Changelogs
Version History[]
Version
Description
- Reduced Penitence Movement Slow from 12/20/28/36% to 12/18/24/30%
- Reduced Divine Favor Bonus Armor from 12/16/20/24 to 9/12/15/18
- Divine Favor now has a mana cost of 75.
- Penitence now grants attack range bonus based on its current level to all of Chen's ranged player-controlled units.
- RemovedHoly Persuasion ↓↓ Double-tapping functionality.
- No longer can be used to teleport all player-controlled units to Chen.
- ReworkedDivine Favor.
- Reduced Hand of God initial ally heal from 200/300/400 to 150/250/350.
- Penitence now grants self 50/150/250/350 attack range bonus on the affected target.
- Aghanim's Scepter upgrade:
- Martyrdom
- Reduced cast range from Global to 1200.
- Can now be cast on enemies, dealing 200/300/400 initial damage and 20/30/40 damage per second. [?]
- Martyrdom
- Reduced base attack damage from 14‒21 to 9‒16.
- Chen no longer has Intelligence as a primary attribute and is now a Universal hero.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 27‒37 to 14‒21.
- Holy Persuasion
- Aghanim's Shard upgrade:
- Increases the Persuaded Creep ability level by 1. [?]
- Reduced Holy Persuasion attack damage bonus from 8/16/24/32 to 4/10/16/22.
- Reduced Divine Favor health regeneration bonus from 1.5/3/4.5/6 to 1/2/3/4.
- Reduced Penitence target movement speed slow from 18%/24%/30%/36% to 12%/20%/28%/36%.
- Reduced Hand of God duration from 10 to 8.
- Aghanim's Scepter upgrade:
- UAcquiring item now retroactively grants the Martyrdom ability to Persuaded Creeps.
- Talents:
- LVL 20-40s Hand of God cooldown reduced to -30s.
- Reduced Penitence ally attack speed bonus from 30/60/90/120 to 25/50/75/100.
- ReworkedAghanim's Scepter upgrade:
- OldCauses Hand of God to apply a strong dispel on healed allies.
- NewGrants Persuaded Units units the Martyrdom ability.
- Martyrdom
- Creature sacrifices itself to perform a single-target Hand of God based on its current level on any chosen ally.
- Cast range: Global
- Cooldown: 8
- Notes: Cooldown is shared between all persuaded units.
- Talents:
- LVL 10+200 health ➜ -2s Holy Persuasion teleport delay.LVL 15+16 Holy Persuasion creep attack damage reduced to +12.LVL 25
- Increased base movement speed from 300 to 305.
- Reduced Hand of God cooldown from 160/140/120 to 150/130/110.
- Increased Holy Persuasion creep movement speed bonus from 10/15/20/25 to 10/20/30/40.
- Hand of God
- Now also heals 20/30/40 health per second for 10 seconds.
- Reduced heal from 275/400/625 to 200/300/400.
- Talents:
- LVL 25
- Increased base attack damage from 25‒35 to 27‒37.
- Reduced Penitence mana cost from 70/80/90/100 to 70/75/80/85.
- Reduced Hand of God mana cost from 250/350/450 to 200/300/400.
- Divine Favor
- Reduced armor bonus from 2/3/4/5 to 1/2/3/4.
- Increased health regeneration bonus from 1.25/2.5/3.75/5 to 1.5/3/4.5/6.
- Increased base health regeneration from 0 to 0.25.
- Divine Favor
- No longer grants 6%/10%/14%/18% heal amplification bonus.
- Now grants 2/3/4/5 armor bonus.
- ReworkedAghanim's Scepter upgrade:
- MovedHoly Persuasion ancient creeps targeting component to Ability Upgrade.
- NewCauses Hand of God to apply a strong dispel on healed allies.
- ReworkedAghanim's Shard upgrade:
- OldDivine Favor
- Adds an active component that allows it to be cast on allies to teleport them to the team's fountain after a 6-second delay.
- Has a cast range of 600, mana cost of 100, and cooldown of 25.
- NewAllows Holy Persuasion to target ancient creeps, maximum one per level of Hand of God.
- Increased base mana regeneration from 0 to 0.5.
- Increased Hand of God heal from 250/425/600 to 275/450/625.
- Aghanim's Shard upgrade:
- Divine Favor
- Increased cast range from 500 to 600.
- Reduced mana cost from 200 to 100.
- Reduced cooldown from 35 to 25.
- Divine Favor
- AddedAttribute Bonus.
