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{{VersionTableElement|6.75| |
{{VersionTableElement|6.75| |
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+ | * {{A|Chaos Bolt|Chaos Knight}} |
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− | * |
+ | ** Now damages and stuns when the projectile hits, instead of stunning upon cast, and damaging upon projectile hit. |
+ | ** Now has a projectile speed of 1000. |
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}} |
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{{VersionTableElement|6.72d| |
{{VersionTableElement|6.72d| |
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− | * Increased collision size from 12 to 24. |
+ | * Increased [[collision size]] from 12 to 24. |
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}} |
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{{VersionTableElement|6.72c| |
{{VersionTableElement|6.72c| |
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− | * Reduced collision size from 24 to 12. |
+ | * Reduced [[collision size]] from 24 to 12. |
* {{A|Phantasm|Chaos Knight}} |
* {{A|Phantasm|Chaos Knight}} |
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** Reduced mana cost from 175/225/275 to 125/200/275. |
** Reduced mana cost from 175/225/275 to 125/200/275. |
Revision as of 17:58, 23 July 2021
Changelogs
Version History
Version
Description
- Increased turn rate from 0.5. to 0.6.
- Reduced Chaos Bolt cast backswing from 0.73 to 0.4.
- Aghanim's Shard upgrade:
- Changed Chaos Bolt Phantasm illusion duration from equaling the randomed stun duration to a fixed 6 seconds.
- Talents:
- Level 15 left talent changed: 14% cooldown reduction ➜ 35% cleave.
- Level 20 right talent changed: +8s Phantasm duration ➜ +0.5s Chaos Bolt min/max stun duration.
- Level 25 left talent changed: +1s Chaos Bolt min/max stun duration ➜ +10s Phantasm duration.
- Added Aghanim's Shard upgrade for Chaos Knight:
- Increases Chaos Bolt cast range from 500 to 800, and causes it to spawn a Phantasm illusion that attacks the targeted enemy. The illusion lasts as long as the stun does.
- Chaos Strike now has a 30% chance to proc on attack, instead of having a 4 second cooldown.
- Phantasm
- No longer grants the illusions 25% extra magic resistance.
- Reduced number of illusions from 3 on each level to 1/2/3.
- Increased illusion damage dealt from 40%/70%/100% to 100% on each level.
- Reduced mana cost from 125/200/275 to 75/125/175.
- Reduced cooldown from 125 to 75.
- Talents:
- Level 15 left talent: 12% cooldown reduction increased to 14%.
- Level 25 left talent changed: +1.5s Chaos Bolt max stun duration ➜ +1s Chaos Bolt min/max stun duration.
- Level 25 right talent changed: -1.5s Chaos Strike cooldown ➜ +10% Chaos Strike proc chance.
- Talents:
- Level 10 left talent: +15 movement speed increased to +20.
- Level 10 right talent: +4 all stats increased to +5.
- Talents:
- Level 10 left talent: +20 movement speed reduced to +15.
- Level 10 right talent: +5 all stats reduced to +4.
- Level 15 left talent: 15% cooldown reduction reduced to 12%.
- Level 15 right talent: +15 strength reduced to +12.
- Level 20 right talent: +10s Phantasm duration reduced to +8s.
- Level 25 left talent: +2s Chaos Bolt max stun duration reduced to +1.5s.
- Level 25 right talent: -2s Chaos Strike cooldown reduced to -1.5s.
- Increased Reality Rift cast range from 475/550/625/700 to 550/600/650/750.
- Reduced Phantasm cooldown from 145 on each level to 145/135/125.
- Increased Reality Rift armor reduction from 2/3/4/5 to 3/4/5/6.
- Reduced Phantasm illusion damage taken from 350% to 325%.
- Talents:
- Increased Chaos Strike max critical damage from 140%/165%/190%/215% to 140%/170%/200%/230%.
- Reduced agility gain from 2.1 to 1.4.
