15%/20%/30%/35%.
  • REPLACED
    Starfall with Holy Persuasion.
OLD
Starfall
Calls down waves of falling stars that damage nearby enemy units.
Radius: 900
Damage per wave: 45/55/65
Max channel time: 35
Structure damage reduction: 35%
Starfall interval: 1
Mana cost: 250
Cooldown: 135
NEW
Holy Persuasion
Chen immediately persuades a number of enemy units within a range of 2500 to join the Sentinel.
Cast Range: 750
Units Persuaded per Cast: 4/8/12
Mana Cost: 250
Cooldown: 120
Notes: Holy Persuasion ministuns the main target until it is persuaded.
  • Increased base attack damage from 7‒7 to 17‒17.
  • Reduced base attack time from 2.5 to 1.7.
  • Increased base movement speed from 300 to 310.
  • Reduced base armor from 1 to 0.
  • Storm Bolt
    • Reduced damage from 100/200/300 to 90/175/250.
    • Rescaled stun duration from 3/3.5/4 to 3.5 on each level.
    • Increased mana cost from 75 to 85.
    • Increased cooldown from 9 to 11.
    • Fixed a Storm Bolt bug
  • Reduced Critical Strike critical damage from 200%/300%/400% to 150%/200%/250%.
  • Starfall
    • Increased number of ability levels from 1 to 3.
    • Rescaled damage per wave from 50 on each level to 45/55/65.
    • Reduced mana cost from 300 to 250.
    • Increased cooldown from 100 to 135.
  • Reduced Starfall mana cost from 300 to 200.
  • CREATED

Patch History[]

Patch
Description
  • Hand of God now correctly applies the heal over time to all player-controlled units of Chen minimap icon.png Chen, not just the initial heal.
  • Fixed a typo in Divine Favor buff description that prevented the armor value from showing.
  • Updated Chen minimap icon.png Chen teleport ability particles.
  • Updated default hero model.
  • Increased max polygon counts.
  • Fixed Divine Favor not amplifying heal and lifesteal anymore.
  • Fixed Ranged Ranged creeps affected by Holy Persuasion not auto-attacking after being issued an attack order.
    • Updated default shoulder item textures.
  • Holy Persuasion
    • Updated ability tooltip and modifier tooltips.
    • Added new note for the ability.
  • Updated default hero model texture.
  • Fixed unit conversion abilities (i.e. Holy Persuasion) not removing existing debuffs properly.
  • Holy Persuasion
    • Fixed where casting ability to control a unit, then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
    • Fixed damage done to player-controlled units not showing up in combat log.
  • Updated ability icons.
  • Updated default hero visuals.
  • Holy Persuasion
    • Now only immediately teleport units that Chen minimap icon.png Chen controls.
    • Fixed neutral creeps not spawning correctly after one of the packs had been dominated away.
    • This happened constantly while playing Chen minimap icon.png Chen and prevented the camp from coming back until the unit is killed.
    • Persuaded units no longer have phased movement.
  • Added in missing Upgradable by Aghanim's Scepter. Hand of God tooltip.
  • Abilities that dominate creeps (i.e. Holy Persuasion) clear out the players that used to be able to control them. This prevents Chen minimap icon.png Chen and Enchantress minimap icon.png Enchantress from being able to control the same creeps.
  • Fixed Holy Persuasion being able to interupt channeling abilities on its target.
  • Multi-unit selection (i.e. Persuaded Units)
    • Units are removed from player's selection when they die.
    • Tab ↹-cycling now cycles unit types instead of individual units.
    • Ctrl+Tab ↹ (or what is bound to dota_cycle_selected) cycles through selected unit groups in reverse.
  • Holy Persuasion
    • No longer can target self.
    • Persuaded creeps now are phased and have no collision size, just like Dominated units.
    • Persuading another creep while at its max unit count will kill the oldest persuaded unit.
    • Persuaded creeps will only die with trying to persuade more units than the max allowed units and only if Chen minimap icon.png Chen is the owner of the unit.
  • Hand of God now affects all Chen minimap icon.png Chen's player-controlled units.
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