- Talents:
- LVL 10+175 cast range ➜ +175 health.LVL 10LVL 15LVL 15LVL 20+800 Holy Persuasion min creep health increased to +1200.LVL 20-24s Hand of God cooldown increased to -40s.
- RemovedDivine Favor active component.
- This ability is now a passive ability.
- Movedcreep teleportation component to Holy Persuasion.
- Addednew Holy Persuasion active component.
- Can now be cast on already persuaded creeps to teleport them to Chen.
- ↓↓ Double-tapping now teleports all persuaded creeps to Chen.
- Has a Global cast range and a teleport delay of 6 seconds.
- AddedAghanim's Shard upgrade for Chen:
- Adds an active component to Divine Favor.
- Can be cast on allies to teleport them to the team's fountain after a delay.
- Cast time: 0.2
- Cast range: 500
- Teleport delay: 6
- Mana cost: 200
- Cooldown: 35
- Notes: Cannot target spell immune allies. Dispellable, but the buff does not dispel on damage like the teleport of Holy Persuasion.
- Can be cast on allies to teleport them to the team's fountain after a delay.
- Talents:
- LVL 10+200 cast range reduced to +150.LVL 10+200 health reduced to +150.LVL 15+20 Holy Persuasion creep attack damage reduced to +16.LVL 15-40s Divine Favor cooldown reduced to -32s.LVL 20+1000 Holy Persuasion min creep health reduced to +800.LVL 20-30s Hand of God cooldown reduced to -24s.LVL 25+350 Hand of God heal reduced to +280.LVL 25+5 Holy Persuasion max units reduced to +4.
- Reduced Divine Favor health regeneration bonus from 2/3/4/5 to 1.25/2.5/3.75/5.
- Talents:
- LVL 20
- Holy Persuasion
- Reduced persuaded creep min health from 1000 on each level to 700/800/900/1000.
- Increased mana cost from 70/90/110/130 to 90/110/130/150.
- Increased Hand of God mana cost from 200/300/400 to 250/350/450.
- Reduced Holy Persuasion creep max level from 4/5/6/6 to 3/4/5/6.
- Divine Favor
- Reduced heal amplification bonus from 8%/12%/16%/20% to 6%/10%/14%/18%.
- Increased cooldown from 120/100/80/60 to 140/120/100/80.
- Talents:
- LVL 15-30s Divine Favor cooldown increased to -40s.
- Reduced base movement speed from 305 to 300.
- Increased Divine Favor cooldown from 90/80/70/60 to 120/100/80/60.
- Reduced base attack damage from 29‒39 to 25‒35.
- Increased Divine Favor cooldown from 60 on each level to 90/80/70/60.
- Reduced Hand of God heal from 300/450/600 to 250/425/600.
- Increased Penitence mana cost from 70 on each level to 70/80/90/100.
- Holy Persuasion
- Now grants the persuaded creep a permanent 8/16/24/32 attack damage bonus.
- Movedthe teleportation component to Divine Favor.
- Divine Favor
- No longer grants 4/8/12/16 attack damage bonus.
- No longer has a non-hero attack damage bonus multipler.
- Now can be Globally cast on allies to teleport them to Chen, with a 6-second delay, 130 mana cost, and 60-second cooldown.
- The buff gets dispelled when taking damage from players or Roshan.
- No longer teleports if Chen is dead as the buff resolves.
- Increased health regeneration bonus from 1/2/3/4 to 2/3/4/5.
- Holy Persuasion
- Can no longer be cast on Siege Creep.
- Now grants the persuaded creep 10/15/20/25 movement speed bonus.
- ReworkedDivine Favor.
- OldDivine Favor
- Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage. Provides triple bonus damage for non-hero targets.
- Cast range: 800
- Health regen bonus: 7/13/19/25
- Heal amplification: 25%
- Attack damage bonus: 8/16/24/32
- Duration: 8/10/12/14
- Mana cost: 70/80/90/100
- Cooldown: 26/24/22/20
- Notes: Single target active ability, buffing one ally.
- NewDivine Favor
- Aura provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage for heroes. Provides double bonus damage for your own non-hero units.
- Radius: 1200
- Health regen bonus: 1/2/3/4
- Heal amplification: 8%/12%/16%/20%
- Attack damage bonus: 4/8/12/16
- Notes: Passive aura. The buff lingers for 0.5 seconds. Only affects allied heroes, and all player-controlled units under Chen's control.
- Talents:
- LVL 15
- Reduced Divine Favor duration from 14 on each level to 8/10/12/14.
