Changelogs
Version History[]
Version
Description
- Increased Reality Rift Cast Range from 550/600/650/700 to 600/650/700/750
- Increased Chaos Strike Creep Damage Multiplier from 1.9x to 2x
- Increased Reality Rift Pull Distance from 250/300/350/400 to 300/350/400/450.
- Reduced Chaos Strike lifesteal from 30%/40%/50%/60% to 24%/36%/48%/60%.
- Reduced base attack damage from 29‒59 to 24‒54.
- Reduced Chaos Strike creep lifesteal multiplier from 0.6 to 0.3.
- Increased Phantasm mana cost from 75/125/175 to 100/200/300.
- Increased Chaos Strike creep damage multiplier from 1.6 to 1.9.
- Chaos Bolt
- Increased minimum stun duration from 1/1.2/1.4/1.6 to 1.25/1.5/1.75/2.
- Increased maximum damage from 120/180/240/300 to 150/210/270/330.
- Increased Chaos Strike creep damage multiplier from 1.5 to 1.6.
- Aghanim's Scepter upgrade:
- UPhantasm now fully affects an ally Spirit Bear.
- Aghanim's Shard upgrade:
- UChaos Bolt now fully affects an enemy Spirit Bear.
- Talents:
- LVL 10+30% Chaos Strike lifesteal increased to +35%.
- Increased base strength from 22 to 24.
- Increased Chaos Bolt minimum damage from 60/90/120/150 to 90/120/150/180.
- Increased Chaos Strike creep lifesteal multiplier from 0.5 to 0.6.
- Talents:
- LVL 10+25% Chaos Strike lifesteal increased to +30%.LVL 15-75% Phantasm illusion damage taken increased to -100%.
- Reduced base health from 200 to 120.
- Chaos Bolt
- Reduced min stun duration from 1.25/1.5/1.75/2 to 1/1.2/1.4/1.6.
- Reduced max stun duration from 2.2/2.8/3.4/4 to 1.75/2.25/2.75/3.25.
- Chaos Strike
- Increased lifesteal from 20%/30%/40%/50% to 30%/40%/50%/60%.
- Reduced creep lifesteal multiplier from 1 to 0.5.
- Talents:
- LVL 10+22% Chaos Strike lifesteal increased to +25%.LVL 20LVL 20+0.75s Chaos Bolt min/max stun duration reduced to +0.6s.
- Reduced Chaos Bolt mana cost from 110/120/130/140 to 110 on each level.
- Increased Chaos Strike min critical damage from 120% to 125%.
- Talents:
- LVL 20+0.5s Chaos Bolt min/max stun duration increased to +0.75s.
- Talents:
- LVL 10+200 Reality Rift target pull distance increased to +225.LVL 10+20% Chaos Strike lifesteal increased to +22%.
- Chaos Bolt
- Reduced min damage from 90/110/130/150 to 60/90/120/150.
- Reduced max damage from 180/220/260/300 to 120/180/240/300.
- Reduced Chaos Strike lifesteal from 24%/36%/48%/60% to 20%/30%/40%/50%.
- Aghanim's Shard upgrade:
- Reduced Chaos Bolt cast range bonus from 300 to 150.
- Increased Chaos Strike creep damage multiplier on proc from 0 to 1.5.
- Increased base movement speed from 320 to 325.
- Increased Reality Rift armor reduction from 3/4/5/6 to 4/5/6/7.
- Increased Chaos Strike proc chance from 30% to 33.33%.
- Reduced strength gain from 3.4 to 3.2.
- Increased base health regeneration from 0 to 0.25.
- Increased Reality Rift cooldown from 15/12/9/6 to 18/14/10/6.
- Chaos Strike
- Reduced lifesteal from 25%/40%/55%/70% to 24%/36%/48%/60%.
- Increased max critical damage from 140%/170%/200%/230% to 140%/175%/210%/245%.
