Changelogs
Version History[]
Version
Description
- Reduced Hoof Stomp Damage from 90/160/230/300 to 70/140/210/280
Talents
Level 10 Talent Health Regen decreased from +5 to +4- Reduced Hoof Stomp damage from 120/180/240/300 to 90/160/230/300.
- Talents:
- LVL 15+40% Double Edge strength as damage reduced to +35%.
- Increased base movement speed from 300 to 310.
- Reduced Stampede cooldown from 100 to 90.
- Aghanim's Scepter upgrade:
- Reduced Work Horse cooldown from 30 to 24.
- Hoof Stomp
- Reduced cast point from 0.5 to 0.
- UNow has an instant cast time.
- Now has a 0.5-second effect delay before the stomp.
- Centaur Warrunner can move during this time but can't attack.
- Casting other abilities, using items, or issuing either Hold Position (H) or Cancel Current Action (S) commands will cancel the cast.
- Reduced radius from 350 to 325.
- Double Edge
- Increased strength as damage from 60%/80%/100%/120% to 60%/90%/120%/150%.
- Reduced cooldown from 4 to 3.5.
- ReworkedAghanim's Scepter upgrade:
- OldGrants Centaur Warrunner the Hitch A Ride ability.
- NewGrants Centaur Warrunner the Work Horse ability and the Hitch A Ride sub-ability.
- Deploys and pulls an 8-second cart with the Stampede buff based on its current level.
- Has a 75-mana cost and 30-second cooldown.
- The ability goes into cooldown once the cart disappears.
- While active, Work Horse is replaced with the sub-ability. [?]
- Reduced base health from 200 to 120.
- Reduced Hoof Stomp stun duration from 2/2.2/2.4/2.6 to 1.6/1.8/2/2.2.
- Reduced Double Edge cast point from 0.3 to 0.25.
- Rescaled Retaliate strength as bonus damage returned from 20%/26%/32%/38% to 16%/24%/32%/40%.
- Aghanim's Scepter upgrade:
- Power Cogs shock no longer interrupts Hitch A Ride.
- Talents:
- LVL 25+1s Hoof Stomp stun duration reduced to +0.8s.
- Aghanim's Scepter upgrade:
- Hitch A Ride
- Now grants self the Stampede buff.
- Also extends Stampede's current duration when cast while Hitch A Ride is active.
- Reduced cooldown from 45 to 30.
- Hitch A Ride
- Increased base health regeneration from 4 to 5.
- Aghanim's Scepter upgrade:
- Reduced Hitch A Ride cooldown from 60 to 45.
- Increased base health regeneration from 0.25 to 4.
- Reduced base armor from 1 to -2.
- Reduced Retaliate base retaliate damage from 15/30/45/60 to 15/25/35/45
- Stampede
- Rescaled strength as damage from 175%/250%/325% to 200%/250%/300%.
- Increased debuff duration from 2.5 to 3.
- ReworkedAghanim's Scepter upgrade:
- OldStampede
- Grants a 20%/25%/30% incoming damage reduction and unobstructed movement Globally to allies.
- Applies leash for its duration on affected enemies.
- Increases duration to 4.5/5/5.5.
- NewGrants Centaur Warrunner the Hitch A Ride ability.
- Hitch A Ride
- Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes.
- Cast range: 300
- Hero attack range bonus: 200 ( Melee)
- Buff duration: 8
- Cooldown: 60
- Mana cost: 75
- Hoof Stomp
- UIncreased radius from 330 to 350.
- Increased stun duration from 1.6/1.9/2.2/2.5s to 2/2.2/2.4/2.6.
- Reduced strength gain from 4.6 to 4.
- Increased base armor from 0 to 1.
- Increased Hoof Stomp damage from 100/150/200/250 to 120/180/240/300.
- Aghanim's Scepter upgrade:
- Aghanim's Shard upgrade:
- Double Edge now applies the strength bonus before dealing damage, instead of after.
- Increased Double Edge effect radius from 190 to 220.
- Increased base health regeneration from 0 to 0.25.
- Reduced Hoof Stomp stun duration from 1.7/2/2.3/2.6 to 1.6/1.9/2.2/2.5.
- Stampede
- Increased strength as damage from 150%/225%/300% to 175%/250%/325%.
- Increased slow duration from 2.3 to 2.5.
- Reduced base attack speed from 100 to 90.
- Increased Stampede cooldown from 90 to 100.
- Increased Hoof Stomp cooldown from 15/14/13/12 to 18/16/14/12.
- Talents:
- LVL 10+6 health regeneration reduced to +5.
- Increased turn rate from 0.5 to 0.6.
- Increased Hoof Stomp radius from 315 to 330.
- Reduced Double Edge cast time from 0.4 to 0.3.