- Divine Favor
- Reduced attack damage bonus from 12/24/36/48 to 8/16/24/32.
- Increased non-hero damage multiplier from 2 to 3.
- Increased intelligence gain from 2.8 to 3.2.
- Reduced base movement speed from 310 to 305.
- Divine Favor
- Rescaled attack damage bonus from 10/20/40/80 to 12/24/36/48.
- Now grants 24/48/72/96 attack damage bonus for non-hero units.
- Increased duration from 12 to 14.
- Reduced mana cost from 110 to 70/80/90/100.
- Increased Hand of God heal from 250/400/550 to 300/450/600.
- Talents:
- LVL 20-10s Divine Favor cooldown reduced to -7s.LVL 25+400 Hand of God heal reduced to +350.LVL 25+4 Holy Persuasion max units increased to +5.
- Increased strength gain from 1.8 to 2.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Penitence
- Reduced projectile speed from 2000 to 1400.
- No longer amplifies damage on the target by 18%/24%/30%/36%.
- Now causes allied units attacking the target to gain 30/60/90/120 attack speed for 2 seconds.
- ReplacedTest of Faith with Divine Favor.
- OldTest of Faith
- Deals random damage to test an enemy unit's faith. Heals a random amount to allied units. Always applies the maximum effect when cast on yourself.
- Cast range: 600
- Min Damage: 50/100/150/200
- Max Damage: 100/200/300/400
- Min Heal: 25/50/75/100
- Max Heal: 50/100/150/200
- Mana cost: 60/80/100/120
- Cooldown: 16
- NewDivine Favor
- Provides increased health regeneration, amplifies all health restore by a percentage, and boosts damage.
- Cast range: 800
- Attack damage bonus: 10/20/40/80
- Heal amplification: 25%
- Health regeneration bonus: 7/13/19/25
- Duration: 12
- Mana cost: 110
- Cooldown: 26/24/22/20
- ReworkedHoly Persuasion.
- Rescaled cooldown from 32/24/18/10 to 15 on each level.
- Now has a Global cast range when targeting allies to teleport them.
- Now teleports the ally to Chen, instead of to the fountain.
- The buff gets dispelled when taking player-based or Roshan-based damage.
- No longer teleports if Chen is dead as the buff resolves.
- Now has a max level cap of 4/5/6/6, creeps above these levels can no longer be persuaded.
- Increased persuaded creep min health from 700/800/900/1000 to 1000 on each level.
- Talents:
- LVL 15
- Holy Persuasion
- Increased teleport delay from 6/5/4/3 to 6 on each level.
- Reduced cast range from 900 to 600.
- Increased cooldown from 10 on each level to 32/24/18/10.
- Reduced base intelligence from 21 to 19.
- Increased base attack damage from 27‒37 to 29‒39.
- Increased Hand of God heal from 250/375/500 to 250/400/550.
- Holy Persuasion can no longer target allied lane creeps to teleport them. [?]
- Increased base attack damage from 22‒32 to 27‒37.
- Increased base movement speed from 300 to 310.
- Reduced Holy Persuasion mana cost from 100/110/120/130 to 70/90/110/130.
- Talents:
- LVL 10+125 cast range increased to +200.LVL 10+20% experience gain increased to +35%.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Increased attack range from 600 to 650.
- RemovedTest of Faith (Teleport).
- Test of Faith
- Can now be cast on allies to heal them for 50/100/150/200. [?] Always heals for max values when cast on self.
- Added↓↓ Double-tapping support.
- Reduced mana cost from 90/100/110/120 to 60/80/100/120.
- Holy Persuasion
- Can now be cast on allied units to teleport them home after a 6/5/4/3 second delay.
- Added↓↓ Double-tapping support.
- When cast on self, all of Chen's creeps are teleported to him after the delay. [?]
- Increased mana cost from 100 on each level to 100/110/120/130.
- UChangedLegacy Keys from R to F.
- Talents:
- LVL 10+30 movement speed ➜ +20% experience gain.LVL 15+250 health ➜ +7 armor.LVL 20+120 Gold per minute increased to +180.LVL 25+200 Hand of God heal increased to +400.LVL 25+2 Holy Persuasion max units increased to +4.
- Increased Hand of God heal from 225/350/475 to 250/375/500.
- Increased Hand of God heal from 225/325/425 to 225/350/475.
- Increased Hand of God heal from 200/300/400 to 225/325/425.
- Increased strength gain from 1.5 to 1.8.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Reduced Holy Persuasion cooldown from 30/26/22/18 to 10 on each level.