- Talents:
- LVL 10+20 movement speed ➜ +200 Reality Rift target pull distance.LVL 10LVL 1535% cleave ➜ +12 strength.LVL 15
- Increased turn rate from 0.5 to 0.6.
- Reduced Chaos Bolt cast backswing from 0.73 to 0.4.
- Aghanim's Shard upgrade:
- ChangedChaos Bolt Phantasm illusion duration from
equaling the random stun duration
to a fixed 6 seconds.
- AddedAttribute Bonus.
- AddedAghanim's Shard upgrade for Chaos Knight:
- Chaos Bolt
- Increases cast range to 800.
- Spawns a Phantasm illusion that attacks the targeted enemy. The illusion lasts as long as the stun does.
- Chaos Bolt
- Chaos Strike
- No longer has a 4-second cooldown.
- Changedfrom an ensured critical strike to a 30% proc chance.
- Phantasm
- No longer grants the illusions 25% magic resistance bonus.
- Reduced number of illusions from 3 on each level to 1/2/3.
- Increased illusion damage dealt from 40%/70%/100% to 100% on each level.
- Reduced mana cost from 125/200/275 to 75/125/175.
- Reduced cooldown from 125 to 75.
- Talents:
- LVL 10+15 movement speed increased to +20.LVL 10+4 all stats increased to +5.
- Talents:
- LVL 10+20 movement speed reduced to +15.LVL 10+5 all stats reduced to +4.LVL 1515% cooldown reduction reduced to 12%.LVL 15+15 strength reduced to +12.LVL 20+10s Phantasm duration reduced to +8s.LVL 25+2s Chaos Bolt max stun duration reduced to +1.5s.LVL 25-2s Chaos Strike cooldown reduced to -1.5s.
- Increased Reality Rift cast range from 475/550/625/700 to 550/600/650/750.
- Reduced Phantasm cooldown from 145 on each level to 145/135/125.
- Increased Reality Rift armor reduction from 2/3/4/5 to 3/4/5/6.
- Reduced Phantasm illusion damage taken from 350% to 325%.
- Talents:
- LVL 20
- Increased Chaos Strike max critical damage from 140%/165%/190%/215% to 140%/170%/200%/230%.
- Reduced agility gain from 2.1 to 1.4.
- All of Chaos Knight's illusions within 600 radius around him now cast a fake Chaos Bolt whenever Chaos Knight casts it.
- Reality Rift
- No longer slows movement speed by 10%/20%/30%/40% for 3 seconds.
- No longer slows attack speed by 30/50/70/90 for 3 seconds.
- Now reduces armor by 2/3/4/5 for 6 seconds.
- Increased cooldown from 14/11/8/5 to 15/12/9/6.
- Reduced Chaos Strike max critical damage from 160%/200%/240%/280% to 140%/165%/190%/215%.
- Phantasm
- Phantasm illusions are now strong illusions. [?]
- Phantasm illusions now have 25% magic resistance bonus. [?]
- Reduced illusion damage dealt from 50%/75%/100% to 40%/70%/100%.
- Increased illusion damage taken from 260% to 350%.
- ReworkedAghanim's Scepter upgrade:
- Phantasm
- Old
- Reduces cooldown to 110.
- Reduces illusion damage taken to 180%.
- Adds unit-targeting ability with 1200 cast range, allowing targeting ally heroes to create illusions of them under Chaos Knight's control.
- NewCreates 1 illusion of all ally heroes on the map, and an extra illusion of Chaos Knight, all under his control. Allies are not interrupted and not turned invulnerable during the split time.
- Phantasm
- Increased Chaos Strike max critical damage from 160%/195%/230%/265% to 160%/200%/240%/280%.
- Talents:
- LVL 1512% cooldown reduction increased to 15%.
- Reduced Reality Rift cooldown from 20/15/10/5 to 14/11/8/5.
- Reduced Chaos Bolt mana cost from 140 on each level to 110/120/130/140.
- Reduced strength gain from 3.7 to 3.4.
- Chaos Bolt
- Increased min damage from 60/90/120/150 to 90/110/130/150.