- All of Chaos Knight's illusions within 600 radius around him now cast a fake Chaos Bolt whenever Chaos Knight casts it.
- Reality Rift
- No longer slows movement speed by 10%/20%/30%/40% for 3 seconds.
- No longer slows attack speed by 30/50/70/90 for 3 seconds.
- Now reduces armor by 2/3/4/5 for 6 seconds.
- Increased cooldown from 14/11/8/5 to 15/12/9/6.
- Reduced Chaos Strike max critical damage from 160%/200%/240%/280% to 140%/165%/190%/215%.
- Phantasm
- Phantasm illusions are now strong illusions. [?]
- Phantasm illusions now have 25% bonus magic resistance. [?]
- Reduced illusion damage dealt from 50%/75%/100% to 40%/70%/100%.
- Increased illusion damage taken from 260% to 350%.
- Reworked Aghanim's Scepter upgrade:
- Old: Reduces Phantasm cooldown to 110 and illusion damage taken to 180%, and turns it into a unit-targeting ability with 1200 cast range, allowing targeting allies to create illusions of them under Chaos Knight's control.
- New: Causes Phantasm creates 1 illusion of all allied heroes on the map, and an extra illusion of Chaos Knight, all under his control. Allies are not interrupted and not turned invulnerable during the split time.
- Increased Chaos Strike max critical damage from 160%/195%/230%/265% to 160%/200%/240%/280%.
- Talents:
- Level 15 left talent: 12% cooldown reduction increased to 15%.
- Reduced Reality Rift cooldown from 20/15/10/5 to 14/11/8/5.
- Reduced Chaos Bolt mana cost from 140 on each level to 110/120/130/140.
- Reduced strength gain from 3.7 to 3.4.
- Chaos Bolt
- Increased minimum damage from 60/90/120/150 to 90/110/130/150.
- Increased maximum damage from 180/210/240/270 to 180/220/260/300.
- Increased minimum stun duration from 1/1/2/2 to 1.25/1.5/1.75/2.
- Rescaled maximum stun duration from 2/3/4/4 to 2.2/2.8/3.4/4.
- Increased cooldown from 10 on each level to 13/12/11/10.
- Aghanim's Scepter upgrade:
- Now also reduces illusion damage taken to 180%.
- Reduced Chaos Strike lifesteal from 40%/50%/60%/70% to 25%/40%/55%/70%.
- Increased strength gain from 3.2 to 3.7.
- Reality Rift
- Reduced movement speed slow from 15%/25%/35%/45% to 10%/20%/30%/40%.
- Increased slow duration from 2 to 3.
- Chaos Strike
- Reduced cooldown from 7/6/5/4 to 4 on each level.
- Rescaled lifesteal from 50%/55%/60%/65% to 40%/50%/60%/70%.
- Increased max critical damage from 160%/190%/220%/250% to 160%/195%/230%/265%.
- Increased Chaos Strike lifesteal from 35%/45%/55%/65% to 50%/55%/60%/65%.
- Increased Chaos Strike lifesteal from 35%/40%/45%/50% to 35%/45%/55%/65%.
- Reduced Chaos Strike cooldown from 8/7/6/5 to 7/6/5/4.
- Increased Phantasm illusion damage dealt from 40%/70%/100% to 50%/75%/100%.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Chaos Bolt
- Reduced projectile speed from 1000 to 700.
- Reduced minimum damage from 75/100/125/150 to 60/90/120/150.
- Reduced maximum damage from 200/225/250/275 to 180/210/240/270.
- Reality Rift
- No longer reduces armor by 1/3/5/7 for 8 seconds.
- Now slows movement speed by 15%/25%/35%/45% and attack speed by 30/50/70/90 for 2 seconds.
- Now moves the target a fixed distance of 250/300/350/400, instead of a random spot between 30% and 80% of the distance between Chaos Knight and the target.