- Talents:
- LVL 20-45s respawn time ➜ +1000 Holy Persuasion min creep health.
- Talents:
- LVL 10+25 movement speed increased to +30.LVL 20-40s respawn time increased to -45s.
- Penitence
- Increased movement speed slow from 15%/20%/25%/30% to 18%/24%/30%/36%.
- Increased damage amplification from 15%/20%/25%/30% to 18%/24%/30%/36%.
- Test of Faith
- Now displays how much damage it dealt above the target.
- Test of Faith (Teleport) now disjoints projectiles upon teleporting.
- RemovedAttribute Bonus.
- addedTalents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- ChangedHand of God player-controlled units from
100% * MaxHP
heal to a fixed 200/300/400 heal. [?]
- Aghanim's Scepter upgrade:
- No longer reduces Hand of God cooldown to 30 on each level.
- Penitence
- Increased movement speed slow from 14%/18%/22%/26% to 15%/20%/25%/30%.
- Increased damage amplification from 14%/18%/22%/26% to 15%/20%/25%/30%.
- Test of Faith
- Reduced mana cost from 175 on each level to 90/100/110/120.
- Reduced cooldown from 24 to 16.
- ChangedHoly Persuasion from granting 75/150/225/300 health bonus to granting a base min health of 700/800/900/1000 to persuaded creeps.
- Added↓↓ Double-tapping support for Test of Faith (Teleport).
- Now teleports all of Chen's units towards him when cast on self.
- Persuaded creeps now also have the same 6/5/4/3 teleport delay.
- Increased Holy Persuasion max units from 1/1/2/3 to 1/2/3/4.
- Penitence
- Now directly amplifies damage, instead of attempting to deal a percentage of the damage taken as physical damage in another instance.
- Increased cast range from 600 to 800.
- Increased movement speed slow from 8%/16%/24%/32% to 14%/18%/22%/26%.
- Increased damage amplification from 8%/16%/24%/32% to 14%/18%/22%/26%.
- Rescaled duration from 7 on each level to 5/6/7/8.
- Holy Persuasion now pierces spell immunity. [?]
- Aghanim's Scepter upgrade:
- Now also allows Holy Persuasion to be cast on ancient creeps, allowing one ancient creep per level of Hand of God.
- Test of Faith (Teleport) is now dispellable.
- Increased Hand of God cooldown from 140/130/120 to 160/140/120.
- Increased Penitence damage amplification from 7%/14%/21%/28% to 8%/16%/24%/32%.
- Increased Hand of God cooldown from 120 on each level to 140/130/120.
- Holy Persuasion no longer has the ability to teleport allied units.
- Addedthe Test of Faith (Teleport) sub-ability.
- Test of Faith (Teleport)
- Teleports heroes to fountain after a delay. Instant teleport for persuaded creeps.
- Cast range: 600
- Teleport delay: 6/5/4/3
- Mana cost: 200
- Cooldown: 24
- Movedthe teleportation component of Test of Faith to Holy Persuasion.
- Updated hero attack projectile.
- Reduced Test of Faith cooldown rescaled from 30/28/26/24 to 24 on each level.
- Addednew Bound Radius mechanic. [?]
- Chen has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Chen has the
- Reduced Holy Persuasion cooldown from 30 on each level to 30/26/22/18.
- Reduced Test of Faith cooldown from 30 on each level to 30/28/26/24.
- AddedAghanim's Scepter upgrade for Chen:
- Reduces Hand of God cooldown from 120 to 30.
- Updated Penitence ability icon.
- Addednew Test of Faith ability effects when cast on allies.
- Fixed ability interactions between Holy Persuasion and Infest.
- Increased base movement speed from 295 to 300.
- Holy Persuasion persuaded creep
- Fixed ability interactions with Aphotic Shield
- Fixed persuaded creep being able to attack trees.
- Test of Faith now displays the damage dealt value on the affected target.
- Increased base movement speed from 290 to 295.
- Updated Holy Persuasion ability tooltips.
- Reduced base movement speed from 295 to 290.
- Updated hero description.
- Hand of God
- Increased mana cost from 150/200/250 to 200/300/400.
- Increased cooldown from 70 to 120.
- Reduced base movement speed from 300 to 295.
- Increased Test of Faith mana cost from 140 to 175.
- Reduced base movement speed from 310 to 300.
- Reduced Penitence damage amplification from 8%/16%/24%/32% to 7%/14%/21%/28%.
