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This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.


Bash (Pre 3.00d)[]

Bash
Cannot be used by illusions. Pierces spell immunity.
Unknown icon
Ability
Passive
Affects
Enemies
Damage
Magical
Gives a chance that an attack will do bonus damage and stun an opponent for a short time.
Proc Chance: 20/30/40%
Bonus Damage: 25
Stun Duration: 1
Buff/Debuff
Modifiers
Stun


Blink Strike (Pre 6.65)[]

Blink Strike
Reality Rift icon
Affects
Self
Damage
Magical
Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
Cast Animation: 0.4+0.2
Cast Range: 700
Damage: 30/60/90/120
Cooldown symbol
 30/20/10/5
Mana symbol
 50
Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide.

  • This ability got reworked into the current Reality Rift icon Reality Rift in the 6.65 gameplay patch.
  • The bonus damage is independent from Chaos Knight's attack damage and is instantly dealt to the target.
  • Chaos Knight is ordered to attack the target, if it is an enemy.
  • Can be cast on allies without damaging them.


Chaos Strike (7.20-7.27a)[]

Chaos Strike (7.20-7.27a)
Chaos Strike icon
Ability
Passive
Affects
Enemies / Self
Chaos Knight's attacks deal a critical strike of varying strength, in addition to a lifesteal for 25%/40%/55%/70% of the damage.
Minimum Critical Damage: 120%
Maximum Critical Damage: 140%/170%/200%/230%
Lifesteal: 25%/40%/55%/70%
Cooldown symbol
 4 (Talent 2.5)
Buff/Debuff
Modifiers
modifier_chaos_knight_chaos_strike
Undispellable
Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors.

  • If two sources of critical strike trigger at the same time, the higher multiplier has priority.
  • Stacks additively with other sources of lifesteal.
  • The sound and particles play upon start of the attack, not when the attack lands.
  • Evaded or missed attacks do not cause the ability to go on cooldown.
  • Only the cooldown reduction from the level 25 talent is displayed. The level 15 talent can further reduce this to 2.2 (3.52 without the level 25 talent).


Chaos Strike (6.11-Pre 7.20)[]

Chaos Strike (Pre 7.20)
Chaos Strike icon
Ability
Passive
Affects
Enemies
Each of Chaos Knight's attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal for 75% of the damage.
Proc Chance: 12%
Critical Damage: 125%/175%/225%/275%
Proc Lifesteal: 75%
Buff/Debuff
Modifiers
modifier_chaos_knight_chaos_strike
Undispellable
Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors.

  • This ability got reworked into the following Chaos Strike icon Chaos Strike in the 7.20 gameplay patch.
  • Increases attack damage by an average of 3%/9%/15%/21%.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • Stacks additively with other sources of lifesteal.
  • The sound and particles play upon start of the attack, not when the attack lands.


Critical Strike (Pre 6.11)[]

Critical Strike
Can be used by illusions. Pierces spell immunity. EC
Chaos Strike icon
Ability
Passive
Affects
Enemies / Self
Nessaj's mojo gives him a chance to deal bonus damage.
Evasion Proc Chance: 11%/0%/0%/0%
Crit Proc Chance: 1%/11%/11%/11%
Critical Damage: 1100%/150%/250%/333%
Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors.

  • This ability got reworked into the following Chaos Strike icon Chaos Strike in the 6.11.
  • The evasion was only provided on level 1.
  • The actual chance to proc a critical strike was 0%/10%/10%/10%, since the Warcraft 3 engine always rounded the percentage numbers to the next 5 position.
    • This means the chance to proc a 1100% damage hit was non-existent, so it only provided the evasion on level 1.
  • Increased attack damage by an average of 0%/5.5%/16.5%/25.63%.


About 11 (Pre 5.65)[]

About 11 (Pre 5.65)
Pierces spell immunity. RT
Phantasm icon
Ability
No Target
Affects
Self
Summons 11 copies of the Chaos Knight from alternate dimensions. The illusions deal very little damage. Lasts 25 seconds.
Cast Range: 0
Split Time: 0.5
Number of Illusions: 9
Illusion Damage Dealt: 2%/4%/6%
Illusion Damage Taken: 100%
Duration: 15/20/25
Cooldown symbol
 180
Mana symbol
 175/225/275
Buff/Debuff
Modifiers
About 11
Death

  • This ability got replaced by Phantasm icon Phantasm in the 5.65 gameplay patch.
  • Resets current attack and spell targeting priorities on Chaos Knight.
  • After the split time, Chaos Knight reappears with his illusions.
    • They appear in an random 500 radius.
  • Orders the caster to stop after the split time, canceling all queued orders, and orders given during the split time.
  • Recasting About 11 replaces the illusions from the previous cast, no matter under whose control they are.
  • About the ability description.
    • Even though the ability description said that About 11 summoned 11 illusions of Chaos Knight the ability only used to summon 9 illusions.
    • It seems that the original plan for About 11 was to summon 11 illusions but was nerfed before release and the ability description was not updated.
    • Similarly the description said that illusion Damage Dealt was 11/100/100% damage and the Illusion Damage Taken was 300/300/200%.
    • But the illusion Damage Dealt was 2%/4%/6% and the Illusion Damage Taken was 100%.
  • The Ability description was updated after the 4.00 gameplay patch.
Ability Description before patch 4.00beta2.
The Chaos Knight summons 11 copies of himself from alternate dimensions. Each one deals 11% damage and takes triple damage.
The Chaos Knight summons 11 copies of himself from alternate dimensions. Each one deals normal damage and takes triple damage.
The Chaos Knight summons 11 copies of himself from alternate dimensions. Each one deals normal damage and takes double damage.
Ability Description after patch 4.00beta2.
The Chaos Knight summons 11 copies of himself from alternate dimensions. Each one deals 2/4/6% damage.
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