- Increased Retaliate strength as bonus damage returned from 20%/25%/30%/35% to 20%/26%/32%/38%.
- Stampede
- Reduced strength as damage from 200%/250%/300% to 150%/225%/300%.
- Reduced cooldown from 110/100/90 to 90 on each level.
- Aghanim's Scepter upgrade:
- Now also increases Stampede buff duration by 1.
- Aghanim's Shard upgrade:
- Double Edge
- Increased movement speed slow from 15% to 25%.
- Increased buff duration from 12 to 15.
- Double Edge
- AddedAttribute Bonus.
- Talents:
- LVL 10+15 movement speed increased to +20.LVL 10+5 health regeneration increased to +6.
- Stampede
- Increased strength as damage from 100%/200%/300% to 200%/250%/300%.
- Rescaled duration from 4 on each level to 3.5/4/4.5.
- AddedAghanim's Shard upgrade for Centaur Warrunner:
- Double Edge
- Grants 15% strength bonus per enemy hero hit for 12 seconds, stacking up to 5 times.
- Applies a 2-second 15% movement speed slow on affected enemies.
- Double Edge
- Hoof Stomp
- Increased damage from 80/110/140/170 to 100/150/200/250.
- Reduced stun duration from 2/2.25/2.5/2.75 to 1.7/2/2.3/2.6.
- Reduced mana cost from 115/120/125/130 to 100/110/120/130.
- Reduced cooldown from 22/19/16/13 to 15/14/13/12.
- Reduced Double Edge cooldown from 5 to 4.
- ReworkedRetaliate.
- OldRetaliate
- Centaur Warrunner counters all attacks, dealing damage back to the attacker. Each time Centaur Warrunner gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a temporary percentage base damage increase.
- Retaliate damage: 16/36/56/76
- Attack damage bonus per stack: 4%/6%/8%/10%
- Max stacks: 13
- Active duration: 20
- Cooldown: 55/50/45/40
- Notes: Charges are gained from hero and tower attacks only. Cannot gain charges while the damage buff is active.
- NewRetaliate
- Centaur Warrunner counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage based on your strength. Deals half damage to towers.
- Base retaliate damage: 15/30/45/60
- Strength as retaliate damage: 20%/25%/30%/35%
- Talents:
- LVL 15+25 base attack damage ➜ + 40 attack damage.
- Talents:
- LVL 108% evasion ➜ +5 health regeneration.LVL 25+1.2s Hoof Stomp stun duration reduced to +1s.
- Talents:
- LVL 10+20 movement speed reduced to +15.LVL 1010% evasion reduced to 8%.LVL 15+50% Double Edge strength as damage reduced to +40%.LVL 15+30 base attack damage reduced to +25.LVL 20+20 strength reduced to +16.LVL 20+90 Retaliate damage reduced to +70.LVL 25+1.5s Hoof Stomp stun duration reduced to +1.2s.
- Increased Hoof Stomp cooldown from 13 on each level to 22/19/16/13.
- Reduced Double Edge base damage from 150/200/250/300 to 120/180/240/300.
- Increased Stampede mana cost from 150 on each level to 150/200/250.
- Increased Double Edge strength as damage from 40%/60%/80%/100% to 60%/80%/100%/120%.
- Increased base movement speed from 295 to 300.
- Reduced strength gain from 4.3 to 4.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Reduced Hoof Stomp damage from 100/150/200/250 to 80/110/140/170.
- Double Edge
- Reduced cast time from 0.5 to 0.4.
- Changeddamage from a fixed 175/250/325/400 to
150/200/250/300 + 40%/60%/80%/100% * CurrentStrength
.
- ReplacedReturn with Retaliate.
- OldReturn
- Centaur counters all attacks, dealing damage back to the attacker based on a percentage of Centaur's strength.
- Base damage: 16/18/20/22
- Strength as bonus damage: 30%/45%/60%/75%
- Aura linger duration: 0.5
- NewRetaliate
- Centaur Warrunner counters all attacks, dealing damage back to the attacker. Each time Centaur Warrunner gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a percentage base damage increase for some time.
- Retaliate damage: 16/32/48/64
- Attack damage bonus per stack: 6%/9%/12%/15%
- Max stacks: 10
- Active duration: 20
- Mana cost: 0
- Cooldown: 55/50/45/40
- Notes: The counter-attacking and stack gaining are passive. The damage bonus only increases base attack damage.
- Stampede
- Increased cooldown from 90/75/60 to 110/100/90.
- Increased mana cost from 100 to 150.
- Talents:
- LVL 10+10% magic resistance ➜ +20 movement speed.LVL 15LVL 15+75 attack damage ➜ +30 base attack damage.LVL 20
- Increased base attack damage from 32‒34 to 36‒38.