- Increased Test of Faith max damage from 75/150/225/300 to 100/200/300/400.
- Holy Persuasion
- Persuaded creeps now have 0 collision size.
- Persuaded creeps no longer die when Chen dies.
- Reduced max units from 1/2/3/4 to 1/1/2/3.
- Penitence
- Fixed some ability damage amplification bugs.
- Updated ability tooltips.
- Added☐ Disabled Help support for Test of Faith.
- Updated Holy Persuasion ability tooltips.
- Holy Persuasion
- No longer grants persuaded creeps 50% magic resistance bonus.
- Fixed being able to persuade an unlimited amount of creeps.
- ChangedLegacy Keys from U to R.
- Updated Penitence ability tooltips.
- Fixed the following abilities disabling Chen during their cast time and being not interruptable:
- Fixed Holy Persuasion being able to persuade Primal Split Brewlings.
- Fixed a lag issue with Penitence.
- Fixed creeps persuaded by Holy Persuasion dying when an illusion of Chen dies.
- AddedReworkedChen.
- Changedprimary attribute from Strength to Intelligence.
- Reduced base strength and gain from 22 + 2.6 to 20 + 1.5.
- Increased base agility and gain from 13 + 1.4 to 15 + 2.1.
- Increased base intelligence from 17 + 2.2 to 21 + 2.8.
- Rescaled base attack damage from 26-28 to 22-32.
- Reduced base armor from 0 to -1.
- Increased attack range from 500 to 600.
- Increased attack projectile speed from 1000 to 1100.
- Increased attack point from 0.433 to 0.5.
- Reduced attack backswing from 0.567 to 0.5.
- Reduced cast point from 0.5 to 0.3.
- Reduced cast point from 1.67 to 0.51.
- Increased base movement speed from 300 to 310.
- Chen now has Penitence, Test of Faith, Holy Persuasion as his basic abilities and Hand of God as his ultimate ability.
- NewPenitence
- Forces a unit to accept punishment for their sins, causing them to move slower and accept more damage from attacks or spells.
- Cast range: 600
- Movement speed slow: 8%/16%/24%/32%
- Damage amplification: 8%/16%/24%/32%
- Duration: 7
- Mana cost: 100
- Cooldown: 14
- Notes: Amplifies damage by re-dealing the amount as physical damage.
- NewTest of Faith
- If cast on enemy, will deal variable damage based on the unit's faith. If cast on allied hero, it will teleport him to safety. Instantly teleports Chen's persuaded units to safety.
- Cast range: 600
- Min damage: 50/100/150/200
- Max damage: 75/150/225/300
- Teleport delay: 6/5/4/3
- Mana cost: 140
- Cooldown: 30
- Notes: The damage is randomly chosen between the minimum and maximum damage. Can only teleport allied heroes or own units. Cannot target self.
- NewHoly Persuasion
- Takes control of a target enemy unit. Unit gains 50% magic resistance. If Chen dies, all his persuaded units also die.
- Cast range: 800
- Max units: 1/2/3/4
- Health bonus: 75/150/225/300
- Mana cost: 100
- Cooldown: 30
- Notes: Cannot be cast on heroes, ancient creeps, Roshan and creep-heroes.
- NewHand of God
- Fully regenerates your converted creeps. Heals all allied heroes on the map.
- Radius: Global
- Heal: 200/300/400
- Mana cost: 150/200/250
- Cooldown: 70
- Increased Divine Intervention cooldown from 300/240/180 to 600/480/360.
- Changedprimary attribute from Intelligence to Strength.
- Increased base strength and gain from 20 + 1.5 to 22 + 2.6.
- Reduced base agility and gain from 15 + 2 to 13 + 1.4.
- Reduced base intelligence and gain from 21 + 2.6 to 17 + 2.2.
- Rescaled base attack damage from 22‒29 to 26‒28.
- Increased base armor from -1 to 0.
- Reduced acquisition range from 650 to 500.
- Reduced attack range from 550 to 500.
- Reduced attack projectile Speed from 1100 to 1000.
- Reduced attack point from 0.5 to 0.433.
- Increased attack backswing from 0.5 to 0.567.
- Increased cast point from 0.3 to 0.5.
- Increased cast backswing from 0.51 to 1.67.
- Reduced base movement speed from 310 to 300.
- RenamedPurge to Battle Purge.
- No longer deals 1000 damage to summoned units.
- Now also slows attack speed by 10/20/30/40.