- Increased max damage from 180/210/240/270 to 180/220/260/300.
- Increased min stun duration from 1/1/2/2 to 1.25/1.5/1.75/2.
- Rescaled max stun duration from 2/3/4/4 to 2.2/2.8/3.4/4.
- Increased cooldown from 10 on each level to 13/12/11/10.
- Aghanim's Scepter upgrade:
- Now also reduces Phantasm illusion damage taken to 180%.
- Reduced Chaos Strike lifesteal from 40%/50%/60%/70% to 25%/40%/55%/70%.
- Increased strength gain from 3.2 to 3.7.
- Reality Rift
- Reduced movement speed slow from 15%/25%/35%/45% to 10%/20%/30%/40%.
- Increased slow duration from 2 to 3.
- Chaos Strike
- Rescaled lifesteal from 50%/55%/60%/65% to 40%/50%/60%/70%.
- Increased max critical damage from 160%/190%/220%/250% to 160%/195%/230%/265%.
- Reduced cooldown from 7/6/5/4 to 4 on each level.
- Increased Chaos Strike lifesteal from 35%/45%/55%/65% to 50%/55%/60%/65%.
- Increased Chaos Strike lifesteal from 35%/40%/45%/50% to 35%/45%/55%/65%.
- Reduced Chaos Strike cooldown from 8/7/6/5 to 7/6/5/4.
- Increased Phantasm illusion damage dealt from 40%/70%/100% to 50%/75%/100%.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Chaos Bolt
- Reduced projectile speed from 1000 to 700.
- Reduced min damage from 75/100/125/150 to 60/90/120/150.
- Reduced max damage from 200/225/250/275 to 180/210/240/270.
- Reality Rift
- No longer reduces armor by 1/3/5/7 for 8 seconds.
- Now slows movement speed by 15%/25%/35%/45% and attack speed by 30/50/70/90 for 2 seconds.
- Changedfrom moving the target a random spot of 30% ‒ 80% distance between Chaos Knight and the target to a fixed 250/300/350/400 distance.
- Reduced cast range from 550/600/650/700 to 475/550/625/700.
- Rescaled cooldown from 18/14/10/6 to 20/15/10/5.
- ReworkedChaos Strike.
- OldChaos Strike
- Each of Chaos Knight's attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal for 75% of the damage.
- Proc chance: 12%
- Proc Lifesteal: 75%
- Critical Damage: 125%/175%/225%/275%
- Notes: Fully works for illusions.
- NewChaos Strike
- Chaos Knight's attacks deal a critical strike of varying strength, in addition to a lifesteal for a part of the damage.
- Minimum critical damage: 120%
- Maximum critical damage: 160%/190%/220%/250%
- Lifesteal: 35%/40%/45%/50%
- Cooldown: 8/7/6/5
- Notes: Fully works for illusions.
- Phantasm
- No longer has a 50% chance to spawn an extra illusion.
- Increased number of illusions from 1/2/3 to 3 on each level.
- Reduced illusion damage dealt from 100% on each level to 40%/70%/100%
- Reduced duration from 42 to 30.
- Talents:
- LVL 25
- Increased base intelligence from 16 to 18.
- Reduced base movement speed from 325 to 320.
- Reduced base armor from 2 to 1.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Neutral creeps targeted by Reality Rift now draw aggro and can be auto-attacked again.
- Talents:
- LVL 10+15 attack speed ➜ +20 movement speed.LVL 10LVL 15+20 movement speed ➜ 12% cooldown reduction.LVL 15+10 strength increased to +15.LVL 20LVL 2520% cooldown reduction ➜ +2s Chaos Bolt max stun duration.LVL 25
- Increased strength gain from 2.9 to 3.2.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Reality Rift
- Reduced cast time from 0.4 to 0.3.
- Reduced cooldown from 24/18/12/6 to 18/14/10/6.
- Increased Chaos Strike lifesteal from 65% to 75%.
- Increased Phantasm illusion damage taken from 200% to 260%.