- Reduced cast range from 550/600/650/700 to 475/550/625/700.
- Rescaled cooldown from 18/14/10/6 to 20/15/10/5.
- Reworked Chaos Strike
- Old Chaos Strike
- Each of Chaos Knight's attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal for 75% of the damage.
- Proc chance: 12%
- Proc Lifesteal: 75%
- Critical Damage: 125%/175%/225%/275%
- Notes: Fully works for illusions.
- New Chaos Strike
- Chaos Knight's attacks deal a critical strike of varying strength, in addition to a lifesteal for a part of the damage.
- Minimum critical damage: 120%
- Maximum critical damage: 160%/190%/220%/250%
- Lifesteal: 35%/40%/45%/50%
- Cooldown: 8/7/6/5
- Notes: Fully works for illusions.
- Phantasm
- No longer has a 50% chance to spawn an extra illusion.
- Increased number of illusions from 1/2/3 to 3 on each level.
- Reduced illusion damage dealt from 100% on each level to 40%/70%/100%
- Reduced duration from 42 to 30.
- Talents:
- Level 25 right talent changed: +7 Reality Rift armor reduction ➜ -2s Chaos Strike cooldown.
- Increased base intelligence from 16 to 18.
- Reduced base armor from 2 to 1.
- Reduced movement speed from 325 to 320.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Neutral creeps targeted by Reality Rift now draw aggro and can be auto-attacked again.
- Reworked talents:
- Old:
- Level 10: +15 attack speed or +8 intelligence
- Level 15: +20 movement speed or +10 strength
- Level 20: +120 gold per minute or +12 all stats
- Level 25: 20% cooldown reduction or Reality Rift pierces spell immunity
- New:
- Level 10: +20 movement speed or +5 all stats
- Level 15: 12% cooldown reduction or +15 strength
- Level 20: Reality Rift pierces spell immunity or +150 gold per minute
- Level 25: +2s Chaos Bolt max stun duration or +7 Reality Rift armor reduction
- Increased strength gain from 2.9 to 3.2.
- Reduced base health regeneration from 0.25 to 0.
- Reality Rift
- Reduced cast time from 0.4 to 0.3.
- Reduced cooldown from 24/18/12/6 to 18/14/10/6.
- Increased Chaos Strike lifesteal from 65% to 75%.
- Increased Phantasm illusion damage taken from 200% to 260%.
- Talents:
- Level 10 left talent: +7 intelligence increased to +8.
- Level 15 right talent: +15 movement speed increased to +20.
- Rescaled Reality Rift armor reduction from 3/4/5/6 to 1/3/5/7.
- Chaos Strike:
- Increased lifesteal from 50% to 65%.
- Fixed the lifesteal ignoring damage manipulating effects. [?]
- Reality Rift
- No longer grants 60/100/140/180 attack damage for 1.2 seconds or for 1 attack to Chaos Knight upon cast.
- Now reduces the target's armor by 3/4/5/6 for 8 seconds upon cast.
- Can no longer be cast while rooted.
- Chaos Strike
- No longer reduces the target's armor by 5 for 8 seconds upon proccing.
- Now causes Chaos Knight to lifesteal for 50% on a proccing attack. [?]
- Increased proc chance from 10% to 12%.
- Added Aghanim's Scepter upgrade for Chaos Knight:
- Reduces Phantasm cooldown to 110 and turns it into a unit-targeting ability with 1200 cast range, allowing targeting allies to create illusions of them under Chaos Knight's control.
- Added talents:
- Level 10: +15 attack speed or +7 intelligence
- Level 15: +15 movement speed or +10 strength
- Level 20: +120 gold per minute or +12 all stats
- Level 25: 20% cooldown reduction or Reality Rift pierces spell immunity
- Increased attack range from 128 to 150.
- Increased Reality Rift damage from 60/80/100/120 to 60/100/140/180.