- Reduced movement speed slow from 100% on each level to 10%/20%/30%/40%
- Increased duration from 6 to 7.
- Increased cooldown from 12 to 13.
- ReplacedCritical Strike with Perdition.
- OldCritical Strike
- Gives a chance to do more damage on an attack.
- Proc chance: 15%
- Critical damage: 150%/200%/250%/300%
- NewPerdition
- Chen's ranged attacks are punishing when he reinforces them with a holy wrath. While active, adds damage based on Chen's maximum health.
- Cast range: 600
- Max health as damage: 3%/5%/7%/9%
- Mana cost: 60
- Cooldown: 0
- Notes: Is an active unique attack modifier. Can be used against buildings as well.
- ReplacedHoly Persuasion with Divine Intervention.
- OldHoly Persuasion
- Chen immediately persuades a number of enemy units within range to join the Sentinel.
- Cast range: 800
- Radius: 1500
- Units persuaded per cast: 2/4/6
- Max persuaded units: 25
- Mana cost: 250
- Cooldown: 120/90/60
- NewDivine Intervention
- Calls upon the mercy and wrath of Hextar, the god of war. The next friendly hero to die will be resurrected with half hit points and mana soon thereafter. The target also becomes invulnerable for a short duration.
- Reincarnation delay: 3
- Invulnerability duration: 5
- Mana cost: 200/300/400
- Cooldown: 300/240/180
- Notes: When cast, it will affect all allied heroes and Chen. The first one of them who dies gets resurrected. Does not trigger when aegis reincarnates the hero already.
- Reduced Holy Persuasion cooldown from 120 on each level to 120/90/60.
- Reduced Holy Light heal from 150/300/450/600 to 125/250/375/500.
- Reduced Holy Persuasion units persuaded per cast from 4/8/12 to 2/4/6.
- Changedprimary attribute from Strength to Intelligence.
- Reduced strength gain from 2.65 to 1.5.
- Reduced base agility from 21 to 15.
- Increased base intelligence and gain from 15 + 1.5 to 21 + 2.65.
- Reduced base attack damage from 22‒30 to 22‒29.
- Rescaled Holy Light mana cost from 100/125/150/175 to 105/120/135/150.
- Reduced Holy Light mana cost from 125/160/200/250 to 100/125/150/175.
- Holy Persuasion now has a max units of 25.
- Increased base health from 100 to 150.
- Holy Light
- Now stuns for 0.01 seconds.
- Reduced cast range from 650 to 600.
- Reduced cooldown from 12 to 10.
- Increased mana cost from 110/140/175/220 to 125/160/200/250.
- Reduced damage from 150/300/450/600 to 75/150/225/300.
- Purge no longer stuns Heroes for 2/2/3/3 seconds.
- RemovedAghanim's Scepter upgrade for Chen.
- No longer reduces Holy Persuasion mana cost to 150 and reduces cooldown to 60/40/15.
- Increased base attack damage from 13‒21 to 22‒30.
- AddedAghanim's Scepter upgrade for Chen:
- Holy Persuasion
- Reduces mana cost to 150.
- Reduces cooldown to 60/40/15.
- Holy Persuasion
- Holy Persuasion now ministuns only for 0.01 seconds instead of stunning until persuaded.
- ReplacedStorm Bolt with Holy Light.
- OldStorm Bolt
- A magical hammer is thrown at an enemy unit, causing damage and stunning the target.
- Cast range: 400
- Damage: 100/150/200/275
- Stun duration: 3
- Mana cost: 100/120/140/165
- Cooldown: 12
- NewHoly Light
- A holy light that can heal a friendly living unit or damage an enemy Undead unit.
- Cast Range: 650
- Heal: 150/300/450/600
- Damage: 150/300/450/600
- Mana Cost: 110/140/175/220
- Cooldown: 7
- ReplacedSpiked Carapace with Purge.
- OldSpiked Carapace
- Forms barbed layers of chitinous armor that increases defense and returns damage to enemy melee attackers.
- Armor bonus: 3/4/6/8
- Damage returned: 15%/20%/30%/35%
- NewPurge
- Casts a powerful anti-magic buff at a target enemy unit. Stuns for 1 second and slows movement and attack speeds for 6 seconds.
- Cast Range: 600
- Damage to Summons: 1000
- Stun Duration: 2/2/3/3
- Movement Speed Slow: 100%
- Attack Speed Slow: 100
- Slow Duration: 6
- Mana Cost: 75/85/95/105
- Cooldown: 12
- Intervals: 3/2/1.5/1.2
- Reduced Storm Bolt mana cost from 100/125/150/180 to 100/120/140/165.
