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Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
23 + 2
15 + 2.1
19 + 3.2
Level 0 1 15 25 30
Health 20 526 1142 1846 2110
+0.25 +2.55 +5.35 +8.55 +9.75
Mana 80 308 836 1364 1580
+0.5 +1.45 +3.69 +5.89 +6.79
Armor -1 1.5 6.4 11.9 13.98
Magic Resist 25% 26.9% 31.38% 35.78% 37.58%
Damage Block -






Attack Rate 0.59/s 0.68/s 0.85/s 1.04/s 1.12/s
Attack Range Ranged 650 (750)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.5 + 0.5
Projectile Speed 1100
Move Speed ▶️ 305 (Nighttime 335)
Turn Rate Takes 0.262s to turn 180°. 0.6
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_chen
Converts creeps to his cause, building an army.
Converted at sword-point after a disastrous battle, Chen quickly became one of the Fold's most zealous knights. Raised among the clans of the Hazhadal Barrens, Chen adapts his skills of animal enthrallment to perform Holy Persuasions and Martyrdoms, compelling packs of creatures of the forest to fight and sacrifice for his cause. His allies are graced with Divine Favor, while foes are forced to atone through the magnified pains of Penitence. Chen's devotion does not go unrewarded. The Hand of God aids his companions in their quests, intervening at critical moments to heal their injuries and save them from fatal blows.
Holy Persuasion
Holy Persuasion
Divine Favor
Hand of God
Hand of God
Roles: Support Support Pusher Pusher
Complexity: Hero ComplexityHero ComplexityHero Complexity
Adjectives: Arachnophobic, Steed, Nose
Legs ( 2 )


Chen minimap iconChen, the Holy Knight
▶️ "You can learn faith at the end of a sword."
Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan.

In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished—or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.
Holy Knight


Penitence icon
Enemies / Self
Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range.
Cast Animation: 0.3+0.77
Cast Range: Affected by Cast Range bonuses. 800
Enemy Move Speed Slow: 12%/18%/24%/30% (Talent 26%/32%/38%/44%)
Ally Attack Speed Bonus: 20/40/60/80
Self Attack Range Bonus: 50/150/250/350
Debuff Duration: 5/6/7/8
Buff Duration: 2
Talent Damage: 175
Cooldown symbol
Mana symbol
Blocked by Linken's Sphere.
Blocked upon impact.
Modifiers [?]
Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat.

  • The projectile travels at a speed of 1400.
  • Grants the allied unit that is attacking the debuffed enemy the attack speed buff upon its attack point (i.e. starting an attack).
    • This includes invulnerable and hidden units, as well as buildings and wards.
    • The buff is granted even if the attacks missed or changing targets after the attack point.
    • Once gained, the buff stays for its full duration, so it can be used against other targets.
    • Does not apply to instant attacks.
  • When leveling up the ability while a cast is already active, the ability values on already affected units do not update to the new values.
    • Successive casts also do not update existing ability values but refresh the duration.
  • Penitence first applies the debuff, then the damage.
  • Chen has a total of Lua error in Module:Calculate at line 35: in expression "50+<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-0">Lua error in Module:Show at line 24: attempt to index field &#039;?&#039; (a nil value).</span></strong>". attack range against the affected target.
    • Grants Chen and his controlled ranged units attack range bonus as long as they are attacking the affected unit with attack range bonus buff, regardless of its source.
    • Does not work against illusions.

Holy Persuasion
Holy Persuasion icon
Enemy Units
Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum. Converted creeps will have increased movement speed and bonus damage.
Cast Animation: 0.3+0.77
Cast Range: Affected by Cast Range bonuses. 600
Teleport Cast Range: Global
Max Units: 1/2/3/4
Persuasion Creep Max Level: 3/4/5/6
Teleport Delay: 6 (Talent 4)
Holy Persuasion icon Persuaded Creep
Min Base Health: 700/800/900/1000 (Talent 1900/2000/2100/2200)
Move Speed Bonus: 10/20/30/40
Attack Damage Bonus: 4/10/16/22 (Talent 16/22/28/34)
With Aghanim's Shard Ability Level Bonus: 1
Cooldown symbol
Mana symbol
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants persuaded creeps the Martyrdom icon Martyrdom ability.
Sacrifice the life of this unit to heal any ally or damage an enemy with the current level of Hand of God.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Allows Holy Persuasion to target Ancient Creeps. Can control up to 1/2/3 Ancient Creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.
Can be cast while rooted or leashed.
Root Notes:
Can be cast on and teleport rooted creeps.
Modifiers [?]
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
Checks for the current level of the ultimate ability drafted by the player, instead of checking specifically for Hand of God icon Hand of God.
Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted.