- Chaos Strike
- Now also reduces the target's armor by 5 for 8 seconds on a proccing attack. [?]
- Reduced critical damage from 150%/200%/250%/300% to 125%/175%/225%/275%.
- Increased Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150.
- Reality Rift
- Increased damage from 25/50/75/100 to 60/80/100/120.
- Reduced mana cost from 70 to 50.
- Increased Phantasm duration from 34 to 42.
- Chaos Bolt damage and stun values are now inversely related.
- Chaos Bolt
- Now damages and stuns when the projectile hits, instead of stunning upon cast, and damaging upon projectile hit.
- Now has a projectile speed of 1000.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Phantasm
- Reduced mana cost from 175/225/275 to 125/200/275.
- Reduced cooldown from 180/160/140 to 140 on each level.
- Increased base strength from 17 to 20.
- Increased attack range from 100 to 128.
- Chaos Bolt
- Increased minimum damage from 1 on each level to 1/50/75/100.
- Increased maximum damage from 200 on each level to 200/225/250/275.
- Now displays the amount of damage dealt as a floating text above the target.
- Added to Captain's Mode.
- Reduced base strength from 21 to 17.
- Increased base attack damage from 25-55 to 29-59.
- Increased Reality Rift mana cost from 50 to 70.
- Reduced Reality Rift cast point from 0.5 to 0.4.
- Replaced Blink Strike with Reality Rift.
- Old Blink Strike
- Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
- Cast range: 800
- Damage: 30/60/90/120
- Mana cost: 50
- Cooldown: 30/20/10/5
- Notes: Deals the damage immediately upon teleporting to the target. Can be cast on allies without dealing the damage.
- New Reality Rift
- The Chaos Knight rips open the fabric of time and space and draws himself and his victim closer to each other. Chaos Knight may bring any illusion or phantasms of himself along through the rift of reality. Traveling through this rift will enhance the Chaos Knight's damage for one hit.
- Cast range: 550/600/650/700
- Illusion search radius: 1375
- Attack damage bonus: 25/50/75/100
- Number of attacks: 1
- Damage bonus duration: 1.2
- Mana cost: 50
- Cooldown: 24/18/12/6
- Notes: Cannot be cast on allies. Chaos Knight and the target are moved to a random spot within 30% and 80% of the distance between them. Grants Chaos Knight and all pulled illusions a raw damage bonus for one attack, but illusions cannot make use of it.
- Reduced Blink Strike cast time from 0.6 to 0.5.
- Chaos Bolt now displays the random stun duration.
- Blink Strike can now be cast on allied units.
- Chaos Bolt now deals 1-200 random damage.
- Reduced Chaos Strike critical damage from 155%/210%/265%/320% to 150%/200%/250%/300%.
- Fixed Chaos Strike's ability icon disappearing when pausing the game.
- Renamed Critical Strike to Chaos Strike.
- No longer grants 11%/0%/0%/0% evasion.
- Increased critical proc chance from 1%/11%/11%/11% to 12% on each level.
- Reduced critical damage from 1100%/150%/250%/333% to 125%/175%/225%/275%.
- Slightly improved Blink Strike timing.
- Fixed some memory leak issues with Blink Strike.
- Fixed Blink Strike dealing no damage.
- Reduced Critical Strike damage from 1100%/150%/250%/367% to 1100%/150%/250%/333%.
- Reduced base strength from 23 to 21.
- Blink Strike
- Now blinks closer to the target.
- Removed the 0.3 second delay on the damage.
- Reduced base attack damage from 6-66 to 5-55.
- Rescaled base attack damage from 28-36 to 6-66.
- Improved Attack Animation from 0.56/0.41 to 0.50/0.50.
- Improved Cast Animation from 0.452/1.008 to 0.60/0.20.
- Blink Strike
- Now makes the caster face the target after blinking.
- Fixed not going into cooldown when used.
- Added a 0.3 second delay to the damage, so it does not happen instantly upon blinking.