- Reduced Storm Bolt cast range from 600 to 400.
- Updated attack projectile.
- Increased Storm Bolt mana cost from 85/90/95/100 to 100/125/150/180.
- Reduced Holy Persuasion radius from 2500 to 1500.
- Increased base attack damage from 13‒18 to 13‒21.
- Reduced Storm Bolt mana cost from 100 on each level to 85/90/95/100.
- Addeda 4th level to all basic abilities.
- Storm Bolt
- Rescaled damage from 90/175/250 to 100/150/200/275.
- Reduced stun duration from 3.5 to 3.
- Reduced cooldown from 13 to 8.
- Increased mana cost from 85 to 100.
- Rescaled Critical Strike critical damage from 150%/200%/250% to 150%/200%/250%/300%.
- Spiked Carapace
- Rescaled bonus armor from 3/5/7 to 3/4/6/8.
- Rescaled damage returned from 15%/25%/35% to 15%/20%/30%/35%.
- ReplacedStarfall with Holy Persuasion.
- OldStarfall
- Calls down waves of falling stars that damage nearby enemy units.
- Radius: 900
- Damage per wave: 45/55/65
- Max channel time: 35
- Structure damage reduction: 35%
- Starfall interval: 1
- Mana cost: 250
- Cooldown: 135
- NewHoly Persuasion
- Chen immediately persuades a number of enemy units within a range of 2500 to join the Sentinel.
- Cast Range: 750
- Units Persuaded per Cast: 4/8/12
- Mana Cost: 250
- Cooldown: 120
- Notes: Holy Persuasion ministuns the main target until it is persuaded.
- Increased base attack damage from 12‒16 to 13‒18.
- Increased Storm Bolt cooldown from 11 to 13.
- Reduced base strength and gain from 25 + 2.8 to 20 + 2.5.
- Reduced base agility from 20 to 16.
- Reduced base intelligence from 20 to 15.
- Reduced base attack damage from 17‒17 to 12‒16.
- Increased base attack damage from 7‒7 to 17‒17.
- Reduced base attack time from 2.5 to 1.7.
- Increased base movement speed from 300 to 310.
- Reduced base armor from 1 to 0.
- Storm Bolt
- Fixed a Storm Bolt bug.
- Reduced damage from 100/200/300 to 90/175/250.
- Rescaled stun duration from 3/3.5/4 to 3.5 on each level.
- Increased mana cost from 75 to 85.
- Increased cooldown from 9 to 11.
- Reduced Critical Strike critical damage from 200%/300%/400% to 150%/200%/250%.
- Starfall
- Increased number of ability levels from 1 to 3.
- Rescaled damage per wave from 50 on each level to 45/55/65.
- Reduced mana cost from 300 to 250.
- Increased cooldown from 100 to 135.
- Created
Patch History[]
Patch
Description
- Typing
Holy Knight
in the hero selection now highlights Chen.
- Increased versus scale from 0.85 to 0.93.
- Increased loadout scale from 0.82 to 0.93.
- Addednew Adjectives attributes. [?]
- Chen has the following values: Arachnophobic
1
, Steed1
, Legs2
and Nose1
.
- Chen has the following values: Arachnophobic
- Updated Holy Persuasion ability backend strings.
- RemovedJungler role from hero.
- Updated default hero model.
-
- Holy Persuasion
- Updated ability descriptions.
- Updated ability notes.
- Updated Hand of God ability descriptions.
- Holy Persuasion
- Updated Hand of God ability dispellable tooltips.
-
- Updated default hero portrait.
- Hand of God now correctly applies the heal over time to all player-controlled units of Chen, not just the initial heal.
- Fixed a typo in Divine Favor buff description that prevented the armor value from showing.
- Updated Chen teleport ability particles.
- Updated default hero model.
- Increased max polygon counts.
- Added lore text to Divine Favor.
- Fixed Divine Favor not amplifying heal and lifesteal anymore.
- Divine Favor
- Fixed incomplete error messages for ability's targeting rules.
- Fixed being able to teleport ward units (e.g. Serpent Ward) and Courier.
- Fixed Penitence being able to pierce spell immunity when the target became spell immune after projectile launch.
- Fixed Test of Faith being unable to target ancient creeps.
- Penitence now applies its debuff on projectile hit, rather than cast.
- Fixed Holy Persuasion's buff being dispellable.
- An ability entry for Test of Faith (Teleport) was added to the backend.