- Talents:
- LVL 10+7 intelligence increased to +8.LVL 15+15 movement speed increased to +20.
- Rescaled Reality Rift armor reduction from 3/4/5/6 to 1/3/5/7.
- Chaos Strike:
- Increased lifesteal from 50% to 65%.
- Fixed the lifesteal ignoring damage manipulation.
- Reality Rift
- No longer grants self 60/100/140/180 attack damage bonus for 1.2 seconds or for 1 attack upon cast.
- Now reduces the target's armor by 3/4/5/6 for 8 seconds upon cast.
- Can no longer be cast while rooted.
- Chaos Strike
- No longer reduces the target's armor by 5 for 8 seconds upon proccing.
- Now grants 50% lifesteal on a proccing attack. [?]
- Increased proc chance from 10% to 12%.
- AddedAghanim's Scepter upgrade for Chaos Knight:
- Phantasm
- Reduces cooldown to 110.
- Adds unit-targeting functionality with a 1200-cast range, allowing targeting ally heroes to create illusions of them under Chaos Knight's control.
- Adds ↓↓ Double-tapping functionality.
- Phantasm
- RemovedAttribute Bonus.
- addedTalents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased base health from 150 to 180.
- Increased Reality Rift damage from 60/80/100/120 to 60/100/140/180.
- Chaos Strike
- Now also reduces the target's armor by 5 for 8 seconds on a proccing attack. [?]
- Reduced critical damage from 150%/200%/250%/300% to 125%/175%/225%/275%.
- Increased Chaos Bolt min damage from 1/50/75/100 to 75/100/125/150.
- Reality Rift
- Increased damage from 25/50/75/100 to 60/80/100/120.
- Reduced mana cost from 70 to 50.
- Increased Phantasm duration from 34 to 42.
- Chaos Bolt damage and stun values are now inversely related.
- Reduced Phantasm flying vision radius upon cast during the split time from 1000 to 400.
- Chaos Bolt now stuns upon projectile hit, instead of upon cast. [?]
- ChangedChaos Knight hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedChaos Knight hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Phantasm
- Reduced mana cost from 175/225/275 to 125/200/275.
- Reduced cooldown from 180/160/140 to 140 on each level.
- Increased base strength from 17 to 20.
- Increased attack range from 100 to 128.
- Chaos Bolt
- Increased min damage from 1 on each level to 1/50/75/100.
- Increased max damage from 200 on each level to 200/225/250/275.
- Now displays the amount of damage dealt as a floating text above the target.
- Updated Chaos Strike ability tooltips.
- Fixed ability interactions between Hidden sources (e.g. Phantasm) and the Courier delivering items to the hidden hero.
- Fixed Chaos Bolt overhead text from being displayed through the Fog of War.
- Increased Phantasm duration from 20 to 24.
- Addednew Bound Radius mechanic. [?]
- Chaos Knight has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Chaos Knight has the
- Addedto Captain's Mode.
- Reduced base strength from 21 to 17.
- Increased base attack damage from 25‒55 to 29‒59.
- Updated Chaos Bolt ability animations.
- Increased Reality Rift mana cost from 50 to 70.
- Chaos Bolt
- Updated ability effects and projectile.
- Updated ability icon.
- Updated Reality Rift ability icon.
- Updated Chaos Strike ability effects.
- Phantasm
- Updated ability effects.
- Updated ability icon.
- Reduced the following abilities' cast point from 0.5 to 0.4:
- ReplacedBlink Strike with Reality Rift.
- OldBlink Strike
- Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
- Cast point: 0.4
- Cast range: 800
- Damage: 30/60/90/120
- Mana cost: 50
- Cooldown: 30/20/10/5
- Notes: Deals the damage immediately upon teleporting to the target. Can be cast on allies without dealing the damage.
- NewReality Rift
- The Chaos Knight rips open the fabric of time and space and draws himself and his victim closer to each other. Chaos Knight may bring any illusion or phantasms of himself along through the rift of reality. Traveling through this rift will enhance the Chaos Knight's damage for one hit.
