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Centaur Conqueror
 
 
 
Centaur Conqueror
Centaur Conqueror model
Centaur Conqueror icon
Neutral Creep
1100
+1
200
+1
Level 5
Armor Armor 4
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
49 ‒ 55
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.68 attack(s) per second. 135 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 320 (100)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 5662
Experience 90
Model Scale 1
Abilities War Stomp (Centaur Conqueror) icon War Stomp
Intern
npc_dota_neutral_centaur_khan

Centaur Conqueror is a neutral creep found in:

Abilities[]

War Stomp
War Stomp (Centaur Conqueror) icon
Ability
No Target
Affects
Enemies
Damage
Magical
The Centaur Conqueror's powerful hooves stomp the ground, stunning and damaging nearby enemies. Heroes recover more quickly.
Cast Animation: 0.4+0.57
Radius: Affected by AoE Radius bonuses. 250
Damage: 25/50/75/150
Hero Stun Duration: 1.6
Creep Stun Duration: 3
Cooldown symbol
 12
Mana symbol
 50
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Buff/Debuff
Modifiers [?]
modifier_stunned

  • The stomp first applies the debuff, then the damage.
  • As a neutral unit:
    • The centaur only casts this ability when there are 3 or more enemy units within the radius while it is attacking.
    • This means it does not cast it when there are 3 invulnerable units, however, it does when it is aggroed.
    • All 3 units must be valid targets for the ability. Units that are not affected by the ability do not count.
  • As a player-controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.6 when cast by Doom minimap icon Doom (acquired through Devour icon Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon Rubick (acquired through casting Spell Steal icon Spell Steal on Doom).


Innate[]

Neutral Upgrade
Unknown icon
Ability
Passive
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Buff/Debuff
Modifiers [?]
modifier_neutral_upgrade
Undispellable
modifier_neutral_sleep_ai
Undispellable

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


Recent Changes[]

<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">

  • War Stomp (Centaur Conqueror) icon War Stomp [?]
    • Increased damage from 25 to 25/50/75/150.
    • Reduced stun duration from 2 to 1.6.
  • Increased base attack time from 1.5 to 2.
  • Increased attack speed from 100 to 135.
  • Increased turn rate from 0.5 to 0.9.
  • Reduced gold bounty from 53‒62Gold to 56‒62Gold.
  • CHANGED
    defense class from Basic to Default. [?]
  • Increased gold bounty from 48‒56Gold to 53‒62Gold.

</div> </div>

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