- Fixed Ranged creeps affected by Holy Persuasion not auto-attacking after being issued an attack order.
-
- Updated default shoulder item textures.
- Updated Holy Persuasion talent stating
+1000 Creep Min Health
instead of+1000 Creep Health
.
-
- Updated default item build.
- Added Arcane Rune responses.
- Fixed a possible Backdoor Protection bug with Holy Persuasion creeps.
- Fixed Echo Shell incorrectly applying Test of Faith effects through spell immunity.
- Fixed a bug with Holy Persuasion and Infest that would break the hero's selection state.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Test of Faith (Teleport)).
- Holy Persuasion
- Updated ability tooltip and modifier tooltips.
- Added new note for the ability.
- Fixed Test of Faith target sound not playing.
- UAdded a cast ▶️ sound to Test of Faith (Teleport).
-
- Added extra buffer space to creeps persuaded with Holy Persuasion teleporting to Chen with Test of Faith (Teleport).
-
- Fixed ability interactions between Life Drain and Holy Persuasion.
- Fixed Life Drain behavior when the target is persuaded with Holy Persuasion.
- Fixed ability interactions between Life Drain and Holy Persuasion.
-
- Fixed Holy Persuasion ancient creeps count tracking.
-
- Fixed not being able to ⇱⇲ Drag-select units persuaded with Holy Persuasion by dragging over their models.
- Test of Faith (Teleport) now will teleport units without them ending up stuck, this includes forcing Lifestealer out of Infest.
- Fixed the Holy Persuasion being castable on spell immune allies.
- Updated default hero model texture.
- Fixed having 1 more armor than intended.
- Added overhead healing messages.
- Fixed Holy Persuasion working on Spirit Bear.
- Fixed turn rate.
- Fixed unit conversion abilities (i.e. Holy Persuasion) not removing existing debuffs properly.
- Holy Persuasion
- Fixed where casting ability to control a unit, then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.
- Fixed damage done to player-controlled units not showing up in combat log.
- Fixed ☐ Disabled Help not working for Holy Persuasion.
- Fixed Holy Persuasion interrupting allied channeling abilities on cast (rather than upon teleporting with Town Portal Scroll).
- Units persuaded by Holy Persuasion now draw larger on the minimap.
- Fixed Holy Persuasion allowing Tornado to cast without channeling.
- Fixed Holy Persuasion ability interaction with Repel/Purge.
- Fixed Holy Persuasion not removing buffs from the persuaded creep.
- Fixed Hand of God working on dead heroes.
- Fixed ability interactions between Enchant and Holy Persuasion.
- Fixed a control group bug when Enchantress takes over one of Chen's persuaded units.
- Fixed Holy Persuasion not restoring the persuaded unit's mana.
- Fixed not being able to Transmute creeps persuaded by Holy Persuasion.
- Updated ability icons.
- Updated default hero visuals.
- Holy Persuasion
- Now only immediately teleport units that Chen controls.
- Fixed neutral creeps not spawning correctly after one of the packs had been dominated away.
- This happened constantly while playing Chen and prevented the camp from coming back until the unit is killed.
- Persuaded units no longer have phased movement.
- Added in missing Hand of God tooltip.
- Abilities that dominate creeps (i.e. Holy Persuasion) clear out the players that used to be able to control them. This prevents Chen and Enchantress from being able to control the same creeps.
- Fixed Holy Persuasion being able to interupt channeling abilities on its target.
- Multi-unit selection (i.e. Persuaded Units)
- Units are removed from player's selection when they die.
- Tab ↹-cycling now cycles unit types instead of individual units.
- Ctrl+Tab ↹ (or what is bound to
dota_cycle_selected
) cycles through selected unit groups in reverse.
- Fixed double-kill credit from Penitence.
- Penitence
- Fixed ability effect being delayed.
- Fixed ability projectile speed.
- Test of Faith
- Fixed ability working on ancient creeps.
- Fixed ability teleporation not interrupting a unit.
- Fixed Hand of God working on illusions.
- Holy Persuasion
- No longer can target self.
- Persuaded creeps now are phased and have no collision size, just like Dominated units.
- Persuading another creep while at its max unit count will kill the oldest persuaded unit.
- Persuaded creeps will only die with trying to persuade more units than the max allowed units and only if Chen is the owner of the unit.
- Hand of God now affects all Chen's player-controlled units.
- AddedChen.
- Fixed neutral creeps affected by Holy Persuasion still casting their abilities without player orders while under controlled.