  • Applies a basic dispel on the target which removes buffs and debuffs.
  • Grants the creep's Gold Gold bounty like a regular last hit upon cast.
    • Persuading a new creep while already having the maximum amount of creeps instantly kills the oldest persuaded creep.
    • The death is not credited to anyone so that no one gets experience from it.
  • The creep(s)' abilities' levels are based on the time persuaded and do not upgrade.
    • Increases the creep(s)' abilities' level by 1 based on the time persuaded and does not upgrade. For a full list of neutral creep abilities that are upgradeable, please refer to the chart below.
  • When the creep's max health is below the minimum health threshold, its current and max health are increased by the difference.
    • This counts as setting health and does not count as a heal.
    • Leveling the ability or the min health increasing Talent talent does not update the health of already persuaded creeps.
  • Fully restores the creep's mana upon persuading by setting mana.
  • Acquiring Aghanim's Scepter icon Aghanim's Scepter retroactively grants the Martyrdom icon Martyrdom ability to the persuaded creeps.
    • Does not require Hand of God icon Hand of God to be leveled to be unlocked, once Aghanim's Scepter is acquired.
    • However, it relies on Hand of God to work, since it directly uses its values. This means when Hand of God is not learned, Martyrdom does nothing upon cast.
  • Ancient creeps can now be persuaded, with a max of 1/2/3 ancient creeps per level of Hand of God icon Hand of God.
    • Ancient creeps are included in the max units count as well, so it does not allow Chen to have more creeps persuaded.
    • When persuading an ancient creep while already having the maximum amount of ancient creeps, the oldest persuaded ancient creep dies.
    • If Hand of God is not learned, Holy Persuasion can still be cast on ancient creeps, but it does nothing, wasting the mana and cooldown.
  • With Level 4 Holy Persuasion, Chen can persuade the following number of creeps and ancient creeps on each level of Upgradable by Aghanim's Shard. Hand of God:
    • LEVEL 1
      Max 3 creep(s) with 1 ancient creep(s).
    • LEVEL 2
      Max 2 creep(s) with 2 ancient creep(s).
    • LEVEL 3
      Max 1 creep(s) with 3 ancient creep(s).
  • Persuaded units are killed upon losing ability. Upgradable by Aghanim's Shard. The max number of persuaded ancient creeps is based on Chen minimap icon Chen's current Hand of God icon Hand of God level when acquired.
  • Persuaded units are killed upon losing ability.

Divine Favor
Partially usable by illusions. Disabled by Break. EF
Divine Favor icon
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increase the healing they receive.

Can be cast on converted creeps to teleport them to Chen. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage dispels the buff.
Radius: 1200
Health Regen Bonus: 1/2/3/4
Duration: 6
Armor Bonus: 9/12/15/18
Heal Amplification: 20%
Aura Linger Duration: 0.5
Cooldown symbol
Mana symbol
Partially usable by illusions.
Illusion Notes:
Bestows and benefits from the aura.
Does not benefit from the armor bonus.
Modifiers [?]
Chen's zeal is infectious, blessing his allies with vitality and compelling them to his side.

  • Can regenerate up to 60/120/180/240 health in one minute.
  • The aura's buff lingers for 9/12/15/18 seconds.
  • Does not affect invulnerable units.
  • Player-based damage greater than 0 (before reductions), excluding from self, dispels the teleport buff.
    • If Chen is dead as the buff expires, the teleport does not happen.
  • ↓↓ Double-tapping or Self-cast cursor (black) Portrait-casting automatically targets all units under Chen's control.
    • This is not limited to persuaded creeps, Dominated units and other summons are targeted as well.
    • Targets invulnerable and hidden units as well.
    • Does not affect wards, illusions, clones, and non-ancient creep-heroes.

Hand of God
Hand of God icon
No Target
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 8 afterwards.
Cast Animation: 0.3+0.93
Radius: Global
Initial Heal: 150/250/350 (Talent 350/450/550)
Heal per Second: 20/30/40 (Talent 30/40/50)
Duration: 8
With Aghanim's Shard Max Ancient Creeps Count: 1/2/3
Cooldown symbol
 150/130/110 (Talent 120/100/80)
Mana symbol
Modifiers [?]
Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism.

  • Hand of God first applies the buff, the heal, then the basic (Talent strong) dispel.
    • Heal per second from successive casts do not stack but refresh its duration.
  • Heals in 1-second intervals, 1 second after cast, the initial heal is applied together with the first heal per second instance, resulting in 8 heal instances.
    • Can heal up to 310/490/670 (Talent 590/770/950) health over its duration.
  • The voice line upon cast is Global for allies and not audible for enemies.

