“ | ▶️ No sorcery lies beyond my grasp.
— Rubick
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” |
Cast range ( ) is the distance at which a hero may use an ability on its target. Casting an ability beyond its cast range will cause the hero to move within the cast range, and cast the ability.
Cast range can be increased by certain abilities and certain specific talents. There are currently no talents that increases a heroes' basic cast range.
Collision Size Bonus Range
An ability's maximum or actual cast range is dependent on the hero's collision size and the ability's targeting type.
No Target
Abilities with no target requirement are immediately cast as soon as its button is pressed. Many of these abilities do not have a cast time. However, they do not have an instant cast time. They cannot directly target a unit or a point. Same goes for abilities that can be toggled On / Off. Therefore, only flat cast range bonuses are counted and collision size is not.
The cast range for no-target abilities is defined as:
With cb
being the ability's base cast range and ci
the cast range bonus sources.
Vector Targeting
Cast range bonuses increases all vector targeting ability's cast range as usual, using the same formula as above, but not area of effect.
Target Area
Cast range bonuses increases all area-targeted ability's cast range as usual, using the same formula as above, but not area of effect.
Target Unit
Target unit abilities require the caster to directly target a unit, and cannot be used on the ground. The actual range at which a unit-targeted ability is able to cast is a little further than the value shown due to having a movement buffer range, which is 250 range. This means that if a unit moves out of cast range, but is still within 250 range more than the ability's cast range when the ability's cast point completes, the unit-targeted ability will be cast.
Unit targeted abilities also considers the range from the caster's edge to the target's edge, based on the collision size of the caster and the target.
The cast range for unit-targeted abilities is defined as:
With cb
being the ability's base cast range, ci
the cast range bonus sources, cols
the collision size of the caster and colt
the collision size of the target.
Items
The following items have abilities that are unit-targetable, they also have an additional 250 buffer range when used on a unit within the buffer range radius.
Example
- Luna casting Lucent Beam on an enemy Abaddon, what is the maximum cast range of Lucent Beam in this example?
- Cast range values:
- Lucent Beam: 800
- Collision size values:
- Cast range values:
- Lucent Beam's actual cast range in this example is 1104, instead of 800.
Target Point
Point-target abilities require the caster to target a point or an area. For point-targeted abilities, both flat cast range bonuses and the range from the caster's edge to the target's edge, based on the collision size of the caster and the target is considered, but not the movement buffer range.
The cast range for point-targeted abilities is defined as:
Example
- Waveform has a maximum 1027 cast range in this example.
Attack Modifiers
All active attack modifier-based abilities' cast range is based on the caster's attack range. The cast range can be further increased by other attack range bonuses. However, it is not affected by cast range bonuses.
Some of these abilities have different cast range depending on the situation, the ability uses the ability's cast range when cast manually with Hotkey and it uses the caster's attack range while Autocast is active.
- Ancient Apparition – Chilling Touch
- Lua error: Found no Cargo data for "Clinkz - Searing Arrows".
- Doom – Infernal Blade3
- Drow Ranger – Frost Arrows
- Enchantress – Impetus
- Hoodwink – Acorn Shot5
- Huskar – Burning Spear4
- Jakiro – Liquid Fire4
- Jakiro – Liquid Frost2 4
- Kunkka – Liquid Frost3
- Outworld Destroyer – Arcane Orb
- Silencer – Glaives of Wisdom
- Snapfire – Lil' Shredder
- Tusk – Walrus PUNCH!3
- Viper – Poison Attack
- Windranger – Focus Fire
- 1 Requires Aghanim's Scepter.
- 2 Requires Aghanim's Shard.
- 3 Can be further increased by other melee attack range bonuses (e.g. Penta-Edged Sword).
- 4 Uses caster's attack range while Autocast is active, and uses cast range while manually cast.
- 5 Can be further increased by both attack range bonuses and cast range bonuses.
Other Cast Range Bonuses
Some abilities have different cast range or provides cast range bonus in specific conditions.
- Dragon Tail Cast Range Bonus: 25/25/25/35
Fireball Cast Range Bonus:
While in Dragon Form, Dragon Tail and Fireball has 150.00114285714 and Expression error: Missing operand for +. cast range respectively. - Unit Cast Range: 150
Stone Cast Range: 180
Stone Knockback Distance:
Has 150 cast range when smashing a unit. Has a cast range equal to the stone knockback distance when smashing a Stone Remnant within a 180 radius, or 180 when targeting a Stone Remnant further away. - Cast Range: 750 ( Expression error: Unrecognized punctuation character "%".)
Spikes Travel Distance: 750 ( Expression error: Unrecognized punctuation character "%".)
Requires Aghanim's Scepter.
Increases cast range and travel distance while Burrowed. - Nyx Assassin - [[Nyx Assassin#|]]Cast Range: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). ( Expression error: Unexpected < operator.)
Requires Aghanim's Scepter.
Increases cast range while Burrowed. - Cast Range (Ally/Self): 550
Cast Range (Enemy): 850 - Cast Range (Ally/Self): 650
Cast Range (Enemy): 450
Push Distance (Ally/Self): 600
Push Distance (Enemy): 450
Cast Range Granting Items
For a list of special interactions with cast range increases, see Cast Range Interactions.
- Bonus Cast Range: 225
Cast range bonus does not stack with Aether Lens-based items. - Bonus Cast Range: 75
Passive. - Bonus Cast Range:
Cast range bonus does not stack with Aether Lens-based items. - Bonus Cast Range: 350
Passive. - Bonus Cast Range: 125
Radius: 1200
The effects is provided by an aura, affects self and nearby allies. The buff lingers for 0.5 seconds.
Talents
The following heroes have talents that increase the cast range of specific abilities:
- +175 Flux Cast Range:
- +425 Rupture Cast Range:
- +50% Enchant Totem Damage:
- +1000 Stroke of Fate Cast Range:
- +100% Mana Drain Damage:
- +450 Tree Dance Cast Range:
- +250 Waveform Range:
- +1.5% Max Health Sun Ray Damage:
- +1125 Timber Chain Range:
Patch History
- Hovering over a unit's portrait now displays a range finder for their current vision range.
- Ability ranges are now shown when hovering over enemy hero abilities (shows the values for the max level ranges).
- Fixed some cases where the cast range range-finder wouldn't match the actual cast range (i.e. Earth Spike).