- Added back Blink Strike.
- Temporarily replaced Blink Strike with Magnus' Mighty Swing.
- Added back Blink Strike.
- Temporarily replaced Blink Strike with Anti-Mage's Blink.
- Reduced base health regen from 1.75 to 0.25.
- Increased Blink Strike damage from 20/40/60/80 to 30/60/90/120.
- Blink Strike
- No longer grants 150% attack damage bonus for one attack.
- Now deals 20/40/60/80 magical damage to enemy targets upon cast.
- Replaced About 11 with Phantasm.
- Old About 11
- Summons 11 copies of the Chaos Knight from alternate dimensions. The illusions deal very little damage.
- Split time: 0.5
- Number of illusions: 9
- Illusion damage dealt: 2%/4%/6%
- Illusion damage taken: 100%
- Duration: 15/20/25
- Mana cost: 175/225/275
- Cooldown: 180
- New Phantasm
- Summon several copies of the Chaos Knight from alternate dimensions. the illusions deal full damage, but take extra damage.
- Number of illusions: 1/2/3
- Illusion damage dealt: 100%
- Illusion damage taken: 200%/250%/300%
- Duration: 20
- Mana Cost: 170/225/275
- Cooldown: 180
- Notes: Has a 0.5-second split time, during which Chaos Knight is invulnerable. The positions of Chaos Knight and the illusions are shuffled.
- Rescaled Chaos Bolt mana cost from 115/130/145/155 to 140 on each level.
- Reduced base strength and gain from 24 + 3 to 23 + 2.9.
- Reduced agility gain from 2.3 to 2.1.
- Reduced intelligence gain from 1.3 to 1.2.
- Reduced base attack damage from 29-39 to 28-36.
- Increased About 11 illusion damage dealt from 2%/4%/6% to 4%/8%/12%
- Reduced Chaos Bolt max stun duration from 7 to 5.
- Increased base health from 100 to 150.
- Chaos Bolt
- Reduced mana cost from 125/140/150/165 to 115/130/145/155.
- Reduced damage from 75/150/220/290 to 50/100/150/200.
- Increased cast range from 420 to 500.
- Increased Blink Strike attack damage bonus from 150% to 175%.
- Removed Aghanim's Scepter upgrade for Chaos Knight.
- No longer increases About 11 illusion damage dealt from 2%/4%/6% to 10%/20%/30%.
- Added Aghanim's Scepter upgrade for Chaos Knight:
- Increases About 11 illusion damage dealt from 2%/4%/6% to 10%/20%/30%.
- Blink Strike now mini-stuns for 0.01 seconds.
- Reduced mana from 224 to 208.
- Increased Critical Strike critical damage from 1100%/150%/233%/333% to 1100%/150%/250%/367%.
- Reduced base armor from 2 to 1.
- Increased base attack time from 1.55 to 1.7.
- Increased base attack damage from 53-63 to 53-69.
- Chaos Bolt
- Reduced damage from 75/170/265/325 to 75/150/220/290.
- Reduced cast range from 600 to 420.
- Rescaled mana cost from 130/140/150/160 to 125/140/150/165.
- Reduced Critical Strike critical damage from 1100%/200%/300%/400% to 1100%/150%/233%/333%.
- Increased About 11 mana cost from 175 on each level to 175/225/275.
- Increased base attack damage from 18-28 to 29-39.
- Reduced base armor from 5 to 3.
- Increased Chaos Bolt mana cost from 125/135/140/150 to 130/140/150/160.
- Reduced Critical Strike critical damage from 1100%/300%/400%/500% to 1100%/200%/300%/400%.
- Rescaled Chaos Bolt mana cost from 150 on each level to 125/135/140/150.
- Added a 4th level to all basic abilities.
- Chaos Bolt
- Rescaled damage from 75/170/265 to 75/170/265/325.
- Increased mana Cost from 90 to 150.