- Reduced Hoof Stomp mana cost from 130 on each level to 115/120/125/130.
- Reduced base armor from 0 to -1.
- Reduced base movement speed from 300 to 295.
- Talents:
- LVL 20+250 Double Edge damage increased to +300.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Aghanim's Scepter upgrade:
- Stampede no longer destroys trees around allies who are sitting on a tree with Tree Dance.
- Talents:
- LVL 10+2 mana regeneration ➜ +10% magic resistance.LVL 10+35 attack damage ➜ 10% evasion.LVL 1510% evasion ➜ +75 attack damage.LVL 20+15 strength increased to +20.LVL 20+10% spell damage amplification ➜ +250 Double Edge damage.LVL 25+1s Hoof Stomp stun duration increased to +1.5s.
- Aghanim's Scepter upgrade:
- Reduced Stampede incoming damage reduction from 50% to 40%.
- Reduced base armor from 1 to 0.
- Aghanim's Scepter upgrade:
- Reduced Stampede incoming damage reduction from 60% to 50%.
- Talents:
- LVL 10+30 attack damage increased to +35.
- RemovedAttribute Bonus.
- addedTalents:
- Increased strength gain from 3.8 to 4.
- Reduced Double Edge cooldown from 6 to 5.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Reduced Double Edge cooldown from 8 to 6.
- Increased Stampede buff duration from 3.75 to 4.
- Aghanim's Scepter upgrade:
- Reduced Stampede incoming damage reduction from 70% to 60%.
- Return
- Return damage is no longer reduced by Damage Block.
- Now triggers when attacks land rather than when they start.
- AddedAghanim's Scepter upgrade for Centaur Warrunner:
- Stampede grants a 70% incoming damage reduction and unobstructed movement Globally to allies, destroying trees they run over.
- Increased Hoof Stomp mana cost from 85/100/115/130 to 130 on each level.
- Addedto Captain's Mode.
- Reduced base movement speed from 305 to 300.
- Double Edge no longer stuns the target for 0.01 seconds.
- Stampede
- No longer stuns enemies for 1.25 seconds.
- Now slows enemy movement speed by 100% for 1.25 seconds.
- Removedfrom Captain's Mode.
- Stampede
- Fixed ability issues.
- Changeddamage
from 100/150/200 + 200% * CurrentStrength
to100%/200%/300% * CurrentStrength
- Reduced effect radius from 120 to 105.
- Rescaled duration from 3/4/5 to 3.75.
- Increased mana cost from 50 to 80.
- Increased cooldown from 65 on each level to 120/90/60.
- Increased strength gain from 2.6 to 3.8.
- ReplacedGreat Fortitude with Stampede.
- OldGreat Fortitude
- The battle-hardened Centaur Warrunner's mammoth body is capable of absorbing great amounts of punishment. He passively gains Strength.
- Strength bonus: 15/30/45
- NewStampede
- Grants Centaur Warrunner and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.
- Duration: 3/4/5
- Base damage: 100/150/200
- Strength as damage: 200%
- Stun duration: 1.25
- Effect radius: 120
- Cooldown: 65
- Mana cost: 50
- Notes: Affects all player-controlled allied units. Does not affect spell immune enemies.
- Double Edge now deals its damage in a 190 radius around the target.
- Increased Return base damage from 16 on each level to 16/18/20/22.
- Increased Great Fortitude strength bonus from 12/24/36 to 15/30/45.
- Reduced Double Edge cooldown from 10 to 8.
- ChangedCentaur Warrunner hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Increased Return base damage from 10 to 16.
- ChangedCentaur Warrunner hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Increased base movement speed from 300 to 305.
- Increased attack range from 100 to 128.
- Reduced Double Edge cooldown from 12 to 10.
- Reduced Hoof Stomp cooldown from 15 to 13.
- Addednew Bound Radius mechanic. [?]
- Centaur Warrunner has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Centaur Warrunner has the
- Increased Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2/2.25/2.5/2.75.
- Updated Double Edge ability effects.
- Double Edge
- Self-damage is no longer lethal. [?]
- Reduced mana cost from 75/90/105/120 to 0 on each level.
- Reduced Double Edge cooldown from 25 to 12.
- Updated hero description.
- ChangedDouble Edge self damage type from Pure to Magical.
- Increased Hoof Stomp radius from 275 to 315.
- Fixed Return doing damage to Serpent Ward.
- Increased Hoof Stomp mana cost from 80/100/115/130 to 85/100/115/130.
- Increased Hoof Stomp cooldown from 10.5 to 15.
- Hoof Stomp
- Rescaled stun duration from 0.75/1.5/2.25/3 to 1.25/1.75/2.25/2.75.