- Cast point: 0.4
- Cast range: 550/600/650/700
- Illusion search radius: 1375
- Attack damage bonus: 25/50/75/100
- Number of attacks: 1
- Damage bonus duration: 1.2
- Mana cost: 50
- Cooldown: 24/18/12/6
- Notes: Cannot be cast on allies. Chaos Knight and the target are moved to a random spot within 30% ‒ 80% of the distance between them. Grants Chaos Knight and all pulled illusions a raw damage bonus for one attack, but illusions cannot make use of it.
- Fixed hero attack animations and attack effects.
- Reduced Blink Strike cast time from 0.6 to 0.5.
- Updated Blink Strike ability cast effects.
- Fixed Chaos Bolt stun duration at lower levels. [?]
- Chaos Bolt now displays the stun duration.
- ChangedBlink Strike ability backend operations.
- Increased base attack damage from 5‒55 to 25‒55.
- Increased base armor from 1 to 2.
- Blink Strike can now be cast on allied units. [?]
- Chaos Bolt now deals a minimum 1 to a maximum of 200 damage.
- Chaos Bolt
- Fixed ability Hotkey.
- No longer deals 50/100/150/200 damage.
- Increased min stun duration from 1 on each level to 1/1/1/2.
- Reduced max stun duration from 5 on each level to 2/3/4/4.
- Fixed Chaos Strike Hotkey.
- Reduced Chaos Strike critical damage from 155%/210%/265%/320% to 150%/200%/250%/300%.
- Fixed Chaos Strike ability icon disappearing when pausing the game.
- ReplacedCritical Strike with Chaos Strike.
- OldCritical Strike
- Nessaj's mojo gives him a chance to deal bonus damage.
- Evasion: 11%/0%/0%/0%
- Proc chance: 1%/11%/11%/11%
- Critical damage: 1100%/150%/250%/333%
- NewChaos Strike
- Each of Chaos Knight's attacks has a chance to deal bonus damage.
- Proc chance: 12%
- Critical damage: 155%/210%/265%/320%
- Fixed ability interactions between invulnerability sources (e.g. Phantasm) and Reincarnation.
- Slightly improved Blink Strike timing.
- Fixed Blink Strike memory leak issues.
- Fixed Blink Strike dealing no damage.
- Adjusted Blink Strike damage delay.
- Reduced Critical Strike damage from 1100%/150%/250%/367% to 1100%/150%/250%/333%.
- Updated hero model.
- Reduced base strength from 23 to 21.
- Blink Strike
- No longer has a 0.3-second effect delay.
- Now blinks closer to the target.
- Updated Critical Strike ability tooltips.
- Reduced base attack damage from 6‒66 to 5‒55.
- Rescaled base attack damage from 28‒36 to 6‒66.
- Reduced attack point from 0.56 to 0.5.
- Increased attack backswing from 0.41 to 0.5.
- Increased cast point from 0.452 to 0.6.
- Reduced cast backswing from 1.008 to 0.2.
- Blink Strike
- Now makes the caster face the target after blinking.
- Fixed not going into cooldown when used.
- Added a 0.3-second effect delay to the damage, so it does not happen instantly upon blinking.
- RestoredBlink Strike.
- ReplacedBlink Strike with Mighty Swing. [?]
- RestoredBlink Strike.
- ReplacedBlink Strike with Blink. [?]
- Reduced base health regeneration from 1.75 to 0.25.
- Increased Blink Strike damage from 20/40/60/80 to 30/60/90/120.
- Blink Strike
- No longer grants 150% attack damage bonus for one attack.
- Now deals 20/40/60/80 magical damage to enemy target upon cast.
- ReplacedAbout 11 with Phantasm.
- OldAbout 11
- Summons 11 copies of the Chaos Knight from alternate dimensions. The illusions deal very little damage.