- Reduced cooldown from 13 to 10.
- Blink Strike
- Now orders the caster to attack the target.
- Now grants the caster 150% bonus attack damage for one attack.
- Rescaled mana cost from 60/40/20 to 40 on each level.
- Rescaled cooldown from 30/10/5 to 30/20/10/3.
- Critical Strike
- Rescaled evasion proc chance from 11%/0%/0% to 11%/0%/0%/0%.
- Rescaled critical proc chance from 1%/11%/11% to 1%/11%/11%/11%.
- Rescaled critical damage from 1100%/300%/500% to 1100%/300%/400%/500%.
- Chaos Bolt
- Fixed creating an invisible unit.
- Fixed the stun not working if the enemy unit moved more than 600 units after the stun was casted.
- Critical Strike
- Increased proc chance from 1%/3%/6% to 1%/11%/11%.
- Reduced bonus damage from 1100%/1100%/1100% to 1100%/300%/500%.
- Increased Critical Strike proc chance from 1%/3.5%/7.5% to 1%/3%/6%.
- Replaced Bash with Chaos Bolt.
- Old Bash
- Gives a chance that an attack will do bonus damage and stun an opponent for a short time.
- Proc chance: 20%/30%/40%
- Bonus damage: 25
- Stun duration: 1
- Chaos Bolt
- A mysterious energy bolt is thrown at an enemy. It stuns for a random amount of time.
- Cast range: 600
- Damage: 75/170/265
- Min stun duration: 1
- Max stun duration: 7
- Projectile Speed: 1500
- Mana cost: 90
- Cooldown: 13
- Created.
Patch History
Patch
Description
- Updated default hero model.
- Updated default hero model.
- Increased max polygon counts.
- Updated default hero model.
- Updated Phantasm's cast sound effect.
- Lowered the volume and max distance of Chaos Knight's rare idle throw and catch sounds.
- Fixed Phantasm being dispelable.
- Fixed Reality Rift cast range being 475/550/625/700 instead of 550/600/650/700.
- Fixed Phantasm ability tooltip where it states Phantoms instead of Phantasm.
- Fixed Reality Rift cast range being 475/550/625/700 instead of 550/600/650/700.
- Typing
CK
in the hero selection now highlights Chaos Knight.
- Update 2
- Updated default item build.
- Update 2
- ↓↓ Double-tapping Phantasm now automatically targets self.
- Added Arcane Rune responses.
- Fixed Echo Shell incorrectly applying Reality Rift effects through spell immunity.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Reality Rift).
- Fixed Chaos Knight's footprints being backwards.
- Update 2
- Reality Rift reflected by Echo Shell now places the units at a random location between the two units.
- Updated Chaos Bolt ability tooltip.
- Moved all of Chaos Knight's particles onto individual loadout items (i.e. the mount, helmet, and others), as well as support for local attachments, so that new items can support different positions based on new mounts of helms.
- Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds.
- Fixed Shadow Walk ability interactions with Chaos Strike.
- Updated Phantasm vision values.
- Fixed having 2 extra armor.
- Reality Rift now puts the Chaos Knight behind his target.
- Added to Captain's Mode.
- Fixed Reality Rift ignoring Spellblock.
- Phantasm
- Fixed some bugs with the illusions spawn positions with ability.
- Fixed getting stuck with Chaos Knight's illusions sometimes.
- Added Chaos Knight.
- Updated default hero portrait.
- Updated Chaos Bolt overhead ability indicator.
- Fixed some cases where illusions can get stuck with Reality Rift.
- Chaos Bolt
- Fixed being able to dodge ability projectile.
- Fixed ability projectile speed.
- Fixed the possible stun values of ability.
- Reality Rift
- Fixed being able to move Roshan with ability.
- Fixed ability teleporting all illusions instead of just teleporting Chaos Knight's illusions.
- Phantasm illusions now expire when new ones are created.