Persuaded Creep[]

Martyrdom icon
Allies / Enemies
Sacrifice the life of this unit to heal any ally or damage an enemy with the current level of Hand of God.
Cast Animation: 0.3+0.93
Cast Range: Affected by Cast Range bonuses. 1200
Initial Ally Heal: 150/250/350 (Talent 350/450/550)
Ally Heal per Second: 20/30/40 (Talent 30/40/50)
Impact Damage: 150/250/350 (Talent 350/450/550)
Damage per Second: 20/30/40 (Talent 30/40/50)
Buff/Debuff Duration: 8
Cooldown symbol
Mana symbol
Not blocked by Linken's Sphere.
Cannot be reflected.
Modifiers [?]
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Requires drafting Hand of God icon Hand of God to be unlocked for the Holy Persuasion icon Persuaded Unit.

  • Requires Aghanim's Scepter icon Aghanim's Scepter and Hand of God icon Hand of God to be leveled to be unlocked.
    • This ability is granted to the Holy Persuasion icon Persuaded Creeps once Aghanim's Scepter is acquired.
    • If the caster does not have Hand of God, nothing happens upon cast.
    • When losing Aghanim's Scepter, the ability disappears immediately from the persuaded creeps.
  • The initial damage and damage per second component is sourced to Chen, and not to the persuaded unit.
    • Therefore, the damage is affected by outgoing damage manipulation and spell lifesteal.
    • Although Martyrdom uses Hand of God's ability values, amplifying or reducing the healing value neither affects the impact damage nor the damage per second component.
    • Deals damage in 1-second intervals, 1 second after cast, the impact damage is applied together with the first damage per second instance, resulting in 8 damage instances.
    • Uses the same debuff with Hand of God's buff, therefore it can replace the buff which is recevived before.
  • Martyrdom's cooldown is shared among all persuaded units.
    • It is possible to have different cooldown values if another unit is persuaded after Martyrdom is cast.
  • The cooldown is shared between all persuaded units.
  • Hand of God notes fully apply.
  • This ability is not acquirable by Devour icon Devour.

Upgradeable Creep Abilities[]

The following Upgradable by Aghanim's Shard. Holy Persuasion icon Persuaded Creeps' ability level is increased by 1 and unlocks the 4th ability level.


Hero Talents
+200/+10 Hand of God icon Hand of God Heal/Heal Over Time25Hand of God icon Hand of God applies a Strong Dispel
+1200 Holy Persuasion icon Holy Persuasion Minimum Health20-30s Hand of God icon Hand of God Cooldown
+14% Penitence icon Penitence Slow15+12 Holy Persuasion icon Holy Persuasion Damage
-2s Holy Persuasion icon Holy Persuasion Teleport Delay10Penitence icon Penitence Deals 175 Damage

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore
  • Reduced Penitence icon Penitence Movement Slow from 12/20/28/36% to 12/18/24/30%
  • Reduced Divine Favor icon Divine Favor Bonus Armor from 12/16/20/24 to 9/12/15/18

Recommended Items[]

Starting items:

  • Tango icon Tango gives Chen the ability to sustain his health. Generally converted creeps should be used to tank neutral camps while jungling, however, so health regeneration can be skipped for other items. Therefore, you should share your Tango with your teammates right at the start of the game.
  • Clarity icon Clarity is useful for replenishing Chen's mana pool, which is important given how frequently Chen must cast Holy Persuasion while jungling. Keeping Chen's mana up allows him to jungle continuously.
  • Iron Branch icon Iron Branch grants attribute bonuses for some more health, mana, and damage; use this item with Tango to double health restoration.
  • Smoke of Deceit icon Smoke of Deceit aids Chen and allied units in early rotations with invisibility and movement speed.
  • Observer Ward icon Observer Ward is crucial to purchase regularly as Chen, both as a support and as a pusher. Providing map vision to his team allows Chen to keep an eye on enemy movements, which in turn allows him to position himself and his creeps to best meet the threat, or to push an undefended tower.

Early game:

  • Boots of Speed icon Boots of Speed give Chen more movement speed, crucial for moving between jungle camps faster, as well as for extra mobility while rotating for ganks with his creeps. Getting within range to cast Penitence on an enemy hero can slow them enough for follow-ups.
  • Medallion of Courage icon Medallion of Courage applies an armor debuff on enemy target to kill them faster, especially when combined with Penitence's attack speed buff. It also applies an armor buff on an allied unit that may allow them to tank tower hits when pushing. Chen can upgrade the item to Solar Crest icon Solar Crest later on if he wants the slow.

