Dota 2 Wiki
Centaur Conqueror
 
 
 
Centaur Conqueror
Neutral Creep
1100
+1
200
+1
Level 5
Armor Armor 4
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
49 ‒ 55
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.68 attack(s) per second. 135 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 320 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 5662
Experience 90
Model Scale 1
Abilities War Stomp
Intern
npc_dota_neutral_centaur_khan

Centaur Conqueror is a neutral creep found in:

Abilities[]

War Stomp
Ability
No Target
Affects
Enemies
Damage
Magical
The Centaur Conqueror's powerful hooves stomp the ground, stunning and damaging nearby enemies. Heroes recover more quickly.
Cast Animation: 0.4+0.57
Radius: Affected by AoE Radius bonuses. 250
Damage: 25/50/75/150
Hero Stun Duration: 1.6
Creep Stun Duration: 3
 12
 50
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Buff/Debuff
Modifiers [?]
modifier_stunned

  • The stomp first applies the debuff, then the damage.
  • As a neutral unit:
    • The centaur only casts this ability when there are 3 or more enemy units within the radius while it is attacking.
    • This means it does not cast it when there are 3 invulnerable units, however, it does when it is aggroed.
    • All 3 units must be valid targets for the ability. Units that are not affected by the ability do not count.
  • As a player-controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.6 when cast by Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).


Innate[]

Neutral Upgrade
Ability
Passive
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Buff/Debuff
Modifiers [?]
modifier_neutral_upgrade
Undispellable
modifier_neutral_sleep_ai
Undispellable

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


Recent Changes[]

Version
Description
  • War Stomp [?]
    • Increased damage from 25 to 25/50/75/150.
    • Reduced stun duration from 2 to 1.6.
  • Increased base attack time from 1.5 to 2.
  • Increased attack speed from 100 to 135.
  • Increased turn rate from 0.5 to 0.9.
  • Reduced gold bounty from 53‒62Gold to 56‒62Gold.
  • CHANGED
    defense class from Basic to Default. [?]
  • Increased gold bounty from 48‒56Gold to 53‒62Gold.