- Split time: 0.5
- Number of illusions: 9
- Illusion damage dealt: 2%/4%/6%
- Illusion damage taken: 100%
- Duration: 15/20/25
- Mana cost: 175/225/275
- Cooldown: 180
- NewPhantasm
- Summon several copies of the Chaos Knight from alternate dimensions. the illusions deal full damage, but take extra damage.
- Split time: 0.5
- Number of illusions: 1/2/3
- Illusion damage dealt: 100%
- Illusion damage taken: 200%/250%/300%
- Duration: 20
- Mana Cost: 170/225/275
- Cooldown: 180
- Notes: Chaos Knight is invulnerable during the split time. The positions of Chaos Knight and the illusions are shuffled.
- Rescaled Chaos Bolt mana cost from 115/130/145/155 to 140 on each level.
- Reduced base strength and gain from 24 + 3 to 23 + 2.9.
- Reduced agility gain from 2.3 to 2.1.
- Reduced intelligence gain from 1.3 to 1.2.
- Reduced base attack damage from 29‒39 to 28‒36.
- Increased About 11 illusion damage dealt from 2%/4%/6% to 4%/8%/12%.
- Reduced Chaos Bolt max stun duration from 7 to 5.
- Increased base health from 100 to 150.
- Chaos Bolt
- Increased cast range from 420 to 500.
- Reduced damage from 75/150/220/290 to 50/100/150/200.
- Reduced mana cost from 125/140/150/165 to 115/130/145/155.
- Increased Blink Strike attack damage bonus from 150% to 175%.
- RemovedAghanim's Scepter upgrade for Chaos Knight.
- No longer increases About 11 illusion damage dealt from 2%/4%/6% to 10%/20%/30%.
- AddedAghanim's Scepter upgrade for Chaos Knight:
- Increases About 11 illusion damage dealt from 2%/4%/6% to 10%/20%/30%.
- Blink Strike now stuns for 0.01 seconds.
- Reduced base mana from 224 to 208.
- Increased Critical Strike critical damage from 1100%/150%/233%/333% to 1100%/150%/250%/367%.
- Increased base attack damage from 53‒63 to 53‒69.
- Increased base attack time from 1.55 to 1.7.
- Reduced base armor from 2 to 1.
- Chaos Bolt
- Reduced damage from 75/170/265/325 to 75/150/220/290.
- Reduced cast range from 600 to 420.
- Rescaled mana cost from 130/140/150/160 to 125/140/150/165.
- Reduced Critical Strike critical damage from 1100%/200%/300%/400% to 1100%/150%/233%/333%.
- Increased About 11 mana cost from 175 on each level to 175/225/275.
- Increased base attack damage from 18‒28 to 29‒39.
- Reduced base armor from 5 to 3.
- Increased Chaos Bolt mana cost from 125/135/140/150 to 130/140/150/160.
- Reduced Critical Strike critical damage from 1100%/300%/400%/500% to 1100%/200%/300%/400%.
- Rescaled Chaos Bolt mana cost from 150 on each level to 125/135/140/150.
- Addeda 4th level to all basic abilities.
- Chaos Bolt
- Rescaled damage from 75/170/265 to 75/170/265/325.
- Increased mana cost from 90 to 150.
- Reduced cooldown from 13 to 10.
- Blink Strike
- Now orders the caster to attack the target.
- Now grants the caster 150% bonus attack damage for one attack.
- Rescaled mana cost from 60/40/20 to 40.
- Rescaled cooldown from 30/10/5 to 30/20/10/3.
- Critical Strike
- Rescaled evasion from 11%/0%/0% to 11%/0%/0%/0%.
- Rescaled proc chance from 1%/11%/11% to 1%/11%/11%/11%.
- Rescaled critical damage from 1100%/300%/500% to 1100%/300%/400%/500%.
- Chaos Bolt
- Fixed creating an invisible unit.
- Fixed the stun not working if the enemy unit moved more than 600 units after the stun was casted.
- Critical Strike
- Increased proc chance from 1%/3%/6% to 1%/11%/11%.
- Reduced bonus damage from 1100%/1100%/1100% to 1100%/300%/500%.