Mid game:

  • Arcane Boots icon Arcane Boots replenishes Chen's and his creeps' mana pools, ensuring that abilities are always ready to be used. Furthermore, keeping allies' mana pools topped up allows them to use their abilities more often, useful when pushing towers.
  • Mekansm icon Mekansm, purchased early enough, allows Chen to push down towers quickly as he can heal his creeps and teammates to prevent the enemy from easily defending. In teamfights, it gives Chen an additional ability with which to heal his team, on top of Hand of God and Divine Favor.
  • Glimmer Cape icon Glimmer Cape gives Chen yet another way to protect his teammates from the enemy, cloaking them in invisibility while also increasing their magic resistance. The active can also be cast on a converted creep to help it get closer to an enemy to initiate with a disable.

Late game:

  • Guardian Greaves icon Guardian Greaves combines Mekansm and Arcane Boots, saving Chen an inventory slot. The aura gives Chen's team a survivability advantage in fights, while the active can heal them, restore mana, and remove debuffs from Chen that may be preventing him from supporting his team.
  • Holy Locket icon Holy Locket is a strong pick giving you an enhanced HP and Mana pool, some extra stats, increased HP regeneration and an active that restores up to 300 HP and mana when fully charged. The real strength in this item relies in the 35% heal amplification it gives, which also applies to Mekansm and Guardian Greaves; granting huge amounts of burst healing, greatly increasing your survivability and supporting ability.
  • Force Staff icon Force Staff is powerful in Chen's hands. It gives him more intelligence and health regeneration, allowing Chen to cast his spells more readily. The active can quickly re-position Chen either to initiate or escape, and do the same for allies. The active can also be cast on a creep to give it a quick burst of movement to get within range for a disable.
  • Eul's Scepter of Divinity icon Eul's Scepter of Divinity is a cheap mana item that gives Chen some powerful benefits. The increased intelligence and mana regen help Chen to cast his spells more frequently, and the bonus movement speed helps him with mobility for ganking, chasing and escaping. The active also allows him to make himself temporarily invulnerable if jumped on by the enemy, can remove debuffs from himself, or can be cast on an enemy to disable them long enough for a creep to disable them further.
  • Scythe of Vyse icon Scythe of Vyse gives Chen all-around attributes and greatly increased casting ability. The Hex gives Chen a targeted instant hard-disable which is very powerful in teamfights and ganks, as it can set up chain-disables with Chen's creeps.

Situational items:

  • Vladmir's Offering icon Vladmir's Offering is a strong teamfight and pushing aura that greatly benefits Chen's creeps and allies. The armor aura greatly increases survivability against physical attacks and tower hits, and the mana aura lets them recover mana more readily for casting spells. The lifesteal can allow creeps, both converted and allied lane creeps, as well as heroes, to maintain their HP during pushes and become a bigger threatt against towers.
  • Helm of the Dominator icon Helm of the Dominator gives one more creep, good attributes, as well as attack speed and health regeneration aura.
  • Drum of Endurance icon Drum of Endurance gives Chen attributes, increasing his survivability and giving him a larger mana pool. The active can allow Chen and his creeps to move more swiftly to chase down a gank target or escape enemy pursuers.
  • Pipe of Insight icon Pipe of Insight is a powerful teamfight item. It grants increased magic resistance to Chen, while providing an aura that gives his team and his creeps health regeneration and magic resistance. The active can be used to protect his congregation, preventing the enemy from instantly bursting them down with magic nukes.
  • Solar Crest icon Solar Crest allows Chen to apply an armor debuff on the enemy from range. Alternatively, Chen can use it to grant allied target armor, attack speed, and movement speed, keeping them alive and buffing them during fights and pushes.
  • Ghost Scepter icon Ghost Scepter allows Chen to temporary ignore physical damage, crucial for enhancing his survivability in fights. The inability to attack is of little hindrance to Chen, since he relies on casting his spells and using his creeps' abilities more than on his physical attacks.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Kills Under Penitence icon Penitence
Relic Rare icon
Kills After Holy Persuasion icon Holy Persuasion Teleports
Relic Rare icon
Unit Spells Leading To Kills
Relic Rare icon
Heroes Saved With Healing
Relic universal icon
Magic Damage With Creeps
Relic universal icon
Controlled Unit Tower Damage
Relic universal icon
Slows Leading To Kills
Relic universal icon
Mega Kill Streaks
Relic universal icon
Dust of Appearance icon Dusts Leading To Kills
Relic universal icon
Enemy Observer and Sentry Wards icon Ward Kills
Relic universal icon
Observer and Sentry Wards icon Wards Placed
Relic universal icon
Kill Assists
Relic universal icon
Plus Hero Badge 1
Plus Hero Badge 2
Plus Hero Badge 3
Plus Hero Badge 4
Plus Hero Badge 5
Plus Hero Badge 6



  • Chen's fun names in DotA were Chechen and Jackie Chen, a pun on the name of the famed actor Jackie Chan.
  • ▶️ "My Leg" refers to a Spongebob Squarepants running gag.