- Increased damage from 50/100/150/200 to 100/150/200/250.
- Updated hero description.
- Hoof Stomp
- Reduced radius from 350 to 275.
- Increased cooldown from 8.5 to 10.5.
- Return
- Changeddamage type against ranged units from HP Removal to Physical.
- Now also deals 5/10/15/20 damage to melee units as well upon attack start, and then 10/20/30/40 again upon reaching attack point.
- Increased Hoof Stomp radius from 250/300/350/350 to 325/350/375/400.
- Reduced Double Edge mana cost from 75/90/105/120 to 75.
- Increased base agility from 14 to 15.
- Reduced base intelligence and gain from 16 + 2 to 15 + 1.7.
- Reduced base attack damage from 32‒42 to 32‒34.
- Reduced base armor from 1 to 0.
- ReplacedInsult with Double Edge.
- OldInsult
- All nearby enemy units immediately switch targets and attack the Warchief.
- Radius: 200/350/500/700
- Mana cost: 50
- Cooldown: 30/20/10/5
- NewDouble Edge
- The Centaur Warrunner summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both Centaur and the enemy unit.
- Reduced Great Fortitude strength bonus from 15/30/45 to 12/24/36.
- Reduced base strength from 24 to 23.
- Increased base agility and gain from 12 + 1.25 to 14 + 2.
- Increased base intelligence and gain from 15 + 1.5 to 16 + 2.
- Increased base armor from 0 to 1.
- Hoof Stomp
- Reduced stun duration from 1/1.75/2.5/3.25 to 0.75/1.5/2.25/3.
- Increased mana cost from 80/95/105/120 to 80/100/115/130.
- Increased cooldown from 7 to 8.5.
- Increased Insult radius from 200/300/400/600 to 200/350/500/700.
- Increased base intelligence and gain from 16 + 1.8 to 15 + 1.5.
- Return now also damage return against ranged attacks. [?]
- Created
Patch History[]
Patch
Description
-
- Fixed ability interactions between Work Horse and Rolling Boulder.
- Fixed Hoof Stomp applying its stun prematurely when being dispelled before the effect delay.
- Increased versus scale from 0.61 to 0.74.
- Increased loadout scale from 0.63 to 0.74.
- Addednew Adjectives attributes. [?]
- Centaur Warrunner has the following values: Bearded
1
, Horns1
, Legs4
and Nose1
.
- Centaur Warrunner has the following values: Bearded
- Updated Stampede ability slow modifier.
- Updated Stampede ability slow modifier.
- Updated Double Edge ability effects.
- Double Edge
- Updated ability backend strings.
- Updated ability effects.
- Updated the following ability backend strings:
- Updated Hoof Stomp ability backend strings.
- Hitch A Ride
- Updated various ability modifiers.
- Added error message:
Can't be cast on your ride
. - Fixed ability being dispelled when Centaur Warrunner was vertically displaced or moved out of world.
- Fixed ability interactions with the following abilities:
- Hitch A Ride
- Updated ability spell immunity tooltips.
- Updated ability dispellable tooltips.
- Hitch A Ride
- Fixed being able to cast on non-hero units.
- Fixed being able to affect units under Chronosphere.
- Updated default hero model.
- Updated default hero model and animations.
- Updated Hoof Stomp particle effects.
- Increased max polygon counts.
- Updated default hero model.
- Updated default hero model.
- Fixed Stampede breaking Monkey King's trees during Tree Dance in some scenarios.
- Fixed a typo in Return ability description.
-
- Updated default item build.
- Changed Stampede damage type tooltip to Magical.
- Added Arcane Rune responses.
- Added new voice lines for rivalry and allied towards Underlord.
- Stampede
- Now affects hidden units (e.g. Disruption, Astral Imprisonment etc.) as well.
- Fixed ability not applying to invulnerable allies.
- Fixed ability interactions between Stampede with Quill Spray.
- Fixed Stampede providing summoned units flying vision.
- Stampede
-
- Fixed Aghanim's Scepter upgrade damage reduction not working.
-
- Fixed ability granting Batrider flying vision for its duration.
-
- Fixed Double Edge sound effects not respecting the Fog of War.
- Addedto Captain's Mode.
-
- Fixed Stampede cast backswing behavior.
- Fixed Return instantly killing Undying Zombie.
- Fixed Return against Siege Creep.
- Stampede
- Fixed ability sound not being Global for enemies.
- Fixed buff being applied as an aura rather than a one time buff.
- AddedCentaur Warrunner.
-
- Fixed hero card.
- Fixed missing minimap hero icon.
- Fixed various incorrect Centaur Warrunner tooltips.
- Fixed Stampede damage crediting the wrong player.
-
- Fixed Double Edge damage radius not being centered on the target.