- Increased Critical Strike proc chance from 1%/3.5%/7.5% to 1%/3%/6%.
- ReplacedBash with Chaos Bolt.
- OldBash
- Gives a chance that an attack will do bonus damage and stun an opponent for a short time.
- Proc chance: 20%/30%/40%
- Bonus damage: 25
- Stun duration: 1
- NewChaos Bolt
- A mysterious energy bolt is thrown at an enemy. It stuns for a random amount of time.
- Cast range: 600
- Damage: 75/170/265
- Min stun duration: 1
- Max stun duration: 7
- Projectile Speed: 1500
- Mana cost: 90
- Cooldown: 13
- Created
Patch History[]
Patch
Description
- Fixed illusions creating sources being unable to cycle through its units.
- Increased versus scale from 0.72 to 0.79.
- Increased loadout scale from 0.72 to 0.79.
- Addednew Adjectives attributes. [?]
- Chaos Knight has the following values: Red
1
, Steed1
, Legs2
and Nose1
.
- Chaos Knight has the following values: Red
- Updated Chaos Strike ability backend strings.
- Updated Chaos Strike ability backend strings.
- Updated Phantasm ability descriptions.
-
- Updated the following ability descriptions:
- Updated Reality Rift ability descriptions.
- Updated Phantasm ability backend strings.
- Fixed Reality Rift ability effects showing up in Fog of War.
- Fixed Chaos Strike treating creep-heroes and Roshan like creeps, instead of heroes.
- Updated Chaos Strike ability descriptions.
- Updated default hero model.
- Fixed +200 Reality Rift pull distance to be integers instead of floats.
- Fixed the Phantasm illusion modifier being dispellable, which resulted in the illusions losing their strong illusion status.
- Updated default hero model.
- Updated default hero model.
- Increased max polygon counts.
- Updated default hero model.
- Updated Phantasm cast sound effect.
- Lowered the volume and max distance of Chaos Knight's rare idle throw and catch sounds.
- Fixed Phantasm being dispelable.
- Fixed Reality Rift cast range being 475/550/625/700 instead of 550/600/650/700.
- Fixed Phantasm ability tooltip.
- Fixed Reality Rift cast range being 475/550/625/700 instead of 550/600/650/700.
- Typing
CK
in the hero selection now highlights Chaos Knight.
-
- Updated default item build.
-
- Added↓↓ Double-tapping support for Phantasm.
- Added Arcane Rune responses.
- Fixed Echo Shell incorrectly applying Reality Rift effects through spell immunity.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Reality Rift).
- Fixed Chaos Knight's footprints being backwards.
-
- Reality Rift reflected by Echo Shell now places the units at a random location between the two units.
- Updated Chaos Bolt ability tooltip.
- Moved all of Chaos Knight's particles onto individual loadout items (i.e. the mount, helmet, and others), as well as support for local attachments, so that new items can support different positions based on new mounts of helms.
- Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds.
-
- Fixed Phantasm cast backswing behavior.
- Fixed Shadow Walk ability interactions with Chaos Strike.
- Updated Phantasm vision values.
- Fixed having 2 extra armor.
- Reality Rift now puts the Chaos Knight behind his target.
- Addedto Captain's Mode.
- Fixed Reality Rift ignoring Spellblock.
- Phantasm
- Fixed some bugs with the illusions spawn positions with ability.
- Fixed getting stuck with Chaos Knight's illusions sometimes.
- AddedChaos Knight.
- Updated default hero portrait.
- Updated Chaos Bolt overhead ability indicator.
- Fixed some cases where illusions can get stuck with Reality Rift.
- Chaos Bolt
- Fixed being able to dodge ability projectile.
- Fixed ability projectile speed.
- Fixed the possible stun values of ability.
- Reality Rift
- Fixed being able to move Roshan with ability.
- Fixed ability teleporting all illusions instead of just teleporting Chaos Knight's illusions.
- Phantasm illusions now expire when new ones are created.